Тёмный

Decked Out Cards Revealed! Hermitcraft 9: #35 

Tango Tek
Подписаться 1,1 млн
Просмотров 347 тыс.
50% 1

All the official cards for decked out are revealed and explained!
We also build the entrance minecart ride into the game and play VintageBeef's card game with Xisuma!
► Watch me Play Xisuma in Beef's Card Game!
• Hermitcraft - Playing ...
► Follow me on Twitter for all announcements and live streams!
tangoteklp
► Follow me on Twitch for live streams three times a week!
www.twitch.tv/tangotek
Sub to my second channel for all live stream replays and other content.
/ @tangotek2
► Looking for an amazing, friendly, well moderated survival server?
Or just want to show your support for my work?
Join Season 8 of Titancraft vanilla server!
/ tangotek
─────────────────────────
Help support my channel
─────────────────────────
►Watch the "What If" series!
goo.gl/sPejcT
►Check out some of my tutorials!
bit.ly/1bQx2WI
#Hermitcraft #TangoTek

Игры

Опубликовано:

 

13 янв 2023

Поделиться:

Ссылка:

Скачать:

Готовим ссылку...

Добавить в:

Мой плейлист
Посмотреть позже
Комментарии : 1,8 тыс.   
@thecakecraft7724
@thecakecraft7724 Год назад
Something very important for playability: If you’re planning on randomly destroying cards after every Decked Out run, I’d suggest that you add something that tells the player which cards from their deck were destroyed, so that people don’t get confused or do another run without realizing one of their key cards is missing.
@Flash4ML
@Flash4ML Год назад
Yea I'm assuming that he just hasn't yet explained the method for communicating card stuff to the players. There was talk very early on of cards having voiceovers so that a resounding "Beast Sense!" would ring out through the dungeon when the card was played. I don't know if that idea was shelved or not (if I had to guess, that isn't the plan, but we'll see) but I definitely think that there is or should be a way of letting players know stuff about their cards, whether inside or outside the dungeon
@hieronymusnervig8712
@hieronymusnervig8712 Год назад
This is a great idea. Rather than destroying the cards, drop them into a showcase behind a glas block where they'll eventually respawn or get sucked up by a hopper.
@GabrielRamosxD
@GabrielRamosxD Год назад
I mean, if you're running a card that can destroy one of your other cards, you'd be paying extra attention to the contents of the deck after the run. But having a way to see would be a convenience
@CorwinAlexander
@CorwinAlexander Год назад
A receipt so to speak
@_QWERTY__
@_QWERTY__ Год назад
@@GabrielRamosxD problem is, Tango established a LONG time back there would be an additional small chance you could have cards destroyed anyway
@louie-laur
@louie-laur Год назад
Imagine dropping in the minecart and you hear Etho's voice screaming "We're all going to die!"
@bluelemonade415
@bluelemonade415 Год назад
I can’t wait to see Etho playing decked out again!!!
@josiahr.2472
@josiahr.2472 Год назад
That'd actually be really funny if each hermit got to record a soundbyte that was played while you enter the dungeon
@_QWERTY__
@_QWERTY__ Год назад
@@josiahr.2472 or like, it's just random which one plays.
@josiahr.2472
@josiahr.2472 Год назад
@@_QWERTY__ exactly!
@QUBIQUBED
@QUBIQUBED Год назад
or maybe he has you send a note with your name, and then plays a custom music disc with a scream taken from a video of each Hermit
@comadustfire4795
@comadustfire4795 Год назад
3:58 the "exit only" sign feels like it should say "no entrance" or "wrong way" because "exit only" makes it seems like an exit from that room they are in
@mymanager3662
@mymanager3662 Год назад
Absolutely, was confused as well for a moment
@elipandaman
@elipandaman Год назад
+1, this confused me at first
@banquote4253
@banquote4253 Год назад
Bdoubleo being so terrified about accidentally flooding redstone is so real
@RisingFromTheAshes97
@RisingFromTheAshes97 Год назад
Yeah, he sure noped out of poking that floor lol 🤣
@alexcoutts3528
@alexcoutts3528 Год назад
It was such quick "fk no"
@xules2139
@xules2139 Год назад
One possible problem is if a Hermit does not change their spawn bed after playing the game, they could die and respawn in the room. Could that interrupt a player in the dungeon?
@bmiller545
@bmiller545 Год назад
Good point! Maybe have an exit room have a bed for when they leave so if they forget to reset their spawn then they're just at the exit and make it so they don't set off the player detector.
@bartgalle8684
@bartgalle8684 Год назад
Boost this comment!
@xules2139
@xules2139 Год назад
@@bmiller545 Yes, or perhaps break the bed when someone enters from the main hall. Then they can place it and sleep.
@Me3stR
@Me3stR Год назад
Good thing I checked the comments! I was about to say the same thing.
@OverWims
@OverWims Год назад
@@xules2139 if a bed is broken and replaced in the same location, you will still respawn in it.
@bryanwells4063
@bryanwells4063 Год назад
Maybe you can put a thicker gold border for the permanent cards to make it more obvious? Like a gold frame for photos.
@CraftageNate
@CraftageNate Год назад
Like this so Tango sees!
@alexmuir7505
@alexmuir7505 Год назад
agreed, the difference was a little too subtle
@RyanEglitis
@RyanEglitis Год назад
And make the numbers and text bigger so it's more readable. I'd also suggest a rarity indcator, instead of doubling up meanings with border colors.
