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Creating a Better Tier List with the TF2 Weapon Generator 

Great Blue
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If you randomly generate TF2 weapons, you're going to end up with some crazy stats. But if those stats were actually added to the game, how would they rank? A lot of people asked for me to do another weapon generator video with fixed tiers, so here you go!
Weapon generator: orteil.dashnet....
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I promise I'm not turning into a weapon generator channel. I've been getting a lot of requests for this though, so I'll end my weapon generator streak with this one. I'll still do the "creating the random weapons" videos every once in a while, but expect a wider variety of TF2 stuff for now!

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3 окт 2024

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Комментарии : 875   
@lachotaco9817
@lachotaco9817 3 года назад
That scout’s pistol at 32:27 if we took on kill literally then scout would just pee on your dead body every time he kills you using it
@juandellagnola3059
@juandellagnola3059 3 года назад
So a psicological damage weapon Thats sss+
@Estheriam
@Estheriam 3 года назад
An actual Pisstol.
@srflipp_
@srflipp_ 3 года назад
Scout goes PISSSSSSSSSSSS
@ashtmslf2315
@ashtmslf2315 3 года назад
postal 2
@Hu-kun
@Hu-kun 3 года назад
I guess that also explains the extra damage to buildings
@PK_Ghostin
@PK_Ghostin 3 года назад
Imagine a flamethrower with guaranteed mini-crits on cloaked players, literally the biggest middle finger to every spy out there
@jacobdignall4404
@jacobdignall4404 3 года назад
I need it
@riffmond
@riffmond 3 года назад
i might honestly put down the degreaser for that
@foreskingamer7349
@foreskingamer7349 3 года назад
Full crits to cloaked and disguised spys
@ckinggaming5bucketmadness766
@ckinggaming5bucketmadness766 2 года назад
A new minigun for the Heavy Weapons Guy: Pros: Regenerate 3 health points per second +50 max health Guaranteed mini-crit damage on disguised players Cons: -5 max health
@berrynation4251
@berrynation4251 2 года назад
-99 damage to any other class besides spy
@sailorskj9002
@sailorskj9002 3 года назад
Minigun for heavy On hit: 8 seconds of crits +50 max health Cons: -15 max health
@AppL12334
@AppL12334 3 года назад
Not the ubersaw, a tier
@thestoopidiot870
@thestoopidiot870 3 года назад
This isn't the tomi, f tier.
@waffles6280
@waffles6280 3 года назад
Isn’t the holy mackerel, G- tier
@Stickybrown8830
@Stickybrown8830 3 года назад
I don’t have the game z tier
@thegunslinger9707
@thegunslinger9707 3 года назад
no silent rev: just plain garbage you will get backstabbed all the time, you won't hear the cloak F tier
@MegaGeewee
@MegaGeewee 3 года назад
Bonus Healing actually used to exist, on the Shortstop.
@bigchunguskeanureeveswhole1143
@bigchunguskeanureeveswhole1143 3 года назад
@Ethan Hall i feel like that weapon is very underrated, but underused because when you have no medics, you typically have the 3 engineers building on last
@AffyMoon
@AffyMoon 3 года назад
@@bigchunguskeanureeveswhole1143 yep, it's probably the second best melee behind the powerjack and it's almost definitely better than the homewrecker
@bigchunguskeanureeveswhole1143
@bigchunguskeanureeveswhole1143 3 года назад
@@AffyMoon actually, I think the homewrecker is by far the best melee if you have a couple of engineers, because then you can guard the buildings with airblast and remove sappers when the engi is dead
@AffyMoon
@AffyMoon 3 года назад
@@bigchunguskeanureeveswhole1143 debatable, since the powerjack is *THE META* and it's usefulness is extremely good and you'll only need the homewrecker to be a pybro after you kill the spy during which time the engi usually has already taken the sapper off. And the backscratcher's utility is really good but I can see why you'd think that. Tho then again it's been a while since I've checked out the meta so things may have changed
@TMCRGaming
@TMCRGaming 3 года назад
@@AffyMoon the engineer can't remove the sapper if he's dead. **Laughs in stab n sap technique** no seriously though that's one situation where the homewrecker is best in. Also I'm willing to bet 30£ that the meta now is just anti bot. Vac med, fos fat scout.
@hardlyanydiggity3953
@hardlyanydiggity3953 3 года назад
i think that the -55% pellets per shot thing on that engi pistol might actually mean it affects the shotgun as its downside, because of the "on wearer" thing
@randompersonontheinternet3735
@randompersonontheinternet3735 3 года назад
So basically is better than a shotgun
@Brent-jj6qi
@Brent-jj6qi 3 года назад
Yeah he really doesn’t seem to understand on wearer
@sansplays123
@sansplays123 3 года назад
Unless the widow maker or pomson
@alaeriia01
@alaeriia01 3 года назад
I would change the downside to a 100% damage penalty, make it a small damage resistance instead of mini-crit resistance, and have it slow on hit rather than kill. The idea is that it slows the enemy so your sentry can light them up. Maybe call it the Sitting Duck?
