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Dedicated Servers have LEVELED UP! 

Coffee Stain Studios
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We've added a bunch of juicy new features for Dedicated Servers that we want to talk about today! We've also released the Official Soundtrack for Satisfactory!
⬇ Satisfactory Soundtrack ⬇
store.steampowered.com/app/28...
⬇ As We Descend ⬇
store.steampowered.com/app/17...
💰Sale💰
store.steampowered.com/sale/c...
⬇ Links and Info ⬇
Website + FAQ ‣ satisfactorygame.com
NEW Community Wiki ‣ satisfactory.wiki.gg/
⬇ Where to buy Satisfactory ⬇
Steam ‣ store.steampowered.com/app/52...
Epic ‣ www.epicgames.com/store/p/sat...
Humble Store ‣ www.humblebundle.com/store/sa...
⬇ Merch Stores ⬇
Heroic Replicas ‣ lizarddoggo.com/
⬇ Report bugs and make suggestions ⬇
questions.satisfactorygame.com
⬇ Social Media ⬇
Twitter ‣ / satisfactoryaf
Facebook ‣ / satisfactorygame
Instagram ‣ / coffee_stain_studios
TikTok ‣ / satisfactorygame
Discord ‣ / discord
Reddit ‣ / satisfactorygame
Twitch ‣ / coffeestainstudiosdevs
⬇ Community Managers ⬇
Snutt ‣ / bustasnutt
Mikael
⬇ Editor ⬇
Masonzero Gaming ► / @masonzerogaming
#Satisfactory is an FPS open-world factory building sim by #CoffeeStain Studios. You play as an engineer on an alien planet as part of the ‘Save The Day’ program - a program whose goal is to construct a massive machine for a mysterious purpose. Conquer nature, build multi-story factories, and automate to satisfaction!

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28 мар 2024

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Комментарии : 1 тыс.   
@adfjasjhf
@adfjasjhf 2 месяца назад
10:54 a game studio that thinks about the future of the game in case the existing services go down? while still having the option to play the game? HECK YEAH! I love you Coffee Stain!
@pomear_tv
@pomear_tv 2 месяца назад
Tons of love for Coffee Stain.
@TayschrennSedai
@TayschrennSedai 2 месяца назад
That was nice
@mmseng2
@mmseng2 2 месяца назад
The heroes we need.
@Axalotl8
@Axalotl8 2 месяца назад
As unlikely as it sounds - and stupid I would love for a physical release
@hamylatravels
@hamylatravels 2 месяца назад
We need that in mars (the planet), because in first deployments there, steam etc. servers are not yet available with decent pings :D
@Toyotateck
@Toyotateck 2 месяца назад
That was a lot of information or something!
@keddykp
@keddykp 2 месяца назад
I don't know 🤷🏻‍♂️
@kcmedic
@kcmedic 2 месяца назад
8:08 "what the hell does that mean" should be the name of the video...
@emersonharris142
@emersonharris142 2 месяца назад
I agree
@CommentPositionInformer
@CommentPositionInformer 2 месяца назад
​@@kcmedic Basically: The server is the "engine" of a system, where database access, internal logic, and other things happen. It's usually made in a programming language, such as C#. The client is the part that communicates with the user. A.k.a the pretty websites made with HTML, CSS, etc. The way those two communicate, is through APIs. APIs are essentially requests, where the Client either sends or asks for data from the Server. The Dedicated Server having a public API means that now programs and sites made by users can have access to info from that Dedicated Server using that API. Which opens up a ton of possibilities.
@tripslord9029
@tripslord9029 2 месяца назад
Based watched to the end enjoyer
@probablypragmatic6893
@probablypragmatic6893 2 месяца назад
"Allow people to join but not dismantle" TEAM DEATHMATCH LOBBIES CONFIRMED
@neil2444
@neil2444 2 месяца назад
The possibility for a player to dismantle structures they themselves created seems like that would have been a good feature, but at least there are some basic safeguards in place.
