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Creating Polygon Hair for Game Characters 

CG Cookie - Unity Training
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17 окт 2024

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Комментарии : 235   
@jwlewis777
@jwlewis777 19 дней назад
Lol, 11 years later and still one of the best Hair Tutorials out there! Thank You!!
@oversalt4713
@oversalt4713 11 месяцев назад
Man this is one of the few tutorials that still holds true after 10 years. Perfectly presented and to the point.
@saunterfilms
@saunterfilms 3 года назад
It has been 8 years... Still best tut on the subject at the youtube, thanks!
@melefono4273
@melefono4273 8 лет назад
That character looks like that statue guy from this very old art show called "Art Attack!" lol
@NekoSamaIru
@NekoSamaIru 8 лет назад
Now, you made me think of him! Damn it!! "Hello. . . yes it's me, The Head!!"
@titanium_aura
@titanium_aura 7 лет назад
Now that's some nostalgia I wasn't expecting tonight...
@daeva01231
@daeva01231 7 лет назад
Yes! I was gonna scroll right down and say the exact same thing Haha!
@darksunrise957
@darksunrise957 6 лет назад
Oh daaaang. I didn't even remember that show was a thing until you mentioned it! XD Now I'm feeling mildly nostalgic...
@videogames7
@videogames7 5 лет назад
this tv show Art Attack was on tv in spain 20 years ago
@Mn8Multimedia
@Mn8Multimedia 11 лет назад
Great tutorial Wes. I am so glad you talk fast or at a good speed! I hate the tutorials where people talk so slow and waste time. Thanks for the great tutorial!
@CesarCorreaLopez
@CesarCorreaLopez 11 лет назад
A part from the fact that you are very talented, this is a really nice tutorial and you are quite good at teaching, very articulated and exceptionally well explained. Congrats.
@EvanG3D
@EvanG3D 6 лет назад
This video helped me a lot in figuring out how to make hair using blender and is still just as relevant toady as it was in 2013. Thanks!
@Hussamaldeen-n1p
@Hussamaldeen-n1p 2 года назад
*Thank you so much for this awesome tutorial i’ve been looking for long time for a simple creation of hair card without complexity*
@JakubTyl
@JakubTyl 11 лет назад
Thank you so much.. I am self learning graphic and I was so much looking for some really good game ready hair tutorial. Good job. Thank you...
@iliqtonev
@iliqtonev 11 лет назад
Excellent video, my friend. Can I have a little question though. Say if you want to create a long curly hair for a character, do you just prolong the form of the "leaf" model, and then in Photoshop use curly strokes, or is there a specific method for long hairs in general?
@bunekolover
@bunekolover 4 года назад
thank you so much for the tut, Ive been stucking at my job for making the damn beard!
@unfurL5
@unfurL5 11 лет назад
Probably the best tutorial I've seen
@halafradrimx
@halafradrimx 6 лет назад
The two parts I wasn't sure are at 21:25 and 34:00. Very useful to know, thanks.
@HoodyhooGames
@HoodyhooGames 11 лет назад
Very nice tutorial! I remember when this kind of stuff was inaccessible to game developers. The graphics cards of the day weren't able to handle it. It's really cool seeing these techniques being done in real time with modern hardware. Thanks for a great illustration on how to do it!
@zYGote04
@zYGote04 7 лет назад
Just saw your tutorial on Substance painter and saw this model. wanted to point it out. Good job on both tutorials keep it up!
@coop567coop
@coop567coop 10 лет назад
FINALLY! I've spent so long trying to find a tutorial for hair! Thankyou man :)
@PURPLE_SHADE_SMOOTHIE
@PURPLE_SHADE_SMOOTHIE 5 лет назад
This is some of the best maya/photoshop workflow I’ve seen. Thank you!
@PURPLE_SHADE_SMOOTHIE
@PURPLE_SHADE_SMOOTHIE 5 лет назад
Very nice workflow explanation. Will help me a lot in my (hairy) Gnoll game character model creation. Thank you. Bernie-Ojeda 2020.
