dreams blaze actually there was this E3 presentation of a Japanese game which claimed to be accurate to Japan's history but then they showed the gameplay in which a giant enemy crab attacks the player out of nowhere... he is most probably referencing to that
Anyone else going back and rewatching the trailers post game, just for the surreal feeling of finally understanding what we've been over-analyzing for the past few years?
Hideo Kojima is the GOAT when it comes to story for video games. I love how he puts a lot of complex philosophical story elements in each of his games. The only thing that you can say that doesn't do very well is handling the script
I like the way things from the beach come back in time and meet you in gameplay...like the other Sam's voices when Sam says, " I am Sam!" then, a voice from another time says, "I'm Sam too!" creepy! I love it! YEAH!!
I love this trailer, because it feels far less like a traditional advertisement and more like a surreal painting/film. The music and ambience are mysterious and dreadful. The lack of any dialog gives a feeling of isolation and suspense and makes you concentrate on the world itself. When it was first released, each time I watched it I noticed one new detail after another. The trailer in general feels like (a piece of) a puzzle that draws the viewer deeper into a rabbit hole. No matter if the game is good or bad, no matter if I ever get to play this myself (don't have ps4), this trailer will forever have a place in my heart as a piece of art.
@@cameronmeade4200 or killing himself. idk, the latest trailer has me excited to see Cliffs relationship with Bridge Baby, as the two scenes we see are very emotional Edit: in an interview last year Madds said his character will not be the bad guy, rather a character with intentions that are against yours but seem just. obviously I paraphrased, but he's saying his character's intentions will be understood by the player, leading me to believe he wants to get BB back; not because it hurts Sam/Dead man/Etc, instead he's doing it to get back what is his
The way this transitions into one of if not THE most disappointing missions in the entire game should be studied. If they showed off the actual gameplay level this introduces instead of this trailer people would have had VERY different feelings about Death Stranding IMO.
@@GuitarSlayer136 seeing the skeleton soldiers with the CQB moves and Mads with a decked out AR and NODS i feel like this was Kojimas way of saying farewell to the MGS franchise. It gives me a chills! I have not yet played DS but ive watched the cutscenes countless of times. cheers!
Death Stranding will be something revolutionary, it will change our expectations and views on how games should be, this is Kojima in his best, from all these years of experience in game development and his genius, without having to deal with Konami restrictions.
Its amazing when you think about how much time was put into every single detail of the characters and the enviroment. Really hard to fathom how much work was put into it. And we are yet to see the game itself.
I finished finished the game a month after it’s release. Yet I still come here every now and then to enjoy this cinematic. This game was something else.
No gameplay shown, no idea what the game or story is about, yet, I'm so addicted to this trailer. Seen it up to twenty times (not exaggerating). I'm so intrigued and fascinated.
One of the most interesting trailers for a video game ive ever seen. 1000 theories,quesions, assumptions, this is why to me Kojima is the GOAT of game creation.
LudicrousKid Hes something special. I was losing sleep waiting for metal gear 5 and when i saw the fuckery they did to him and the game coming half ass, i was fucked up yo. The potiential was not from this world. But with this hes in full control, and more thought provoking then ever. As an aspiring actor myself, i would work with him anyday before any Hollywood director.
Oh no, it sounds like every generic scene when an ambitious villain appears - like Saren from Mass Effect or tens of other examples Low Roar is more "moody" and leaves a subtle impression.
+NetPathfinder When was the last time synth was properly used in media? This feels more like Stranger Things than Mass Effect, and its downright magnificent. Games almost never actually use the song they use to debut their game as part of the ost.
I like how when they premiered this trailer, Mads taking his NVG off, and everyone screamed, while he was like "Shhhh-- quiet...". Looks like he was communicating with the audience.
One of my all time favorite video game trailers, the part at the end with Cliff and the music is so incredible , still get chills after all these years, Hideo Kojima is a genius 👏👏👏
Yeah. The dolls are this creepy element you can't really place. Now, their presence around Cliff, when we know what they represent and where they come from, is just sad. Like a taunting... It's nasty. Fuck I love this game.
There's just something about the WW2 era soldiers being skeletons that is totally bad ass, but when Mad stepped out of the shadows commanding his squad in modern military uniform and night vision he looked a thousand times more menacing and deadly, and the he way his goggles flashed off of his head as he told the others to keep silent! The coolness factor of this trailer is high af!
Pople in these comments talking about "I wish I could've played THIS version of the game" obviously bailed on DS after 5 hours. Half of the game is like this!
i personally enjoyed the game.. the game is like a new fresh experience compared to shoot fest other games in market at.. maybe i could've not enjoyed this much if market wasn't full of copy cat and garbage mediocre games.. that being said.. death stranding is very long with so many kind of boring delivery missions.. i don't mind these missions if there are more variety in them.. they are like fillers between important events..