@TayschrennSedai
@TayschrennSedai 2 месяца назад
Ninja dismantle in the weeds! All base woodlines will now be mined with nobelisk haha
@Cosmicfury100
@Cosmicfury100 2 месяца назад
@@neil2444 reading this kinda made me sick to my stomach for some reason. I put so much work into my factories and just thinking about some troll joining my server and undoing all my work while I sleep or something makes me uneasy. So knowing I can at least lock my stuff or prevent new people joining from destroying anything other then what they created makes me feel happy.
@jakenveina1367
@jakenveina1367 2 месяца назад
Yooo, a server API has a TON of potential. Especially if it's mod-extensible. That's awesome.
@spotopolis
@spotopolis 2 месяца назад
I have been waiting for the API function since they added dedicated servers. I have a custom Discord bot ready to go to alert whenever there is a power issue.
@MatthewBryce
@MatthewBryce 2 месяца назад
Hopefully they add a ton of capabilities to it. 😅 Just imagine as dashboard showing you quantities of things and such like satisfactory calculator can do
@DasIllu
@DasIllu 2 месяца назад
It's crazy how "let's make the best thing possible for players" turns into players being not just loyal but also recommending the game to their friends.
@tudorhc5
@tudorhc5 2 месяца назад
I was looking into solutions to track how many players are on my servers and other stuff then this bomb drops! So excited for the unlocked possibilities and most probably now Server Plugins / Add-ons will become a thing (not mods).
@nether_bat
@nether_bat 2 месяца назад
Maybe a server-wide rail map showing the states of all trains and signals?
@Franimus
@Franimus 2 месяца назад
What would be AMAZING is to have an external app that loads a live map, so I can put the map on my second monitor
@leotheliongames
@leotheliongames 2 месяца назад
Palworld has a similar api system, and there is a live map you can get, so it’s totally possible!
@HDL_CinC_Dragon
@HDL_CinC_Dragon 2 месяца назад
A little over a decade ago, I wrote a tool for my gaming group that ran public dedicated servers to let all the admins view player locations and stats in real time to detect cheaters and griefers. That game had similar remote command line support to what we seem to be getting here so it should be highly trivial to implement something like that for Satisfactory. I even added the ability to right click near players and spawn items like supply drops to help people out or zombie hordes to teach bullies a lesson heh.
@BoswenMcBastok
@BoswenMcBastok 2 месяца назад
Yessssss!!! I've been wanting to build a mod for a while that has a welcome board at the Spawn point with a QR code to a map that links to a (localhost?) website like "Google Maps" but for Satisfactory. Ideally, it shows where you're at with this awesome API and a mod pack somehow. Stay tuned!
@toolzgalore2
@toolzgalore2 2 месяца назад
If you have ever played Supreme commander: forged alliance, this allowed you to have multiple monitors and interact with them, like you could have the map on one then play on the other, or if you wanted to keep a battle on one screen then zoom in on a sneak attack on the other, you could and it was amazing
@HDL_CinC_Dragon
@HDL_CinC_Dragon 2 месяца назад
@@toolzgalore2 The second monitor feature in SupCom: FA was awesome since you could zoom all the way in and watch in realtime like the main screen. Gold standard for multi-monitor support, IMO!
@MatthewBryce
@MatthewBryce 2 месяца назад
Sound track on vinyl when?
@Enclavebasealpha
@Enclavebasealpha 2 месяца назад
Sound track on a mix tape when
@PlebNC
@PlebNC 2 месяца назад
Nah. Get it on CD.
@MatthewBryce
@MatthewBryce 2 месяца назад
@@PlebNC whatever floats your boat
@cybercitleta
@cybercitleta 2 месяца назад
Soundtrack on singers when
@GhonzMx
@GhonzMx 2 месяца назад
With Golf release? 😂
@nikollor
@nikollor 2 месяца назад
You guys are the most user friendly developers I know. It's incredible how much you care about the players. I hope one day everyone will forget about AAA studios and the game will be developed only by people like you.
