Brandon James Greer Glad to hear that! If there’s one request I can ask of you that I’m confident will help many aspiring pixel artists, is that you consider using a pixel art program, which not only will teach people pixel art skills, but also what the workflow of pixel art is like. I’ve seen you with photoshop, so switching to Aseprite will be pretty smooth for you. I alternate between Aseprite, Pyxel Edit, and the beast that is Pro Motion NG, and I believe Aseprite is a great starting point for most. Cheers Brandon! Looking forward to your next vid. Consider issuing the community a challenge at the end of the next vid (like telling us to draw our own radios after this episode). I find that alongside teaching the skill, directing us towards our first step really sets you on the path. Someone can teach you how they think/use a certain skill, but knowing when to use it is the biggest block I’m facing thus far. That’s it from me, keep up the great work!
@@stdiogypsy Thanks for your suggestions and insight, I'll keep this in mind! Yes a community challenge would be great; it'd be fun to see different artists interpret a common theme or idea :D
This is a MUST WATCH guide for anyone looking to do Pixel art. Just hopping in and starting is fun but starting smart like this, picking the smallest things you want to see before you begin... Master Level. I love these videos. Please keep them coming!
Thanks dude!! Yeah it's pretty easy to jump in and start making something that's actually WAY bigger than it needs to be. I've found this approach helps me dial it back to what's important, and I tend to prefer a really simplified/stylized look anyway though!
I love the idea of "growing" your art from a reference point! Also, at this point, I think Brandon sees the world through pixel vision :p Congrats on 2K subs dude!!
I'm so glad a video like this finally actually exists. I've read so many tutorials on how to size pixel art and it always came down to "find the smallest detail you want to be represented and just go from there." "Just go from there" is the least helpful advice I may have ever received. I got like, the general gist of it, but I've never actually seen someone break down the process and now that I've seen it in action it makes way more sense than I thought. Thank you. I would be so down for another one of these videos!
Great work, yet again! You're really an excellent teacher. Most people who are good at pixel art, or anything for that matter, aren't necessarily good teachers. They might get the point across well enough, but you take it a step further and actually present it in a fun and effective way. You also explain things so efficiently! For such a short video, I feel like I have all the info I need to pick the right size for what I'm making. Keep up the good work, dude!
Wow, thank you so much! This is about the highest complement anyone doing this sort of thing could hope for 😃I put in a fair amount of planning to make sure the content is clear and concise, and it's nice that it's received as such. Thanks for watching, and best of luck with your art!
Gotta admit you are the best pixel art teacher. You analyze the hell out of everything and put it in a way everyone can understand in a technical level. It's almost as if you're a math mathematician breaking down a formula to it's very basic formula.
I have learned more in this video than I have in 3 years of doing pixel art. Seriously this is jammed packed with so much information. As are a lot of your videos, you cover very obscure topics and details that most gloss over and is extremely well presented.
SO helpful and will make all my pixel art look so much better. Making the right dimensions is good because you gotta make the peice look like it isn't just a messy blob.
From all of the amazing videos you've made in this channel, this is probably the most right to the point interesting and useful. And I mean it as this is a masterpiece of advice, rather than lowering the value of other works. Is just that "pixel vision" and "how to think when transposing and object to pixel art" has to be the best piece of advice I've seen for anyone trying to manage a start on how to form figures on pixel art. My personal struggling usually comes from that last tip of an object having to be more shaped towards specific pixel art lines. And the switch example will be something to have in mind for any time I'm trying to figure out how much detail an item should have (I'm always amazed at how much information some people is able to portray with 32 or even 16 pixels).
This is going to be so helpful. Trying to make a python game based on the kids book Room on the Broom and I need to convert the beautiful flowing illustrations into my game. Suffice to say with repeating backgrounds and wind effects I can't do it justice so fully embracing pixel art might be the way to go. Building from smallest feature up looks like a great way to try. Subscribed!
Slowly going through all of your videos, you're truly talented man and your explanations/tutorials are really informative! Thank you for making these videos!
I think I’ve watched all of your videos and they’re great and informative. Ur content is so helpful and makes me want to try and get back into pixel art. Keep it up!
Oh that's awesome, thanks for watching! You should definitely give pixel art another shot if you feel like it! Sometimes taking a fresh approach can make all the difference :D
I wish I had seen this video years ago. I like making macrame bracelets and never realised until recently that they are esentially the same as pixel art. This helps a lot on trying to simplify characteres to make them reconigzable inside of a bracelet, no matter the number of strings (or resolution) it uses.
man that small radio and then immediately a big ass mech.. so beautiful ! I wonder i can get to this level one day. I shouldnt have left art FCK! Now i need to learn art and pixel art. P.s. annd like the one other guy said, i wish this video was longer with more smaller examples(breaking down real life objects to pixel art) Beautiful work.
your videos are so informative, well done, and entertaining to watch. Excellent lessons on sizing - I never thought to use one reference point and then build off from there to get the scale I want. Great work!
Wo, I’ve been really impressed with your videos so far! This is going to be so helpful! I love the cute little sound effects too. I can’t wait till after I finish work to start making some household items into different canvas sizes!
Geez, I just found your channel by luck. What a helpful video. Gonna check out your other videos now to see what else you can teach me. :) Thanks a lot Brandon!
Just found your channel and this content is AMAZING! Love the presentation and appreciate the expertise, especially your framing of this all as a guide, not a rulebook, really empowering stuff :)
These concepts work for Lego too, I think. If you've ever seen Lego Masters, this could be incredibly useful for sculpting theory when going with big lego.
you know whats a top tier felony, watching a pixel art tutorial video in 360p so they are anti-aliased to blob of mess. i just committed it and regret.
Someone just showed me your videos, and they do a great job of explaining how pixel art works. I haven't worked with pixels much, I am no artist, I am only able to copy what I see rather than thinking up creative pictures on my own. I do use creativity to turn objects and logos into small pixel art. Recently I had taken to recreating vintage tech logos to the tiny 32x32 15 color canvases they give you. The most challenging thing is making small text readable. For iconic logos, your brain will fill in the information if you're just looking at a cluster of pixels all close together. Like with Windows 98, I had to reduce the lower-case letters to just 3 pixels high, which is too small for something like an "S." Still, with some differently shaded pixels clustered together and the human brain filling in the rest from memory it kind of works. I am curious how you would handle small readable text, especially getting it down to the tiniest point where you can still read it.
Great video! I have a question about steps taken from black and white radio image to 3:36 where a colored image with details and dithering appears. Is there any good way to split this process of adding details? From what I see the as a beginner (who wants to learns) we first choose basic colors, next add light and shadows and end it with adding details (including dithering). Would it be correct approach? I am trying to deconstruct it into some basic skills that I could practice. Ex. Now I want to get a feeling on drawing the lines, circles and shapes as shown in one of your vids. Thanks a lot for all your videos!
I suddenly want to do this all the time. And because I like to program video games, this is gonna be very useful for low-resolution styles (which I’m more into those anyway. Anyone else like Shovel Knight?)