T5 cars at stage 3 really good for live, lasts long time at lobby too! My Uncle Sam Camaro and Vahalla Concept beats dyno alot at stage 3. Great video Max
Love your videos max. Would be great if you could do some videos for the tune of some of these cars like you have previously. I love your Abarth tune and BAC Mono tune 👍🏻
Nice video Max you have a great collection there.🔥 It would be great if you could do a video on some specific T5 (low PP high Evo)live cars so i can "borrow" some tunes 😂😂 .
Hey max awesome vidoe btw ! And I have a question so I need more t4 live races i have a lot but the only good ones I have is the rs6 the tvr the nsx and guliaGTm and the project black S , I Wanan upgrade donnas f50 do u think its good for live ? I have 3 stage 6s body trans and nitrous
Hi max , Great video as always bro , can you please told me the setup for LB Aventador coupe purple stars and Aventador svj roadster like in this video . again Great video bud.
Lb Aventador is running stock tires to lower the PP rating. Stage 6 nitrous and engine. Stage 4 trans and stage 5 everything else. 4.0 nitrous 2.0 FD. Launch late, shift to 5th at 3k rpms each gear and nitrous. You usually don't need 6th gear or higher to win.
I use a stage 6 nitrous and all stage 5 setup for it in 7.7. In the slower lobbies I drop the trans and tire further to lower PP points for the 8.2 lobby.
So the basic matchmaking is based on Dyno of the car. However, let's say on average, a lobby is full of cars that are 660pp and 1400 evo running 10.6. You come along with a car that is 645PP and 2200 Evo running the same time. Because most 645 pp cars are expected to run in the 11.5 range. The matchmaking system seems to give you a bump towards slower lobbies. This gives you essentially a matchmaking advantage. So let's say we go back to the 10.5 dyno for your 645 pp car. It actually ends up matched mostly to 10.8 cars. Making it very easy to win. And if you are running slower than your 10.5 dyno to start with, then you won't ever get bumped into a faster lobby. The reverse of this happens with High PP low Evo cars. Your 707 PP car dynoing 10.5 may in fact end up against a lobby of 10.3 to 10.2 cars. Making it very hard to win without beating dyno. But by beating dyno, the matchmaking further moves you into faster lobbies by how much you beat dyno on average.
@@maxthegamerOG Wow. How did I not know this. I will definitely be trying this. Thank you. Can you also make a video on lobby times. I noticed on your live stream with Danny he entered a lobby with XX.199 dyno. I thought lobby times start at XX.000 to XX.199. So you want to dyno let's say 8.001 not 8.199 if the lobby is 8.000-8.199. Do lobby times change with updates? Latest list I saw 8.200-8.299 has the largest difference. Meaning most lobbies are spaced by only 0.199 sec but this one by 0.299 sec.
The best live racing car is the one you can control well. For the life of me I can't do anything decent with Valhalla Concept even following Max's guidance video. But Alfa Romeo 8C on the other hand does wonders in 11.1 lobby to the point people increasingly refusing to race against me.
The lb silhouette huracan coupe can be a really good dyno beater without having to elite the car for any fusion slot. I’ve been able to get the car to beat dyno by over .800 with a down tuned from time only. There’s a sweet spot if you get the car’s transmission setup right to launch perfect and can find that and balance parts. At first I found a tune that I was beating dyno by over .700 then added a couple pink parts and couldn’t beat dyno by near as much then added a couple more pink parts and retuned and it’s killing dyno but bumps very fast. Same story with the Harkness Sesto Elemento except I paid gold to remove the pink fusions to get it to win again. The only issues is even after losing 20+ races and running completely over dyno and even downgrading parts or retuning and then letting the car’s sit they are not resetting or resetting all the way to their dyno’d lobbies. I use to be able to lose a 1 out of 5 races and run the whole race in first gear and stay in the lobby now doing that 20-30x in a row I’m still bumped by 1-3 lobbies faster. I even came back to a car a couple days later and somehow they bumped the car another lobby sitting after losing two different times.
@@maxthegamerOG Thanks for the fast reply like always! I can usually find a really good and how to drive a decent amount of cars but the PP and EVO is something I'm still really new at. I'm assuming that PP and EVO also effects lobby placement over dyno time? I use an old account to try to find what lobby I'm bumped up to but even with the same dyno times exactly or within 0.002 difference the opponents are different. I don't know if you already did or would , but I think it would be really helpful if you could make a short video about PP and EVO vs dyno time and matchmaking with other crew members of second accounts.
@@JR-yn2kl normally dyno still controls. But a really low pp high evo car may get a lobbying adjustment in it's favor is what I noticed. This is not a simple thing as the setup has to be compared to what is normally running that dyno range. I will see about a video to discuss this.
@@maxthegamerOG Thanks a lot Max! I played around with a couple different cars last night and now I think I somewhat understand how to tune for this system? Either way you been really helpful and now I have more cars to use during wildcards! I just need to try to find a faster tune or combine of parts to not be in a T4/T5 lobby since T4 cars give less cash after winning races and my game has had problems with the launch, nos and shifts not working all the time.
What’s a good set up for the red f5 venom concept car mine runs a 7.2 / 7.4 what stages should I have it it has all stages six but missing like 11 or so upgrades but filly fusion?
The F5 does better without full stage 6s. It's a high evo car in the slower lobbies like 8.5. stage 6 nitrous, s3 body, s5 tire, s4 trans, s4 engine, s5 turbo and s3 intake allows for 684pp and 2400 evo. With missing Fusions you may have different evo. 6.0, 2.0 and 0/100 puts the dyno at 8.49. The car will have lobby advantage and mostly face 8.6-8.8 range cars.
Thanks for the video Max My fav T5 live cars : Bolide , Centodieci Valhalla, Vulcan Jesko, Gemera Senna, Brabham BT62 , Ultima RS Camaro HS Customs Under Pressure Plymouth Barracuda LB Aventador Henessey Venom F5 Concept Massati Evantra Jaguar XJ220 And all T5 elite custom cars
Each time there is an update you may have to tweak the setups a little and reset lobby average. Running slower for a bit and also lowering the upgrades that do not add much performance or evo helps.
@@RonaldCheungHongGan I am excited for the Furai. That is a very cool car. So far all elite tuner cars are also decent. So those are good to have. Problem of course is getting enough tokens to elite them.
Hey max, can u pls share the set up for the bac mono? I’ve experimented myself but always good for the apprentice to see how it fared against the master 😉
Are you talking about tempest 2? What is the challenge requirement? Also do you have a fully fusioned 86? It's a very slow T1 and may not make certain challenges.
I will say this about your cars: the only good ones that are worth using are the Imola, Rocket Bunny NSX, Veyron "Ettore Bugatti", NSX-R, and RS6 Avant
@@maxthegamerOG By the way, that showdown glitch now happens in normal races… I’m trying to beat this bot in the final PC race (I know I can) but I’m shifting it wrong, and I only now realized how jacked up my suspension was.
Hey max‚ I really need your help‚ i have 368k (enough to buy every car but enough to build only one car) but i don't know which T5 car to buy & build so i really need your help.
@@maxthegamerOG Aston Martin Valhalla Concept‚ Aston Martin Zabato Shooting break‚ Bentley Continental GT3 (normal version)‚ Mustang GT (idk if its good) and that's all