@Flozdog
@Flozdog 2 месяца назад
I would consider it a AAA game 😅
@user-ev4ov6wr1d
@user-ev4ov6wr1d 2 месяца назад
*_"It's incredible how much you care about the players. "_* You're kidding, right? They always go their own way, seldom listen to their customers. That's a sign of a bad developer.
@furaznl
@furaznl 2 месяца назад
That was a lot of information, but with the API we might be able to build proximity chat if we can get the player locations :)
@logan758
@logan758 2 месяца назад
I love prox chat, super funny to play with
@spencervincent6383
@spencervincent6383 2 месяца назад
That was a lot of information! FICSIT is not gonna be happy about this productivity loss from watching this, but the updates are adequate. Now back to work!
@moogoob
@moogoob 2 месяца назад
Professional training is part of Ficsit's Long-Term Employee Productivity Enhancement Policy. Check your Employee Handbook!
@AvelineMelena
@AvelineMelena 2 месяца назад
Talking about soundtrack, when i got the boombox and saw the Sanctum OST my jaw dropped. I played Sanctum... I had no idea the games were related. Its crazy how time flies.
@toolzgalore2
@toolzgalore2 2 месяца назад
Man, I played sanctum too, I wanted it to be good so badly. I just couldn't get into it 😢
@bossdoorpodcast
@bossdoorpodcast 2 месяца назад
Coffee Stain is such a model studio that I hope other developers are watching right now. The transparency on every aspect of development, while managing expectations alongside generating interest in hype for the future of the game, is something literally no other studio I know of does. That was a lot of information or something, but I'm happy to have listened to it (and understood none of it). Thanks CSS!
@M.J.2012
@M.J.2012 2 месяца назад
You must be kidding. It's a grown man acting infantile as if addressing a bunch of pre-school kids.
@makergaming2022
@makergaming2022 2 месяца назад
My favorite part was your children’s song because I understood all those words.
@farty90
@farty90 2 месяца назад
Hell yeah
@rkay.gaming
@rkay.gaming 2 месяца назад
API hooks sounds intriguing. Potentially allowing custom servers with discord or other platform BOT integrations. Claiming land, Social events, Leaderboards, the possibilities are limitless. Hope you guys keep adding more potential to the APIs
@Quique-sz4uj
@Quique-sz4uj 2 месяца назад
Is there a chance you guys could add a similar non-blocking save system for Linux like Factorio has? This would only work for Dedicated servers running under linux (so 90% of them) The game process basically forks itself and sets it's memory to copy-on-write, and the new forked process saves the game and then exits. This way you can save without pausing the game.
@seifenspender
@seifenspender 2 месяца назад
That sounds like a clever solution tbh
@v4lgrind
@v4lgrind 2 месяца назад
Thinking about it, we could probably do that ourselves if forced. Set the server to never save, inject a clone call now and then and inject a forced save into the clone. But yes, please don’t make us hack it in CS. 😊
@vincewilson1
@vincewilson1 2 месяца назад
Cool idea. I use BTRFS on my Linux system so I understand copy-in-write. I wish single-player would save using copy-on-write. I am getting tired of the game freezing every time the autosave fires.
@Genesis8934
@Genesis8934 2 месяца назад
5:25 As an IT guy, for users, it would be better if this showed the presumably relevant common name and other certificate data rather than just a fingerprint. That might be visible in the "Additional info" flyout I see there... but IDK since the video never showed it.
@dacomputernerd4096
@dacomputernerd4096 2 месяца назад
I love the concept of the server API. Already imagining some cool ideas with it
@spacegamedevsoftware
@spacegamedevsoftware 2 месяца назад
Thanks Snutt, helps a lot! I'm really looking forward to the new server HTTP API because that's going to open a lot of possibilities for what you can do with servers. Also I'm so glad the soundtrack FINALLY released. I have been wanting it for AGES but I had to resort to ripping it with FModel from the game just so I could have it early.
