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Crouching With Animations - #10 Creating A First Person Shooter (FPS) With Unreal Engine 4 

Virtus Learning Hub
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In today's video we take a look at how we can setup a crouch system for our FPS character, going over how we can create an additional blendspace for crouching and then set up the inputs and transitioning between the normal and crouching state using blueprints.
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23 июл 2017

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Комментарии : 304   
@nicole-me2oj
@nicole-me2oj 5 лет назад
For anyone who is having the problem where the crouch animation isn't playing but the character is slowing down, follow closely at around the 11:40 mark. When pulling from the As Third Person Character connector (little blue circle, bottom right of the Cast To Third Person Character reference), select the Get Crouch True from Default, NOT the one from Character. The animation should play now.
@Coroxx
@Coroxx 5 лет назад
thanks for the tip bud haha was sitting there for a good 30 minutes overlooking the boolean XD
@igorastral4816
@igorastral4816 4 года назад
This should be the top comment, i spent an hours trying to figure out why it wasnt crouching, THANK YOU
@pocarisweat_jp
@pocarisweat_jp 4 года назад
Aahhhh thank youuu I was baffled. Maybe it's better not to give them both identical names haha.
@sheb6367
@sheb6367 4 года назад
Still the same pls helpp!!!
@filipnowacki7879
@filipnowacki7879 3 года назад
Nothing changed
@colioli_
@colioli_ 7 лет назад
"I'm just going to quickly pause the video, and get straight back into it." *10 seconds of silence* "Okay so we're inside of our project settings..."
@sakura2221
@sakura2221 7 лет назад
xDDD
@danylbekhoucha6180
@danylbekhoucha6180 6 лет назад
This part shocked me too!
@josephromines6057
@josephromines6057 5 лет назад
@01 09 You Eastern people say what?
@Sweet._.Serenade
@Sweet._.Serenade 5 лет назад
Lmao
@ezragonda5378
@ezragonda5378 5 лет назад
@01 09 It's hard to understand your writing man.
@itsnotatumajr1383
@itsnotatumajr1383 6 лет назад
Hey Virtus, You are one of my favourite people to watch on RU-vid and my most favourite to learn from. From watching your awesome tutorials I had made few of my own little games, (Mainly based off other games), Please never stop making these awesome tutorials. YOU ARE THE BEST!
@fuzzypanda1684
@fuzzypanda1684 2 года назад
I'm just working my through these and loving it. These are the best UE tutorials I've found so far. Not crazy complicated, not irritatingly simple, just about perfect. This guy is my new go to for UE just like Jimmy Vegas is for Unity.
@PickTwizt
@PickTwizt 4 года назад
i am so thankfull that you do this series
@ooperarioo
@ooperarioo 7 лет назад
This channel is so good, don't stop please !
@NonZeroProbability
@NonZeroProbability 3 года назад
These are some of the most easy to follow tutorials I've seen. Thanks!
@geoffrey3668
@geoffrey3668 6 лет назад
Awesome video! Love it! So easy to follow and work at the first time! Thanks you so much for that!
@andersonsimeon4172
@andersonsimeon4172 5 лет назад
I will happily be ur patron... U done so much🙂... Thanks man
@mattmcfarland3799
@mattmcfarland3799 6 лет назад
Man I love these videos! Wanted to add, I was able to use less logic around checking the "crouch true" boolean, because you dont really need a boolean check node, you can just return the boolean itself. For checking if not crouching, you can just use the "Not" node. A+ 10 stars
@kapilarnyyt5223
@kapilarnyyt5223 4 года назад
Nice tutorials Man. Keep it up! :)
@franzwirzaus8307
@franzwirzaus8307 7 лет назад
Awesome Tutorial m8. You deserve more subs.
