@13:00 Yep, "A unit that drifts is not affected by subsequent landing checks in the box it drifts into" is now the last sentence of 5.1 in the v10 rules. @14:18: "That seemed to go really well." Those are famous last words. The landings aren't quite as brutal in this game as DDaT, but then again they're just giving you hope so you don't just quit right away. :) @15:50: At least RAW, you're only allowed to leave units in the landing boxes if there isn't room. You cannot do so to just avoid a concentrated target. But like you say later, it's landing into intense fire, so having a concentrated target is totally moot. @28:00: A/1/5 decodes to A (aka Able) Company of the 1st Battalion of the 5th Regiment. All the units in the game are from the 1st Marine Division (the regiment's parent). @55:00 This is why you don't say "that seemed to go really well". @1:00:20 RAW, I don't see anything wrong with taking a Preservation Move after an attack. @1:10:00 First off, a position is unoccupied if there is neither a Japanese or US unit in the position's hex. As the last paragraph of 12.0 says: "for purposes of performing actions, a position group is considered unoccupied if none of its hexes are occupied by Japanese units and at least one of its hexes is not occupied by US units." That said, the tank Advance action uses the term "position hex" which says to me that the position group rules don't apply. In this case, my reckoning gets you to the blue position at 0613 as the unoccupied/non-armor Japanese occupied position within 3 hexes of the tank that is closest to a US unit (4 hexes from the 0214). The yellow/orange position at 0716 is 5 away from the nearest unit (the same unit in 0214).
Thanks for all your clarifications John. As to your last point - "@1:10:00 First off, a position is unoccupied if there is neither a Japanese or US unit in the position's hex. As the last paragraph of 12.0 says: "for purposes of performing actions, a position group is considered unoccupied if none of its hexes are occupied by Japanese units and at least one of its hexes is not occupied by US units." That said, the tank Advance action uses the term "position hex" which says to me that the position group rules don't apply. In this case, my reckoning gets you to the blue position at 0613 as the unoccupied/non-armor Japanese occupied position within 3 hexes of the tank that is closest to a US unit (4 hexes from the 0214). The yellow/orange position at 0716 is 5 away from the nearest unit (the same unit in 0214)." have a look at Part 5 from the 26:30 mark for some chat about it. It was easier to talk about it rather than right it down 🙂Cheers.
@@grantos9943 Yeah, for some reason I always interpret "closer to a US unit" as "closest..." and that messes me up. In actual fact, 0716 is probably the right call since it is unoccupied and closest to the tank's original position. Which seems to be what the Part 3 intro is leading to. I'm still not to the actual decision yet, but figured I'd come back and correct myself.
Having the same focus issue with part 2 as well. Do you see out of focus when you watch back? Haven’t had this issue with your other videos but certainly could be me.
Mmmm ok. Like I say I cant see anything wrong at my end. Just about to start recording Part 4, so will ask if anyone else is having any issues. Cheers.
I'm not surprised you have problems with the wording for Japanese Tank Advance. You should ignore the part that says "if two or more eligible position are equidistant" etc. To be eligible, a Position hex should be no more than three hexes away and CLOSER to the nearest US unit. (Not CLOSEST) If more than one Position hex qualify, choose: 1. An unoccupied POSITION 2. A Position hex closest to the current position 3. Highest numbered position The two Position hexes you have marked are both eligible, but because the Orange POSITION is occupied, you move the tank to the Blue Position.
Ah damn it. I was just about to challenge you here 🙂So all my conclusions were correct as you will see in Part 3, apart from the fact that I forgot that the Orange position was considered occupied. And the annoying thing is this is something I have just recently went over 🙂Thanks for clarifying. Cheers.
@@grantos9943 When making an Advance, one preference is to move to an unoccupied position rather than an occupied one. In this example, it's clear that the orange Position is occupied and consequently you should move to the blue position. We know that the use of "Position", Position Hex" and "Position Group" in the Pacific titles have lead to some confusion, and I can send you a PM where I add some additional thoughts about the wording here.
As usual Martin is catching us both out. It does say Position, so while the target move the movement are position hexes, the first priority is an unoccupied Position which does mean the Position Group rules apply.