@nXGEnTech91
@nXGEnTech91 2 месяца назад
That was a lot of information! 🤪 But for real, I love to hear all the work being done on dedicated servers! Been running mine since they were first launched-such an awesome way to play by yourself or with friends! Thanks Snutt!
@FLECOM
@FLECOM 2 месяца назад
That genuinely was a LOT of information, thank you for sharing! the API and attention/updates to the dedicated server are very exciting! thank you coffee stain for once again setting the bar high for community engagement
@Kekkening
@Kekkening 2 месяца назад
Thanks Snutt, that was a lot of information!
@grizz_sh
@grizz_sh 2 месяца назад
From one developer to another, thank you for all the love you've poured into dedicated servers.
@aviinl1
@aviinl1 2 месяца назад
That was just the right amount of information. Thanks Snutt, Helps a lot!
@codonomicus
@codonomicus 2 месяца назад
As someone who has admin'd his fair share of dedicated servers, I'm stoked for literally every feature you guys are adding/improving, it's like above and beyond type stuff in terms of ease of use and functionality.
@BoswenMcBastok
@BoswenMcBastok 2 месяца назад
"That was a lot of information, or something. I don't know." 😂 Thanks for the update, Snutt!
@DonRudiX
@DonRudiX 2 месяца назад
Will there be a docker-compose template for linux hosts?
@smuddy
@smuddy 2 месяца назад
There are some inofficiel ymls out there. wolvix/satisfactory-server works for me
@seifenspender
@seifenspender 2 месяца назад
There is a community maintained one that works wonderfully.
@SoloLegends
@SoloLegends 2 месяца назад
For the HTTP API in the dedicated servers, you should implement an OpenAPI spec document that gets generated for the end points to make documentation super easy and exploration of the api / experimentation real easy too.
@Raykrueger
@Raykrueger 2 месяца назад
I was going to say this as well. Specs will be more useful than docs at that point.
@seriousmike90
@seriousmike90 2 месяца назад
underrated comment!
@mrmcstupid7646
@mrmcstupid7646 2 месяца назад
That's a lot of information, Thanks Snutt, helps a lot!
@alixcozmo
@alixcozmo 2 месяца назад
Thanks so much for all this! We had been having trouble with the server autosaving because it was causing us to time out on some occasions, especially when using hypertube cannons and even more so when travelling at very high speeds. Having the server notify the client when it saves is really useful as is all the other things. I had even looked up previously if it was possible for the server to do that but I didn't find anything. :)
@hexandcube
@hexandcube 2 месяца назад
I recently set up a dedicated server on my home network for Satisfactory, and I've been playing with a friend for a few days now. I'm really happy that dedicated servers are getting more love.
@GakisStylianos
@GakisStylianos 3 дня назад
Have you found it easy to allow your friend to join your locally running server? I haven't found a way to make that happen btw and the wiki of the game does not seem to have any more information that what I've tried already
@hexandcube
@hexandcube 3 дня назад
@@GakisStylianos Honestly, setting up the server currently is a pain. It took me 3 hours to get it to work (and I'm an IT technician with networking experience). I opened all the ports the server technically needed, but it still appeared as offline for my friends outside my home network. I had to enable DMZ on the router to the server, but that exposes all ports to the internet, so it's not the best solution. I'd just wait for 1.0 to release with maybe better dedicated server software, because it's an absolute mess currently. EDIT: Also! Your ISP might have an additional firewall blocking all connections to your network on their side, and if that's the case, you can't do anything about it. In that case, you might want to use a dedicated server hosting.
@Stublet
@Stublet 2 месяца назад
That was a lot of information! Thanks Snutt, helps a lot!
