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CS2 Mapping Academy #2 - Blockout Basics (Counter Strike 2) 

Eagle One Development Team
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Whether you are coming over from Source 1 or looking to begin your journey into level design, this tutorial is designed to teach you the skills you need in Source 2 Hammer to understand the blockout basics. Even if you are familiar with using the tools, this guide will give insight into mesh creation and editor principles that can help you improve your workflow!
Please visit our discord for all your Source 2 needs:
/ discord
0:00 Introduction
0:43 Mesh Creation Tool
2:03 Tool Types
3:06 Vertices Mode
3:46 Edges Mode
4:42 Faces Mode
5:44 Meshes/Object Mode
6:07 World/Local Plane
6:49 Connecting Modes
Titles and Transitions by: / zarthbenn

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15 июн 2024

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Комментарии : 126   
@Gunner8_
@Gunner8_ 10 месяцев назад
Definitely some things to learn going from Source 1 to Source 2 map making, but it looks like the tools in Source 2 are a lot more user friendly. Can't wait to get CS2!
@eagleonedevelopmentteam849
@eagleonedevelopmentteam849 10 месяцев назад
Couldn't agree more!
@t3hPoundcake
@t3hPoundcake 9 месяцев назад
Valve may not put out a lot of stuff but when the release something it's fucking perfect. I am so excited to learn the new Hammer editor. What an improvement.
@eagleonedevelopmentteam849
@eagleonedevelopmentteam849 9 месяцев назад
It's so amazing when they do release their products
@JohnnyCap126
@JohnnyCap126 10 месяцев назад
another BANGER. cant wait for #3 and for when i finally get cs2 access to work on this! this is very helpful guys! please keep it going!
@eagleonedevelopmentteam849
@eagleonedevelopmentteam849 10 месяцев назад
Thanks! Will do!
@ndstrlsm
@ndstrlsm 9 месяцев назад
Man, these tutorials are on a different level!!! BIG props!
@eagleonedevelopmentteam849
@eagleonedevelopmentteam849 9 месяцев назад
Glad you think so!
@dillgherkin3767
@dillgherkin3767 10 месяцев назад
Can’t thank you enough for these tutorials, I’ve been wanting to map for source 2 for a while now but unfortunately do not have CS2, just gotta wait :)
@eagleonedevelopmentteam849
@eagleonedevelopmentteam849 10 месяцев назад
You're very welcome!
@FlapGames
@FlapGames 10 месяцев назад
Continue posting this videos, im learning how to create maps with you, thanks a lot! ❤
@eagleonedevelopmentteam849
@eagleonedevelopmentteam849 10 месяцев назад
Thank you for the kind words! I will def keep posting videos, lemme know if there's any in particular you want
@thelonecorner7414
@thelonecorner7414 10 месяцев назад
Thank you so much! I’ve been messing with the editor, I’ll be referring back to this until I get the hang of it!
@eagleonedevelopmentteam849
@eagleonedevelopmentteam849 10 месяцев назад
You're welcome!
@inkraktare
@inkraktare 10 месяцев назад
Dead straightforward, thanks. I'll be coming back to this 👍👍
@eagleonedevelopmentteam849
@eagleonedevelopmentteam849 10 месяцев назад
Thank you for your kind words!
@TEEWEE_h
@TEEWEE_h 8 месяцев назад
Thank you so much for these guides. This is pretty much the only one out atm so good job and thank you
@eagleonedevelopmentteam849
@eagleonedevelopmentteam849 8 месяцев назад
Glad you like them!
@roalds3311
@roalds3311 10 месяцев назад
Thanks a lot! Super straight forward tutorial ❤
@eagleonedevelopmentteam849
@eagleonedevelopmentteam849 10 месяцев назад
Glad it was to the point!
