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Deadlock | Soul Orb Audio Analysis 

Dylan King
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6 окт 2024

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Комментарии : 148   
@danedewberry
@danedewberry День назад
Honest to god, I have wondered to myself before "Why aren't there more sound design analysis videos on youtube like there are for animation and character design?" Very VERY high quality video, well done.
@xylvnking
@xylvnking День назад
Same! I feel like there aren't enough videos talking about why games sound the way they do, and especially related to game design. Deadlock has a bunch of interesting stuff to talk about since it's combining so many genres while also having all the personalization of each hero and whatnot. My ideas for next videos are about how and why footsteps sound so drastically different per hero & allied vs enemy footsteps, how it breaks away from traditional mobas where you can hear people you can't see and how that relates to vision, or on how it telegraphs attacks like vindictas ult. Thanks very much for the comment, I'm so new to making videos and was hoping youtube would help this video find its audience :] more to come!!
@danedewberry
@danedewberry День назад
@xylvnking If there's more like this to come, I'm already subscribed. I hope this is the niche you hit and get big off of, cause I can't imagine I'm the only one looking for good audio analysis in games.
@JestXDX
@JestXDX 22 часа назад
I didnt know I wanted more Sound Analysis videos until I watched this one. Its truly an under represented topic.
@EggwonREAL
@EggwonREAL День назад
Finally, we get to see the Patron's true identity
@marshmallow8709
@marshmallow8709 День назад
the art character design music and sound design for this game are shaping up to be incredible
@Augustus-z1d
@Augustus-z1d День назад
Welcome to a Valve game
@creeperithink
@creeperithink День назад
and people still have the audacity to call the game generic
@marshmallow8709
@marshmallow8709 День назад
​@@Augustus-z1d valve hasnt had this kind of dramatic art direction for a while out of dota. cs2 maps are so beautiful but the style lost them a lot of players to valorant
@Jin-1337
@Jin-1337 День назад
​@@marshmallow8709their loss
@threehundredblackout
@threehundredblackout День назад
I like how deadlock videos are either build experimentation or essays on its master class game design
@Baaagel
@Baaagel День назад
Laning against someone who is really good at denying orbs is probably the single most frustrating experience I've had in any game ever
@itslance7438
@itslance7438 День назад
Yea and the frustration just compounds since every deny they get u know theyre slowly getting ahead of u
@r1zmy
@r1zmy 20 часов назад
hated fighting and loved playing as Pocket because their gun is just perfectly built to deny souls
@phoenix-qr3ln
@phoenix-qr3ln 7 часов назад
The weird part is in low to mid MMR usually they end up sucking in the mid and late game because often they are really good at shooters but have no idea how to play a moba.
@Deathkyun
@Deathkyun День назад
my curiosity for audio and sfx design got my click but the patron edit immediately gets my sub
@Wandeezimo
@Wandeezimo День назад
i've always thought this played a huge role. honestly the sounds in deadlock carry so much weight in the experience, i'm so impressed they are able to affect me as deeply as they do.
@KalleFlodin
@KalleFlodin День назад
Looooove this topic! I've been so hooked on the sound design since I started playing the game, happy to hear that you put words on what I was feeling! 😊
@razvanflorea8737
@razvanflorea8737 2 дня назад
great video! i was just telling my friends about how that sound feels like a gut punch
@xylvnking
@xylvnking День назад
Thank you!! It's my first time editing one together so I genuinely appreciate that. It's such a good sound, drives me insane to hear a bunch of them after a walker or something especially.
@jzdotexe
@jzdotexe 17 часов назад
I didn't realize how much stress that deny sound induces until watching this. Cannot unhear it now, thanks.
@evaeight
@evaeight День назад
I love this video. Video games and sound design (and music production in general) are literally two of my favorite things. I really hope to see more, this type of content and editing style have the potential to blow up imo :)
@PyBun
@PyBun День назад
i love these kind of videos so much and ive been waiting for one for deadlock
@STie95
@STie95 День назад
I've always thought the deny sounds like a lightbulb breaking. It makes sense for a glowing, hollow sphere that contains energy. Also, it's important that the dissonant sound is glass breaking. It brings into mind glassware falling to the floor, the stress of trying to clean up the shards, being careful to not step on anything, that something delicate has been broken and that repairing it is not possible.