@hardlyanydiggity3953
@hardlyanydiggity3953 3 года назад
@@alaeriia01 thats just a different weapon. not how it works
@jimshotfirst4887
@jimshotfirst4887 3 года назад
#0 is cracking me up because the extra jump height, knockback, and mini crits all come together to make a weapon that seems like it was DESIGNED for slapping around anyone using the parachute. Two engies with that weapon could play volleyball with a parachuting soldier or demo.
@cletusmandeletusman2328
@cletusmandeletusman2328 3 года назад
anti-air wrench
@thegunslinger9707
@thegunslinger9707 3 года назад
On kill: slows down enemy: it is easier to take a screenshot of a funny ragdoll before it flies away
@swaggaming4953
@swaggaming4953 2 года назад
Straight upgrade
@Swagpion
@Swagpion Год назад
Very useful
@majickman
@majickman 3 года назад
"on wearer" means it always applies while it's in your loadout. "while deployed" means it only applies when you're holding it. Edit: Nevermind, looks like it's completely arbitrary.
@indeterminado7216
@indeterminado7216 3 года назад
No, On deployed means when its deployed, not active. as a example we have the Sniper Rifle and the Minigun
@majickman
@majickman 3 года назад
@@indeterminado7216 I specifically remember one that only affected you when you had it out and it said deployed. Perhaps tf2 has inconsistent phrasing then?
@hiddensinix2767
@hiddensinix2767 3 года назад
@@majickman sandman has '-15 max health on wearer' and lowers health while equipped so I'd assume you're right
@jaderabbit898
@jaderabbit898 3 года назад
@@majickman Most likely that.
@RandomNulls
@RandomNulls 3 года назад
I think while equipped is the one you meant for while deployed
@bennnymiddleton40
@bennnymiddleton40 3 года назад
I feel like that engineer pistol would just make it so your shotgun is worse
@MrShadic140
@MrShadic140 3 года назад
Well it wouldn't matter for the Rescue Ranger so it could be paired with that right?
@jackmoseley4959
@jackmoseley4959 3 года назад
@@MrShadic140 ((laughs in pomson))
@bennnymiddleton40
@bennnymiddleton40 3 года назад
@@MrShadic140 possibly, I’m not sure how you’d take a percent of one
@randomdudewholikesmusic1640
@randomdudewholikesmusic1640 3 года назад
16:15 As a Medic main, this would be my SSS+ meta. The Medic has a 4-5 natural health regen. This bonesaw would boost that to 9-10 health per second, making afterburn and bleed worthless, and the degreaser's 1 damage afterburn laughable. It doesn't have "While Deployed" so this would make the Amputator's regen almost useless. The Blutsauger has a -3 health drain to counter the natural regen to make it balanced. The Bonesaw regen would completely negate the Blutsauger's downsides and give back the Medic's 4-5 regen, basically making the Blutsauger a straight upgrade. Imagine a Battle Medic running into a control point with the Blutsauger, this bonesaw and a another Medic boosting him with the Kritzkrieg, spraying needles and clearing out the entire point without losing overheal due to regaining so much health so fast, as well as already being healed by another medic. The only hope would be crit-boosted enemy, a a backstab, or god forbid a random crit. And I didn't even get to the "Regain full health on kill" part... This also doesn't have random crits disabled. This would be SSS+ for all Battle Medics everywhere. It could even go 50/50 with the übersaw... maybe even surpass it? (Not to mention mini-crit damage to marked-for-death players, so the rare Escape Plan soldier charging in as a last resort is a confirmed kill.)
@inomupper6475
@inomupper6475 3 года назад
Idc about that ubersaw. I want to live. A so this thing of a bone saw would become my favorite thing to ever have around. No more scouts taking away your med packs when you're about to burn to death. You are your own med-pack. It would also make fighting other players while retreating so much easier too
@applesyrupgaming
@applesyrupgaming 3 года назад
he always forgets about medic regen
@Viscidsquare040
@Viscidsquare040 3 года назад
You do realize mini-crit against marked for death is useless right?
@harbringerboredom2353
@harbringerboredom2353 3 года назад
I an a medic weapons guy, an this, is my medic gun
@inomupper6475
@inomupper6475 3 года назад
@@harbringerboredom2353 Medic mains approve
@devintavarez5225
@devintavarez5225 3 года назад
I love how it’s called balance when the weapons have a 50 50 to be trash or to op as hell
@bardofvoid174
@bardofvoid174 3 года назад
Hey, it averages out I suppose
@thestoopidiot870
@thestoopidiot870 3 года назад
It's kind of shit. The 'balance' doesn't matter for such a concept but the stats themselves make no fucking sense(e.g minicrit on players who are marked for death, slow target on kill...) It's pretty entertaining shit, but shit nonetheless.