@Lttlemoi
@Lttlemoi 11 лет назад
around 10:30 when distributing the hair strands across the scalp: if you use Blender (and probably other applications as well) you can use a particle system to do this for you.
@FlorzinhaDraw
@FlorzinhaDraw 7 лет назад
you are a really good teacher! you explained all the steps quickly and clearly, good job! thanks! I finally understand how to Do this.
@joaoelvas8951
@joaoelvas8951 4 года назад
I have a little problem, once i apply the png to the blinn colour/transparency, it doesnt show the transparency part on the viewport :s Is there an option to display transparency on viewport or something?
@zombinesoldier6064
@zombinesoldier6064 10 лет назад
Very nice tutorial. One question though, at 31:40 I cannot get the menu with the "local scaling" option. Was that scaling done using a plugin?
@numetalmarkchavez24
@numetalmarkchavez24 9 лет назад
he's using the modeling toolkit and setting his transform option to local to scale the polygons uni-formally like that
@ficoreloj6681
@ficoreloj6681 10 лет назад
how were you able to install the sppaint3d? i followed the necessary procedures and i couldn't seem to get it to work.
@10dev785
@10dev785 8 лет назад
Are you saying that zbrush can do this technique as well??? thanks
@martok2112
@martok2112 5 лет назад
Thank you, CG Cookie. I also love how this technique can be used with pretty much any 3D app...and since I use Blender, this ought to help. :)
@jeffreyharris788
@jeffreyharris788 10 лет назад
So, I'm assuming that you can't animate those polygons in anyway, shape, or form to get the hair to move, because it's only a texture. Is that correct? I'm sorta disappointed because I want to find an easier way to make hair without taking up so much processing power, and maya hair is just a pain in the butt to do. Was thinking maybe of doing just polygon cylinders and shaping it into hair. This looks a hell of a lot better and is easy, but I'm nervous that animating the hair would not be a possibility.
@jeffreyharris788
@jeffreyharris788 10 лет назад
Nevertheless, I had no idea you could paint geometry across the topology, so this was extremely helpful, regardless that I won't be able to use the method... thanks!!!! Keep up the awesome work, I really enjoyed learning from your tutorial!
@erinelizabeth766
@erinelizabeth766 10 лет назад
I didn't understand any of it, but I enjoyed every second of it
@DarkHarpuia
@DarkHarpuia 7 лет назад
oh god lol this is a technique that is gonna save my god damn life, I was having so much trouble creating decent looking hair for my character on Blender
@stanimirgeorgiev.87
@stanimirgeorgiev.87 7 лет назад
i have 2 questions. 1. I looking for techniques for recovering tracks of the Normal maps edges. In your "Mr. Grumples" Normal map bugs is not be seen. How you clean buggy edges, man? Can you explain some methods about this. For me it is not so big problem this Normal Map edges to be seeing, but i was hear for some method / technique they can be remove / hidden. 2. questions - I cannot understand where exactly ( in what directory) i must instal spPaint3d ? Some of Maya-s directory? p.s. Very good video, man! Excellent job !
@matthiaskaestner1555
@matthiaskaestner1555 8 лет назад
Thank you so much wes. you helped me quite a lot with maya, substance painter and designer and a lot more stuff. you are great!
@AndresWeber
@AndresWeber 10 лет назад
I always use that script. Such a life saver.
@clutchcobra2729
@clutchcobra2729 10 лет назад
Its like the process epic use for gears of war characters
@Zeopher
@Zeopher 10 лет назад
Thanks a lot ! I've learned a lot from you, i'll suscribe to your citizen tutorials as soon as I can. I am spanish and i am still looking your english tutorials, that proves that you are really good :D Good job
@Adam-ug6xn
@Adam-ug6xn 10 лет назад
When i try to add a target surface it says it cannot compute, hierachy too complex. any fix for this?
@ionutstef2120
@ionutstef2120 8 лет назад
Hi! I love your tutorial! Thank you so much! And.. I have a question. Will this work for characters with long hair? And I would like to introduce some physics to it.. Will it work? Or.. how should I make it work? My idea is to create multiple polygons, combine some of them, and add joints... Is it a good idea?