@TheGraveyarder
@TheGraveyarder День назад
you never really appreciate these sounds whenever you play the game but you still instinctively react to it
@TheCowledWiz
@TheCowledWiz 22 часа назад
I love being shown behind the audio engineering curtain. It is an area that is often overlooked, but is crucial to the aesthetic of so many media.
@UCEZe5ozeYkF5VJSX2GLfUjA
@UCEZe5ozeYkF5VJSX2GLfUjA День назад
Great video dude, I can't wait to see more stuff from you.
@kelzakdub
@kelzakdub День назад
Wow I love this format so much. Sound design analysis? I'm so in. Make a million of these please ♥️
@VioIetteMolotov
@VioIetteMolotov День назад
Damn.. a million? You really are hard to please.
@jonasnewhouse9487
@jonasnewhouse9487 День назад
This was such a nice and succinct video! I've been making music for 2 decades and gaming for 3 so this is extremely up my alley. I hope you keep making more cool stuff!
@SchuMode
@SchuMode День назад
Really great analysis. The orb sounds feel great so it's cool to see it broken down a bit
@SamEntropy
@SamEntropy День назад
I really enjoyed this. sound design is something i really enjoy
@kyruken6740
@kyruken6740 День назад
Neat video! Its cool having these audio mixing ideas condensed down into examples and some light discussion on it. Thanks for making it :)
@magma5267
@magma5267 День назад
Awesome breakdown, straight to the point and learned alot
@maxzimmerman7259
@maxzimmerman7259 День назад
The sound that haunts our dreams. Great vid!
@mrsqueakable39
@mrsqueakable39 12 часов назад
Enjoy your new career as a youtuber, bro! This was a great video, and I can't wait to see more!! ❤
@stef100111
@stef100111 7 часов назад
The orb denial sound is as painful as the Battlefield 1 headshot sounds are satisfying
@SwaghettiYolonese
@SwaghettiYolonese День назад
good video
@xylvnking
@xylvnking День назад
Thanks :]
@natanstunes
@natanstunes День назад
Wow what a perfect video recommendation hahah, Phaseplant + Deadlock it cant be more specifically targeted to me, great video!
@BeniaminG_
@BeniaminG_ День назад
drg pfp gamer making a sound design video on Deadlock, you sir have good taste in videogames
@RyanVitt
@RyanVitt День назад
This was an absolutely fascinating video. Thanks for putting in the work. Liked and subscribed
@ShineSpikePM
@ShineSpikePM День назад
Literally had the thought earlier today that it is interesting how they were able to make the opposite of a "headshot sound effect" where it feels bad, and then your video popped up!
@juniper_b0nsai245
@juniper_b0nsai245 22 часа назад
Awesome video. Very interesting drop into sound theory. Would love to see more.
@whifflee
@whifflee День назад
This should have far more views, great vid
@xenoqck
@xenoqck 20 часов назад
Legit was thinking about this 10 minutes ago, thank you for spying on my brain
@Kaapalkeens
@Kaapalkeens День назад
Your sound design skills are quite awesome, holy crap, even figured out the buzzing sound.... genius!!! haha
@snowfox5275
@snowfox5275 19 часов назад
I regret watching is before I went to sleep now the sound will hunt me in my dreams :
@neto3741
@neto3741 15 часов назад
I feel a deep sense of nostalgia when I think about how the sound of desoul contrasts with the innocent popping of collectible stickers in the Little Big Planet franchise. It's almost heartbreaking to see and hear how such an innocent sound has evolved into something so devastating, as if losing everything the moment you hear it."
@studio_mekapunk
@studio_mekapunk День назад
Really cool video! Design choice dissections are a great topic
@EmeffMonkey
@EmeffMonkey День назад
Short and sweet, pretty great!
@ericburnett8163
@ericburnett8163 День назад
The first time I heard the denial sound I flinched
@coolfish420
@coolfish420 День назад
It's like nails on chalkboard. Great video!
@Kwambomb23
@Kwambomb23 День назад
Audio for orbs is perfect
@TatharNuar
@TatharNuar День назад
0:20 I call them candle guys
@Lessen0
@Lessen0 2 часа назад
candelabros
@baxle_b
@baxle_b День назад
this was lovely, thank you
@wolfcl0ck
@wolfcl0ck День назад
Solid video, patron, nicely done.