@chouwa4194
@chouwa4194 3 года назад
makes sense
@storm_fling1062
@storm_fling1062 3 года назад
This comment is stolen word for word
@OOPS-All-Discord-2022
@OOPS-All-Discord-2022 3 года назад
@@storm_fling1062 Didn’t know comments were copyrighted.
@kaschey6145
@kaschey6145 3 года назад
The new bow for the sniper has actually inspired me. If I were making weapons for the game, I would turn it into a crossbow with automatic reloading system but I would make the switching time even slower and would add the downside "Can't pick up ammo while deployed" so that after shooting the 9 arrows sniper would have to slowly switch to something else to refill it.
@Copur_
@Copur_ 3 года назад
"it's like schrodinger's headshot"
@Lugigigi
@Lugigigi 3 года назад
“”it’s like schrodinger’s headshot””
@Jem-Fury
@Jem-Fury 3 года назад
“””it’s like schrodinger’s headshot”””
@Lugigigi
@Lugigigi 3 года назад
“”””it’s like shrodinger’s headshot””””
@clesilver220
@clesilver220 3 года назад
”””””it’s like shrodinger’s headshot”””””
@aaaaaaabutyt
@aaaaaaabutyt 3 года назад
”””””"it’s like shrodinger’s headshot"”””””
@thegloatingstorm8323
@thegloatingstorm8323 3 года назад
Honestly if weapon 15 actually instead of applying Jarate on hit just caused a Jarate explosion on kill I could see it being really interesting mechanically.
@redfoxlol101
@redfoxlol101 Год назад
on kill: explode enemy’s bladder
@bananaspice1967
@bananaspice1967 3 года назад
Popular opinion: The Diamondback is a better version of the Ambassador.
@elitebelt
@elitebelt 3 года назад
I mean this is just straight up facts. I really hate the ambassador because it just doesn't fit with his kit or play style. Like the Diamondback is Spy's best weapon because you get rewarded for being an ACTUALLY GOOD Spy with guaranteed crits as opposed to just standing there with the ambassador and trying to shoot someone in the head. The Amabassador in my eyes is a total crutch weapon that basically tells everyone "I suck at playing Spy correctly" or is a get-out-of-jail free card for anyone that missed a backstab. It's seriously just cringe to see someone use it.
@jackmoseley4959
@jackmoseley4959 3 года назад
@@elitebelt Also you can stand still against an amby spy and they’ll repeatedly miss you at point blank.
@bananaspice1967
@bananaspice1967 3 года назад
@@elitebelt Exactly, people keep saying that it takes more skill to use. And it does take more skill to use than the Diamondback, because it's just worse.
@cowboyoctopus2738
@cowboyoctopus2738 3 года назад
@@bananaspice1967 In terms of balance,the Diamondback is too op. It's like the Frontier Justice ( an actual balanced gun), except your sente needs to die while using the frontier justice. I'd like to see the L'Entranger be the Meta
@bananaspice1967
@bananaspice1967 3 года назад
@@cowboyoctopus2738 I'm actually surprised that the Diamondback and L' Entranger aren't used more. I can get when people use the stock revolver over them if they prefer the standard damage, but i don't understand people using the Amby over them.
@markmcgehee3864
@markmcgehee3864 3 года назад
I feel like that pistol would just have a 50% chance to not fire per shot (doesn’t use ammo on fail)
@pokemonlore4959
@pokemonlore4959 3 года назад
That sounds fun
@OddJaguar15
@OddJaguar15 3 года назад
I like to imagine it makes a jamming or click noise and the engineer just audibly mumbles 'dammit'.
@sud1881
@sud1881 3 года назад
Which pistol
@markmcgehee3864
@markmcgehee3864 3 года назад
@@sud1881 the one that shoots less pellets per shot
@harbringerboredom2353
@harbringerboredom2353 3 года назад
No, it just shoot a half of bullet
@lepatrick4596
@lepatrick4596 3 года назад
"the ambassador is meta" When was this recorded
@eggsbruhnadict4298
@eggsbruhnadict4298 3 года назад
I think he meant the Diamond back?
@eggsbruhnadict4298
@eggsbruhnadict4298 3 года назад
@mcchego sorry I meant diamond stomach
@SA-ke5hd
@SA-ke5hd 3 года назад
i think he means x10 cause apparently he likes to playz that alot.
