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7:02 - Could have sworn Sean would misplay that turn. The correct play was Hero Power -> Justicar Trueheart -> Hero Power again. 1 more health against a Hunter can mean the difference between winning and losing. And yes, before you guys rage against this machine (haha!), it works. They're considered completely different Hero Powers so you can use it twice in the same turn.
NippelsoN The one and only It was the only play he could make. I mean he topdecked it on 10 mana. No reason to BGH, no reason to Poison Seeds, no reason to play an inflated Garrison Commander. He played it and hero powered and ended his turn with 2 extra mana. Mana which could have been spent on what I just said. O.o
There was NOTHING in the deck that could have helped him with only 7 mana. I had to walk away from the computer I was so pissed he played the grove tender.
He must be using a Logitech C920. I've just discovered that it resets the setting every reboot. Looked it up, apparently support literally says that there is no way to save settings through a reboot.
+redsoxman2008 The problem is that you can't attack more than once a turn. So if you did that, you would get +1 attack/+1 armor, attack for 1, play Justicar, then hero power again for +2 more attack/+2 more armor, but not be able to attack a second time
+Christopher Burgess The damage stacks if i remember correctly so you would Hero Power-Justicar-Hero Power and get a total of 3 Damage and 3 Armor then attack. Your not forced to attack when you Hero Power.
I have the exact same problem with my Logitech webcam. :/ It's really terrible. Also, I'm not sure why they use awful custom UI elements rather than, say, WinForms or WPF.
Wow you got TOTALLY UTTERLY BROKEN, DEMOLISHED, DESTROYED AND ANNIHILATED by that secret paladin. I think you need to get back to the drawing board with this deck. Your Majordomo Mage was probably better, even. (and totally rad)
He probably thought that Poison Seeds was a dead card but it would have saved him an extra four life combined with the junkbot. Loatheb was indeed prevention of any play DayJ could have made
I don't understand his line of thinking. Mulch basically SAVED his life killing Tirion, yet he is unsatisfied with the card and replaces with Wild Pyromancer? Of all things? Best case scenario he's an overpriced Consecrate (needing to cast two spells in a row is demanding), worst case (and most common) you top-deck him with no relevant spells to cast and he's just a dumb 3/2 that does nothing for you. Wouldn't Harrisson Jones be a better addition? Add in Blingtron for some delicious present-denying lawls. Nyeh heh heh!!!
+Ariel Bruce Not arguing against Mulch (I love that card, think it fits well in this deck and would totally put it in), but wild pyro is actually amazing. Almost half of your deck consists of spells! Wild pyro with wrath is just an extra swipe in your deck, while wild pyro combined with swipe, starfall or FoN is oftentimes (something close to) a board clear. If you haven't tried him out, I think you totally should! Especially given the fact that you face a lot of paladin on ladder. Also, when Kripp and Reynad were playing (a variant of) this deck at twitchcon, they had wild pyro in their deck as well.
+Ariel Bruce Unless you're playing hunter, then pyro's amazing! Pyro + Hunter's mark is great for taking out a big minions as well as mopping up little tokens and such.
Its ALRIGHT in the occasional situations where doing 1 to everything is relevant, not AMAZING. It IS amazing when it can stick on the board and do some work for more than a single turn, capitalizing on buffs and minions that like to take damage, such as Northshire and Acolyte of Pain. Just talking from experience. He's ALSO amazing in a control paladin, in conjunction with equality. Thats a Twisting Nether for 4 mana!!! Now THAT'S amazing.