@hypermind15
@hypermind15 Год назад
The border colour shows the rarity
@RyanEglitis
@RyanEglitis Год назад
@@hypermind15 Yeah, and that's not great, because the border also is used to indicate the type.
@wingus4860
@wingus4860 Год назад
I think it's worth getting pixel artists who can help with the card art along with the card's overall design. Scaling down images doesn't really work when clarity is important. Pixel artists are great for this because they know how to convey important information within the confines of their medium. Having someone who specializes in card design specifically will help a lot in ironing out some details. Some of the things that stand out to me (and to others who've also echoed this) with the current card designs are: - Icons and numbers being too small or undefined - The card art taking up majority of the face of the card when it can be cropped (especially when the art itself has so much negative space on the top of the frame) - Bounty, Second Wind, Smash and Grab, Skillful Retreat - The reused assets of the card art (recycled backgrounds, figures, posing, etc.) - Curious Advance, Deeper We Go, What Lies Beneath, The Darkest Depths -> same posing & figures - Curious Advance, Second Wind, Stoneskin -> same backgrounds - Sneak, Smash and Grab, Vanish, Smarter By The Step -> same backgrounds - The padding inconsistencies - Border colour pertaining to rarity rather than card type (ie. ethereal). The rarity of the card isn't as important as the functional typing. I understand wanting all this detail in the cards but scaling down an image is not going to have that effect -- it'll have the opposite, if anything. Simplifying the icons will also help them stand out. One way to do this is by limiting the amount of colours used. For example: the hazard symbol does not need that amount of definition and shading; it can literally be 2 colours. Those icons should also be easily defined by their silhouette. Not only does it help with quick glances but it's good to have for accessibility -- which in turn, is good for everyone. Hopefully this was some helpful and constructive feedback. I'll still be extremely excited to see the final product regardless :)
@elipandaman
@elipandaman Год назад
excellent comment. hope tango reads this
@09dinodino34
@09dinodino34 Год назад
Or just get beef he’s done plenty of card design this season
@ghostgarrison6505
@ghostgarrison6505 Год назад
For the first Decked Out, I was obsessed with seeing the hermits play it and experience new parts of it for the first time, and I cannot WAIT until they all experience that minecart ride for the first time!!! This is so exciting!!
@kalipo9
@kalipo9 Год назад
A heartbeat sound on the minecart ride that gets faster and faster then stops suddenly when you hit the end. That would fit in well with the ravager idea you mentioned
@twild2750
@twild2750 Год назад
Yes this would be so good 👀
@crimsonhunter6538
@crimsonhunter6538 Год назад
I would love to hear some hermit voice acting rarely heard around the dungeon to make you feel like you arent quiet alone but also feel the dread of not finding where they are in this huge endless Labrinth. and the possibility that the voices were actually from the warden mimicking it's prey
@junoantaresofficial
@junoantaresofficial Год назад
That would be amazing! Just imagining Gems voice "Help! It's going to get me!" All muffled in the distance.
@vanam_
@vanam_ Год назад
Scars sound would be ominous he must do voice over in baground
@KaiZayne96
@KaiZayne96 Год назад
Use the sounds of hermits dying in decked out 1
@hidekitom0
@hidekitom0 Год назад
a faint echoing “Hello…?”
@awesomehawkins
@awesomehawkins Год назад
@@KaiZayne96 this. Yes
@Canadioryan
@Canadioryan Год назад
I think a really cool idea for once players are 'teleported' into the dungeon off the minecart would be to have a few shreikers go off to mimic the screams of the wardens from the depths below and give a sense of fear before entering the dungeon
@dandymcgee
@dandymcgee Год назад
Tango is definitely one of the Hermits carrying this season. This content is absolutely unbelievable and a must watch for me every single time he uploads. Along with Doc's shenanigins, Scar's amazing theme park, Beef's card game and Bdubs' revolutionizing Minecraft building, there's some insane scale going on in Hermitcraft Season 9. Of course I love all of the Hermits, but Tango's videos are just something special and nothing would be the same without him.
@daniellesmith5692
@daniellesmith5692 Год назад
Even the music gets me on the intro - this guy is just A-M-A-Z-I-N-G!
@archniki_
@archniki_ Год назад
Hermitopia did job with emperors as well
@archniki_
@archniki_ Год назад
Don't forget Pearlescent Den
@ShinyMew76
@ShinyMew76 Год назад
Impulse, Tango, X, Scar, and although I don’t watch him, Doc
@pajuiken
@pajuiken Год назад
Beef and Tango is GOATing for me S9
@Dalenthas
@Dalenthas Год назад
A suggestion: make the cards that drop things in the dungeon prioritize the level the player is currently on when the card is drawn. Nothing would suck more than drawing the 20 ember card and never seeing any of the embers it dropped because you're 3 levels away and they all despawned before you got there.
@Flash4ML
@Flash4ML Год назад
Interesting idea, but I'm not sure how that would be implemented, if it's possible to gauge where the player is at the time the card is played. I think a more realistic solution would be to find a balance for the drops so that the card is useful, maybe making sure that there's a relatively even spread between levels. Alternatively, you could make two different types of drop cards, one that drops in the top two levels, and one for the bottom two. This way you can strategize and include certain drop cards depending on whether you're planning on a shallow or deep run
@GixGrey
@GixGrey Год назад
im no redstone genius, but would it be possible to figure out where the player is at based on the various Clank detectors they've triggered? (then again, mobs trigger them too)
@pseudopod
@pseudopod Год назад
Tango could probably add a sensor at the entrance(s) to each level, either a sculk sensor or unavoidable tripwire seems most obvious
@thedeltastrat
@thedeltastrat Год назад
@@GixGrey mobs will trigger skulk sensor but not the shrieker cause shrieker only activates on player movement. That's why tango uses shriekers to detect clank
@yosleib
@yosleib Год назад
That's the point though
@thedeltastrat
@thedeltastrat Год назад
I know others have said this, but I definitely think the icons need to be larger, and also it needs to be more obvious when a card is ethereal or permanent. Eg: maybe a box at the top which is empty on a normal card but can have a ghost symbol and or a lock symbol (lock being for permanent). Then another thing is I think the difference between the clank block and clank generate symbol needs to be more prominent, its hard to see the difference at a glance to me.