@mirabelhuff9838
@mirabelhuff9838 9 лет назад
Hi, I was wondering where the brushes for the hair could be downloaded. (Mentioned around 24 min in) Thanks!
@EminorReal
@EminorReal 11 лет назад
Thank you for the tutorial, I will translate what I learned into 3ds max with no problems
@HassanAhmed-dn5rr
@HassanAhmed-dn5rr 5 лет назад
That was completely awesome
@IGarrettI
@IGarrettI 8 лет назад
Hi. Would you include the uvs with the rest of the model (or some of it) or give the hair cards separate UV set
@benhardwiesner6963
@benhardwiesner6963 5 лет назад
If you're sure it doesnt need more future changing than the rest of the head you could throw them together... Especially short hair would fit into the whitespace of many headtextures anyway.
@ThePainterAL
@ThePainterAL 9 лет назад
You are a hero, man. I was looking for this so long!
@EdJ589
@EdJ589 11 лет назад
excellent tut, right on point with each of the steps. 30 min well spent.
@KevinKosmoArt
@KevinKosmoArt 8 лет назад
Thank you so much, dude! One question. How did you get that scale tool's "local" option to scale all hair-cards scale locally? What shortcut did you press and click?
@soloistpro
@soloistpro 8 лет назад
+Kevin Kosmo While in Maya, hold Ctrl + Shift + Right-click and change it from "world" to "object" to change the move/scale/rotate tool between world orientation or object orientation.
@Xieduo
@Xieduo 8 лет назад
Thank you for sharing Thats awesome and helpful~
@10dev785
@10dev785 8 лет назад
Do we have to be pros at using maya to do this tutorial????
@akshayde
@akshayde 11 лет назад
can you tell me how to activate the plugin after I get it from creativecrash? I cant seem to see it or put it on my shelf
@Mangeurdemouton
@Mangeurdemouton 6 лет назад
My brush with black dot does not work like in the video, it does not make thin line when I start drawing. Can someone explain to me?
@chebab6219
@chebab6219 7 лет назад
Is this a good method for animals for videogame use aswell?
@DroneGrinder
@DroneGrinder 7 лет назад
yeah its how its done more or less, unless its actually a fur plugin in game engines
@mustaqimhassan7824
@mustaqimhassan7824 7 лет назад
Hi, I hope someone can help me with this problem I have with the spPaint3d script. I can't seem to paint on the skin. The hair mesh instances INSIDE of the skin, on the inverse of my character's mesh normals. I know this because inverting my normals causes the script to paint outside properly, but it's rather hard to see what I'm doing. What settings should I tweak so that it paints on the right side of my normals?
@ms.n9358
@ms.n9358 10 лет назад
how can this creation method be used to make low-poly geometric style grass and then animate these grass style with collide tool and wind effect?
@dennishenk
@dennishenk 11 лет назад
Just out of curiosity - why would you delete the history of a mesh? Does it take much memory?
@chocobosROK
@chocobosROK 11 лет назад
Very nice tutorial! Also, thanks for sharing the spPaint tool with us. Looks like a gem!
@KadeMarkoux
@KadeMarkoux 11 лет назад
Alright, i'll take a look at cghub for certain. One other question if you don't mind. I've mostly started with blender. The only program from Autodesk i've really gotten used to atm is Mudbox. Speaking from a professional point of view do you think I'm wasting my time with blender then or is that something you really can't say? I have 3ds max and maya but I found more tutorials for Blender to learn from so thats kinda why I went that route at the moment. I plan to learn the other 2 also though.
@musichaven7598
@musichaven7598 6 лет назад
is this good for mental ray? and do you have a tutorial for the texturing?
@Nantchev
@Nantchev 10 лет назад
What does 'Lock Transparency' do? Lock the alpha map so you cannot mess with it?
