There’s another implication here that just hit me. Our character doesn’t fight back at first. Sif gets us on the ground, and unlike every single encounter, WE DON’T FIGHT BACK. Our character recognizes Sif too-it’s a reluctant battle on both sides.
That's something very similar to a *"TellTale"* Game, depending on the Choices from the Player's Action will surprisingly Effect the Flow of the Timeline while the Game Progresses, It was such an Interesting Concept for it's Time that's hardly ever Done in other Video Games.
True, but for our character it has only been days/months since we saw Sif. For Sif it has been thousands of years and yet, even then, he still was protecting us.
the moment his eye changes and that music starts is when it hits. the sadness of knowing he has no other choice but to defend YOU. you might not know it but this is for you...
I always preferred to think that, after knowing you defeated Manus in Artorias' stead, Sif knew full-well that you could take on the Abyss and Four Kings. When you arrive at the grave and Sif is there to meet you, not immediately recognizing you, he realizes that his duty of defending the grave is no longer needed, and wants to go out fighting like Artorias did.
@@cillafawn281 according to some of the lore I reckon you might be right except the part where he didn't think he was needed anymore of course it was definitely like you be he wanted to go out like his master but in the end he had an undying unyielding duty to protect his grave till the very end thus cementing his fate as painful as that might be
In my opinion, I think when Sif smelled the chosen undead, he didn’t smell his old master and friend Artorias but instead the one who helped free his friend and saved him in the abyss. I’m sure it’s already talked about a lot or discussed but this boss fight was hard, all because the lore and the fact that Sif is the only boss that actually stumbles at low health.
At first when Sif notices you, it's the usual response from a loyal companion; to defend it's master and the territory that belongs to them. But upon closer inspection Sif realizes that you carry the familiar scent of the one who saved her & ended the suffering of her master after his fall to the abyss. There is a moment of lamentation, and I suspect it's a combination of remembering those times & the sacrifice that Artorias made to save her (when he abandoned his defenses in order to protect Sif & went alone to face Manus). At that point Sif turns back toward the grave & takes the greatsword from the ground, and prepares to fight. Originally I could only have assumed this was for desecrating the grave of her master, but the more I think about it... I believe Sif was expressing her lifelong grief of being unable to protect her Master when it mattered most. She couldn't come to terms with losing Artorias in such a way, and refuses to let it happen to someone so important yet again; this creates the ultimatum. Either you fall to Sif in battle, and Sif's decision to fight is justified in order to save you from yourself... Or you defeat Sif, proving to her you are ready to face the danger in her & Artorias's stead yet again, and she can finally join him in rest. 😭
This was, and still is one of the most beautiful moments ever in gaming. Such a simple tweak, but it tells the biggest story. Even a pup, Sif imprinted... He always remembered. But now he regrets. "I'm sorry, old friend... But I will not watch you be consumed as well... You will not share his fate. You, will not disturb him."
I already feel bad when fighting Sif, but this scene brings a whole new level of emotion to it, this doesn’t help coupled with the fact that just the other day I learned while playing that he will start to limp when he is low health 😢 his theme does so well because it gives off a feeling of sorrow and despair.
If you wanna have a bit of optimism during the fight you can think of it as reuniting Sif with Artorias by giving him an honorable death by combat. There may not be an established afterlife in DS but for all we know Artorias is waiting in Valhalla.
Sif isn't even trying to kill us. He knows he can't kill us. He's just trying to keep us away from the Abyss. To prevent us from suffering his master's fate.
I was honored to fight the abyss along side sif and I was honored to vs him in one on one combat he was a great allie and a amazing combatant farewell my friend
I love it how before the dlc it implies that Sif was simply guarding it’s master’s grave for the sake of the world, while after the dlc it implies that Sif fights you specifically because it doesn’t want to see you be consumed by the Abyss.
My character was burned alive, chopped with a huge axe, crushed with a demon's ass, turned into ashes, thrown off a cliff and killed dozens of times. But nothing, nothing compares to the emotional damage of killing Sif. On my first playthrough, I was ready to suffer, but not ready to cry. The second, third and fourth playthrough, to be honest, it was also painful. AND THEN I read the lore and found out that Sif was trying to save me from what happened to Artorias. And here comes the real pain. Great game. Too bad there's no way to beat the game without killing Sif.
All the implications behind this alternative opening make it that much more heartbreaking. I saw a comment once that I 1000% agree with. Killing Sif is not an achievement, it is a mandatory evil forced upon us.
Well, the entire point is that he guards the ring, so nobody meets the same fate as Artorias. He saw him get devoured by the Abyss and he doesn't want it to happen to anyone else. That is why he is so sad when he recognizes you, he can't let you walk away with the ring, but he also knows you are not gonna leave without it. He is trying to protect you.
The fact your character reaches out to try and pet her while she's clearly conflicted is much more sad, and when she slowly grabs the sword ready to fight you only makes it worse, amazing story telling without a word of dialog.
I like to think Sif knows you can take on the Abyss, you did it before. The reason why they defend the ring from you is not to protect you from the abyss , but to stall your fate as the chosen undead . Maybe to Sif, they know the gods will just send an expendable champion to do their dirty work, not caring if they live or die like Artorias .
Most of the dark souls bosses are tragic, and this one is exceptionally sad. I think it's tied with Ceaseless Discharge, since he is just trying to get his dead sister's gold hemmed set back from you, and if you cheese the fight where he is clinging to the wall with one arm trying to catch you before you get away there is a certain tangible desperation as he loses his grip and falls into the lava. I haven't used that method since and always fight him up by his sister's shrine.
i have a strict i will not fight a boss for you rule but my friend came up to me and said he needed me to fight him. i asked if he did the dlc , when he nodded. i knew i would break my vow
When the wolf is only a few health it starts limping i lose control of my emotions it just burst out did i study to say"stop please there is another way to save this port creature from his torment"bad effects of other way i guess we have to release herself from the target of losing someone close to her heart