@Comedy_Idiot
@Comedy_Idiot 3 года назад
"Guaranteed minicrits on players marked for death" The minicrits have minicrits
@Fatsaver
@Fatsaver 3 года назад
*Is literally a direct upgrade* ''It isn't the Ubersaw so it isn't SSS Tier'' Lmao
@bbittercoffee
@bbittercoffee 3 года назад
The ubersaw is literally that broken
@obesefrogman
@obesefrogman 3 года назад
it's not OP, it's just the perfect weapon.
@gangstascout3593
@gangstascout3593 3 года назад
@@obesefrogman "its not op, its just better than every other weapon"
@obesefrogman
@obesefrogman 3 года назад
@@gangstascout3593 better than every other weapon because every other medic melee is complete trash. the ubersaw isn't really OP, it's just like medic's most useful tool. doesn't mean it needs to be nerfed or anything like an actual OP weapon.
@gangstascout3593
@gangstascout3593 3 года назад
@@obesefrogman if it makes stock useless then its overpowered
@Zal_TWasTaken
@Zal_TWasTaken 3 года назад
the 18th is just almost a direct upgrade because -15 hp almost nothing and if you are at very low healt and pull this out the medic will gain uber faster than sonic
@uchimatan
@uchimatan 3 года назад
And if you need healing actually, just switch off them, its only no heal when deployed
@darkness74185
@darkness74185 8 месяцев назад
it's certainly not SSS+ since beating GRU and KGB is basically impossible, let alone the holiday punch. But a solid S for defensive heavy builds for sure
@sleepydan9818
@sleepydan9818 3 года назад
I really like these. It would be even better if you or the generator came up with names for these items instead of needing numbers for the tier list. For example: #2 could be the Power Flop #3 could be the Nataschsmol, etc
@ghartuckt663
@ghartuckt663 3 года назад
I think he did something similar
@simonemuckelmann
@simonemuckelmann 3 года назад
@@ghartuckt663 yea he named and drew them in another vid
@Vooman
@Vooman 3 года назад
#0 the airman's assistant
@p19pityscoop83
@p19pityscoop83 3 года назад
i made a tf2 weapon name generator
@brisloviayt829
@brisloviayt829 3 года назад
@@p19pityscoop83 send the link.
@davisdf3064
@davisdf3064 3 года назад
Is there a way to make a server that uses something like this to change the stats of your weapon? Like, every time you respawn you get new stats.
@RematodeRanger
@RematodeRanger 3 года назад
You might be able to get it working with a modified uber upgrades, and just randomise what abilities and perks you get every respawn
@zachb982
@zachb982 3 года назад
The hard part would be linking it up the generator as custom/x10 mods download the weapon's stats once, after which they can be used. You could add every possible perk and try to randomize it that way but it might tax people's computers/the server too hard. Knowing source mod, spaghetti code probably makes this either surprisingly easy or literally impossible.
@amry_the_noob9846
@amry_the_noob9846 3 года назад
bro thats a sick idea, i like it
@ezrac704
@ezrac704 3 года назад
A gun game sort of gamemode would be cool
@jameslucrative2054
@jameslucrative2054 3 года назад
Team fortress borderlands
@RolandTheJabberwocky
@RolandTheJabberwocky 3 года назад
15:15 *looks at gameplay* A WEAPON TO SURPASS METAL GEAR
@ConnonBallk7
@ConnonBallk7 3 года назад
Oh
@Aquabzs
@Aquabzs 3 года назад
I think the head shot rocket launcher would be like the direct hit?
@flameboy3378
@flameboy3378 3 года назад
Next weapon:pyro melee crits on head shot
@Buglin_Burger7878
@Buglin_Burger7878 3 года назад
For 11, don't worry about the explosion, the crit is entirely based on if the rocket hits the head. Explosions crit only if the shot itself crits... meaning if you hit one person in the head... everyone near them takes crit splash damage.
@MegaGaming11
@MegaGaming11 3 года назад
OP AF, you mean?
@thisiswhereidied3054
@thisiswhereidied3054 Год назад
​@@MegaGaming11Basically huntsman with explosive headshots upgrade and no arc, hella stupid and fun
@smartsmellafartfella1922
@smartsmellafartfella1922 3 года назад
Every time he says "holy crap" I add "Lois" to the end in my head lol.
@itsvhere4327
@itsvhere4327 3 года назад
Holy crap Louis.
@theguythatasked6400
@theguythatasked6400 3 года назад
“This is even worse then the time I was randomly generated!”
@smartsmellafartfella1922
@smartsmellafartfella1922 3 года назад
@@theguythatasked6400 6 months later someone completes the cutaway gag. thank you
@da_purple_lizard
@da_purple_lizard 3 месяца назад
this is the only correct way to watch great blue
@tr4shpanda
@tr4shpanda 3 года назад
with #12 you could have a sticky jumper that you can use as a sticky bomb launcher (the 80% explosive resistance makes you almost invincible to your stickies while sticky jumping)
@burritoman2k
@burritoman2k 3 года назад
Self damage resistance and resistance are 2 different stats, note how the rocket and sticky jumpers have -100% damage and -100% self damage stats
@tr4shpanda
@tr4shpanda 3 года назад
@@burritoman2k oh ok
@shybandit521
@shybandit521 3 года назад
@@burritoman2k well yeah, you're nearly invincible to explosions but you don't have any penalty on your own explosion.
