The moment when the dancer came over to John to say goodbye and got a bit more physical than he expected, I swear steam was about to shoot out of his ears with how red he got.
Interesting character dynamic developing in this episode: Woolie - literally walks through pitch black darkness and mountains of bugs to slay old gods John - is easily embarrassed and has trouble reading the time
3:01:45 John now realising he made Woolie suffer through a game he clearly didnt enjoy just to say he beat it on this podcast just for him to not even show up at a fighting game event is so hilarious.
I know I'm a month late and it's already out, but It's just clips of each of them in their own room talking to the camera about how the podcast can no longer continue because John and Woolie are no longer friends, and how it's been a great journey, and where we can find each of them in their future endeavours.
John beat Fear and Hunger like Griffith. Woolie beat fear and hunger like Guts. EDIT: Getting to the recommendations, The shock/joy of Woolie upon hearing Earthbound is something I was looking forward to with this podcast. EDIT 2, ELECTRIC BOOGALOO: Wowie this post got a shoutout, thanks john!
It's very funny that Woolie's "recomendation" for John was a fucking crown of thorns and a crucifix, while his "punishment" is a peak fiction movie and a fun, if embarrassing, time with a friend.
I could hear the "beep bap bo na na" as soon as Woolie was thinking of a punishment and I'm so disappointed that I was correct in Omikron but he ended up backing down
Bro.... Their collective power of storytelling is fucking God-like. The muses have blessed these men the likes have only been seen before with Homer. One of the few podcasts worth listening to not just for the content, interest but the friendship and delivery. Amazing work
The funny thing is that Woolie is 100% right about the whole teenage edgy thing with Fear and Hunger. The creator of the game said he came up with the idea while in a high school tabletop gaming group where he ran a prototype version of what would later become Fear and Hunger as a pen and paper ttrpg where he deliberately made the scenarios as disturbing as possible to squick out the other members of the gaming club.
@@PotionSmeller Yeah, it's one of the reasons I like termina more, it's got way less edgy teen vibes, can't wait to see where the dev goes from here, this guy has so much potential
There's a certain vibe you can get from some things where you can go "Even if you aren't a teenager now, you *came up with this* as a teenager." An example I like to recommend on the TTRPG front is a little something called "Shadow of the Demon Lord." It's a neat DnD-esque system, it's got an honestly fairly fleshed out and interesting setting... but it's also just bluntly, blatantly *gross* in ways that are really cool if you're fifteen. As a quick example, there are *two* ways for your character's dick to fall off in the core rule book.
@@gusbart5856 F&H started as a little project in Miro's high school class about trying to build an edgy and shocking campaign setting, where high school kids contributed their ideas of what a vile and morbid fantasy dungeon should have.
The funniest thing about Woolie making John play Omikron is that Woolie wasn't even on the controls for most of it, really just the infrequent fighting sections.
To be fair woolie had to decipher two seperate ancient tomes (gamefaq walkthroughs) while guiding the others through that nightmare. And as we know looking up what to do is 50% of playing omikron.
In this episode, Woolie learns that time in prison makes you stronger, and John learns that time in public shaves years off your life. Versus Wolves will continue until one of the hosts _dies._
The Torches mechanic is the biggest reason I am not a fan of recommending Terror & Starvation to newcomers. I get why John got Woolie to play it like that, but part of me is wondering if Woolie would have had a better time on the base difficulty, which would already be challenge enough for most people. You straight up don't need torches to see in the base difficulty, and that seems to be what most negatively affected Woolie's experience with the game. Also, sad to hear that he has been having so many bugs, those can rightfully annoy most people.
This is actually something I've been idly curious about every since SuperEyepatchWolf's video: What's the *big* difference between the two difficulty modes?
@@The5lackeron the normal mode: enemies have less hp and do kess dmg, you can see in a reduced area without a torch, less random events that entirely fuck you over, easier to escape from battles, and you miss out on some unique events related to possible party members
I had a handful of crashes and a quick google search helped me find a fix that involved editing a single line of code, never had any issues after that. Not that any game should ever require you to do this, but I'm surprised Woolie didn't stumble across this since he was looking a few things up.