@TheBoomamatic
@TheBoomamatic 10 месяцев назад
Found this tutorial while absolutely fuming about rambling and redundantly long Blender tutorials, I was spitting about how functions and features that only need a sentence or two of explanation & an indication of how to access them, take up minutes of time in most tutorials absolutely needlessly. watching this was like drinking fresh water after crossing the Sahara. You name the feature, use the right jargon, demonstrate its function, show its location or hotkey and move along. Its almost therapeutic
@eagleonedevelopmentteam849
@eagleonedevelopmentteam849 10 месяцев назад
This has been my favorite comment - really appreciate your kind words it inspires me to make more!
@ubahnrider1337
@ubahnrider1337 10 месяцев назад
this will be a gamechanger for cs surf. hope to see many new maps and players once cs2 launches!
@eagleonedevelopmentteam849
@eagleonedevelopmentteam849 10 месяцев назад
All kinds of new mapping varieties will be possible with the toolset
@YT775
@YT775 10 месяцев назад
Instant like for my guy! Thanks for these well structured tutorials!
@eagleonedevelopmentteam849
@eagleonedevelopmentteam849 10 месяцев назад
Glad you like them!
@davidtrogler5441
@davidtrogler5441 10 месяцев назад
Good work, thank you for your tutorials! Keep goin!
@eagleonedevelopmentteam849
@eagleonedevelopmentteam849 9 месяцев назад
Thanks, will do!
@DalmoLuz
@DalmoLuz 10 месяцев назад
Wow! Fells like Maya, and im happy with it!
@eagleonedevelopmentteam849
@eagleonedevelopmentteam849 9 месяцев назад
It's basically 3d modelling!
@tnt5fourty
@tnt5fourty 10 месяцев назад
I can’t wait to get my hands on cs2. Looking to make my first counter strike map. I’ve made a few cod zombies maps but don’t think those skills are going to transfer well
@eagleonedevelopmentteam849
@eagleonedevelopmentteam849 10 месяцев назад
You'll be able to catch on quick!
@iamethan2153
@iamethan2153 10 месяцев назад
cant wait to utilize source2 hammer. i've got a bunch of projects i plan to transition into source2 from scratch once i get access to the cs2 sdk.
@eagleonedevelopmentteam849
@eagleonedevelopmentteam849 10 месяцев назад
Hopefully it is available soon!
@66adanali
@66adanali 10 месяцев назад
Thanks sir! More and more videos please
@eagleonedevelopmentteam849
@eagleonedevelopmentteam849 10 месяцев назад
More to come!
@Mustard116
@Mustard116 10 месяцев назад
Nice tutorial, expecting videos related to performance optimization.
@eagleonedevelopmentteam849
@eagleonedevelopmentteam849 10 месяцев назад
You got it! VIS will be soon
@maksgryntus2322
@maksgryntus2322 10 месяцев назад
Keep going mate! By the way, can you make tutorial how to make a water at CS2?
@eagleonedevelopmentteam849
@eagleonedevelopmentteam849 10 месяцев назад
Thanks for the kind words! Will do coming up :)
@christianhagen183
@christianhagen183 10 месяцев назад
best yt series. I wish I had access.
@eagleonedevelopmentteam849
@eagleonedevelopmentteam849 10 месяцев назад
Thank you for your kind words
@zucth8447
@zucth8447 8 месяцев назад
This is so much advance compare to the old hammer. I got frustrate sometime when trying to create a specific shape back then. Now I feel alive like using maya again. 😂😂😂
@eagleonedevelopmentteam849
@eagleonedevelopmentteam849 8 месяцев назад
It's modelling software now!
@STEALTHSIERRA
@STEALTHSIERRA 8 месяцев назад
using vhe editor since release ,but this is insane :O
@eagleonedevelopmentteam849
@eagleonedevelopmentteam849 8 месяцев назад
Yes it’s beautiful
@Enivoke
@Enivoke 10 месяцев назад
Awesome Video!
@eagleonedevelopmentteam849
@eagleonedevelopmentteam849 10 месяцев назад
Glad you enjoyed it
@darklordinateur
@darklordinateur 10 месяцев назад
Ty for this!