@ryanb509
@ryanb509 Год назад
I agree. Maybe a color code for the title bar, like a red title bar is ethereal.
@WoobyMe
@WoobyMe Год назад
Great points!!! Hope tango sees this
@BillybobAndersson
@BillybobAndersson Год назад
Shapes with contrasting background behind the icons/numbers is common to see in other card games. Also, I agree that icons and numbers are the important thing about the card. The art is cool but its the info that needs to be clearly on display so player and viewer easily can see them.
@archniki_
@archniki_ Год назад
Whole frame need be ethereal
@voltmatrix1250
@voltmatrix1250 Год назад
Beef: spends the whole season making his cards Tango: so anyway, here’s the cards I made
@sophierw
@sophierw Год назад
probably his artist spent a lot of time on those though, even if not quite as much, qnd a lot of brain power. so behind the scenes...
@kqlyy
@kqlyy Год назад
Beef made the cards in mc
@erasedexistence4161
@erasedexistence4161 Год назад
Not the same thing. Making cards with minecraft maps that too in survival,is an extremely difficult task
@voltmatrix1250
@voltmatrix1250 Год назад
@kqly1358 @erasedexistence4161 @sophierw6528 I was joking
@stevennelson8479
@stevennelson8479 Год назад
This was what I was thinking, poor beef
@thexanderthemander
@thexanderthemander Год назад
You need an alternate way to get into dungeon in case somebody (scar) gets off the minecart too early
@avkest
@avkest Год назад
There's TWO mega games going on this season and I love it: Decked Out and Hermitcraft TCG. So impressive.
@Kiwimarauder
@Kiwimarauder Год назад
Just watched Tango and X play TCG - so much fun!
@flintsrt8
@flintsrt8 Год назад
Beef could be done if he did cards like this.
@rockassassin64
@rockassassin64 Год назад
@@flintsrt8 He is done
@daffydj
@daffydj Год назад
@@flintsrt8 Yes, but doing this isn't as cool or impressive as replicating everything via maps.
@jessicalu2104
@jessicalu2104 Год назад
What is TCG?
@ccuttlery
@ccuttlery Год назад
for the minecart ride: in that little opening you should put Aurora Bearialis (the polar bear from decked out 1)
@jsw973
@jsw973 Год назад
I'd say he's better in the dungeon somewhere at lvl 1, people NEED to see his name
@SpaghettiEnterprises
@SpaghettiEnterprises Год назад
At this time of year?
@QUBIQUBED
@QUBIQUBED Год назад
@@SpaghettiEnterprises why not?
@ccuttlery
@ccuttlery Год назад
@@jsw973 fair point!
@mrfireflyermc
@mrfireflyermc 7 месяцев назад
Rewatching this and seeing some of the older cards and ideas is crazy now. Delve, focus, flee with extra flee... WHAT?!
@StjerneRoo
@StjerneRoo Год назад
Amazing prgoress! One change I would make is the purple border for orange or something. Blue and purple are really close and hard for colorblind folks to easily distinguish.
@nathantriplett1084
@nathantriplett1084 Год назад
I love the cards. One suggestion would be to make the icons on them bigger so they are a bit easier to resolve. Especially the numbers need a bit of a squint to see on video. Since you'll want all of the hermits viewers to easily see what's going on in a run that would be helpful.
@Flash4ML
@Flash4ML Год назад
Yeah my thought as well, there was plenty of room to make the icons larger
@RyanEglitis
@RyanEglitis Год назад
Agreed. The art is awesome, but the cards still need to be playable.
@monatae9725
@monatae9725 Год назад
The whole cards themselves could honestly be a bit bigger, trying to see them on mobile is difficult
@refineddoggo6657
@refineddoggo6657 Год назад
​@@monatae9725we do need to consider they are all on large pc moniters tbf
@chillosophy250
@chillosophy250 Год назад
+1. Maybe double size
@ryancarrell3186
@ryancarrell3186 Год назад
Between Decked Out and the Hermit TCG, I think card games are the hot commodity this season.
@alyssa09485
@alyssa09485 Год назад
My thoughts exactly LOL
@akivajacobs7090
@akivajacobs7090 Год назад
Hermits now how to delve over 2 different game decks building their personalized decks
@izzyliberty8720
@izzyliberty8720 Год назад
someone's going to be doing things while sick or sleepdeprived and shove their tcg deck into decked out system, I can see it already
@minecrafting_il
@minecrafting_il Год назад
@@izzyliberty8720 someone WILL put a baked potato in
@ClaudevonRiegan_
@ClaudevonRiegan_ Год назад
Other Hermits: taking a normal break after holiday chaos Tango: spending many, many hours on decked out
@ezdispenser
@ezdispenser 7 месяцев назад
coming here from seeing the finished product of Decked Out is an incredible experience... seeing the final designs and then seeing how he got to them
@DrKvo
@DrKvo Год назад
Card idea: There are only a couple cards that drop embers/coins; with such a large dungeon chances are you won't find them. I'd make most cards drop a small amount of coins/embers, and dedicated cards drop a ton of them. This would (1) make the player feel good (2) add more distractions and risks while they're on their way to find their artifact (3) make cards that get played at bad times not a *total* waste.