I am literally sweating from how much I've been laughing. John slapped Woolie across the face and Woolie responded with nuclear bombs. This podcast is very very quickly rising to my all time favorite. I cannot wait to see how this degenerates into a bitter rivalry and pure spite. Next month is gonna be WILD
i half expected john's b-roll to be a huge surprise of him showing footage of attending and winning the tournament, the man has some real swerves in him
@@PikaPenny17 Yes he had a fucked up setup that he defends with his life where he has a fucking stick for moving and a mouse for aim. Refuses to learn how to use a keyboard.
@@pricklypear3625For third person but in first it's honestly pretty valuable a lot of time to have instant right and left movement for juking people out or retreating a little faster
[Woolie with his head down, back turned to Wolf] I didn't want to- you have to know this is- I tried. I tried. *shells being loaded into a double barrel shotgun* John- I'm sorry, I tried. I tried, I really tried, John- *snap* I really tried, I gave it an effort. *click* John. John. I tried. I really tried.
WHAT A WILD RIDE! John's FGC misadventure is my actual nightmare and that's why I make 100000% certain to confirm any and all dates multiple places; my calendar, my phone alarms, anyone who's coming with me because I can't trust my own brain or sense of passing time
fun fact, Street Fighter Online was a thing back in 2008. It's full name was "Street Fighter Online: Mouse Generation" in which it was a crossover game that happened to feature Street Fighter characters, as well as characters from Louis Cha's novels, Cyborg 009 and Rival Schools.
The thing about Fear and Hunger is it's almost a lot more of a roguelight than an RPG. Once I started thinking of it that way I didn't get nearly as upset about losing progress.
@@squidlump it does not have enough randomization for Rogue-Like. hell, I'd say there are far too many things that are consistent for even a "-Lite" label. yes, the RNG can make or brake a run, but RNG based Loot Tables alone does not make a Rogue-Anything.
@@RipOffProductionsLLC there’s no meta progression between runs, thus it is MORE a roguelike than roguelite. Never said it literally was one or the other
@@squidlump If we're being purists I don't think it would technically qualify as either because of the way save points are implemented in the game, it's not true permadeath. Even the save points could be considered meta progression but yeah.
John/SEW bringing the most aggression and hype to these podcasts only to not even attend the local FGC is the equivalent of a young wrestler new to the scene coming in with the flashiest entrance only to get KO’d in thirty seconds or less
The sheer indomitable spirit on display of Woolie dragging his broken body through Fear & Hunger is powerful, the man cannot be stopped. I do wish the recommendation had been the base difficulty so he might've actually enjoyed it more, but man, I did not expect him to hit credits on a not-bad-ending.
Woolie making John watch a movie whose title requires him to say the letter "R" three times feels like a power move, and as a response I think next time John should recommend a piece of media that has any of the following words in the title: Skeletal Palette Won Figure Gascoigne
I commented on a different epw video that "Catholic guilt is an Irish man wearing a Garfield costume and apologizing to over a million strangers at the same time". I'm not quite sure how to encapsulate this one.
the level of hype with the hard cut of "I don't want to make this about hatred" because I was hoping for the game drop and wasn't expecting it to happen so soon but I am VERY excited for the next episode
Sucks to hear Dublin has no FGC, but s/o to y’all for giving me the push to check out my locals! I am also not the best at new social situations but I ended having a lot of fun playing casuals and watching brackets.
Man I had a local scene but it got ruined by Leroy right before I went, only one guy showed up beat my ass with Lilly then before I could work up the nerve to go back Covid killed the entire venue. Now everything I’m looking at is at least a 2 hour drive away.
3:06:22 freeze frame John's hope: "I can't Carry your burdens Mr. Eyepatchwolf... BUT I CAN CARRY YOU!" ~Woolwise Madgee Woolie's mind: *john wayne throwing child into water*
The tale about going fighting game tournament ending with "the dog ate my homework" vibes had me floored with laughter. Looking forward to the next episode!
