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Tera Typing changes Stab from 1.5 to 2.0 The Charcoal Item increases fire by 1.3 if you need the fire type to help in the setup, otherwise use a Choice Band/Specs to get a further bonus. Bring in a way to lower the opposing pokemon's defenses to the appropriate typing and you should be able to skyrocket that damage to 100x or higher with ease.
@@zhenchen3715 Unfortunately the fire gem is incompatible with Tera Type and a different item. Gen 9 would provide the biggest bonus in damage overall but a great suggestion nonetheless.
@@prabhavsinha6023 You can actually use the fire gems let symbiosis partner give you choice specs making it 1.3*1.5 (tho also means giving up power spot/battery so just stick with specs + battery)
Fun fact: before Terra boosts, Snom could force a damage underflow by taking so much dmg from a fire attack that the number rolled over and dealt next to no dmg
The boost from Flash Fire stays until a Fire-tyoe move is used. This means that you can trigger Flash Fire, then Skill Swap Blaze onto it; when you nail the Fire-type move, the FF boost up it, despite not having the ability any more.
Counter damage isnt based off how much the attack WOULD have done, its based on how much it did. If a level 100 deoxys-attack psycho boosts a level one and it counters, it would do ~20 damage, instead of like 1000
@@bananaforscale1283 then he forgot, because I can't find where he said it can only be done with fire type buffs, he said it better to be with it because it has more additional buffs
You can also add +6 attack or sp attack on user (x4) -6 defens or sp def on enemy (x4) tera fire (2x fire move instead of 1.5x if already originally fire time) flash fire (50%) Choice Band/Specs (50%) And Target used Glaive Rush (2x)
@@nicmalugin9287 - Shuckle has three traits that combined to make this happen. Shuckle's insane DEF stat will become its ATK once you use a move to switch them (Power Swap I think?). After that, Shuckle will have the highest base ATK stat of any Pokemon. From there, use the attack Rollout which starts weak but doubles in power for five turns, going from base 30 to base death in no time. For some extra salty flavor, using Defense Curl will double the damage of the first turn of Rollout to 60 damage (which subsequently doubles all 5 turns if they hit). Shuckle can learn Power Swap, Defense Curl, and Rollout. It just needs to find a Pokemon who focuses on Special Attack (since any physical move will immediately knock it out after it swaps stats) and then enjoy the ride! Hope this helps.
It's possible for it to have the highest attack stat in the game, but there are ways to do more damage now. That Shuckle video is kinda outdated now. Not that it matters that much since there is a stat cap on every stat. So, you can only have an attack stat go so high.
@@aurafox1Well, though that is true still it still applies a 1.5x boost to special move even if it boosts your stat not the move itself comparing the charcoals 1.3x boost to specs 1.5x boost its give more damage using specs then charcoal.
@@lulu82o I did 4x from typing 2x from Tar Shot (8x total) 2x from Forest's Curse (16x total) 1.5x from Harsh Sunlight (24x total) Perhaps you should rewatch it
@@Prince_Eva_Huepow ahh no difference then but using flash fire and not having to lower your hp for blaze will mean you can use eruption (150 power when at full)
I love fire types. Cherrim flower gift helping hands + Rock Head flare blitz thick club Marowak hits so hard. If you don't resist fire, you're most likely dead.
x1.5 for Choice Band/Specs, x1.5-x2 for Tera Fire, x1.5 for Helping Hand, x4 with +6 atk/sp.atk, and x4 with -6 def/sp.def. Last 3 can, I believe, be done with a supporting Alchemie.
Tera would boost the move too. I would also make it hold a choice specs (has to be a special move cause fluffy cancels the boost for physical ones) Also Blaze is x1.5 not x1.33. Helping hand also since we're in doubles also. While I'm at it also adding Beads of ruin partner (Chi-Yu can't learn helping hand but skill swapping onto something that like Meowscarada does the trick) This makes the new total 4 (typing) x 2 (+grass) x 2 (tar shot) x 1.5 (sun) x 1.5 (blaze) x 2 (fluffy) x 2 (tera STAB) x 1.5 (choice specs) x 1.33 (beads of ruin) x 1.5 (helping hand) = x 430.92 MORE DAMAGE! Correction: Beads of Ruin can be on the opposing team so you can have either Charjabug (Stonjourner doesn't get helping hand so it's easier with charjabug) New total: x560.196
A couple other things: flash fire works too for the attackers ability, helping hand from your partner if in doubles is another 1.5 times as well as power spot or battery adding another 1.1, and tera fire upping your stab to 2x instead of 1.5, glaive rush from using copycat maybe could add another 2x
There's so much effort in the edit of this video that I watched it again and again just to hear the "tududu" sound pitching higher every time the damage multyplier goes up, so nice 🙏🏻
@@NotHexaaaa Adaptability increases stab from 1.5x to 2x but after looking up both abilities, Blaze is actually a 1.5x boost on top of stab, which makes it a 2.25x boost so blaze would in fact be better.
Note that flash fire works instead of blaze too….if anyone was actually gonna try this. Which, you probably shouldn’t, but if you do, you should definitely let me know so I can go watch lmao
Sheet force will also add a multiplier, as will changing the tera type to fire to increase from 1.5x to 2x, and a choice item to add another 1.5x. Also getting swords dance or calm mind to get your attack of choice up to 4x and getting the opponent to .25x defense or special defense
a held item like specs, band, charcoal, etc could also boost the damage, same with helping hand, and an ability like flower gift to help boost that damage even more