@isaiahkepner8078
@isaiahkepner8078 Год назад
Ooh
@doverin5732
@doverin5732 Год назад
There's only a couple of drop cards SO FAR, and probably because this was just a showcase for the different kinds of card effects. Even then it's not as unbalanced as it seems cuz drops cards seem easier to get, meaning you'll end up with more of them and use them more often. The risk/reward cards are fine how they are; they're SUPPOSED to be a gamble.
@DrKvo
@DrKvo Год назад
​@@doverin5732 What I'm proposing is just as much of a gamble. There wouldn't be any more reward in effect. Tango would re-balance coins and embers to adjust. All it does is - make the players *notice* their cards more (they see more drops) which was a problem from DO1 - provide more distractions ("I see a frost ember over there, but my clank is already really high, should I go for it?") - take a bit of the sting out of bad luck. At least a couple of embers might get dropped, but ultimately it would be no different because of the balancing of coins/embers which is going to happen anyways. --- So this is less of a "risk/reward" thing and more of a "making your cards more noticeable" type thing. The `true` risk/reward will always be if the cards synergize regardless if one extra coin is dropped in the dungeon.
@nugenki
@nugenki Год назад
13:54 hahaha Bdubs instinctively walks closer, and Tango instinctively backs away, over and over.
@juliec.547
@juliec.547 Год назад
That's hilarious XD
@CM-db3pn
@CM-db3pn Год назад
Keep working on Decked Out Tango, we're not getting bored and we're loving it!
@BrownR87
@BrownR87 Год назад
Jumping in the minecart and saying the music may be familiar, I was really waiting to hear Grian start telling us about the Big Barge Sweep 😅
@OddModlin
@OddModlin Год назад
I definately think the icons and values on the cards need to be more prominent. But they look awesome, and I am in awe of the amount of work that has gone into this crazy project.
@54m0h7
@54m0h7 Год назад
It would be cool if you and Beef each put a little easter egg related to each others games in.
@yuutasekaionji6803
@yuutasekaionji6803 Год назад
*i love how nostalgic this is to the past, can’t wait tango great job*
@yuutasekaionji6803
@yuutasekaionji6803 Год назад
*you should make a card called “golemancy” where it summons 1 iron golem but it takes a massive amount of blue embers*
@savasyn
@savasyn Год назад
That card art is outstanding! So looking forward to see hermits play this
@jonnymichael8868
@jonnymichael8868 Год назад
You should make a card describer. Put in your decked out card out pops your card plus a book explaining the card. Very useful to make explanations to more causal players and maybe some game insight.
@Blueeyesthewarrior
@Blueeyesthewarrior Год назад
Boosting this suggestion, maybe put it in the same area as the dungeon entrance and the shop.
@greekgamer6706
@greekgamer6706 Год назад
He made a video for the first decked out, but a quick book of how your specific cards play is always a good idea
@hattenkofer
@hattenkofer Год назад
Instead of a book I'd suggest a music disk explaining it with audio.
@M4ndalore
@M4ndalore Год назад
When this is done, maybe at the end of the season, it would be really cool if you could get some of the Minecraft devs to come on and experience everything you've done with Decked Out 2, kinda like what Cub did with his Total Chaos a while back! This is definitely going to be epic, keep up the good work Tango!
@greekgamer6706
@greekgamer6706 Год назад
That would be really fun
@fhtraveler
@fhtraveler Год назад
Alternatively, he could work with Grian (and fWhip) to reopen the Rift so the Empires gang could give it a try!
@rafaelmatias1851
@rafaelmatias1851 Год назад
A FEW CARD IDEAS : ) 1. A one use card that gave you an invisibility potion as you enter the dungeon, with some sort of drawback (generates hazard for example). 2. A card that provided you with either a respiration helmet, or a potion of waterbreathing. You could have underwater passages/secrets that would systematically drown the player unless they have either item. You could build such underwater passages for example beneath the waters of the undeground lake. 3. A gamble style card with a 50/50 chance of doing an effect uppon entering the dungeon, one effect being bad, and the other being good. You would kind of roll the dice and hope for the best as you start the game knowing you would get either an advantage or a disadvantage (Example: 50% chance of having 20 frost embers be dropped in the dungeon VS 50% chance of generating 2 clank as you just begin your dungeon run.) 4. A card that provided you with throwable items such as snowballs, to hit certain target blocks that could trigger contraptions in the dungeon. You could also hide skulk sensors that would watch out for snowball sounds and trigger contraptions. You could sell clues about where to throw the snowballs and thus trigger the skulk sensors in the black market of the dungeon. 5. A card that gave you a fishing rod for players to fetch coins and frost embers dropped in otherwise unreachable areas of the dungeon. You could also hide skulk sensors that would trigger with the sound of fishing. Say, you make a stop to fish in the underground lake, you catch a fish and that triggers a secret shortcut for example. 6. A card that gave you the necessary materials to spawn either an iron golem or a snow golem inside the dungeon, to distract mobs and take aggro off you for a moment. (EDIT: Not a good idea afterall, Iron golems can damage/kill dungeon mobs and snow golems would mess up the place with snow layers) 7. A one time card that gave you a nearly broken shield, allowing you to block say: 1 to 3 hits from mobs inside the dungeon. 8. A card that gave you swift sneak leggins for the dungeon levels with the wardens. 9. A card that gave you 1 enderpearl upon entering the dungeon. 10. A one time card that gave you a totem of undying. That's all I got, i'm out all out of ideas
@panparenicai-5172
@panparenicai-5172 Год назад
These are good! One problem I see with 6 though is that iron golems could kill the ravagers which don't respawn. The snow golems might be annoying is they leave snow layers.