@eagleonedevelopmentteam849
@eagleonedevelopmentteam849 10 месяцев назад
You're welcome!
@DeeZeeX
@DeeZeeX 10 месяцев назад
Great tutorial ! Are there any big differences between the S2 tools for Alyx and the tools for Cs2 ?
@eagleonedevelopmentteam849
@eagleonedevelopmentteam849 10 месяцев назад
Backface blocklights in CS2 GPU Path tracing in CS2 HLA has Tile meshes that are not in CS2
@thededits5918
@thededits5918 10 месяцев назад
​@@eagleonedevelopmentteam849so what would be the proper way to block light from backfaces in the hla hammer?
@StitchfaceAirsoft
@StitchfaceAirsoft 10 месяцев назад
Please make a tutorial on how to import custom textures/models into cs2 🙏
@eagleonedevelopmentteam849
@eagleonedevelopmentteam849 10 месяцев назад
Will be coming out for sure!
@_caligrown
@_caligrown 8 месяцев назад
Is there a way to import the existing maps into the tools? Such as mirage or dust-II. Best way for me to learn is break what’s already been made and rebuild it. These tutorials are an amazing start.
@eagleonedevelopmentteam849
@eagleonedevelopmentteam849 8 месяцев назад
There is an importer tool
@youzzzef
@youzzzef 7 месяцев назад
Thank you for the tutorials, is there a way to create archways in to the blocks, or to be able to "cut out" inside blocks to make interior rooms? Tried to follow your other tutorial about archways but it didnt work for me as i had full blocks and not just a face
@eagleonedevelopmentteam849
@eagleonedevelopmentteam849 7 месяцев назад
Check out the tutorial on edges and faces
@1bird_d
@1bird_d 9 месяцев назад
I can’t believe that people were able to make the maps that they did in source 1 without these tools. People are about to explode in creativity with how efficient they can test maps
@eagleonedevelopmentteam849
@eagleonedevelopmentteam849 9 месяцев назад
No idea how people did it with archaic technology
@blechdose
@blechdose 10 месяцев назад
Good Work!
@ubahnrider1337
@ubahnrider1337 10 месяцев назад
+rep blechmetall
@eagleonedevelopmentteam849
@eagleonedevelopmentteam849 10 месяцев назад
Thank you! Cheers!
@eagleonedevelopmentteam849
@eagleonedevelopmentteam849 10 месяцев назад
Need more rep everywhere
@blechdose
@blechdose 7 месяцев назад
Stalker xD@@ubahnrider1337
@Saandy_
@Saandy_ 10 месяцев назад
Quality stuff!
@eagleonedevelopmentteam849
@eagleonedevelopmentteam849 10 месяцев назад
Thank you!
@sismith5427
@sismith5427 10 месяцев назад
I really wish value at least released the mapping tool earlier... so frustrating to have to wait for the full game to be release be get access to the mapping tools, we could all have been learning this stuff while we were waiting and then on launch by which time the community could have created some cool maps to try out. It would have made for a more exciting launch where map makers could have all shown off their hard work and valve would have had bundles of community content created for free
@eagleonedevelopmentteam849
@eagleonedevelopmentteam849 10 месяцев назад
I can get you a S2 game for free if you want! Join my discord and DM me for a s&box key
@GOOOOSIk
@GOOOOSIk 6 месяцев назад
thank you
@eagleonedevelopmentteam849
@eagleonedevelopmentteam849 4 месяца назад
Youre welcome!
@eskeletor
@eskeletor 10 месяцев назад
how does source 2 handle these complex meshes in terms of visibility, do i still need to make them func_detail or is it obsolete now
@eagleonedevelopmentteam849
@eagleonedevelopmentteam849 10 месяцев назад
Don't worry about func_detail - right now vis contribution is going to be created by default through the meshes. I'll have a VIS video soon to cover this
@filinov.