@gabriellevesque2185
@gabriellevesque2185 2 месяца назад
Thanks for all the info, just a heads-up that isn't rly a problem but an annoyance: 7777 is used by Terraria's server and Ark:SE by default
@ZildoghUNTER
@ZildoghUNTER 2 месяца назад
That was a lot of informantion! Thanks Snutt helps a lot! Looking forward to multiplayer and dedicated servers improvements.
@Michael__249
@Michael__249 2 месяца назад
Thats a lot of love for the dedicated servers - thanks
@serisak
@serisak 2 месяца назад
Thanks information, helps a lot!
@ZwerginTDM
@ZwerginTDM 2 месяца назад
Thanks Snutt. Helps a lot! Happy to hear a ton of work going on related to base dedicated server features for the future. Everyone keep up the great work!!!
@Hazelcake
@Hazelcake 2 месяца назад
THANK YOU SO MUCH FOR THE SOUNDTRACK 🥰
@ryanstaats
@ryanstaats 2 месяца назад
Thank you for enhancing the default unreal server console... as someone who frequently runs unreal based dedicated servers, I wish more developers would implement what you're doing here. Well done and thank you.
@neovanalemania5050
@neovanalemania5050 2 месяца назад
Thanks Snutt, helps a lot :)
@danburgess418
@danburgess418 2 месяца назад
That was a lot of information... LOL Thank you! Good Info!
@Schnuffi
@Schnuffi 2 месяца назад
That really was a lot of information or something! Thank you for increasing the support for dedicated servers, will be using them quite a lot when 1.0 drops.
@SaltyBoi1030
@SaltyBoi1030 2 месяца назад
HELL yeah
@LarsHoppa
@LarsHoppa 2 месяца назад
Holy shit! That was information overload!
@fourover4
@fourover4 2 месяца назад
That was a lot of information. !!! Thanks for the update!
@Quique-sz4uj
@Quique-sz4uj 2 месяца назад
Really cool! I host a couple of satisfactory dedicated servers for my friends and this is gonna help a bunch
@paulthecarman3054
@paulthecarman3054 2 месяца назад
Quick question - what's the wecommended amount of dedotaded wam I should have to a server?
@Niorath
@Niorath 2 месяца назад
All the wam!
@Fredabawls
@Fredabawls 2 месяца назад
Idono buh I fink u need to downwoad more wam
@dandpsy
@dandpsy 2 месяца назад
W00 gbs
@voyager-316
@voyager-316 2 месяца назад
So ready for this
@ThEWiZ76
@ThEWiZ76 2 месяца назад
Great work! Really needed this stuff, thanks guys! ❤
@Dani0x1B
@Dani0x1B 2 месяца назад
Thanks, Snutt! That was a lot of info. Helps a lot.
@superadilson2
@superadilson2 Месяц назад
OK, you won: I'll buy Satisfactory! Then you'll have money to make Sanctum 3. Take my money!
@d.wolfin152
@d.wolfin152 2 месяца назад
Sound track on cassette tape when?
@Xantaxia
@Xantaxia 2 месяца назад
8 track surely?
@cowgod77
@cowgod77 2 месяца назад
Super excited about the server API. Thanks for taking the time to implement that!
@MattyCanny
@MattyCanny 2 месяца назад
All great news regarding dedicated servers! It's just the video we've been waiting for. Thanks for the upate.
@zyten
@zyten 2 месяца назад
I really hope that dedicated servers become a lot more stable going forward. We tried to play with a dedicated server first, but had to switch to one person hosting it from their machine, since we had too many frequent crashes. Then, around the end, we ended up to stop playing at all, since the frame rate of the host was dropping significantly (from ~100fps with everything maxed out to ~30fps independent of the settings with an 7800X3D) just because we were playing with four people. This killed all the fun.