@Tyretes
@Tyretes День назад
i love the midboss theme so much even though i'm still so far away from mid. it makes me feel like; "am i in a movie"
@kildeer
@kildeer День назад
i keep ranting to anyone who will listen about how good deadlock's sound design is, and how it's got so much of dota's dna in that way since i would always rant about dota's sound design too 😄 it's great to get an actual analysis of one of my favourite sounds :D
@Liefx
@Liefx День назад
This was great. I also like the quick bite size approach to it. I don't mind longer videos but for something I'm not necessarily interested in to a large degree, I like that it was a nice quick in and out. Longer videos might be great for people interested in sound design, Quick ones are going to be great for a larger general audience. I say go for it because this was informative but didn't feel overwhelming!
@XvxCxvX
@XvxCxvX День назад
Deadlock has some of the best utility sound design and pretty good aesthetic sounds design. Coming from a complete novice in the world of sound.
@hablo_papøl
@hablo_papøl День назад
thought i was watching a regular video from some big content creator for me to see you only have 475 subscribers! good video, i learned something!
@denisprix
@denisprix День назад
This is really good video! Do more!
@Notester82
@Notester82 День назад
Neat lil audio analysis! c:
@Crossfirev
@Crossfirev День назад
I'd wager that the frustration you feel comes from you expecting to get the soul. Frame it with the understanding that it's a thing to get better at, and isn't just random chance and you feel better about it.
@michaelkhiev2070
@michaelkhiev2070 День назад
BANGER VID 🔥
@themekahippie991
@themekahippie991 День назад
I'm subbing for the intro alone
@XvShadowsvX
@XvShadowsvX 15 часов назад
Honestly the sound of a soul urn being secured then the souls being denied is devastating, you might be fighting across the entire map and suddenly you've knocked over nana's china cabinet; instant anxiety.
@kiptok
@kiptok День назад
such a cool video! Thanks for the thoughtful, creative topic. I think Elden Ring & Apex Legends have good sound effects worth analyzing, like all the kill/item/weapon sounds are so evocative & satisfying in ways that are hard to articulate
@mohammadamory7596
@mohammadamory7596 День назад
Nice video man, I would like to see more audio design analysis because I have no knowledge on the subject and am really intrigued.
@onixforrealnow
@onixforrealnow День назад
Great video!
@SuperPandaren
@SuperPandaren 22 часа назад
as expected Valve is a master in sounds design. In Dota 2 all the skills have unique sound design to make distinct and alerts you on what's going on.
@TVFrag
@TVFrag 17 часов назад
That sound haunts my dreams D:
@charleshaines9715
@charleshaines9715 День назад
Denials are one of the easiest ways to overcome aggressive players. With a mix of good movement.
@jordantaylor5302
@jordantaylor5302 21 час назад
didn't knwo i need a sound analysis of this but dam this goes hard LOL
@rawallon
@rawallon 16 часов назад
Superb video, subbed, hopgin you become the Acerola of sound engineering
@АкжолЧадан-з5щ
@АкжолЧадан-з5щ День назад
Valve sound design us crazy good, I can tell every spell in Dota (even most forgetful) from just sound of it
@gabecommunication431
@gabecommunication431 День назад
Do more this is fantastic
@airkoala1
@airkoala1 День назад
brilliant video. me and my friends have always joked about hearing the deny sound effect in our nightmares lmao
@nora_kopit
@nora_kopit День назад
Hey dude, this was really cool to watch. I work in audio myself, and sound effects are super interesting to me. Looking forward to what else you put out ^^
@jinjiroo
@jinjiroo День назад
amazing!
@McNastehP
@McNastehP 9 часов назад
The deny sound haunts my fucking nightmares
@thechosenone3852
@thechosenone3852 День назад
Just subscribed. Please do more sound design analysis. Since you've already done some LoL, I wanna see you do Dota 2. I love how the sound design of every ability (especially ultimates) in that game are very distinct and realistic that I can close my eyes and listen to a huge messy teamfight happening and can still pinpoint every abilities used.