@VirtusEdu
@VirtusEdu 7 лет назад
Swag Waschbär I know. 😂😂
@deezaath8085
@deezaath8085 7 лет назад
Awesome! Keep it up! :)
@guyrolifts
@guyrolifts 4 года назад
i added the crouch animations which work perfectly fine but after i added them the regular walk/run animations stopped working so i checked the blend space and they still work fine in there. only when i hit play they stop working
@mikeholmes3203
@mikeholmes3203 4 года назад
I'm loving this tutorial, even made my own gun it shoots hot dogs they bounce a bit too :) looks great for a newbie all was going brilliantly till I followed the crouch tutorial that went well, even works, the problem is now after I press the left ctrl key, i lose the ability to use the left and right keys, unless i hold down crouch then it functions fine, before hitting left control, Character walks around fine, I'm too new for these problems :)
@unf45
@unf45 4 года назад
i need help with the clipping when moving back the gun is lower when the crouch backwards animation plays
@VirtusEdu
@VirtusEdu 7 лет назад
Today we take a look at how we can setup a crouching system for our FPS complete with animations. Enjoy!
@Original-ur9yg
@Original-ur9yg 7 лет назад
attach the viewarm and gun components to the camera
@Drunkgnome99
@Drunkgnome99 7 лет назад
Is anyone else having an issue when you release couch you can't move again? I have moved in couch but when I want to walk/run again I am stuck in place.
@tristenhood3167
@tristenhood3167 7 лет назад
Check your speed in the character blueprint on your crouch button release where it sets the speed to _____. Set it to your default movement speed if it's not already.
@Drunkgnome99
@Drunkgnome99 7 лет назад
Thank you, I must have forgotten to input the value.
@maxherlihy7862
@maxherlihy7862 7 лет назад
If I want to release a game can I use these animations?
@evanwestermann1542
@evanwestermann1542 5 лет назад
Cast to ThirdPersonCharacter fails when trying to set CrouchTrue in the SWATAnim_BP. The third person character recognizes the leftCtrl keystroke because the actor slows down, but does not crouch. I've read all the comments above about this issue and i believe i have everything correct. Is there someway to debug the anim graph so i could see if it is trying to enter the Crouch_BS blend space
@jasminemhinko7224
@jasminemhinko7224 6 лет назад
for some reason on blend spacing left and right my characters legs stay in one absolute direction. is that a skeleton compatibility issue due to my own character?
@ytlogang9365
@ytlogang9365 7 лет назад
Nice. will tomorrow be the next FPS episode :)
@tjrizvi251
@tjrizvi251 5 лет назад
Hmmmm When I modify the Max Walk speed value for the crouch true value, it does not modify the speed. Any ideas? UPDATE: It looks like itll only modify the speed if the crouch button is held down. This is odd. UPDATE: Fixed it. Boolean equals to were ticked incorrectly in Anim graph transitions from crouch to walk run and idle. Make sure those are ticked accordingly
@klantinggames
@klantinggames 3 года назад
nice tutorial, sidenote: boolean crouchTrue should not need to pass the equals because it will return true if crouchtrue is true so you can just connect the variable with the end, the same when you want from crouch to idle/walk just at an "not boolean" block between
@reathgaming1475
@reathgaming1475 7 лет назад
I have a problem from the 8th episode where you added the AK47, when I put the AK47 in the model's hands, I did it roughly and not the way I wanted so i tried to fix it and when I did it did not save so now i'm stuck with the weird way of the model holding it. Any help would be appreciated and I really love your videos
@scous3assassin156
@scous3assassin156 5 лет назад
my character starts off in crouched position when i press ctrl he stands when i release ctrl he goes back to crouching ive noticed the crouch bs has fast path enabled can i turn it off if so how? and would this solve my problem? can anyone help with this thanks in advance
@TOXiCGAMiNG-ei4tm
@TOXiCGAMiNG-ei4tm 3 года назад
Okay I followed every step in the video. My character crouches but doesn't go back to idle position any help?
@micahchandler2060
@micahchandler2060 6 лет назад
The character just keeps shaking when i do the crouch animation and i'm wondering is it because i'm using a different Skeleton and mesh than he is or is there something wrong with the code plz respond
@MonumiaDub
@MonumiaDub 6 лет назад
Can someone help me? I'm new to unreal and I have a problem with the animations. When I stop walking, the walking animations continue, when I crouch the screen starts spazzing out. Same if I idle for too long. Unreal 4.15.2
@MrFaMasYTB
@MrFaMasYTB 3 года назад
Hello, i have a prob when i create Crouch in AnimGraph and i click in , i don't have Final Animation Pose just Output Animation Pose, how i create one?