@wesleycarpenter86
@wesleycarpenter86 10 лет назад
lmgtfy.com/?q=What+does+lock+alpha+transparency+do+in+photoshop%3F
@steviemarden5777
@steviemarden5777 10 лет назад
this is great video on how to easily make hair in maya. will this method render in mental ray?
@aarb17
@aarb17 11 лет назад
Great tutorial! exactly what I was looking for, its even on maya!
@wilcals5294
@wilcals5294 5 лет назад
How do you rig/skin game ready characters covered in fur like gorrilas, wolves etc. how do you paint weights on hair/fur cards?
@jordantrana1978
@jordantrana1978 11 лет назад
This is amazing! Very detailed. Referenced Links are provided!
@jero45
@jero45 9 лет назад
Cool and very useful tutorial! I used 3d s max to follow along and get some nice results, altough I had to do the hair placement manualy, it took a little time but no big deal. Thanks for sharing! I also paint the hair in photoshop with a mouse, it worked out fine!
@flooblybub
@flooblybub 8 лет назад
You're a good teacher mate. thank you.
@PersiaAhmad
@PersiaAhmad 2 года назад
Where can I download the blank head model? Thanks in advance.
@Adeline3d
@Adeline3d 11 лет назад
when it comes to moving the individual hairs, a shortcut I use is make the head model "live" (modify>make live) and the object moves along the surface without having to snap.
@ahmedhassan9256
@ahmedhassan9256 10 лет назад
Thank you for your awesomeness Wes.
@Danund81
@Danund81 11 лет назад
This is EXACTLY what I was looking for, thank you!
@Szpace777
@Szpace777 8 лет назад
nice job and very good explanation
@jessecutts4868
@jessecutts4868 11 лет назад
Wes I love your videos. I used to be a Maya guy and now I use Modo. is there a simple snapping solution in Modo like there is in Maya, for example holding V for vertex?
@AlexHartDart
@AlexHartDart 9 лет назад
Great tutorial! Is there any way to make this hair dynamic and move with the character? If so, mind laying out a simplified workflow? (I've just modeled my first character, trying to add realistic hair to it that can move as the character moves)
@brandon9271
@brandon9271 11 лет назад
Excellent video! Although.. him not having eyes was pretty creepy! ;-) lol
@deepelements
@deepelements 11 лет назад
This is easily done in max. Try to forget what software he is using and focus more on the theory. A low poly mesh that's being painted onto an object. If you need tutorials making art for games using max just PM me. And always remember its not the tool that makes great art, its the Artist. Practice everyday and never give up.
@RiriRawrs
@RiriRawrs 11 лет назад
Is it best to leave them combined for animation? Or seperate them again later on? ☺
@nv7287
@nv7287 3 года назад
would be nice to see it running in the game engine, and how to make the hair shader from the maps - both roughness/metallic and spec workflow - am just learning this it is very confusing!
@Liviu987
@Liviu987 9 лет назад
for mouse users I'd reccomend using Illustrator instead of photoshop in order to get smooth curves
@MTKA6
@MTKA6 9 лет назад
I'm using a 2013 maya, followed your instruction. I noticed that you have 2014, yet mine isn't same as your. I did put up on photoshop and brushed the hair. After i done, I updated it on Maya then appeared to be nice, but background still there, however it shouldn't supposed to be there on polyon. I did turned off the background.
@musichaven7598
@musichaven7598 6 лет назад
I like it and I also have one question...I am not good at texturing and I like the texture on your model and I was wondering if you have a tuts about that?
@calmpassenger
@calmpassenger 10 лет назад
I fallow all steps and made wonderful hairs for my character, But I cant attach these hair to my rigged head. When I move my head, these hair don't fallow exactly. I try to skin and adjust weight paint....But its not working. Plz can u help me how to rig these hair so they will fallow the head...
@ferinistaken
@ferinistaken 10 лет назад
Try parenting it under the head mesh or you can even combine it with the head, I prefeer this one. If you want to get fancy give some bones to the hair and paint them to be able to move the hair (maybe for a women) :)
@karanmaurya525
@karanmaurya525 6 лет назад
from where did you got the brush? i want brush preset
@WakkaaloaksTv
@WakkaaloaksTv 11 лет назад
@unitycookie is there a way you can possibly put the brushes up?
