The plant you're thinking of is called a pitcher plant. It attracts bugs with sweet nectar at the bottom of its pitcher and close their trap leaf on them. The bugs are then digested through various means depending on the type of pitcher plant. Some flood the pitcher with enzymes that drown and break down the bugs, some rely on bacteria to break down the drowned bugs, and then others have a symbiotic relationship with certain larvae that eat the bugs and then the plant feeds on the larvas' excreta. There's even 1 variety that attracts Tree Shrews with its nectar and the shrew then defecates in the pitcher and the plant feeds on the feces.
I love how much they nailed both 80’s Miyazaki’s art style and ecologic morality concerns. It’s a refreshing approach to the genre, especially in the current era of copy-paste grid “city builders” that are all the same bland gameplay with slightly different wallpaper.
This definitely feels like a city builder for people who prefer long term planning, thinking critically about what is best for in the future, especially with how districts go. I feel when the full release hits, it would certainly benefit from a pre-plan mode
Sure, but it's originally the word for multiple elements in a system working together in a positive manner, with all elements gaining from the interaction.
I really love how these devs are actually French, and I know the language well enough to know what all the things they're talking about are... And yet occasionally Pravus is confused, lol. No shame to him btw! Just I find it oddly charming!
played it when it was available. it felt really slow sadly,also had some big logistic issues making it frustrating.constantly having to switch between gathering and pruning is super unfun.
I played it during the next fest, the core of the game is great. But dear lord did it need some QoL. The people would starve themselves to death to build literally anything and only feed themselves if you are unable to occupy every single worker when building. This is because nobody transports food and water to the cellars, you can mitigate the problem by giving the celler priority but it's only a bad aid. The fact there were no renewable sources of stone and you only refund 50% when demolishing stuff made a lot of people avoid it after getting unable to progress the tutorial from overbuilding. There were plenty of other things too, but do not let that distract you from what a gem this could become with ....ALOT lets be real ? .... Polish and work.
I’m looking for a more in-depth City Builder because I’m bored of the ones that are just here build a city. Also can you turn off all those pop ups or is that something that just will always pop up because I feel like that would get annoying.
Does this guy just not interact with his viewers? I'm binge watching old surviving mars playthroughs and he hasn't replied to a single comment ever on any of them