@ultraferal6138
@ultraferal6138 3 года назад
wait, but what about the mvm explosive upgrades
@nicokeksi6832
@nicokeksi6832 2 года назад
@@burritoman2k the explosive resistance in mvm gives u resistance to sticky jumps and rocket jumps though
@KelYeah777
@KelYeah777 3 года назад
16:10 not to mention on engineer he can equip the gunslinger to completely negate the downside
@thestoopidiot870
@thestoopidiot870 3 года назад
More than negate it.
@campellodasilva
@campellodasilva 3 года назад
12 is basically a direct upgrade to the sticky jumper
@Spoooder-the-original
@Spoooder-the-original 9 месяцев назад
8:44 I think the fact that number 3 says on wearer it would mean the shotgun you have equipped (unless you have a rescue ranger equipped) would half the pellets you shot as a trade off because you have a really good pistol so you’re shotgun is nerfed in exchange
@PantheraLeo04
@PantheraLeo04 3 года назад
for number 19: you could w+m1 to find the cloaked spy and then swap to the axe and minicrit them sorta like a worse axetiguisher combo
@brutallyhonest8601
@brutallyhonest8601 3 года назад
23:30 “why” bro, dude was eying to admire a t posed heavy painting, don’t interrupt him...
@ZackSpartan76
@ZackSpartan76 3 года назад
I like to imagine 11 is like a ballista, shoots one large arrow. could be usable in medieval mode, too.
@alexstewart9592
@alexstewart9592 3 года назад
18 is actually an A, S or SSS weapon, the regen is always but the medic/dispenser heal penalty is only while you have Heavy's melee weapon out. Since heavy spends most of his time with a ranged weapon out, most of the time you can get healed.
@bardofvoid174
@bardofvoid174 3 года назад
Weapon #11 is basically just main concept of the direct hit on crack
@bardofvoid174
@bardofvoid174 3 года назад
Weapon #2 (the one after #1) honestly gave me the interesting idea of- what if you had an axe (or other weapon, maybe best-suited for medic, but idk, whatever class it worked best on) where it healed you at a rate, and could even overheal you naturally (however, of course had a much slower healing rate than the medi-gun), however- it'd *very* much lower your ability to be healed by medics, if not completely nullify it, *but*, it'd give you mini-crit damage against those that are being healed/those that are overhealed (though you could probably take a considerable amount of damage about anybody not over-healed). So essentially, it'd help to counter pockets, by being your own mini-pocket, and doing extra damage to them, however you're more vulnerable to those that aren't being pocketed. (I had the idea of maybe making it a medic weapon cause then you could name it to something like "the third opinion") (or if it's on the pyro, it could be called something like "the heal cutter", and it'd probably have a small pack on the pyro's back to let other's know about the pyro's overheal, or they'd only be able to get it when it's out).
@Viscidsquare040
@Viscidsquare040 3 года назад
“#2 (the one after #1)” wow I never would’ve guessed
@bardofvoid174
@bardofvoid174 3 года назад
Touche, just I originally thought it was #1 (the one after #0) before changing it to accurately reflect the number, but I decided not to change the format overall for no reason in particular. (though I did laugh at that probably more than necessary lmao)
@Viscidsquare040
@Viscidsquare040 3 года назад
@@bardofvoid174 oh ok lol
@Buglin_Burger7878
@Buglin_Burger7878 3 года назад
"How easy it is to avoid" when talking about environmental damage as players *always* seem to walk into the saws because???
@NTMonsty
@NTMonsty 3 года назад
Here's an Idea for a Medigun: Pros: + Passive healing: You can either heal allies by standing near them, or by right-clicking them while they are close. + You can attack while your patient is being healed + You don't have to hold the medigun to heal allies, meaning you can again, shoot while healing + 20% faster switch rate (You can switch to this "weapon" faster than normal) Cons: -25% slower Ubercharge rate -15% slower heal rate
@Haetheii
@Haetheii 3 года назад
The engi pistol with "-55% pellets per shot on wearer" implies that it affects your shotgun because it says "on wearer" (always active for any weapon) rather than "while deployed" (only active while the weapon with this modifier is active) additionally, "5% ammo pool while deployed" means that the max ammo wont increase until you actually switch to it, effectively giving you the same amount until you pick up more ammo after you switched, although that isnt too difficult to do if your dispenser is nearby. it will also go away when you switch away from the pistol it would become a good pistol to use with the rescue ranger (assuming it doesnt round it down to 0 pellets) but pretty bad for all the other shotguns because it makes them really bad at dealing damage
@maxenzie1897
@maxenzie1897 3 года назад
he says at the start of the video that he will assume “on wearer” just means when deployed, otherwise every gun would be either overpowered or underpowered by a much wider margin
@jspark8990
@jspark8990 3 года назад
18 would be an uber building tool in highlander hold while getting to mid switch off just before get fully overhealled and run to cover if the medic goes down and heal for another attack that would probably be meta
@alephcake
@alephcake 3 года назад
It is me, the weapon enjoyer
@lamegamertime
@lamegamertime 3 года назад
25:54 Well, obviously the way it would work is if the rocket itself hits the enemy's head it would be a headshot.