@rafaelmatias1851
@rafaelmatias1851 Год назад
@@panparenicai-5172 Thanks! Totally agree with you, It slipped my mind, spawning either one of these mobs would very likely cause issues with the game in some way. Glad you like the other ideas though, hopefully Tango gets inspired by some of them.
@Dizee5
@Dizee5 Год назад
Love the artwork on the cards! It feels very Clank-esque with a Minecraft touch, and I didn't know I needed that in my life! I suggest making the icons for cost, delve, and clank/money larger because they're difficult to read in the game.
@KingYurtleOfTurtle
@KingYurtleOfTurtle Год назад
With how many secrets there will be in the dungeon, I'd love if the background card art gave some hints about where to look for secrets (ex- delve cards having backgrounds that allude to the shortcuts to deeper dungeon layers). I feel like adding hints like this will have the players always paranoid and attentive for other details and hints, whether they are real or perceived.
@ArEyeses6751
@ArEyeses6751 Год назад
The symbols on the cards look quite small, if you intend for them to be read from more than a block away (how are they shown in a shop?) you might want to make them bigger. Even if you recognise a card from its image, most people watching on youtube won't.
@themangoninja8
@themangoninja8 Год назад
This has got to be my favorite episode so far. Never wanted it to end. Some of these cards sound awesome and I love all the atmosphere additions.
@Biscuitsdefortune
@Biscuitsdefortune Год назад
The card art is incredible. I can't believe how amazing it turned out.
@elipandaman
@elipandaman Год назад
who did it?
@RyanEglitis
@RyanEglitis Год назад
For the cards, I'd make the text and numbers larger so they're more readable. As for what's overpowered, the Draw 2 card is _very_ powerful. If you can get as many as you want later on, you can basically trigger your whole deck instantly. It probably needs some sort of cost, or limitation on not drawing more cards off a draw effect.
@xstudent4890
@xstudent4890 Год назад
buuut you don't want to draw your whole deck instantly. Many cards you only want to come up after you get the artifact. So it's not necessarily beneficial to draw them all.
@thedeltastrat
@thedeltastrat Год назад
Plus I don't think you can get as many as you want. With how many cards there are it's unlikely to appear in the ember shop enough to draw the entire deck.
@jsw973
@jsw973 Год назад
@@thedeltastrat I would think so, but tbh I'm half expecting all the draw 2 cards getting stockpiled by Etho and he just has 40 cards triggered in the first 3 minutes every dungeon run
@skytl3431
@skytl3431 Год назад
As a professional QA tester, I second the recommendation for larger text/numbers. I'd also recommend slightly larger icons, and using contrasting colors to make text/numbers pop out, and maybe changing the number's font, so 7 is less likely to be confused with 1. And an easy way to make sure your cards are readable, is to hand them to Scar, and have him read them back to you. ;)
@suitdude1
@suitdude1 Год назад
Love the Cards! What if legendary (only legendary because otherwise it would be too much) cards were anounced when drawn using a custom music disk? So when "the darkest depths" is drawn it would play a music disk saying "THE DARKEST DEPTHS - ACTIVATED" in a typical anouncing voice.
@cardiacdrummer5443
@cardiacdrummer5443 Год назад
I can not wait to experience the initial impression from the other Hermits on their first play through of Decked Out. Tango’s builds are my favorite. Thanks for such a massive undertaking
@usedtobekrampus
@usedtobekrampus Год назад
honestly, this is so amazing! i would literally pay full price for this game
@averagezing
@averagezing Год назад
Very excited for this! While we're here: I'm hoping that this time, rather than there being only 1 main competition with 1 main winner, the game has multiple shorter competitions (monthly, maybe?) with multiple mini resets. This way one person can't take the lead early on, and instead lets others who may be unavailable early after Decked Out opens join in later with a fresh slate. Monthly winners could get some kind of benefit in the next month's competition, but are only allowed to win Once.
@giorgiodallalana5495
@giorgiodallalana5495 Год назад
great idea
@laurenc9892
@laurenc9892 Год назад
he mentioned doing something like that in a stream a while back :)
@whiterook6
@whiterook6 Год назад
Tango: I want to get to minimum viable product as fast as possible Also Tango: (introduces Focus, a whole new mechanic that can affect several redstone systems)
@thedeltastrat
@thedeltastrat Год назад
I think focus was already planned for a while? I remember hearing about it before tho that might have been a stream
@jackiemaass5425
@jackiemaass5425 Год назад
I'm still not sure what focus is/does. Can anyone explain?
@thedeltastrat
@thedeltastrat Год назад
@@jackiemaass5425 it does nothing on its own, it is just a counter that builds up. The use is that some cards will spend focus for a benefit - so having let's say 10 focus means nothing for your run. However if you draw a card that uses focus, then it will be useful. Eg: hypothetically a card might say spends 3 focus, block a clank. So if you didn't have the focus, the card would have done nothing.
@RhinoTheTanker
@RhinoTheTanker Год назад
I can't believe the amount of detail in the card art! The are gorgeous!