@filinov. 10 месяцев назад
I'm waiting for the next videos
@piggdsbest333
@piggdsbest333 10 месяцев назад
Same.
@eagleonedevelopmentteam849
@eagleonedevelopmentteam849 10 месяцев назад
What would you want to see?
@eagleonedevelopmentteam849
@eagleonedevelopmentteam849 10 месяцев назад
What kind of video do you want to see next
@piggdsbest333
@piggdsbest333 10 месяцев назад
@@eagleonedevelopmentteam849 I'd like to see a video on how to better use Source 1 SDK functions such as Func_breakable to make destructible brushes and also how to import Sound Design in a Level. Another idea is to make a video where you breakdown a full level (mostly finished map if possible) and show how to better utilize Textures Tools such as Block Light or Skybox but in a near-ending project.
@ProjectOKTunisiaMap
@ProjectOKTunisiaMap 10 месяцев назад
@@eagleonedevelopmentteam849 import custom textures and UV material manipulations, thanks
@GnomeKr
@GnomeKr 10 месяцев назад
Where is Hammer editor located at? or is it a separate program you have to download?
@eagleonedevelopmentteam849
@eagleonedevelopmentteam849 10 месяцев назад
Invite through CSGO for CS2
@rievalnp
@rievalnp 8 месяцев назад
Any help for amd because when you try to build you get stall warning (something to do with the ray tracing i think)
@eagleonedevelopmentteam849
@eagleonedevelopmentteam849 8 месяцев назад
Yes join our discord server for more insight but you have to roll back the drivers to a previous version since I've heard the latest is having issues
@Treixgee
@Treixgee Месяц назад
Will not let me adjust pivot points attempting curved hallway. Try face and edge can’t seem to move the pivots
@eagleonedevelopmentteam849
@eagleonedevelopmentteam849 25 дней назад
We can help you with what you're looking for at our discord! discord.gg/eagle-one
@elsh3era
@elsh3era 10 месяцев назад
we need map port from source 1 to source 2 tutorial !!
@eagleonedevelopmentteam849
@eagleonedevelopmentteam849 10 месяцев назад
Will be coming up for sure
@KalkuehlGaming
@KalkuehlGaming 10 месяцев назад
Is it possible to get access to the cs2 hammer editor if not having access to cs2 itself?
@eagleonedevelopmentteam849
@eagleonedevelopmentteam849 10 месяцев назад
You can use S2 Hammer with other games like sbox for now if you don't have CS2. Join my discord and DM me I'll send you a sbox key
@AZDcodex
@AZDcodex 10 месяцев назад
how much can I go into detail with the meshes? Can it become too detailed and lead to performance drops? Like in source one you worked with prop_statics for e.g. fences, windows, some doors etc. And whats about cars, tables or chairs and stuff like that?
@micah6082
@micah6082 10 месяцев назад
Well you'll have to consider light map space and overdraw. Source 2 bakes all the lighting in the map onto one 1k 2k up to 8k texture, and having one hyper detailed mesh could "eat up" a large amount of this space. This could leave your map looking less than ideal unless rendered at higher resolutions. Overdraw is how many faces are drawn overlapping in one frame, complicated models tend to have several small faces that have to be drawn over one another to prevent visual issues. High poly models or meshes can have issues with this if rendered farther away from the player. All in moderation when it comes to detailed mesh work. Source can handle it, but choose where to put your detail wisely.
@AZDcodex
@AZDcodex 10 месяцев назад
@@micah6082 thanks for you answer : ) My conclusion would be, therefore, that objects like archways or simple window frames can be built using the Hammer Editor meshes. More complex objects, such as a table with ornaments, should be a prop_static. Is this a reasonable assumption?