@CobraTEMGames
@CobraTEMGames 4 года назад
Im Having a weird animation bug when i crouch the idle crouch animation doesn't show instead it's just the idle animation, but when i move the animation works?
@sorhags6809
@sorhags6809 6 лет назад
I forgot to uncheck the boolean == and now I have black flashes on my character and gun how do I fix that.
@devonwatkins8518
@devonwatkins8518 3 года назад
Is there any way to enable the third person to shoot their weapon while in the crouched position?
@DayMoniakkEdits
@DayMoniakkEdits 4 года назад
If your crouching animation isn't playing : check if your conditions are setup correctly (12:35) If you can crouch but the crouching animation is in idle : Check at 03:23 if you've inputed the right value for the speed (I've had 3000 which is not good, the right value is 300)
@osamansr5281
@osamansr5281 6 лет назад
THANKS isn't enough for ur great work and dedication ^_^ I have a Questions though, when Crouching I don't think the Capsule collider Z scale change, right? what's the best way to go about this ?
@phoenixhussey4930
@phoenixhussey4930 5 лет назад
I don’t think that matters unless your using it as a hit box
@ProdKiogOFC
@ProdKiogOFC 5 лет назад
Help please ! Here I have to keep holding the button for him to get crouched I want to leave automatic when I click he crouched down somebody please could you tell me ?
@ItsMS
@ItsMS 6 лет назад
Anyone able to help? when i go into crouch my character just stops and wont move. thanks
@pHaace
@pHaace 5 лет назад
I believe i have done everything in this video correctly but when in game it only slows me down doesn't actually crouch or lower view. What could be the missing link, the then 1 link to third person character is red idk if that's the problem.
@nicole-me2oj
@nicole-me2oj 5 лет назад
Bump.
@gamingwithraghav7161
@gamingwithraghav7161 5 лет назад
OMG YOU ARE BEAST GAME DEVELOPER
@junglejimmithy7884
@junglejimmithy7884 3 года назад
It’s infinitely switching between idle and idle crouching my character is literally vibrating up and down and I have no idea how to fix it. Advice would be greatly appreciated. (Edit) I managed to make it so I can walk normally but when I press control it does the same thing again until I release. It’s like it’s always switching back to standing so I can’t stay crouched.
@MorganBlem
@MorganBlem 6 лет назад
12:51 I don't understand the point of adding the CrouchTrue == true thing. Surely you can just hook the boolean directly to the can enter state? The operand literally does nothing, it just returns the exact same state as the original boolean..?
@matthiashertz3768
@matthiashertz3768 6 лет назад
As a programmer I had absolutely the same thought when I was watching the video. But then I noticed something is wrong with the crouching and later with the sprinting. When you add this condition it's working flawlessly. I have no idea what's the issue. I didn't convert the blueprint to c++, so I can only assume it's not a 'true == true' in the code, so I'd say it's a blueprint and here that's the correct logic.
@danielmachado6576
@danielmachado6576 6 лет назад
Matthias Hertz I hooked it directly and I have no issues, from the crouching state to the idle or walk_run state I hooked the variable to a Boolean not and then to the can enter state.
@nguyenphan4333
@nguyenphan4333 5 лет назад
As a programmer i thought exactly like you but i tried and it was flickering. I don't know why but i think it is because of reference, all of those value are just 2 variable ( 1 lies in thirdpersoncharacter and 1 lies in animblueprint) if we use a function to compare Boolean it helps avoid modifying those 2 variable instead modify them during the transition between state and state
@AndogZA
@AndogZA 5 лет назад
Im going off a hunch, but I think that its checking to see if the CrouchTrue is true since it's a boolean variable, thus meaning it can be true or false. So the CrouchTrue if basically an if statement
@Aquaified
@Aquaified 5 лет назад
Holy shit y'all are some dumb fucks in this thread.