@v5j95jv9j5w
@v5j95jv9j5w 3 года назад
This should be a series
@thefirstprimariscatosicari6870
@thefirstprimariscatosicari6870 3 года назад
For the 0 weapon, it would be like the Eureka-Jag rollout. You use it to put a teleporter somewhere you usually can't reach, then build your nest there with a normal wrench. It could be meta on some maps, but not really as main wrench.
@greed0599
@greed0599 3 года назад
Dude that pistol for engineer with the rescue ranger: you no longer die to one unlucky pill from a demo while hauling
@notmareux
@notmareux 2 года назад
10:45 Demoman: **running for his life** This guy: **talking quietly about pyro**
@proteinman5033
@proteinman5033 3 года назад
"If you're standing in the buzz saw, don't stand in the buzz saw" -Great Blue
@Badsy_the_Edgecat
@Badsy_the_Edgecat 3 года назад
0 definitely would have like, some spring loaded thing on it, with the implication that the engi uses the spring to jump higher, along with using the spring to add knockback to his weapon
@OGREFail
@OGREFail 3 года назад
37:26 yeah um those gloves are literally the opposite of what hes saying I mean its very important to note that it says "while deployed" basically making these gloves a "never use but equip for health regen"
@Buglin_Burger7878
@Buglin_Burger7878 3 года назад
18 is amazing, heavy now gets passive health regen and only doesn't get healed when he pulls out the glove. That should be A-S as while the 15 less health does suck... but 4x4 = 16 or in 4 seconds it undoes that.
@burttoast6954
@burttoast6954 Год назад
26:22 you could give rockets, pills, and other explosives miniscule chip damage to overhaul the system. If the rocket pings the head for 1 then it gets the crit explosion. Also giving the sticky jumper and rocket jumper a way to annoy people more is definitely something that has no way to back fire at all
@RealRalsei
@RealRalsei 3 года назад
6:29 Memers would probably use this while pocketed by a quick fix medic
@CorporalCargopants1749
@CorporalCargopants1749 8 месяцев назад
"If you're standing in the buzzsaw, DON'T stand in the buzzsaw" is the best thing I've heard all year, thank you Great Blue
@jameslucrative2054
@jameslucrative2054 3 года назад
I tried this and got a demmoman sword that Pros: +40% reach melee Cons: -10 max Health But the sword already reaches so...Lance?
@dragonfire72
@dragonfire72 3 года назад
Oh jeez It’s time to joust
@taylorevandale4261
@taylorevandale4261 Год назад
If Demoman can use an axe and the game calls the axe a (sword) (also it can crit because it’s not a sword), then that sword can be a lance (which can also crit since it’s not a sword).
@AdamBrzozowski
@AdamBrzozowski 3 года назад
Weapon 6 name: *Blast Protection 3*
@MageOfStupdity
@MageOfStupdity 3 года назад
the headshotting rocket launcher would use the same hit system as the huntsman. it would be an even more extreme version of the direct hit. except instead of being able to aim low to hit the ground and get some splash, you are encouraged to aim for the head, with a much higher chance of whiff. the damage done to the player would be determined by what hitbox the rocket collides with to trigger the explosion. it doesnt say it does more damage just to the head, it says on head shot. Ultimately I would put it at C-D, as it reduces your health by half, plus the vulnerability, so you would have an effective health of 75, but if you can nail someone in their upper hit box, theyre instantly dead. High risk, High reward glass cannon soldier.
@RyomaHoshi22
@RyomaHoshi22 2 года назад
A new melee concept for scout Name, "Teni's Tennis Racket!" Pros +29 health on kill +39 health when crit or headshot with the tennis ball Cons, you start out with only 77 health, -7 ball reach, +71 Fire vulnerablearty on wearer
@Xeraghusta
@Xeraghusta 3 года назад
I think that the headshoting rocket launcher would work by if the rocket itself hits the opponent's head hitbox then it is considered a headshot and will cause the resulting explosion to crit.
