There's no such thing as an "average" roll. The dice have no memory. Law of independent trial. 2 1/36 +14 3 1/18 +7 (x2) +14 4 1/12 +7 (x3) +21 5 1/9 +7 (X4) +28 6 5/36 +7 (x5) +35 7 1/6 -41(x6) -246 8 5/36 +7 (x5) +35 9 1/9 +7 (x4) +28 10 1/12 +7 (x3) +21 11 1/18 +7 (x2) +14 12 1/36 +21 Total -$21/36 rolls If you use this system 36 times, on average you will lose $21. Like with everything craps related, this will have a huge amount of variance. The longer and the more you play though, the variance will eventually flatten out and your losing will become more and more inevitable. IF you're friendly and polite and IF you tip, you could probably break even with comps. But how much fun could you possibly have doing that? This is a boring way to play that WILL annoy your dealers and your boxman. Craps is a potentially exciting game for people who want to gamble. People who want to play a system would do much better learning blackjack, which, unlike craps, IS beatable with enough time and energy spent towards that end. Craps can NOT be beaten. But IF it could and some clever genius invented a system to do so, they wouldn't tell a soul. If very few people do something, the casinos may never catch on. If 1,000 people suddenly knew a way to actually beat craps, the casinos would either change the rules or eliminate the game.
Winner of a video, I been tryin to find out about "best betting system ever" for a while now, and I think this has helped. Have you heard people talk about - Teyamilla Speradic Unlocker - ( search on google ) ? Ive heard some unbelievable things about it and my brother in law got excellent results with it.
While the vast majority of your comment makes perfect sense, there is one part that is throwing me and I'm hoping you could clear it up for me. You start out by saying that the 2, which has a probability of appearing once in 36 rolls, will put you +14, while the 12, which has the identical odds, puts you +21. Why, then, would anyone bet the 2?
The best way to win in craps is to bring down your bets after they've hit. Don't wait for a 7 to roll. Wait till the shooter rolls 4 or five times, if you've made money bring your bets down.
Gordon jack Wilkinson playing the don't is risky with this system but I calculate you need 155 per game ( max on a no 4/10) and if it's a 5x odds you need about 10 DP bet.
This is actually an awful system long term. In the short term, you will able to almost break even, but WHEN a 7 out gets rolled, you get wiped out. Nothing is better than flat betting the pass/don't pass & come/don't come and backing it up with odds.
So, many of you noted the disparity in the instructors' construct. The Iron Cross is most effective if the 5,6, & 8 are 2 units, and the Field is a single unit. This 'instructor' is approaching a lesson incorporating a basic error. He displayed the proper proportions in bet sizes, but failed to meet the table rule of a minimum bet. I judge this as bad news for 'instructees'. Here is the truth of the Iron Cross. You risk 7 units, and win 1 unit on each roll, until out. Out occurs on average every 6 rolls. By using the Iron Cross, you extend the house advantage to well over 10%. Since a basic Pass Line, no odds house advantage is only 1.42%, you have increased your expected loss rate by a factor of 7. You lose money 7x faster using an Iron Cross.
The iron cross bet is a good strategy, but only if you establish a don't pass bet on the come out roll; you also have to hedge your dp bet with a 7 on the hop bet.
True story played the dark side first roll a seven lost new game first roll a seven lost Next roll rolled a nine for a point number Three rolls later rolled a nine I lost in Five minutes yes I suck
Dave Go----> yes, this is correct on a $10 table, but you can bet the Iron Cross this way on a $5 table. I do this all of the time, but only give each shooter two rolls of the dice after they make their point. If the dice table is empty I put $ 10 on the pass line and play the Iron Cross this same way ,but I put $14 on the field, and $20 on the five and $24 on the six and eight for six rolls, then leave the casino. I bring $1,000 to play with just in case, so I can always walk out as a winner.
This video is stupid. Stick to the low percentage bets - Pass, don't pass, Come and don't come with free odds and you will do fine. P.C 0.8%. Betting the Field, box numbers and the propositions bet have way to high price tag to bet on. Avoid. And you don't need any "lessons" for that by any "gambling expert" for $500.