@pHaace
@pHaace 5 лет назад
having an issue with crouch walking in place with no input but the button held
@peopleshuman3102
@peopleshuman3102 7 лет назад
Nice.
@maxzabarka8255
@maxzabarka8255 6 лет назад
Nice.
@EvilMastermind
@EvilMastermind 6 лет назад
I have two problems I ran into so far. First, the character vibrates whenever I try to go diagonally or to either side. Secondly, I did everything like you did in the video, but my character won't crouch by animation. The sequence Then1 seems to always be active for some reason...
@jimib8929
@jimib8929 6 лет назад
I have that too! Except i can crouch but not stop, try dropping the sequence and using functions instead. Hook the separate functions up after the animation update node!
@benjaminmitchell7229
@benjaminmitchell7229 4 года назад
at 11:58 it shows an error when compiling on the set crouch true, and mine is not the same as yours, mine has an added target at the bottom of the set crouch true, under where you connect the crouch true option. I am using the latest release of unreal engine, the 4.24.2. I notice things tend to change as they release later versions.
@benjaminmitchell7229
@benjaminmitchell7229 4 года назад
NVM figured it out from another comment. There is a built-in Crouched that is different from the one you make, so make sure it looks like the one in the video and doesn't have the extra target option at the bottom.
@frogdevelopments1653
@frogdevelopments1653 3 года назад
I have the problem that when I crouch and stand up again, I can't walk anymore, can someone help me?
@holtrixstudios
@holtrixstudios 4 года назад
How did you make the weapon metallic looking
@mussymink
@mussymink 5 лет назад
Thank u
@_jabe
@_jabe 5 лет назад
Can I use this project for commercial?
@ItzRyanF00
@ItzRyanF00 3 года назад
how do i make it so it shows up in the game on both screens?
@mymozzza
@mymozzza 6 лет назад
i have a small issue that i am not sure from where can i fix it and the problem is my character starts shaking every time i crouch is it something i need to tweak from the BP or is it the collision from the weapon
@epicreviews157
@epicreviews157 6 лет назад
same prob
@alexjr977
@alexjr977 3 года назад
Yeah thankX :)
@imayavarambanramachandiran3704
I do all the things correctly as in the tutorial , but encountered a issue that my Third Person Character(TPC) will crouched in idle or when I press play. If I press the button for crouch action my TPC will crouch and when I release the button it goes to idle aiming pose. Issue: Beginning of the game TPC will crouch idle , even I move my TPC it moves crouched movement. IT only goes normal when once press Crouch button . Anyone help me through this issue.
@sela9988
@sela9988 7 лет назад
What specs does your computer have?
@bowinski8645
@bowinski8645 4 года назад
I cant find where my walk/run anim graph is, the only thing showing up when I open my character bp is the event graph help!
@pocarisweat_jp
@pocarisweat_jp 4 года назад
If you look to the left you'll see "AnimGraph". When you open that up (by double clicking), there should be a "Default State Machine". If you double click on that, it will bring up all the different animation states to edit. Sorry you had to wait a week for someone to reply to this!
@seankerr1822
@seankerr1822 3 года назад
where do you get the meshes from?
@SaibamenPL
@SaibamenPL 4 года назад
Why you use own variable instead of using existing crouch mechanism from CharacterMovement (remember to set Can Crouch to true in Details window)
@majorcrosshairs7977
@majorcrosshairs7977 2 года назад
I cant get equal Boolean in unreal engine 5 what is the replacement for it or will I just have to completely restart on a older version?
@foxyearfilms2337
@foxyearfilms2337 2 года назад
I just used an "equal". It worked for me although im pretty new so hopefully I don't run into problems later on
@haroo5738
@haroo5738 3 года назад
to toggle the crouch use a flip flop node when you set your crouchtrue boolean
@Milk-tg8ir
@Milk-tg8ir 3 года назад
what do you mean " when you set your crouchtrue boolean"
@garvitbhardwaj5478
@garvitbhardwaj5478 4 года назад
Ohkk so how do you move like that in blueprint i cant do it
@unstablesun8179
@unstablesun8179 4 года назад
Awesome series! I'm coming over from unity and this stuff is amazing! I would just point out you should never name a variable with a value it can contain. For example CrouchingTrue, don't name a bool with a value it can contain, it should be isCrouching or something similar.