Ok this is my new favorite podcast. There's actually stakes, it's hilarious, and there are punishments if challenges to not get finished. I love everything about this.
This feels so weird, I never knew these two were friends. I've been absolutely massive into Fighting Games *and* Super Eyepatch Wolf and I could never imagine that Woolie is here with him to do a collab, this is the best most head-canon-y channel I have ever seen and I'm so excited
@@PredictableEnigma that's amazing, I didn't know that! Thank you for telling me. That certainly puts this in a new light and makes me enjoy it a little more!
@@sammyday9743 The story is that Woolie was saying how he really disliked Hunter x Hunter on the Super Best Friends Podcast years ago, and John was a fan of that podcast and was frustrated that Woolie didn't see the greatness of Hunter x Hunter, so he vented that frustration into making his first video "Why You Should Watch Hunter x Hunter" and the rest is history.
2:38:08 I'd argue the dark elements of the first fear and hunger do have a place beyond just being dark. They are painting a picture of just how hopeless the dungeon is and how beyond human morals the old gods (and to a lesser extent the new gods) are; The dungeon of Fear and Hunger is like an amalgamation of all the darkest elements of humanity and then beyond into the realm of ancient eldritch gods that barely even recognize humanity as something worth their attention, and what attention humanity does get from them is something almost completely alien. It is dark to a silly degree sometimes, yes, but that's the point, being there, trying to go deeper, its like diving into something beyond hell itself; Being sent there is a fate worst than death, going there of your own free will is absolutely a horrible mistake that you most likely cant escape from. It says something that, for more horrible that the events of the second game are, they are not as morally repugnant as what can be found in the dungeons of fear and hunger
the bluntness of it is pretty admirable imho. a lot of extremely bleak and disturbing settings give the player character a degree of plot armor in how fucked up they can get, so going in you see a guy with a giant "stinger" and you're like "well that's a little odd but what's the worst that can happen to me? i'm Player Character!" and then, yeah, *that* happens, and while John and Woolie go hard on it, i think the fact that it's not a game over and you just have to tend to your wounds (farcical as they may be) and keep going is what makes it less exploitative and more just a part of the world. the worst thing ever happened to you, but you're not dead and you're still bleeding from somewhere very bad, so what are you gonna do about that? it doesn't just end because something horrific happened and the game felt it couldn't top that. instead you're just left with new problems, just like when you get badly fucked up in real life.
@@conelybiscuit4985 pretty much yeah They keep trying to call it imature and.such But.imature would be if the game insulted you over it or kept calling attention to it. But its just a thing that happened and its up to you as the player how you deal with that. And that specific example has an outside representation too, as It happens to cahara if not picked as the player character, and while traumatized by it they just try to move past it and survive.
In their criticism of it they emphasize a lot about Guts and Casca getting to recover from their trauma, but they're forgetting who they're playing as. In Berserk, Guts is a main character, HE gets to recover; by contrast Bazuso is a side character, HE gets to die. In Fear & Hunger, the player character will never *not* be a Bazuso, the game embraces the brutality of the medieval era and often that means people can end up dying like a dog for no good reason. It's only by sheer luck (and meta foreknowledge) that the player character doesn't get immediately swat out of existence like the mountains of other corpses in the dungeon. It reminds me a lot of Lamentations of the Flame Princess, your character is as good as dead if anything "interesting" starts happening. The moment you take a single step towards that obelisk in the distance, there's no escape. Shouldn't have looked, got dealt a bad hand, that's rough buddy.
@@ArcMinuteLight that and berserk happens over a much longer timeframe than fear and hunger, even if the characters were to recover, we dont get to see that, at most read abou it in the few endings they make it out.