@JesseSwaney
@JesseSwaney Год назад
Tango should build an ultimate Decked Out game in creative mode with Worldedit. Imagine how big you could go! After the project is finished, he could release it for the fans to play.
@eclogues_
@eclogues_ Год назад
The card art is so awesome. Feels like a real tabletop game or something. Moselbop knocked it out of the park!
@louie-laur
@louie-laur Год назад
I know, the skulls on the border, the lighting, they're beautiful!
@connorhodge23
@connorhodge23 Год назад
Looks amazing purple as a legendary color is definitely gonna throw me off later on tho lol
@eclogues_
@eclogues_ Год назад
@@connorhodge23 yeah me too, I am totally conditioned by the gray/green/blue/purple/orange progression in so many games
@connorhodge23
@connorhodge23 Год назад
@@eclogues_ clash Royale has conditioned me that way
@lordmarum
@lordmarum Год назад
Having a card that gives you a single splash potion of slowness might add a moment of tension and skill when being chased by a ravager. It doesn't hurt it, and if done wrong it can hit you aswell.
@aceofarthropods2597
@aceofarthropods2597 Год назад
The "one shot in the dark" art is inexplicably horrifying. I love it!
@jsw973
@jsw973 Год назад
The cards look absolutely fantastic! I do recommend doing what Beef did with the cards though, putting its rarity (which can just be indicated by the card name's font color) and saying either permanent or single use in its name. What it does can be put on the lore. While the indicators are at the cards already, brains fart sometimes and most hermits won't remember what each symbol means from the get go.
@DrKvo
@DrKvo Год назад
The enterance where you place your shulker turned out so good! Taking a break from it on stream was definitely a good call. I love the shape of the room, it really draws your eye.
@jimmulaneyfue
@jimmulaneyfue Год назад
Tango I think you should also add some environment focused cards. perhaps one that adds an extra ravager to the first floor but generates more ember on the fourth floor. Perhaps one opens a short cut that you can parkour over and whatnot.
@xstudent4890
@xstudent4890 Год назад
Adding a ravager would be quite difficult, because the game is suppose to automatically reset after each run. Not sure how doable it would be to automatically recapture a ravager. Shortcuts and whatnot I like though.
@jimmulaneyfue
@jimmulaneyfue Год назад
@@xstudent4890 good point, but I think you could add one to a relatively gated area. And you could lure it back to its place with a villager. It might be hard I think it would be fun tho
@NateEsq
@NateEsq Год назад
Bdubs and Tango is the best hermit relationship.
@SolitaryGrave143
@SolitaryGrave143 Год назад
I agree. If I didn't know better I would say these two were brothers.
@raphaelmobistacla2236
@raphaelmobistacla2236 Год назад
Vintage: I'm gonna spend the whole season building cards inside maps. Tango: I'll pay someone to draw them on Photoshop in hours
@thedeltastrat
@thedeltastrat Год назад
To be fair tango doesn't have the time to do that with how big the rest of the project is
@artemissyt1338
@artemissyt1338 Год назад
You should make a book where all the carts are in and next to them is a short describtion of what they‘ll do. Maybe also some history abt the card and over all decked out? So the dungeon gets his own history if you know what i mean!
@Madchef8u
@Madchef8u Год назад
This season is gonna get mad (good) pretty soon with both Decked Out 2 and Beefs Hermit TCG. You are both crazy dedicated to massive games within a game. Looking forward to watching other Hermits play both of them. Cheers!
@Livingstonshoedios
@Livingstonshoedios 7 месяцев назад
After a full week of full on decked out two action. Re-watching this now, knowing how it all worked out. Its just great. 10/10 🎉
@sisterdragonwithfeathers1654
It absolutely BLOWS my mind the level of "programming" you're putting into this game within a game. INSANITY. MADNESS. INCREDIBLE.
@Werewolf914
@Werewolf914 Год назад
The cards look phenomenal it reminds me of Yu-Gi-Oh cards for some reason, maybe because that's the cards I always had even though I never learned how to play it. I can't believe BDubs hasn't watched Goonies I thought everyone and their Chinchilla had seen it! Glad you figured out how to do the tunnel drop, also the people who don't watch streams really missed out on building the room where you place your Shulker box and it dispenses the Minecart lol
@fhtraveler
@fhtraveler Год назад
That's the *ONE* thing me and that stinkin' little moss man have in common: Never seen Goonies.
@Werewolf914
@Werewolf914 Год назад
@@fhtraveler you gotta watch it, it's just a really fun movie the kind to just grab some popcorn and relax too
@anonyorb4197
@anonyorb4197 Год назад
I love the fact you could ask Bdubs and Scar to make the island and castle and get those 2 done in one sitting but you choose to do it yourself
@nanorex_gaming
@nanorex_gaming Год назад
This project is coming along so well and I'm glad to see how excited everyone is about it (including myself!) I do have one important comment regarding the card artwork - the anti-aliasing on the icons and numbers on the cards causes serious readability problems and I could barely make out what they showed. They should really be handled using a pixel art style, rather than just downscaling an image to fit within a low-resolution texture.