@pocarisweat_jp
@pocarisweat_jp 4 года назад
Haha I made that mistake when following this tutorial and was completely lost for a few minutes because I couldn't figure out why the crouching wasn't working xD
@SolitarySubstructure
@SolitarySubstructure 7 лет назад
What about "Idle Aiming Crouched" state between crouching and idle states? I have a flip flop for crouch,uncrouch not a press and release. When im crouched and i move just a little bit and stop my character still walks in place... Easy solve with Idle Aiming Crouch state. No more idle aiming walking problem.
@bdmason1025
@bdmason1025 7 лет назад
How did you do this. I tried that and it doesnt work
@SolitarySubstructure
@SolitarySubstructure 7 лет назад
discord.gg/DAg8ep
@JuanPabloContrerasC
@JuanPabloContrerasC 6 лет назад
same here, didnt work :/
@SolitarySubstructure
@SolitarySubstructure 6 лет назад
create new state for idle while aiming in crouch mode. insert animation
@mattmcfarland3799
@mattmcfarland3799 6 лет назад
Thanks for bringing this up, after reading the comments below I was able to fix this isue.
@sauce6491
@sauce6491 6 лет назад
My camera doesnt move with my character when I crouch
@dequentinmiller3531
@dequentinmiller3531 7 лет назад
Great Tutorial! Is there a way to change to toggle crouch ?
@beverleycorey4454
@beverleycorey4454 6 лет назад
Yes. One way I can think of is using a FlipFlop node for your InputAction Crouch.
@GAMERLIONYT
@GAMERLIONYT 3 года назад
@@beverleycorey4454 Thanks so so much I wanted to make it a toggle and was wondering how... You helped me
@pengwayne8714
@pengwayne8714 3 года назад
@@beverleycorey4454 mate you have no idea how long I've been looking for a toggle solution to this, I thank you
@ertugrul336
@ertugrul336 2 года назад
@@pengwayne8714 4 years old comment still saves someones
@tristanbaker8198
@tristanbaker8198 2 года назад
@@beverleycorey4454 I don't know how I managed to follow your instructions without a walkthrough, but I did. Thank you.
@vancedaccount572
@vancedaccount572 3 года назад
when I crouching weapon is overlapping and looking weird even though I set thing as 1
@DudawarEcomandos
@DudawarEcomandos 6 лет назад
I have a problem and that is i crouch yes, but my hitbox.. im still getting blocked
@zepedaalex25
@zepedaalex25 7 лет назад
For some reason, my character doesn't use the crouch animations (standing still or moving). I followed the guide step by step and rewatched this video three times. Not seeing what the issue is. Any suggestions what it could be? The only thing I can think of is that the blend space for crouching is not being read but I know I included it and chose the right animations, it works fine in the blend space preview. Please send any advice.
@HOODRICHEMPIRE
@HOODRICHEMPIRE 7 лет назад
ElNeneDrow hey Just Delete Every Thing An Do It Over IT worked When I did it
@zepedaalex25
@zepedaalex25 7 лет назад
SHAWN HOOD RICH I'll try it later today thanks
@zygimantasbalcius7209
@zygimantasbalcius7209 7 лет назад
I had the similar issue, the problem was that my crouch blend space wasn't connected to final animation result, so go to your swat animation blueprint, select walk and run tab, double click crouching and make sure blend space is connected to result, that worked for me, hope it helps for you.
@zepedaalex25
@zepedaalex25 7 лет назад
Ended up being that my Boolean variable "is crouching" wasn't being called to get reference, but rather the default character IsCrouched or whatever it is. Either way, fixed now! 😁
@BrushEm
@BrushEm 6 лет назад
make sure your Crouching_BS is hooked up to your final result in crouching in the states
@retarduselementus2580
@retarduselementus2580 7 лет назад
Can you do this a multiplayer FPS game?