@Fan0fBlue
@Fan0fBlue День назад
Great video! Can’t wait to see more. If you need inspiration, Apex Legends has some good sound cues, especially when shielding, cracking an enemy shield, or getting a down or a kill
@nephi246
@nephi246 День назад
i turned notifs on in case you post another vid like this : )
@justwhybros
@justwhybros 23 часа назад
Good video great editing
@pikkyuukyuun4741
@pikkyuukyuun4741 19 часов назад
Id also like to point out unlike Ow where each character yells their Ults, Deadlock has none of that but each character has their own unique sound cues that its not hard to tell whose who
@xponic
@xponic 16 часов назад
pretty damn cool video tbh, love analyisis of such niche shit like soul orbs lol. im in southern ontario too!
@noSiaaaa
@noSiaaaa День назад
good vid mate
@Llamanator_
@Llamanator_ День назад
Sound design done right adds the extra oomph to the game to make it really stick out from the rest. I wish more games put more emphasis on it.
@snOrMoL
@snOrMoL День назад
Fun vid, thanks
@ScoutBranco
@ScoutBranco 22 часа назад
greaat analysis
@Hoppitot
@Hoppitot День назад
God If I knew the Patron was such a cutie I'd never leave spawn
@darkndarker138
@darkndarker138 День назад
really funny video honestly :D keep it up
@Nors2Ka
@Nors2Ka День назад
You didn't mention the most stressful situation of all - when souls are denied somewhere far away, like from a destroyed walker or soul urn where you're not around. That results in far more instances of that sound, sometimes to the point of causing physical discomfort.
@cntom8233
@cntom8233 23 часа назад
i found a big brain!! im a fan
@nephi246
@nephi246 День назад
this is the best
@8bitSpartan141
@8bitSpartan141 21 час назад
I swear some people steal em before the minion even dies
@Burncore22
@Burncore22 19 часов назад
thank you , thats why i feel bad when i get 6 denied souls orbs XD
@EliasVodka
@EliasVodka 23 часа назад
I hear the deny sound every night when im dreaming
@bendonks9559
@bendonks9559 23 часа назад
Valve is godlike at audio design
@marakuja_
@marakuja_ День назад
i noticed right away that this sound is so disturbing
@mrbulletproofxXx
@mrbulletproofxXx 23 часа назад
interesting view on audio i'll check ur next upload ;P
@PotteryDemon
@PotteryDemon День назад
Cool video
@SherryMathews
@SherryMathews 22 минуты назад
Bruh seriously, everytime i hear a deny writhe. Denying and securing last hit is such a dopamine spike
@SherryMathews
@SherryMathews 21 минуту назад
Also thank you for this. VERY interesting how sound ingame have psychological effects
@metmylan
@metmylan День назад
nice video
@Jeuka93
@Jeuka93 20 часов назад
I swear the enemy sees them render before me half the time
@luk4aaaa
@luk4aaaa 18 часов назад
Good video :3
@milkboyG
@milkboyG День назад
Do one about Seven’s voice design please! Ever since I started playing i found it quite mesmerising how they did the little crackles in his voice making him feel made out of electricity. I tried some stuff myself using ruina plugin and krush but didn’t come anywhere close to it.
@carson2889
@carson2889 День назад
one thing to keep in mind is that some characters are wayyy better than others at confirming and stealing souls (specifically characters with high projectile velocity and shotgun characters). Sometimes even if you shot first or were more accurate than them you’ll still lose the souls because of character diff lol
@rccli
@rccli День назад
this is super fun!! i love this! would you be willing to take a peek into some Overwatch sounds? I've been in love with Overwatch's sound design for years and years, ever since it first came out, and a lot of techniques that were novel in games with the release of Overwatch (such as adaptive spatial reverb (!!!) or more generally, the at-the-time uniquely intricate gun, hero, and ability audio, ultimate voicelines, and other things) are now standard industry practice or widely copied, 8 years later. In large part because the sound design of Overwatch is truly absolutely extraordinary. Especially in Overwatch 1. They absolutely killed it.
@Dindonmasker
@Dindonmasker День назад
My question is. Why isn't there an equally as satisfying sound for when you steal someone's soul?
@Tyretes
@Tyretes День назад
on yesterday's game, i made the mistake of not staying behind my creeps to deny my creeps meanwhile my enemy do these. after i took their tower, i just realized i am still lacking in souls by half even compared to my opponent though i thought i did great because my tower are still alive. i have watched many useful tips but seems like i never put it to practice.
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