Why is the pve not learning how to beat monsters learning their patterns, pve now is just statchecking everything with a pve build to get legendary stuff
It's kinda hard to not stat check stuff when you have 3x corrupt thunder kyrsbrutes, 2x corrupt shadow attuned bonekeeper, gale attuned bounders, etc all attacking you at once
@@guadamole391 just went to watch the ground zero V2 video, he's using corrupted payback in the background footage and for bell he says to either get corrupted smokescreen or corrupted payback
Yeap. And that's BORING. That's why I kinda refuse to do Dilluvian at all even though I'm losing hours and hours farming things that could be way easier just spamming wave 25 dilluvian... It just not fun, for me at least, Dilluvian just doesn't fit the game proposal at all
It's okay for PvE to remain OP and there's no reason to nerf it. I'm not a PvE player myself, I've never had a PvE build, but I don't see why we'd need to nerf them. PvP and PvE exist completely separately, PvP builds get nerfed because people care, but the only reason people suggest as to why we should be nerfing PvE, is that PvP is also getting nerfed. PvP has a reason to be balanced, hopefully I don't need to explain why. But when it comes to PvE, the only person being effected is the person doing it. It's not like "overpowered" PvE builds are oneshotting actual players, they get such a disadvantage it's not funny, they exist to do PvE so they don't struggle with it. I think it's boring aswell, but if people want to be boring then just let them.
The issue with pve is the fact it’s just stats because the devs solution is to make multiple monsters jump at you the same time which in general isn’t realistically possible without stat checking them. The monsters are just not designed to be in swarms that’s the first thing they need to look into to make pve better. My solution is by categorizing the monsters then if these monsters are close by they kind of share a brain and moves,cooldown, etc that way you’re actively watching everything. But of course lag… so idk what they can do
Being an old pve player ik the nerfs give them ptsd cause back then we got our builds extremelly gutted each update just because of PVP changes and nerfs, literally everything we used was nerfed because of pvp players abusing it lmfao
just making the mobs have more health or do more dmg isnt going to fix anything cause at the end of the day its just gonna be a stat check. theres no nuance to fighting like 50 mobs at once cause you cant parry anything youre forced to play braindead and statcheck.
As a day 1 pve player... All these modern pve players make me really confused. Theres nothing fun about genetically engineering a build to kill chaser in 4 hits and take no damage from anything. The game is fun when you have to actually think, and fight to survive. Not turn off your brain and press m1.
same thing as in elden ring, sorry the game isnt fun when you get the best gear you can and spend 15 minutes before the boss fight using buffs to one shot it
If buildcrafting wasn’t fun there wouldn’t be a playerbase And even on a preshrine pvp build lv 12 is the last time you actually have to think in pve before it becomes a statcheck fest-even earlier if you’re not as bad as I am The problem is all on the devs shoulders (and I hope they fix it)
If ur gonna continue pve then go 55 charisma pre shrine for chaotic charm, lasting charisma, tough love, and charismatic charm, this makes u take less dmg from mobs when u get low and deal more damage to mobs
Sad that you just can't do pve in peace especially when you're trying to weapon unbound then 3 people from different groups come in and try to gank the hell out of you!
Man I remember pve being “learn mob patterns.” Then people cried over mudskipper brute and broodlord without even trying, which the brute is literally a glorified owl.
All agamatsu has offered to us his viewers besides his arrogance was to transfer all the relics and non exclusive stuff to primadon which is legit the most boring boss ever to fight against… literally place a boat and that’s it. I’d rather think of stealers as a final boss than this ape, for people who play pve exclusively that would be the end of the game cuz fucking flood guilds would always steal their loot and send em to the depth. The worst shit is that devs literally gave up on reworking bosses and seemingly even continuing lore, (which could be REALLLYYYYYY Op, but devs fucked it up though)… so much wasted potential. Devs literally buy time for weekly updates with new weapons and some garbage nerfs.