@user-jj6wb7il6j
@user-jj6wb7il6j 6 лет назад
Hello, I downloaded the movie, and didn't find the animation of shooting.
@balicatomaandrei4852
@balicatomaandrei4852 4 года назад
I'm gonna leave this comment here for anyone else coming through, because I struggled a bit during the Event Graph in the AnimBP. Previously as you may know when we set-up animations, we had to do it differently for 4.25, i believe it is now ? Anyway, Make sure you use "Get Player character" and not Pawn when hooking it up to cast to third person character. Without this, my character was getting crouch walking speed, but he wouldnt actually crouch down.
@Asmund648
@Asmund648 4 года назад
Im struggling with the crouching and cant seem to fix it
@TheRealBlackKnife
@TheRealBlackKnife 3 года назад
im in the newest one (4.25.4) and when i crouch, it doesnt want to go back up, i pressed again, both controls, dosent want to go up, i have no idea how to fix this, wondering if you knew how to.
@musamatini
@musamatini 3 года назад
Go to the discord community for help from moderators
@PM-fh2sp
@PM-fh2sp 4 года назад
I had the same problem as most of the people in the comments. All the things I read didn't work, so I renamed the variables just incase (before I had them as iscrouch). Somehow this fixed the problem and the animation played when I would enter and exit crouched. Seems to be something with how UE4 will automatically separate different words in your variable name (i.e. iscrouch shows as Is Crouch) and since 'is' is a keyword, it won't work.
@markbrigoli445
@markbrigoli445 7 лет назад
Hey virtus, can you make a zombie ai that attacks a player? it would be great if you do. thanks
@maschenstrom6178
@maschenstrom6178 6 лет назад
sometimes i press my left CTRL button and he doesnt crouch, the next press he crouch.. ?
@jedimasterrachwal3634
@jedimasterrachwal3634 4 года назад
is there a way to make the crouch variable toggle instead of hold?
@C_CREATURE_
@C_CREATURE_ 3 года назад
"One way I can think of is using a FlipFlop node for your InputAction Crouch." -Sir Beverley Corey
@space_pilot5021
@space_pilot5021 3 года назад
The property associated with Crouch True could not be found in '/Game/ThirdPersonBP/Blueprints/Character/SWAT_AnimBP.SWAT_AnimBP_C' Help me pls Idk what to do
@BlaseZeus
@BlaseZeus 4 месяца назад
same probleme
@markcaruana4504
@markcaruana4504 6 лет назад
I am uploading the animation and doing all the connections including binding keys but when i press shift character does not crouch any suggestions please i reviewed the video multiple times
@BrushEm
@BrushEm 6 лет назад
is the Crouching_Bs connected to the final state?
@sheb6367
@sheb6367 4 года назад
@@BrushEm wdym?? please explain
@tacticcoconut
@tacticcoconut 6 лет назад
Help! When I play it crouches by it self even though i'm not holding ctrl and the AK-47 moves out of place.
@i4mb471
@i4mb471 4 года назад
maybe try anchoring the camera to the character's head
@lab1b
@lab1b 4 года назад
guys i need help ... when i release the ctrl button he doesn't back straight to run ....
@Milk-tg8ir
@Milk-tg8ir 3 года назад
I have a problem where when I press play I can move fine and I can go into the crouch, but as soon as I let go it puts me into idle and I can't move uinless I hold crouch
@badassleafbug7739
@badassleafbug7739 3 года назад
Same
@dazbird905
@dazbird905 7 лет назад
Nice tutorial series Virtus. Biggest issue no one tries to address when creating the 1st person camera view from the tpp template is that you can't aim your weapon correctly especially from an ironsight perspective. A simple solution to this would be nice to see. ;)
@VirtusEdu
@VirtusEdu 7 лет назад
+Daz Bird There is a solution to that, something we'll set up over the next few videos. Hold on tight!
@MortisSwe
@MortisSwe 7 лет назад
Hey man. can you please go over camera movement for the weapon? Because when switching the strafe from left to right etc, the weapon is twitching. Can that be fixed?
