Wow, so amazing. Have to hurry up with the Wolfpack campaign to have time to get familiar with the Mossie for all this. Nightfighting is so fascinating. Thanks for all this outstanding work👍
No disrespect intended, but Mosquito squadrons assigned a specific two-digit numerical callsign to each pilot. While the squadron callsign was periodically changed, the numerical assignment did not. For example, 151 Sqn used "Voucher" in 1942, "Firework" in 1943, and "Sneezy" in 1944. If you read Terror in the Starboard Seat you would note that the crew of Seid/McIntosh used the callsign "Credo 29" and all other 418 Sqn pilots used "Credo" in mid to late 1944. They did not use phonetic letters as in B for Beer, or M for Mother. Plus lost crews could get vectors to emergency stations like Woodbridge or Manston while coasting out from France/Belgium based upon their IFF. Around mid-1944 if you were flying nightfighter Mosquitos with MK X AI (SCR 720) there were electronic beacons all over the UK that would display a unique pattern on the AI scope to help you get your bearing. See Ian White's most excellent The History of Air Intercept Radar & the British Nightfighter 1939-1959.
That's great, thanks for the info, very interesting. As I mentioned in the video, it's a very rough and simplified implementation of Darky. The system itself is kinda moot as in game we only have Kent, and it's Manston the player needs to find, but I thought it would still be a cool addition.
I’m sure it’s been asked already, but will there ever be an AI navigator to assist? I’m so pumped for this campaign, you do such good work… In the meantime I’ve been reading all the 633 squadron books to get even more amped up 🇬🇧😎
Whether or not ED will implement one, this campaign will have a scripted navigator to help you, so don't worry. Your trusty friend F/O David 'Di' Williams from Aberowen, Wales .
Nice one! Altho as someone who has never gotten himself lost I'm sure I'll never have to use it :P haha. Thanks, I hadn't heard of the system till now. I've have never tried it but do dcs searchlights get affected by clouds?
You can still see them from above the clouds. In this campaign you'll have the map, Williams your navigator, a beacon AND Darky - no way to get lost! :)
Such a simple but genius system! Where can I find out more? Did the Germans ever trick it into helping them too? I'm guessing it had a nightly password or similar? Can't wait for this campaign. As excited about this one as I was for Paradise Lost
Not exactly sure about that. That's why the aircraft had to identify itself first. Perhaps the Germans didn't know the callsigns of those in the air? Again, I'm not enitrely sure.
Simple really. The f10 option activates a flag, plays the voice file, and if the player is inside a uone around any of the stations the response plays and the searchlight activates, if not, the flag goes off so the player can try again