@biggmackthewackslack6654
@biggmackthewackslack6654 3 года назад
9:43 OH MY GOD, I have the perfect name: *"The Hot Glu Gunn"*
@zebbediahjones5062
@zebbediahjones5062 3 года назад
Number 13's name should be 'The Glaswegian smile', and it should be a small piece of jagged glass with a cloth wrapping for a hilt.
@MrLocurito
@MrLocurito 3 года назад
weapon 11 feels kinda a ballista for the soldier, like shooting arrows... (it would be nice, it will give soldier a medieval primary option)
@DissedRedEngie
@DissedRedEngie 3 года назад
weapon 7 be like "you think ubersaw crits were bad? Well, how about more consistent crits, and you heal the medic for daring to approach him."
@MadSwedishGamer
@MadSwedishGamer 3 года назад
This is by far the funniest one I got because it sounds like something Valve would have released back in the day: A new scattergun for the Scout: Pros: +45% damage on wearer Cons: No random crits
@ebbingtime
@ebbingtime 2 года назад
Honestly, despite all of the big numbers and ridiculous stats in this video, I think the headshot rocket launcher is the funniest generated weapon here. Maybe it's because it's almost a good enough approximation of a functional weapon that the headshot stat is a good juxtaposition, but I just love the mental image of doming someone on the head with a fucking rocket and instantly crocketing them to super hell. It completely flips the way a rocket launcher is used on its head, while also not stopping you from just using it like a normal rocket launcher. It's just a normal-ass rocket launcher, except also sometimes you can pull the big funny on someone.
@jakedoesyoutube
@jakedoesyoutube 2 года назад
14:15 so that's what lazy purple used to tank all those rockets in how it feels to play engi
@endermage77
@endermage77 3 года назад
The game considers arrows to deal the bullet damage type behind the scenes (and actually has significant impact in MVM if you take bullet resistance upgrades), so I would reinterpret anything that messes with arrow damage resist/vulnerability as actually referring to bullet damage.
@lemono5954
@lemono5954 Год назад
Weapon #1 the scout pistol would only deal 15% more damage with the minicrits because cloaked spies get a 20% damage reduction, but the minicrit icon would still screw them ober
@evanhulick7548
@evanhulick7548 3 года назад
A brief note on number 18: The lack of bonus healing only occurs when deployed. The number if times a medic is healing a heavy while he has his gloves out is minimal to begin with, so he could just sit on his minigun and still recieve full healing, only switching to the gloves if his medic dies. That way he can regen health and still moderately defend himself at the same time. I'd love to see it in game!
@sometechydude2324
@sometechydude2324 3 года назад
6 is broken on Engineer, his main weakness is explosive classes and that’s practically gone with only stickies posing a threat to your buildings because you can just block every other explosive by just standing in its path Lazypurple style
@nathanchandler185
@nathanchandler185 3 года назад
This tier list videos really just put me to sleep different, fantastic stuff
@Irish_Enderman
@Irish_Enderman 3 года назад
Strange how it says on kill when "on kill: slows down enemy" would mean they die, but in slow motion
@nightowl6055
@nightowl6055 2 месяца назад
25:36 The Schrödinger's Headshot would actually be a pretty good name for a sniper primary
@Sarum9nich
@Sarum9nich 3 года назад
27:00 alternative stats to this- +Headshots do minicrit damage +% projectile speed (whatever value is balanced) -No explosive aoe Basically, soldier is shooting rocket propelled arrows. Extreme version of direct hit.
@I0NE007
@I0NE007 3 года назад
#11: Rocket that deals critical hits on headshot will probably uses the hitbox for the huntsman arrows and replaces the default explosion with a crit explosion if a headshot is detected 1) The stats shows still allow for random crits and crit boosting. 2) the critical property, as I read it, implies that it could apply to the explosion and not *just* the one target being hit I would say that this is a direct upgrade to stock
@sundae1795
@sundae1795 3 года назад
18 got done dirty, it was only while deployed mate.
@emptyvending8964
@emptyvending8964 3 года назад
Right? Should be A-Tier
@finchescrossing8449
@finchescrossing8449 3 года назад
Eleven had me on the floor, rolling and laughing. My sides hurt.
@CJ-ji5mc
@CJ-ji5mc 2 года назад
34:08 The way I interpreted the "charged shots decapitate victims" stat was that if you hit an enemy with a fully charged arrow (with 70% faster charge speed, mind you), even if it's a bodyshot, it will decapitate and instantly kill them
@winsonlu3559
@winsonlu3559 3 года назад
One thing about the jarate pistol, it doesn’t say how long the jarate lasts. In fact, it just says it douses them, which when taken literally would mean the jarate just wouldn’t wear off.
@magefox_
@magefox_ 3 года назад
15:15 can we just talk about that demo in the gameplay’s Absolutely Safe Zone
@linkthekirby9530
@linkthekirby9530 3 года назад
17:35 is a triple S in both Medieval mode and MVM. Especially MVM. You can pair with one Fan o War scout, and eviscerate entire waves while being practically invincible, and with 3 Über canteens, fully invincible for the big guys. And a full swing speed? God, the übersaw might not be needed. Just a Med and a Scout.