@SAYSAY2610
@SAYSAY2610 Год назад
I agree with you - you can even see it for the artifacts too :/
@ryanpuvalowski2644
@ryanpuvalowski2644 Год назад
Clarity is gonna be in everyone’s deck for sure
@rafaelmatias1851
@rafaelmatias1851 Год назад
Suggestion: I think placing some water sources above the ceiling of the underground lake would bring a cool dynamic feature to that peticular room, adding that ocasional dripping water effect to the cave. Hiding some spore blossoms in that same room would also add a nice ambient detail in my opinion. Adding some sort of movement to builds generally makes them look and feel more compelling/atmospheric. Spore blossoms would totally match the overgrown greenery subtheme you've got going in that room, in my estimation. Btw Loving to see the progress on Decked Out so far! Keep up the amazing work Tango, can't wait to see it finished!
@dillonvandergriff4124
@dillonvandergriff4124 Год назад
Maybe a few cod in the lake, too. Add a little life to it.
@Jamsamamsa
@Jamsamamsa Год назад
Waiting for the hermits to have a ‘fun’ time in the dungeon 💀
@captain_morrow
@captain_morrow Год назад
Incredible! No words. Tango, you're a wizard...
@Magnesium1
@Magnesium1 Год назад
Hi Tango, the epic music that you played first when showing us that great minecart tunnel would fit so well instead of the other sound.
@ronaldiplodicus
@ronaldiplodicus Год назад
You should definitely preview the heartbeat during the intro minecart ride. It could increase before the drop and the exit, and increase a lot if the ravager shows up.
@Flash4ML
@Flash4ML Год назад
That could be a cool addition, but I actually think it would be more intimidating/awesome if it starts up at the end, once you're in the dungeon. Right after a crazy ice tunnel ride, the wind whistling through your ears, and suddenly in a flash, you're in the dreaded dungeon, the fabled doors standing before you in silence. " *thump thump* " Take a few steps forward. " *thump thump* " The stone doors slide ominously away, opening with a resounding *boom. " thump thump* " It begins.
@nasiskahn
@nasiskahn Год назад
Moselbop those cards look so good! The entrance ride turned out great! I’m squealing with excitement! The map to card texture helps your game and Beef’s game look so realistic! Love it all!
@chr1s2phr
@chr1s2phr Год назад
The ride to the entrance could be a mini game with Target blocks sprinkled through to earn something at the enterance
@ERlCUH
@ERlCUH Год назад
If you just want something interesting to look at on that ledge during the minecart drop down, you could add a campsite with a skeleton sitting there like he froze to death trying to get down to decked out or something lol I feel like it would give Chester Copperpot vibes
@stormchazer3068
@stormchazer3068 Год назад
We are all so hyped!
@crimsonhunter6538
@crimsonhunter6538 Год назад
I think some blue flames in the minecart ride will give some nice animation and a better sense with the ambiance and sounds
@nightfire16
@nightfire16 Год назад
Great job on the entrance room and minecart ride Tango!
@Unbound_Shadow
@Unbound_Shadow Год назад
For some of these cards, like Necessary sacrifice for example, it'd really suck if the card got played without you knowing that it was activated. Maybe it triggered right as you were exiting with your artifact, and it burned a card and you gained nothing for it. The player wouldn't even get the choice/dilemma of "Do I risk turning back and be greedy for the embers? Or do I take the card loss and secure this artifact for sure?" because you just wouldn't know, and you might think there was a bug afterwards, seeing that a card got burned but not knowing why as you saw no embers during your run. All I'm saying is that because the order of activation is random and unpredictable, it'd be really nice if the player could check which cards had been played so far during a run or maybe if the player was notified with a sound or something when really important cards like that were played. Also, I don't know how the system works when the deck runs out of cards to process, so ignore me if this is irrelevant, but if the system keeps cycling the deck over and over every time it runs out of cards then it seems like someone could fodder an entire deck of common cards to Necessary Sacrifice just to farm a metric ton of Frost Embers. A point of concern I have with these cards so far, is that a good portion of them seem to be ethereal (one-time use), and at least one card destroys other cards in your deck. Having cards that work like that is fine and I think adds a fun dimension in crafting your deck before the run starts, but including a chance for any card played be destroyed on top of that seems extremely brutal, and almost unfun in my opinion. Unless cards are extremely easy to replace or acquire in the first place, it seems like you could walk in with a freshly built 8 card deck, get killed in your run, and then find out that your deck only had 3 cards remaining. Wouldn't that just be extremely demoralizing? I love this game, it looks really awesome and is quite different from Decked Out 1. And hopefully I'm just overreacting as a spectator, but I worry about how repayable this system will be if people lose cards every time they run it. Anywho, card loss concerns aside, I'm loving the aspects of this game so far, and I wish you the best of luck in it's finalization!
@ahmadhussain6530
@ahmadhussain6530 Год назад
Tango keep up the lovely work and amazing progress I cannot express how excited I am about Decked Out and the videos just keep getting better and better!
@johnmillerpere_grin6371
@johnmillerpere_grin6371 Год назад
I'm hoping someone, when Decked Out 2 is finished, will create a card game version probably like D&D for us to play IRL. If someone creates Decked Out: The Card Game, please post it to Reddit.
@Lucas-zw2mj
@Lucas-zw2mj Год назад
SUCH A COOL MINECART RIDE! And I'm so happy that the ship is maybe a bit sunken. Really suits the theme better imo. Loving your hard work, tango!
@Connor_Conntroller
@Connor_Conntroller Год назад
I absolutely LOVE the Art on the cards, that looks so incredible great. I am still astonished, even though i have a hard time thinking of purple as legendary, due to the fact that purple is mostly related to epic, while yellow is legendary. But honestly this is nothing in comparision to the incedible art itself.
@ManateeBoy2121
@ManateeBoy2121 Год назад
I'm so exited for decked out to be done!!