@micah6082
@micah6082 10 месяцев назад
@@AZDcodex source 2 Is all about blurring the line between hammer and modeling software, pretty much anything can be made with hammer only, you shouldn't feel limited on what you can make with hammer meshes. It's more so an issue of how much detail you can create with hammer. At some point models are going to outclass your hammer meshwork (because of detail texture baking and the like) As for a table like you described, you could make the rough shape in hammer (or model entirely in hammer) with no issues. It's all about whether that detail would be better to have as geometry or baked into a model. Hammer for S2 is really forgiving in this way, and it's better to wait for problems to arise with optimization than to optimize from day 1 like you have to in S1. You'll get a better feel for it after some time in the engine.
@AZDcodex
@AZDcodex 10 месяцев назад
@@micah6082 I´m feeling really comfortable with S2 hammer, much more than with the old hammer editor. Thanks for your quick anwers, now i´m looking forward to more tutorials like creating such a table with custom textures xD
@eagleonedevelopmentteam849
@eagleonedevelopmentteam849 10 месяцев назад
great response couldn't have said it better
@mshee32
@mshee32 10 месяцев назад
Hot 🔥🔥🔥
@eagleonedevelopmentteam849
@eagleonedevelopmentteam849 10 месяцев назад
Fire
@florian-radu
@florian-radu 8 месяцев назад
hammer is missing from the options..... i installed worshop cs2 tools, but the option to switch to hammer is not there..
@eagleonedevelopmentteam849
@eagleonedevelopmentteam849 8 месяцев назад
Make sure you download the DLC from the game options
@rodlopt
@rodlopt 10 месяцев назад
I dont have cs 2 yet 😭
@eagleonedevelopmentteam849
@eagleonedevelopmentteam849 10 месяцев назад
If you want a s&box key join my discord and send me a DM
@rodlopt
@rodlopt 10 месяцев назад
@@eagleonedevelopmentteam849 I already have s&box since 2021 but thanks! I just want to play cs2 all my friends have it 😢😢
@Nyllsor
@Nyllsor 8 месяцев назад
Now you do :)
@markus98h66
@markus98h66 10 месяцев назад
Hey 3klikphilips, need to refresh your learning I see.
@eagleonedevelopmentteam849
@eagleonedevelopmentteam849 10 месяцев назад
I just hope that his demographic looks over here and sees these as viable ways to learn as well :D
@melc311
@melc311 10 месяцев назад
With what 3D modelling software is Hammer 5 most similar to ?
@eagleonedevelopmentteam849
@eagleonedevelopmentteam849 10 месяцев назад
Blender
@danjo1967
@danjo1967 10 месяцев назад
a spike is known as a CONE,... OMFG!
@eagleonedevelopmentteam849
@eagleonedevelopmentteam849 9 месяцев назад
Same same but different!
@CottonTopppp
@CottonTopppp 10 месяцев назад
Discord link doesnt work :(
@eagleonedevelopmentteam849
@eagleonedevelopmentteam849 10 месяцев назад
discord.gg/eagle-one
@DividedWeFall
@DividedWeFall 10 месяцев назад
What is the app id for this tool?
@eagleonedevelopmentteam849
@eagleonedevelopmentteam849 10 месяцев назад
You have to be invited through CSGO
@abuDA-bt6ei
@abuDA-bt6ei 10 месяцев назад
0:36 what game is this?
@eagleonedevelopmentteam849
@eagleonedevelopmentteam849 10 месяцев назад
It's a game on s&box called Strike Force
@CGFUN829
@CGFUN829 10 месяцев назад
am early.
@eagleonedevelopmentteam849
@eagleonedevelopmentteam849 10 месяцев назад
Get on board
@Damien8er
@Damien8er 10 месяцев назад
why does it sound like an ai voice starting at like 0:43
@eagleonedevelopmentteam849
@eagleonedevelopmentteam849 10 месяцев назад
Beep Boop Bop
@jakesecreto
@jakesecreto 3 месяца назад
I feel like this one could be the first video. Too much information for a first tutorial in the previous one. Extruding and making archways is too advanced for a complete beginner who can barely move things around. XD
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