From what I am understanding from this video: Del Torro = Kojima The baby = Kojima's work The military = KONAMI Mads Mikkelsen = KONAMI CEO The doll = Metal Gear Series This makes me kinda sad knowing what Kojima has gone through
Been doing some research about Death Stranding. Death Stranding Definition: Also known as a Cetacean Stranding is when a whale is discovered dead due to becoming beached. Limbo: The waiting room of the dead, often depicted as an infinite beach. In Christian mythology, it is where unbaptised babies and those who have lived a good life, but never converted to Christianity go after they die. Dying: In interviews, it has been said the dying in death stranding will instead of being a game over, will actually play a part in the game. Revelations King James 20:13: And the sea gave up the dead which were in it; and death and hell delivered up the dead which were in them: and they were judged every man according to their works. Daryl's Dog Tags: It has been discovered that on Norman Reedus' dog tags, as seen in the trailer shows equations related to quantum physics and blackholes.
I had this game just sitting on my Playstation since release and after the DS2 trailers started emerging I finally gave this game a proper try after giving up the first time after 6-7 hours. And my god am I glad I did! It took about 70hrs complete the game and get the platinum and I loved every minute of it. What a fantastic experience this game was. The story is Kojima's best one so far and the gameplay got really fun longer into the game. Can't wait for the sequel now!
Same dude. I started up again a few weeks before my coworker told me there was a sequel and once I heard that I definitely gotta finish before the sequel comes out.
And the absolute best part is, everything that was """bad""" about the first one? You can bet your ass Kojima learned from it and will fix it for the second one. Prepare because I am certain sequel will meet expectations and beyond
He has a pin on his jacket too. It shows the US with a web on top of it - like some kind of political party or organization. Perhaps these people can give life to inanimate objects and control dead bodieslike puppets?
This is a game where you fight a giant ghost squid hopping rooftop to rooftop chucking grenades full of your own blood at the thing while it tugs down buildings into the murky depths below, and people act like the *only* thing you ever do is walk. Hell that's not even the only method of traversal and you get an electric trike REALLY early on that speeds the game up a lot when you do.
Having finally reached this point in the game organically, suddenly ALL of this makes sense. Makes me remember when this trailer came out, and all we had was speculation.
That's more true than you know. There's more to the story than what you have when the game ends. Remember when Amelie says: "But, to connect the dots, to make sense of everything, you need perspective. You need time."? That's not Amelie talking to Sam. That's Kojima talking to the player. There are so many clues hidden in the cutscenes to a mystery the player is not even presented with.
one thing kojima consistently does is using in game cutscenes for the trailers. For most part. Even the fake msg2 traielrs with no raiden only changed models
Norman Reedus, Guillermo del Toro and Mads Mikkelsen in a freaking game. Probably the best collaboration in gaming history. What a time to be alive, and our lord and savior Kojima is at his BEST. #FuckKonami
This is synced with the first trailer! When the baby disappears from hands of the naked guy, it appears in the machine of this guy. When the naked guy cries, this guy's feet start getting flooded. They're also both wearing one side of a cuff, indicating a link I believe. When their backs are turned, they both look further down into the distance. In this trailer, further down, there are those FIVE evil weird soldier things. In the first trailer, further down, there are FIVE weird floating things. I think the naked guy in the first trailer is linked to the baby doll here as they both have that same scar. Furthermore, that baby doll bumping into that guy at the end could tell us that the naked guy did indeed advance towards that sea. So we're seeing teleportations between different dimensions/ life and death/ I have no clue. I love this game already.
Should we post theories already? >a company called Bridges is established with the purpose of researching space/time travel and human evolution >they somehow manage to find a way to warp space and time using the psychic abilities of genetically enhanced babies >these genetically enhanced beings can use parts of the brain that are unreachable for normal people, through biotechnology, humans were able to transcend their own limitations, creating a being that surpasses their understanding (think of the Star Child at the end of 2001 A Space Odyssey, Kojima's favourite movie of all time) >the fetuses however cannot warp as they please, they need something like a host to direct them in the right direction and pull the necessary strings and coordenate thoughts >for a normal human to experience time/space travel, they have to be connected in a primordial way, a way that both beings would share nutrients and thoughts >a surgery is made so that hosts(humans) can adapt to be receptive of the fetus, an artificial umbilical cord is what keeps both host and fetus attached and able to warp time/space >brain implants are sometimes also necessary as our undeveloped cerebrum would reject the strong will of a being that has transcended humanity (scar on Del Toro's forehead) >however, our forced evolution led by our knowledge of biotechnology did not go unnoticed >our defiance, our pride, our greed, our lack of touch and care with what surrounds us, we never thought we would one day have to pay for these mistakes >an ancient and god-like alien race, responsible for the advances of various primitive races throughout the whole universe, even our own (another reference to 2001 A Space Odyssey) did not take kindly to our defiance of the natural course >we didn't know, but they have always been watching us since the start, they have always been there, looking, judging, helping since the start of everything (Swedish radio on PT talks about "they") >upon thousands of years of surveillance, our race is finally judged for our mistakes, and our own wish of transcending our humanity was what caused the rage of our observers >the ocean, the water, the very same place