@BlenderHelixAlpha
@BlenderHelixAlpha 11 лет назад
How could I make these flow with the deformation of a character rig?
@rakctus8311
@rakctus8311 7 лет назад
Thanks you! I use Blender but this helped me understand this better.
@Kdaouiji
@Kdaouiji 5 лет назад
Thanks for the nice video! That voice is familiar... are you the guy who is doing also the Allegorithmic Tutorials ?
@nicovelarde2297
@nicovelarde2297 11 лет назад
Hello. I've learned alot from this video. But one problem, I could not execute the spPaint3d script in my Maya 2014. I don't know why. Would you mind if you can show me the step by step installation of the script into Maya 2014? Glad if you could help. Thanks a lot! :D
@nicovelarde2297
@nicovelarde2297 10 лет назад
***** Thank you so much! Sorry for the late reply! It works so well! :)
@lootmaster1337
@lootmaster1337 11 лет назад
great video, love the mel script. Even if i kinda was looking for a maya 2014 "nhair" tutorial i like this way mutch more, and i kinda did way to mutch work on my old hair with 3 diffrent maps. So thanks, my bio-robot (yeah real badass robots have a mohawk) will thank you too, if my time lets me.
@cresshead
@cresshead 11 лет назад
nice easy to follow tutorial, brilliant work, thank you so much :)
@dheyabmustafa6421
@dheyabmustafa6421 6 лет назад
Hi I couldn’t find scale local in Maya 2017 Can you help thank you.
@javirams
@javirams 9 лет назад
Fantastic!! Really good tutorial. And now I´m a fan of spPainit3d plugin :) One question, I can´t change to Coord Space Local in Maya 2016 with keep spacing. This isn´t a problem because I can separate and then scale and then combine again, but I would like how to do it. Thanks :)
@SaY4cT89
@SaY4cT89 11 лет назад
Hey. again great tutorial Would you recommend this method for maybe making surface grass rather than using the paint tools?
@Apocalyptico13
@Apocalyptico13 11 лет назад
Unless I missed something, I can't seem to find anything resembling "how to paint on low polygons onto, well...whatever". If you happen to have tuts on this, or if you could direct me to finding the application in 3ds Max, please let me know.
@carlaschrum568
@carlaschrum568 11 лет назад
wow awsome very easy ot understand thanks bunches for taking your time to make it for us
@sarahache9764
@sarahache9764 10 лет назад
thanks, Ima try this out asap
@PratikParija
@PratikParija 10 лет назад
Wow what a tutorial! So helpful. Thanks for uploading! ^_^
@JimONeill
@JimONeill 7 лет назад
Great tutorial, do you have a video made on how you modeled and textured the head?
@mballew32
@mballew32 9 лет назад
any ideas on how to remove the hard edges where the hair polys meet the model?
@jack_oo178
@jack_oo178 8 лет назад
Nice tutorial.Thank you!
@NachoHuizar
@NachoHuizar 10 лет назад
Cool! Tecknick! , i will Download your Video for my Tutorials Files! Nice work ! emn
@theBROWNbanditP
@theBROWNbanditP 9 лет назад
Could you use this technique for curly hair? I can't get tight looking curls, Jewish or Italian style thickness, to work. Anyone else find a way of doing poly hair that's curly?
@John_Cosmic
@John_Cosmic 2 года назад
At 11:22 you do the geometry paint using an add on, does anyone have any idea if there is something similar for blender?
@anandshukla9156
@anandshukla9156 4 года назад
how did you create the eyebrows
@theXXskater
@theXXskater 11 лет назад
You really deserve much more views!!!
@ihabiano
@ihabiano 7 лет назад
Good work! Thanks for sharing.
@siddharthpaul6539
@siddharthpaul6539 6 лет назад
hi! how can i create a bun hairstyle like this for female can you help me plzzzz! thnx
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