I never thought I'd be joining the Anal Bleeding Defence Force but here I am, I guess. I second everything everyone else has said, and would go further. Think that a great deal more thought went into the guards than most people give the game credit for. A big part of that is the fact that they are placed so early in the game; are likely one of the first enemies you will run into. This is the game setting expectations early on, showing you in unambiguous terms just where it's willing to go. This creates a dread in the player, wondering what other horrors await them. Thing is, the game never really goes that hard down that particular path again; soon becomes a lot more subtle in the horror it has to offer. The game playing the same sort of trick as a survival horror game being extra stingy with resources in the opening act, in order to condition the player to feel a sense of anxiousness whenever they have to expend resources. Now, some might still consider it to be juvenile, or tasteless, or outside their personal comfort zone; but what it isn't is thoughtless or without purpose. You could also argue about whether the game needs to be quite so crude in order to achieve its intended effect. However, I'd argue, in this instance, the crudeness is sort of the point.
if this podcast has a theme it has to be SUFFERING wooli sufferd throw fear and hunger, and gaind new found strength John sufferd in the club and in pools, and gaind nothing but pain. i love it
The second he brought up RRR as a punishment, I immediately thought he’s gonna make him perform something from it. As soon as he said “a particular dance number” I screamed to myself “I know what you’re getting at”!!! This is going to be SO GOOD!!
This is the best podcast ever holy shit! The rollercoaster of emotions I felt from the Gunbuster talk, to Fear and Hunger, Jonh's fgc failure, to the ending. Like i need to take a nap or some shit.
....this is exactly how i expected this podcast to go. because ive been watching both of your projects, both separate, and together, for years, and i, for one, am absolutely, not disappointed. fuck yes.
that street fighter figure is legit, its from the game streetfighter online: mouse generation which was a collab between capcom and revoltech. hufei is a cameo character in the game based on a chinese wuxia story "Fox Volant of the Snowy Mountain" another fun fact, it was a pc game and attacks were done entirely with a mouse, using the bottons and scrollwheel. it was also f2p.
I saw that a youtuber, Frapolla, made an unofficial patch for Funger. It seems like since the game dev is dedicated entirely to working on Termina, they don't have time to go back and fix the Funger 1 issues. So the unofficial patch be basically required.
There is a level of spite and hatred in Woolie's voice that I haven't heard in a long, long time. I am taken back to a time where he held in his hands a walkthrough that would have guided two poor souls through hell.
2:27:44 Aka the forbidden Siren/Siren experience! first incredibly experimental but also very rough game with a strange charm sequel that incredibly cleans up and improves on the first game at the price of loosing some of its charm
1:05:12 I know you're not likely to see this let alone have the time for it, but John, if you've never seen it before, I cannot recommend enough to you, you specifically now, the short film VOICES OF A DISTANT STAR (HOSHI NO KOE). It's the 30min short film that launched Makoto Shinkai's career, before he started doing big budget things like Your Name and Weathering with You, and shit, and it's his own quirky little love letter to the mecha genre, without actually leaning all that into the mecha genre --it references Gunbuster and Macross, but it's not really a mecha action at all, it's a quiet little romance story. It is like a nigh-colonial-era, waiting months and months for seabound voyages and hand penned missives to reach your lover halfway across the world style romance, but also with giant robots in space with time dilation.
spoiler for Woolie’s reccomend I FUCKING KNEW HE WOULD SAY OMIKRON I KNEW IT I WAS LIKE “watch Woolie reach into his back pocket and start doing that stupid wimwamwamaino song” AND HE DIIIIIID
You two are fucking delightful and I hope you know how much your fanbase loves your work and appreciates you as artists, even if some of us don't show it very respectfully.
I feel like it would behoove Woolie to check out SEWs "top 100 games" and "Final Gamer awards 2023" videos so he doesn't get constantly combo breaked on games at least.
Months later, this is still my favorite Versus Wolves episode. You can't get more iconic than this. Magfest origin story AND strip club betrayal AAAAND Woolie playing Funger like an insane person AAAAAAAAAAAND John's utter ruination at the hands of time management???? Where else can you get this, folks.
So pumped that the longest section of this video is the fear and hunger section. Usually we get a begrudging nod but the whole squad is degenerate this week.