Idk y pve builds exist everyone used to make pvp builds and go primadon and it would be hella chaotic. I was playing with lancelot and chapter would gank us mid primadon and it would be so fun to have the monkey stomp chapter while spamming .gg/lancelot remember us…
The whole point of a pve build is to make pve easy.. youre not gonna beat mechanism with a pvp build. Youre not gonna win fightsor ganks with pvp players on a pve build. The whole point is that you do the most dmg as possible to monsters
@@ilikechicken5524 I’m not saying you’re wrong, however even the best PVP builds require a good amount of skill and mastery to perfect. I cobbled together this mess of PVE with no kit or anything and I’m clearing what’s suppose to be the hardest challenges in the game. Doesn’t make much sense to me in that regard.
@@DanVR1 That's because you're using the best pve enchant, one of 2 pve weapons, and corrupted payback. I've been trying for all of those, and all I have is the weapons.. after a month. There are pve builds that require some skill to master as well, obviously PVP is going to take a ton of skill since those are real people that are unpredictable. But you just pick talents that let you do more damage to npcs and take less dmg from them as well. I'm not saying it isn't brainless, but there's a reason you have to make a build centered around pve to he that successful
@@ilikechicken5524 im honestly confident I could duo or trio wave 50 on a PVP build as long as it had corrupted payback. Thats a level of crutch that shouldn’t exist.
@@DanVR1 Do it with 2 or 3 pvp builds. The issue is that you NEED a specific bell to do it with a pvp build. The PVE build, which is literally designed around making PVE easy, is obviously going to be much much much stronger in pve than a pvp build.
youre right, but HOW easy should it make it? in the current state of the game a pve build makes the game too easy. You shouldnt just be pressing a couple buttons and winning, There was a time where this game was genuinely challenging. Stuff like diluvian simply was never meant to be done solo and the fact that its even soloable is a problem because realistically in a hardcore permadeath game you shouldnt be able to beat an army of monsters. The power balance is unreal. Your idea of balancing is unhealthy for the game because going forward theyll have to make pve stuff incredibly hard to the point where your average player who does a bit of pve and a bit of pvp cant play using a build of his choosing. Pve should be accessible to anyone and not be balanced for players who want to press R and spin like a beyblade to win Theres proof of this happening too, Look at maestro on release. Most people simply couldnt beat him without a cheesy pve build. Most pvp builds had to struggle like hell to beat him while most pve builds were AUTOFARMING HIM
ok guys pve rework: remove all mobs the game except mudskippers and jellyfish, make them necessary for prog,(they give little to no exp so you need like 100 to get to power 15) remove depths, add lives, thats it guys deepwoken saved
Im completely on your side man, im a freshie and i thought The game was hard because i always died to random monsters before power 10 but now that i got to power 18 the mobs have become so weak it is boring, my build is a random non shrine flame build but still demolishes bosses and monsters i think the game (atleast the bosses) should be more of the parry/roll style as it is in the start because once you get strong just spam mantras and ANY boss will be reduced to childs play
have you even fought a boss before? Unless you secretly found the most god tier build known to man, you cant just stat check a boss. Duke is the only boss I can see where it is possible to stat check but even then i barely see that.
Ngl i was always sacred of diluvian but I finally popped in with a botched non-shrine brick wall build that i was about to wipe, it only had 74 heavy and 30 ironsing not even lym or sd(it was so bad😭) i got to like wave 23 probably could’ve at least got to 25 if I actually cared. 💀
I agree, as a d1 pve'er the pve community does get babied but we do get so MANY chances to get better loot but the pve community just needs a busted 1 shot mob builds like idk SkipperGripper's builds.
while mage builds got more burst dmg output, they're less consistent while silentheart is the same everytime, impossible to wipe in dilluvian with silentherat youjust abuse ap frames on wave 31 and u can always vent then use cpayback and heal back to full
The best PVE build for deluvian/hell mode is silentheart brick wall with lose your mind. The most versatile PVE build is a bit harder to cook but still fairly basic, frost, bit of flame n ironsing maybe
guys if you feel the pve is too easy and ruined try to start deepwoken with no knowledge, for the new players deepwoken is one of hardest game in roblox
Biggest issue with pve currently is that we are prolly in the most stale meta for pve builds. Nerfed evanspear but shocker, still the best weapon for pve with enforcer only being marginally closer but still in second place. But now the absolute meta is pure stat checking. Silent heart with lose your mind is basic pve meta and it’s fuckin boring. Sure, a mage build is better. But who wants to bother going through the trouble of crafting a mage build when in less then 5 hours you can have a nearly as effective silentheart pve build up and running that is way easier to use efficiently. Shit sucks man, used to enjoy pve but I feel like I’m handicapping myself lately if I don’t automatically go 80 wp heretics sutra lose your mind and then at that point fuck it might as well just go silentheart. Huh wonder what a meta pvp build looks like? Oh wow also silentheart half the time. All these cool ass mantras but just hitting shit with damage multipliers still reigns supreme
bro has a corrupted payback and telling us that diluvian is easy? Wow Einstein really told us! This video would’ve been much different had you not gotten a lucky bell roll
Here is what i dont understand from the devs point of view, somehow the evanspear was unfair but a laser shooting bell that insatkills everything and full heals you is completely fair and balanced.