@MortisSwe
@MortisSwe 7 лет назад
Also i have added a thirdperson camera to this also and would you mind go over the pitch values? So we can aim up and down? Without the player twirling around like a fool :D
@asciidude
@asciidude 3 года назад
Alternatively, for crouch, if you'd like "toggle crouch" simple (on Pressed event): - Add "Set Crouched" - Set Crouched to NOT Boolean of Crouched Easy peasy, hope this helps!
@asciidude
@asciidude 3 года назад
Full list of steps for TOGGLEABLE toggle crouch system: - I'm assuming your crouching variable is named IsCrouching **[Initializing System]** - Make a boolean named "ToggleCrouch" - Add InputAction Crouch - Make two branches and connect both to pressed and released - Set the condition to Get Toggle Crouch **[ToggleCrouch = False]** - On Pressed Branch, if condition is false set IsCrouching to true - On Released Branch, if condition is false set IsCrouching to false (we wont use true on released) **[ToggleCrouch = True]** - On Pressed Branch, if condition is true set IsCrouching to NOT Boolean of IsCrouching After doing all this, do whatever he said after. Easy peasy This can be pretty helpful for settings, lol
@theoneand0nly874
@theoneand0nly874 6 лет назад
How do you toggle crouch? and set camera crouch eye height camera remain in standing position
@theoneand0nly874
@theoneand0nly874 6 лет назад
I figured it out simply right click and type flip flop and connect it to the first box shown at 9:28 and then connect it to the other two. Now for just figuring out the camera that remains in the standing positin.
@marcelnitan
@marcelnitan 6 лет назад
Thanks for the flip flop thing. But, I have the same problems with the camera... have you managed to fix it?
@jabronijoestar7038
@jabronijoestar7038 5 лет назад
The One and 0nly I added the flip flop, thank for the tip! I didn’t get the camera thing, maybe you made a mistake in the tutorial somewhere?
@worscohli
@worscohli 5 лет назад
Im using this for a TPS game, Everythings finally working fine, Except for the camera. It doesnt follow my character when I crouch? Any tips anyone?
@TheF4c3m4n
@TheF4c3m4n 4 года назад
Make sure that in your character blueprint that your camera is connected to your mesh, then that should allow the camera to follow your player as you crouch.
@ItzRyanF00
@ItzRyanF00 3 года назад
plz make a prone one, so you can baseball slide into it from sprint, go from crouch to prone and walk to crouch to prone. idle to crouch to prone. and you can move around on the ground.
@headhunter80konmine65
@headhunter80konmine65 7 лет назад
Can you make something to disable the jump animation for crouching
@VirtusEdu
@VirtusEdu 7 лет назад
+Kregon Clients We sure can, it's something we'll do when we're setting up the jump animation for our custom character.
@dwiseftiaji
@dwiseftiaji 6 лет назад
Is this video showing us how to crouch when the player Press the key or Hold the key?
@Coroxx
@Coroxx 5 лет назад
this is key press u can enable toggle kepress rather easy
@vegitoblue2187
@vegitoblue2187 5 лет назад
How do I prone with a proper animation like pubg?
@Cancrusher11
@Cancrusher11 2 года назад
The preview works for me, but when I actually play the game the crouch button just slows the character down and it doesn't crouch. Any Ideas what may have went wrong? I don't see anything different.
@Cancrusher11
@Cancrusher11 2 года назад
Figured it out. If anyone else missed what I did I didn't have the exec line on cast to thirdpersoncharacter hooked to the exec line on the final set.
@majorcrosshairs7977
@majorcrosshairs7977 2 года назад
@@Cancrusher11 what is exec?
@shaydanstockmeier6786
@shaydanstockmeier6786 3 года назад
hey from 2021, For anyone who is having the problem where the crouch animation isn't playing but the character is slowing down and have tried EVERYTHING below to no avail, the when casting to ThirdPersonCharacter after getting a reference for "CrouchTrue" instead of promoting to variable, place a grab the "crouchTrue" variable from the left tab, click on "set" , then link the set "CrouchTrue" to the set "crouchTrue" via the red string, then link the "cast to ThirdPersonCharacter" to the "set CrouchTrue" worked for me, hope this makes sense
@MasonJarFilm
@MasonJarFilm 6 лет назад
im getting an error that i cant save the swat anim bp???? how do i fix it?