@vedantgupta2145
@vedantgupta2145 Год назад
Ayyy Another Decked out Upload , Loving your recent work tango, both the create streams and decked out streams are a blast to watch
@TangoTekLP
@TangoTekLP Год назад
Glad you like them!
@vedantgupta2145
@vedantgupta2145 Год назад
@@TangoTekLP it would be great if the silhouettes on the cards are a bit smaller, they cover a lot of your background art
@WalshTransfixus
@WalshTransfixus Год назад
Tango, I can’t believe how amazing of a job you’ve done with this game. Truly sir, you’re an artist of minecraft. I appreciate you! Truly incredible work.
@katimoa
@katimoa Год назад
One cool thing would be cards for short run too, for example a permanent card that blocks the next 5 clanks but doubles the clank after. So that people could do short runs to grab the missing coins or embers they quickly need!
@amaryllis0
@amaryllis0 Год назад
This is so cool! I don't know if these are still books or otherwise you could use lore text, but having the effects, whether or not it is permanant, ethereal etc. in writing is super important! I think the cards won't feel effective to the players unless they know they're being activated, especially if a voice can read out the name of the specific card so the player knows what's going on and can strategise. I don't know if you'll be able to do this in minecraft, though, with sound distance limits. It feels like it might be possible to exploit the "destroy one card" card by putting exactly 2 cards in their deck and using that run exclusively to farm frost embers?
@Hectorien_
@Hectorien_ Год назад
You know it's a great day when good ol' tango uploads
@jeremiahfranz9776
@jeremiahfranz9776 Год назад
You should record a voiceover for the minecart job briefly explaining the rules and objectives, kind of like when you're waiting for a rollercoaster ride to start
@apersonwhomayormaynotexist9868
I've been kinda struggling to watch hermitcraft videos lately, just a bit burnt out I think, but Decked out is just so insanely cool that I watch every video you make on it as soon as it releases. I'm definitely gonna get back into hermitcraft once this is finished for all the hermits to plays
@outlawquill7894
@outlawquill7894 Год назад
Every time I come back to this channel i get my mind blown by Tangos creativity and sheer genius in this game. I can’t wait to see Decked Out in action!!
@ferniferousfern
@ferniferousfern Год назад
For that empty wall in the room where you input your deck shulker, it could be fun to treat it like a video gaem loading screen, you know, with random facts about the game and/or helpful tips. Bonus points if you redstone-ificate it to have different ones for each playthrough.
@HS81099
@HS81099 Год назад
Tango! You should make a short on how you designed your cards and the system behind them! I would so watch! P.s you’re doing an amazing job and your hard work is paying off! Five months is incredibly impressive for the mass size scale and time it takes to make this. So much love your way! Happy New Years ! +100 Cudos !
@noxiouspizza4524
@noxiouspizza4524 Год назад
Love the idea of synergy between cards like that.
@sergeantsarcasm7
@sergeantsarcasm7 Год назад
40 whole minutes of tango and decked out!? What a delight. I'm so pumped. My gf and i watched the goonies a while back and it was such a fun watch. I am soooo excited to see bdub's build. I also adore the minecart entrance.
@benrinehart7776
@benrinehart7776 Год назад
This is an immense project, so I’m glad to see you making such progress on it! I hope you are also taking time to rest, and to celebrate each step of the process that you complete.
@eyeofthebeholder_
@eyeofthebeholder_ Год назад
I really like the structure of your episodes. Jumping between segments like that really helps the pacing. Can't wait to see what comes next!
@UpNorth3390
@UpNorth3390 Год назад
The cards are so so good from front to back. I love the silhouettes and background art. Truly just blown away at your creativity during this process. Unbelievably amazing! I'm beyond excited to watch the game play. 💕
@jaewol359
@jaewol359 Год назад
I missed the production of the first decked out so seeing your design process for the first time is absolutely incredible. I’m so excited not only to see the hermits reactions but also how this game continues to develop.
@subsonicdeathmonkey
@subsonicdeathmonkey Год назад
So many wonderful thoughts! Loving everything here and the amazing effort, Tango! Love the trust/bond with BDubs that has developed over the years on Hermitcraft!
@KatieWillems
@KatieWillems Год назад
monthly fee well spent
@TheCardiffMafia
@TheCardiffMafia Год назад
So ready to watch Etho discover all the secrets your gonna put in the game lol
@randomplotbunny
@randomplotbunny Год назад
Love the cards! And I really like the ones with the info squares, makes them look like real trading cards as well as being informative.
@1mcarrell
@1mcarrell Год назад
It is much easier to understand the cards with the info areas. Icons only is confusing
Далее
My Greatest Build EVER! Hermitcraft 9: #36
26:12
Просмотров 624 тыс.
The Hazard System! Hermitcraft 9: #37
25:19
Просмотров 323 тыс.
христос воскресе
00:30
Просмотров 533 тыс.
Officer sent flying during vehicle theft in Toronto
00:12
😱СНЯЛ СУПЕР КОТА НА КАМЕРУ⁉
00:37
JavaScript Fighting Game Tutorial with HTML Canvas
3:56:20
Hollow Knight 112% All Bosses Speedrun - 3:23:34
3:51:31
HermitCraft 7: 55 | I PLAYED DECKED OUT
25:01
Просмотров 1,1 млн
400 Days FULL MOVIE | Stardew Valley Expanded
3:54:05
How to Play Decked Out 2!
9:46
Просмотров 570 тыс.
Obsessions & Big Plans! | Hermitcraft 10 | Ep.15
22:44
Просмотров 158 тыс.