i commented this on the ferryman video, they should just make diluvian actually challenging even for a good pve build, instead of artificially increasing the difficulty by making it so you can get ganked by nightcrawlers and hopelessly wipe with no defense.
I've been saying stuff like this and nobody cares. I recently did hellmode for the first time ever on my A rank build since i had nothing to lose, and i made it to 30 kills left with the shittiest build imaginable. 0% dvm, no damage mods, a goddamn darksteel greatsword, shitty lightning mantras and pressure blast, like cmon bruh i literally diddn't even know what i was doing
bros ranting abt pve being easy while having the best enchant wep bell and a decent build and why do ppl want pve to be ww4 dificulty or something most pepole just do pve for loot
PvE player here. It used to be fun, it really did, the builds used to be more than just corrupt payback. idk what they did but its so boring now. The only fun you can have is trying to make the most efficient builds. Also you seeing like 3 comments of PvE players and pretending its like everyones opinion is kinda cringe dude.
corrupted payback boosts deluvian too hard, try soloing without it, if you want a nerf we should add like a certain cap to how much payback can heal u like 1-3 bars or something
well lets be real duluvian is pretty fun but if you aint having fun on it then just do nightmare mode or layer 2 or all the other bosses but ye get pretty boring later but at the same time pve is also about making the builds
as a PvE main of 1000h i can tell you are using auto parry becouse its way harder to parry and you make it look easy plus how can we beat Diluvian if we cant 1 shot evrey mob?
Did something change about dilluvian??? I Done it back when it came out and it was horrendous for like 4 mage builds. No way they made this easier, they just took all the fun out of it.
the insane relic rates that are currently on wave 25 should imo be moved to waves 40-50 ,since those kinda require a functioning brain , getting 4 siners in 30 minutes of farming is just not okay,also regarding astral its not even top 3 pve enchant atm .
you're trolling, umbral knight - got nerfed so its trash now, providence thorn - trash for diluvian/hell mode since you wont parry much, curse of bloodthirsty - worse version of astral, Grim - only 1 target and need some hits to activate (not consistent), vampirism might be good but with broodlords its becomes useless/you losing dmg that you could get from astral, so astral is number 1 rn for diluvian/hell mode. (diluvian/hellmode is main pve stuff rn, so saying that grim is better because on ethiron its same as astral is kinda dumb)
@@KnowledgeableSardine dont cook again💀 , its not aba where you can only m1 1 person at time so wild is useless shit, deto do NOT come close to an astral, its only like 30 - 40 dmg every 3 hits so fym its same as astral, umbral got nerfed even bloodthirsty is better smh
I hate dilluvian because it is 95% build carried, I miss farming actual difficult (ish) bosses with the possibility of getting ganked not playing a point and click adventure
maybe i should be glad my deepwoken acc got stolen LOOOL i spent weeks practicing L2 and grinding and practicing and then my deepwoken acc gets stolen and a few months later i see all this 😭😭😭
astral being so easy to get is cancer, diluvian is boring after a bit only get dopamine off getting good loot off diluvian and yea silentheart brickwall builds are brainless exactly why i switched from doing diluvian to speedrunning l2 instead
You think I could do it with normal swords and no oath? Tryna prog a "pve" deep crusher build, and at power 11 with no friends to help I immediately quit wave 6, probably cause I'm a pussy.
Last couple times I’ve done it we got ganked and the people I was with don’t rlly pvp so I was essentially fighting 10 mobs while trying to keep them alive 😒