@whosdr
@whosdr 2 месяца назад
I know that at times my framerate would almost halve from having someone join me on a standard session. Dedicated servers working is a must-have for co-op play.
@paulbckr
@paulbckr 2 месяца назад
We had the same problem. At first we were 4 players on a dedicated server. But the more we played, the more unstable it became and in the end it was no longer playable. We first had a server with Nitrado, but it couldn't handle the required performance at all. I even ran my old PC as a server for a while (because the game needed so much RAM) , but even that didn't work very well because the game crashed frequently or we got long loading times and timeouts. Recently we only played with two people in shared sessions and copied the backup files. But even with that there are problems and it is anything but fun
@21snipers16
@21snipers16 2 месяца назад
Does the soundtrack include all of the biggest boxes sounds and is there an easy way to look at the dedicated servers
@SolCunningham
@SolCunningham 2 месяца назад
Thanks Jace, helps a lot!
@justinkim9756
@justinkim9756 2 месяца назад
That was a lot of information! Excited for dedicated server improvements. Thanks Snutt, helps a lot. :)
@rj7429
@rj7429 2 месяца назад
Snutt, you are the best! I love these friday videos so muchhh.
@micheljolicoeur6094
@micheljolicoeur6094 2 месяца назад
Snutt, you sang five 7's not four.
@Franimus
@Franimus 2 месяца назад
Me configuring my ports to allow 77777 instead of 7777:
@Dajmoxker
@Dajmoxker 2 месяца назад
Thank you for the soundtracks! Been waiting for years.
@KjuDiBi
@KjuDiBi 2 месяца назад
That was a lot of information, Thanks Snutt, helps a lot! Love you Coffee Stain for being as you are!
@koalameat9523
@koalameat9523 2 месяца назад
How can i buy some friends to play on a dedicated server ?
@Franimus
@Franimus 2 месяца назад
Oh gosh, the server API could probably allow the creation of AI bots!
@gustavbjurstrom8550
@gustavbjurstrom8550 Месяц назад
Fix bloxburg, Remove the equal pay system
@rumguk
@rumguk 2 месяца назад
Buying the soundtrack purely to support this awesome development studio. You guys are great
@user-mw8xm3gg3x
@user-mw8xm3gg3x 2 месяца назад
TLS is an awesome addition for TCP/IP. But people often forget about DTLS for UDP/IP, and I mean most people forget about it, and forget that you need to encrypt UDP traffic as well. Hopefully they thought of this. Unfortunately, DTLS is usually a few years behind TLS when it comes to versioning, though they're both on 1.3 now.
@Lann91
@Lann91 2 месяца назад
Video starts at 3:42
@anthonyrogers1256
@anthonyrogers1256 2 месяца назад
You guys are awesome, looking forward to all this.
@fusionnm
@fusionnm 2 месяца назад
That was a lot of information! I love you guys!
@Frostycrypton
@Frostycrypton 2 месяца назад
This is some cool stuff. Might have to work with a buddy of mine to tinker with getting this running on a server!
@ArchonTheGrey
@ArchonTheGrey 2 месяца назад
Thanks to you and the CSS team for all the work put in to make Satisfactory awesome.
@johnfadroski9261
@johnfadroski9261 2 месяца назад
That was definitely a lot of information! Greatly appreciated!!
@thomasmeslin8399
@thomasmeslin8399 2 месяца назад
Thanks Snutt ! Helps a lot ! ❤
@elflames1280
@elflames1280 2 месяца назад
Wow great info snut, Loving the work on dedicated servers as someone who loves to self host apps.
@Khoritoh
@Khoritoh 2 месяца назад
That WAS a lot of info, but I am in awe of how much y’all care about us ‘the community’ to keep us informed
@JP-bp3he
@JP-bp3he 2 месяца назад
Good to see dedicated servers getting some love and that was a lot of information.