@SO_SIC
@SO_SIC 3 года назад
24:57 would be 'I guess' strangely good in MVM, since you don't see giant robots intentionally trying to dodge your rockets. The arrow vulndurability doesn't make any change, since you don't see a random sniper running at you expecting not to die immediantly, if it didn't have the -50 max health, I'd call it an S. It's like the Cow Mangler, it has a cool mechanic, but it's basically just the stock rocket launcher.
@czha8329
@czha8329 3 года назад
those gloves are great, they provide you with self healing, while you have them in your HANDS, you can't be overhealed, and fall damage deals the tiniest bit more. GREAT for uber.
@rufusthehunalprophet6648
@rufusthehunalprophet6648 3 года назад
I have an idea based off of #5 12:05 Pros: An axe that has guaranteed critical hits against players that are marked for death +10% movement speed while in air (jumping boosts you in the direction you're moving slightly) +10% range Cons: 5 seconds of -30% movement speed when a marked enemy is killed 10 second loss of in-air speed boost when a marked enemy is killed 50% slower swing speed
@manologamerss5801
@manologamerss5801 2 года назад
26:00 Way easier to just say that if the rocket hits the head (Not the explosion) then the rocket AND it's explosion do critical damage.
@Woodland_Adventures
@Woodland_Adventures 2 года назад
Weapon 3 could be a pistol with a large barrel, allowing it to shoot shotgun rounds.
@WesleyHamlin
@WesleyHamlin 3 года назад
27:02 the glassiest of cannons I also think this would work by if a certain radius of the explosion hit the head is a headshot
@rayhansatrio7475
@rayhansatrio7475 3 года назад
32:12 lmao that tamaki spray
@superabobus
@superabobus Год назад
0:00 Troll-Engi goes to other level of evolution
@Gnonne
@Gnonne Год назад
15:00 imagine this weapon in class wars, demo or soldier against scout will be impossible and engineers will be more of a nightmare to deal with.
@bloodytombmarauder9577
@bloodytombmarauder9577 3 года назад
With #6, that 90% resistance would allow scouts/engies to survived a full 8 sticky trap at max ramp up and still enough health to tank a pill after and still live
@Smirving
@Smirving 3 года назад
15:29 combat enginners dream
@elaroarhedgedog8891
@elaroarhedgedog8891 2 года назад
I believe that number 11 could work by using the hit detection of the Huntsman and having an explosion spawn where the arrow would have stuck in the target/environment. Something like an explosive arrow, but shot from a rocket launcher. Yes, I know this video has been out for a long time.
@elationcomplex2187
@elationcomplex2187 3 года назад
New revolver for the Spy: Pros: +5% Falling damage resistance +35% Environmental resistance Cons: Take 100% mini crits +250% Fire vulnerability +50% Environmental resistance
@nathanfisher1278
@nathanfisher1278 3 года назад
Call that head shot rocket launcher the mind blower.
@MegaGaming11
@MegaGaming11 3 года назад
Yes!
@ItsAlmostOver9000
@ItsAlmostOver9000 2 года назад
That piss-pistol would totaly be SSS+ Not only does it make it so you just deal infinite min-critz with it but imagine just spamming piss from range on the entire enemy team
@Kmn483
@Kmn483 3 года назад
35:30 This bow would be awesome to pair with one of the back items for sniper. Since it already has -75% wep switch speed but helps fill the role of the smg anyways, you really don't need one. But having the passive bonuses from the back items would be great. You might be able to dual a pyro very well with the darwin's danger shield, or you could stack your regen all the way up to 9 health per second with cozy camper! With the bonus charge speed, this would also quickly enable the no flinching passive too!
@boppertron4929
@boppertron4929 3 года назад
Hi, this is quite random, but I found this little package of stats using the randomizer you used, and it actually made sense to me. Here it is. A new syringe gun for the Medic: Pros: +50 max health On kill: Uber percentage +65% jump height while deployed Guaranteed critical hits on mini-crit boosted players Cons: +100% fall damage vulndurability on wearer -85% weapon switch on wearer
@Firemalleoandjelly
@Firemalleoandjelly 4 месяца назад
33:19 Imagine firing this into the enemy team allowing your teammates to clear them out. A support pistol.
@someskills785
@someskills785 3 года назад
Schrodinger’s headshot was not a term I expected to hear today, or any day, for that matter.
@dadjokesinc.2657
@dadjokesinc.2657 8 месяцев назад
8:13 HOLD ON AGAIN! You could interpret it as the pistol shooting shotgun shells and shooting 55% less pellets than the stock shotgun
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