where life started and is therefore seem as the origin of everything, now has strands that spread throughout the waves spreading death to all living things, umbilical cords that seem to suck out nutrients instead of providing them >a disease that seem to attack our reproductive system making both man and women unable to conceive children (reference from Children of Man, another one of Kojima's favourite movies) >5 generals are also sent to our planet in order to make the harvesting of resources and crowd control easier, buy mainly, to hunt the genetically enhanced beings we humans were able to create >these generals are beings that have transcended their own origins and now stand as something totally different, something that defies order and everything that is natural >they have abilities far from our imagination, but one in particular is the reanimation of physical and biological things though the use of the black goo, substance that is harvested by the black umbilical cords connected to every living thing near oceans, this substance works as a universal fuel, making it possible for these generals to bring life through death (Mads Mikkelsen has umbilical cords on him and many on his feet, he is probably taking the fuel directly though the cords at his feet, that are connect to sea life on oceans, a huge web of cords that covers the whole world providing almost infinite fuel) >these generals can also warp though time/space and materialize weapons and equipment they have been in contact with using the black goo as fuel (when Mads makes his helmet disappear, the needle in the HUD present on his chest moves, as to show some fuel was used for that action, same thing happens when he releases the dead WW2 squad from his umbilical cords) >the first time we see Mads(one of the generals) he is covered in black goo, as if he had so much fuel stored that it was literally going down his eyes >when he releases the soldiers, a big part of the fuel stored into him goes with them as nutrients, this causes Mads body to balance the quantity of fuel left and push back some of the substance that had gone out through his eyes (that is why his face is clean after the camera pans to the doll)
Best theory I've read so far. Many pieces of it I've theorized myself as well but you really put it together in the full picture. Whether it all turns out true or not, well done!
One more thing about the baby Del Toro is carrying. It looks like these genetically enhanced fetuses are not only used for warping time/space, but also use objects around them for their advantage. When Del Toro looks at the Doll, he realizes he can use that to eavesdrop on what enemy lies ahead. He establishes a connection with the fetus and shares his thoughts, basically telling the baby to use the doll. As you can see, the baby immediately opens his right eye, causing the doll to open its eyes when it reaches the enemy (Mads Mikkelsen)
Interesting theory, good work. One issue with your theory regarding the "fuel consumption" indicator on his chest though is that it's actually a compass, you can see the North, East, South and West indicators on it. You see it spinning rapidly whenever Mads uses his "powers" or rather the technology he has, such as when he removes his NVG / helmet, or when he releases his skeletal soldiers from their cords, this suggests that using this power / technology distorts magnetic fields around the user - causing the compass to spin around for a moment like you see in the trailer. Of course, I could be completely wrong, but that's the fun of theorising!
While the game itself is a lot of fun and one of my favorites, it would have been just as fun if Death Stranding had just remained a bunch of highly conceptual, loosely connected trailers for a nonexistent game. Also, remember reading Kojima tweets that suggested dying was going to be a more involved game mechanic - I.e., dying (and perhaps destroying the world [this was before the concept of voidouts was announced]) at the right times and places being how you progress - but the delivery man sim with light stealth and gun combat that predicted Covid-era isolation and loneliness was just as novel. The perfect game to herald in the 2020s.
@@augiemdmorado i feel like they were bound because of the tech. Even though the ps4 was extremely capable, it was simply getting old. The next gen hardware may just be enough to support some of the wilder abandoned ideas which we might see in DS2.
Here I just want to thank Kojima Productions for trying their best to innovate the gaming experience and not being bothered by the trash talk that many are saying. I'm looking forward to this game and its success even if I don't play it in the near future. Stay sharp, bold and creative as always Kojima.
So happy that Ludvig Forssell is working with Kojima again, the OST in Phantom pain and in Ground zeroes were superb, especially the intro in Ground zeroes. Can't wait for the release for Death Stranding.
This breaks the fourth wall in so many layers. I'm still stunned how the world on the other side of the screen seeps into our world and how our world seeps into the world behind the screen. To worlds, in one game. It is not even compareable to any kind of art that I know. I wish you success Mr Kojima. May this be the beginning of a new era. The era of Homo Ludens.
The way the compass at that guy's chest moves at 3:58, the way that baby's eye blinks at 4:13 and the way fish swim in the new trailer are hinting something weird is happening to gravity/magnetic poles
Kojima truly has a mind of a genius. The Metal Gear story about nuclear weapons and America vs Soviet Union, the cold war. If I was a billionaire, I would 100% support his ideas in story telling and would give him all the money and resources he needs. He can take any idea and make it into a true vision. Something unique. We need more developers like Kojima.
I just noticed this after watching many times....Maddz face has the black goo on it until the baby doll's eye opens, his face is totally clean after that.
It'll most probably explain the fact that Deadman is, in fact, dead by the time he interacts with Sam and the holographic projection we see is an AI crafted around the man's personality and knowledge. He was probably killed by Cliff in the "hell" dimension.
@@Ghostofenzo Nope every single cutscene and trailer kojima has shown is at the same quality as this one and this ain't ubisoft we are talking about here, none of kojima and any playstation exclusive has ever been downgraded