@AtlantianDragon
@AtlantianDragon 2 месяца назад
The fact that you made IP direct an option makes me love you a lot more
@Wasur1959
@Wasur1959 2 месяца назад
TMI Thanks Snutt! Happy Easter to you!
@Marten_Zeug
@Marten_Zeug 2 месяца назад
Love t o see it! Already bought the Soundtrack, it is currently downloading!
@cellistmike
@cellistmike 2 месяца назад
So much info! All great news.
@projectcisco3412
@projectcisco3412 2 месяца назад
I love the clarity of this studio.. others should be taking notes on how to polish there games & give back to there community... (from a fellow dev, keep it up)
@manuelsteinmair
@manuelsteinmair 2 месяца назад
That was a lot of information! Thank you for making the video!
@stonednyou
@stonednyou 2 месяца назад
thank you so much for the transparency you guys have at CSS i wish more Studio's would follow your path of communicating with their community and keep them up to date
@th3dilli
@th3dilli 2 месяца назад
Amazing new server stuff, Thanks Snutt and Team
@the_thunder_god
@the_thunder_god 2 месяца назад
As a server admin for many game servers for friends.....including Satisfactory...I have been waiting patiently for this! We have been waiting for dedicated server updates to resume playing together mainly due to massive desync. Please let me set that 1 port to whatever I want....I love your game, but you are not the only servers I run on my rackmount server downstairs.
@Freedbot
@Freedbot 2 месяца назад
Glad to see the game finally using just one port. A gripe though: using the default blizzard port (7777), is not necessarily a good idea. it means people hosting other games most likely have to change the port, and players have to memorize the changed port and type it in. An ideal server setup allows players to connect with a domain name only... HOWEVER, all that wouldn't matter if the game had SRV support so that the DNS service could route players to the correct server reguardless of what port number they type in.
@cromefire_
@cromefire_ 2 месяца назад
Being able to connect directly via IP is pretty good because it means we can potentially still play it in 2050 when Steam, Epic and Coffeestain have moved on.
@LithNeo
@LithNeo 2 месяца назад
That was alot of information, also, OST is awesome thank you guys for making that easily available!
@Naviss
@Naviss 2 месяца назад
Huge updates! Fantastic work Coffee Stain.
@GTSavvy
@GTSavvy 2 месяца назад
That was a lot of information! So glad you are focusing on dedicated servers once again. Looking forward to the 1.0 release!
@rbruch98
@rbruch98 2 месяца назад
Thanks Snut, Helps a Lot!
@Cutekotik
@Cutekotik 2 месяца назад
Thanks, Snutt. Helps a lot!
@theindelibleink
@theindelibleink 2 месяца назад
That sure was a lot of information! As a techie myself, having had to deal with the guts of "making connectivity nice for users" I appreciate the efforts you folks are putting into this game!
@rosuav
@rosuav 2 месяца назад
Thanks Snutt, helps a lot! That was a lot of information and it was AWESOME information. Great to hear you're making features for us nerds to be able to use!
@amushroomtrip
@amushroomtrip 2 месяца назад
That was a lot of information! Thank you coffee stain
@JordanV
@JordanV 2 месяца назад
HELL YEAH! I've been very excited for this day. You've addressed a lot of the clunky nature that was running a dedicated server into what looks like a really well polished solution. That was a lot of information ;) but I'm here for it!
@CRCinAU
@CRCinAU 2 месяца назад
Thanks Jace, Helps a lot!
@abbeyg2023
@abbeyg2023 2 месяца назад
This is great news, can't wait! Thank you!
@DevinFire724
@DevinFire724 2 месяца назад
That was a lot of information. It was good though! Can’t wait!
@sirdryden42
@sirdryden42 2 месяца назад
Thanks, Snutt, that was a lot of information!
@gitakubova4792
@gitakubova4792 2 месяца назад
That was a lot of information or something! Congrats!
@Kingoffdarkness
@Kingoffdarkness 2 месяца назад
Lots of good information. Can't wait!
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