@MasonJarFilm
@MasonJarFilm 6 лет назад
nevermind i just had 2 instances of ue4 lmao
@ayv5642
@ayv5642 5 лет назад
I have the problem that my character doesn´t go back to the standing position. I deleted all, and did it again, but that didn´t help. anyone got any fix?
@scous3assassin156
@scous3assassin156 5 лет назад
same problem did you figure it out??
@cedarbianchi-bishop3159
@cedarbianchi-bishop3159 4 года назад
For anybody else who was a having an issue where the movement speed will slow down but the crouching boolean on the anim bp was not being set, the issue I was having was I was grabbing the wrong crouch variable from the TPC, it turns out that character classes have a inbuilt variable called crouched that I was mixing up with the one I created myself
@benjaminmitchell7229
@benjaminmitchell7229 4 года назад
Exact same thing with me. Seeing you post this raised some flags in my head so I went and checked and sure enough there was a different one lol.
@marcosbiensuave
@marcosbiensuave 4 года назад
Being messing around looking for this for an hour, thanks!!
@worscohli
@worscohli 5 лет назад
For some reason my Crouch BlendSpace is messing up my WalkRun BlendSpace ... Whenever I try to walk I just glide around...But I can crouch
@worscohli
@worscohli 5 лет назад
Never Mind I figured it out. One of my Max speeds were set to O...wow. Least it only took like 5 mins for me to figure it out XD
@ProphetCrysis3
@ProphetCrysis3 7 лет назад
I like to crouch with "C" to change the Input Setting is easy. But I want to crouch when I tap C and leave the crouching animation when I tap C again. Not with holding the button... (I hope you understand me, my English is very bad :(...)
@SolitarySubstructure
@SolitarySubstructure 7 лет назад
"Flip Flop" node between press "C" and crouch un crouch.
@wahsh288
@wahsh288 7 лет назад
why is the event graph changed
@StylePoints306
@StylePoints306 6 лет назад
if anyone is having a problem where the crouch doesnt work, go into your animation blueprint and inside the event graph delete the "iscrouching" variable(or whatever you call it) that is attached to the "Cast to third person character" redo that step, only make sure that you select the boolean variable that is part of the "default" category and NOT the "character" category.
@slimdzl6275
@slimdzl6275 6 лет назад
Hello everyone i am having a problem, when i walk backwards and side to side crouched or not looks like my whole character is shaking like the animation is stuttering dramatically enough for me to want to fix it but besides that all transitions work fine ...can't find anything about fixing it ..can someone help pls? i am using UE 4.17
@slimdzl6275
@slimdzl6275 6 лет назад
Tal Kelley, III i thinks its the animations that are not so good you can go on mixamo upload the model and download some different animations and use them havnt had the same problem with any otger animations i have used from maximo..hope this helps
@edellenburg78
@edellenburg78 4 года назад
Has anyone every figured out the issue. I been trying to figure out what I have done wrong. I have everything working at this point. but animation stutters when strafing or walking backwards. I love the videos. Keep up the good work.
@senuzul
@senuzul 2 года назад
I red EVERY SINGLE COMMENT and still couldnt fix the issue that my character slows down but crouch animation is not playing. I did everything over and over again for 5 times and the animation is still not playing. I use 4.27.2 please someone help me
@stunterzgang
@stunterzgang 7 лет назад
Hey Virtus,Will there be camos for weapons?
@SolitarySubstructure
@SolitarySubstructure 7 лет назад
export the weapon texture, paint it, re import it
@stunterzgang
@stunterzgang 7 лет назад
yeah i know that but i like to have multiple camo for guns
@jahin_hossain
@jahin_hossain 4 года назад
What are your pc specs?
@nonfungable3541
@nonfungable3541 3 года назад
hey the animation works for crouching but none of the crouch walking animation will play
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