Former laz main here. The buff from Lazarus makes u ignore broken leg and all bleeds (of teammates, not u cause ur already immune to bleed). It also gives death prevention which activates at around 20-30 hp where any damage that won’t kill u will be healed off, but if the damage is equal to or more than ur hp then u will die. There are also some instances where death prevention can heal while ur being attacked but I don’t really know the conditions for that. Also, the executioner’s swing speed is fixed so buffs and debuffs won’t affect its heavy swing speed and only it’s heavy will heal u.
One of conditions can be a sniper shot. Most likely from intervention scav. If under death prevention (lets say you have morale) the shot deals from 100 HP down to 10 HP. The death prevention will heal you fully back to 100 HP. (Works best on enemies that deal massive DMG like Sledge scav, shotgun scav, Skinner or intervention raider)
@@Verdant_Horizonhe shows that lone wolf does help with the bows accuracy when moving and the bow is affected by paranoid that’s a reason why a lot of damned runs use paranoid…
2:08 The max tag speed for vagabond is 15, you can also use a reliable method with a KSG and paranoid trait against the Sledge Queen with at most 10-12 tags, although it's relatively luck based seeing that the MCX raider behind the Castle can shoot your holo or interrupt your damage on the queen, or get shot by one of her snipers mid fight. After the most recent update her lure is a lot more reliable with a holo to the back of the castle. Although some lures aren't possible anymore sadly.
Fun fact, when you melee attack any regular raiders the entire castle doesn’t bat an eyelid. However when you teargas them and THEN melee attack them, castle does a complete one eighty! Man did that caught me by surprise…
@@RedWolf275 Thxs and pretty deadly, would not recommend unless you're gonna save teammates from Raiders with teargas, but hey they either choose flight or now fight Castle!
any splash damage weapon can pierce walls. C4, Tear gas, Immolator Blast, Impact nade, M67 nade (This includes the enemy M67s as well), Laz buff shot, Dynamite (even the trap one in some cases), Decimator Blast, Blitzer bomb, Tickspider Bomb, Drifter Smoke, Arbiter perfect shotgun blast. Kira blade and Reaper Scythe can wallbang as well in most cases.
Lazarus is capable of healing up to 100 HP depending on how much dmg you take at 20-30 HP (It’s only happened when I got shot by a shotgun point blank)
Traits dont affect exe sword heavy swing nothing does but stamina Hanger can get you as long as your in range Lazuras has death prevention but if you receive more damage then hp you die so if you get shot by a smg you wont with the perk on 2 full melee light attacks gives stone no matter the melee but fists require 6 full melee attacks(heavy attacks suck on crafting things like stone and wood) Dont move when using bow gives 100% accuracy and traits dont affects bows because they have no recoil
Another small thing The "extra damage" traits are uneffected by buffs/debuffs Lets say you are survivalist with 4 morale and have executioner sword Methodical provides you with 18 extra heavy dmg(cuz exe got 120 heavy damage) You'll normally deal around 13-14 damage without methodical but because methodical adds fixed amount of damage and its uneffected you'll end up with 31-32 damage per heavy This is a big deal because with beserker/arbiter if you are running methodical , have full hunger and happen to carry a combat stim or have a immolator as your pet you can still frontline at 4 morale although maybe you should'nt Oh also same goes for "damage reduction" as well Thats why you can see negative damages while using lazarus/beserker Btw for any nerds out there yes its because calculations are made using single pool instead of 2 So its just flat +15 or -22 in single "%100" Aka its only "true" value here is the list: %100 (base) -%22/44/66/88 (morale) -%50 (beserker drawback) -%10 (tickspider) -%25 (blitzer) -%44 (damned) -%10/15(dehydrated/starving) +%25 (combat stim) +%25 (arbiter,immolator) +%30 (drifter,beserker) +%10 (nourished) +%1-50 (immolator overheat) +%15 (immolator buff)(also fire applies 10 damage immediately) +%69420 (average executioner main)
yo i’m a laz player, the laz buff heals only when below 30~ hp i think i never thought about it but it heals as long as u don’t take more dmg then ur health u heal above 20, great true end buff to get the items for it, i can legit record a video for u just to see if u need
This is because of a feature called death prevention, which is given by laz. When you're below a certain amount of health and take damage less than your current hp, it heals you, and this has no cooldown.
After you pledge, or rebirth (get to lvl 100) you reset at level 1 and get 100 bonds. The quartermaster is where you buy stuff with bonds, but the servo workshop is fan made hat accessories for 200 bonds each
tbh, if youre gonna be using laz, i may suggest using relentless on laz, because laz's buff is below the required amount to gain infinite stamina (the anti-death thing)
@@NoodelSuopactually i gotta say that it can be useful for getting card, laptop, and respi actually, with defense traits and a buff i can get down the hallway and get respi very easy with a few shoves and the stim equip, it is very useful if someone morale tanks
Perk : lazarus Trait : Impotient , manic , methodical Equipment: koldera black That for who want be frontliner and tank in 1 moment or y to dumb use gun like me
the decaying winter wiki is made up by a bunch of idiots, use the trello instead. i thought 3 would be pretty obvious since you're using the weapons ability not your shove passive for 4, the lazarus buff gives +15% melee damage which almost counteracts lazarus's 20% melee dmg con. death prevention occurs when you're 20 and below hp and as long as any attack doesnt do more damage than your current health, you heal back up. as for how much you heal, im not sure i rarely use laz for 6, i thought it was obvious traits didnt affect bows..they arent firearms..and you have less accuracy shooting bows while moving compared to standing still (you can tell from the crosshair) your crosshair was indeed smaller thanks to lone wolf(lw) but thats your hipfire accuracy with firearms, and bows arent firearms. they arent the same thing. still would use lone wolf on damned anyway so i can aim guns more accurately if you want to know where i got all these info from, decaying winter's discord server is where everything's from. lots of people have already tested out many things so you can just go ask them and need not test it out yourself also just wanna say half of the comments helping you arent optimal or are stupid themselves i dont feel like correcting them all, best you see if they have any videos of themselves accomplishing feats in decaying winter. if not, take their comment with a pinch of salt
Those who work on the dw wiki should at least do their job, otherwise it turns out that there is outdated information about things or they don’t exist at all, there are not even explanations of what things were and what were not. (they are lazy lmao)
I am trying my best to update the wiki as much as possible but this game has been out for a while already and I think it would be hard to keep track of that much info