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Destiny 2: One-Two Dead - Liar's Handshake & Assassin's Cowl Hunter Builds 

Datto
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5 сен 2024

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Комментарии : 514   
@rakionyellowmind2293
@rakionyellowmind2293 2 года назад
btw guys don’t use thunderous retort on hunter with gathering storm. the damage buff only lasts as long as your super bar is up, so your main damage is lingering so it doesn’t work
@nicolass6404
@nicolass6404 2 года назад
Thank you.
@OrokanaJoka
@OrokanaJoka 2 года назад
Yeah, selFu has a video comparing Gathering Storm with and without Thunderous Retort, and the damage difference comes out to only ~4.4%. If anyone wants to take a look here it is. ru-vid.com/video/%D0%B2%D0%B8%D0%B4%D0%B5%D0%BE-NeZuGZhNi7g.html
@BatDad-qu4fo
@BatDad-qu4fo 2 года назад
Yeah I think it comes out to like 5% more overall damage because the damage boost is only on the staff impact and maybe the first jolt.
@pluto3194
@pluto3194 2 года назад
It literally only buffs the initial hit of the super and not any of the other hits as well. The increase is negligible and not worth wasting the mod slot
@cesarcediel2250
@cesarcediel2250 2 года назад
So then would Thunderous Retort work better with regular Arc Staff then?
@josepheubank8405
@josepheubank8405 2 года назад
I've always loved the power fantasy of liar's handshake + combination blow. I remember using it to wreck majors in the old Mars Escalation Protocol activity and how satisfying that massive chunk of health a single punch/stab can take away is.
@showaker4755
@showaker4755 2 года назад
i've been using the punch dodge build or "Thunder Rolls" as I call it along with Trinity Ghoul on and off for years. I was extremely happy to see it get so much better with arc 3.0
@Blindluck92
@Blindluck92 2 года назад
Thunder roll is a great name. "Punch and roll" was what my friends called it for me.
@KT-gz8pr
@KT-gz8pr 2 года назад
Rollie pollie thunder trollie
@pNut21838
@pNut21838 2 года назад
Me too, I'm out here like "is this not how people have been playing arc hunter?"
@Blindluck92
@Blindluck92 2 года назад
Apparently not, if Datto is saying it takes a lot of finesse. My one brain cell had a good chuckle at that.
@showaker4755
@showaker4755 2 года назад
Yeah that threw me off a bit too. Hunter mains have known this strat for years. It's just that it's massively buffed now.
@mantajay701
@mantajay701 2 года назад
Mods wise I use this with Melee wellmaker, Well of ions (or font of might depending on the content), Reaping Wellmaker, Well of Tenacity and Elemental time dilation. Reaping Wellmaker gets you a void well if you get a weapon kill after a dodge, which you then collect to activate Well of Tenacity, which gives resist x3, then punch something else until it dies. Punch, dodge, Shoot, repeat.
@hellstocker7707
@hellstocker7707 2 года назад
I have the same exact mods except I use bountiful wells instead of elemental time dilation (I don't have that mod even if I wanted to try it)
@Dodoskangs
@Dodoskangs 2 года назад
Your elemental time dilation mod isn't doing anything there because you don't have copies of the same mods. You have five different ones
@darriusdavis43
@darriusdavis43 2 года назад
@@Dodoskangs just putting the mod on gives you an increase and you can further increase it by adding more of the same mod but it does increase things by it's just like bountiful wells spawns 2 wells just for having it equipped
@Subsistence69
@Subsistence69 2 года назад
@@darriusdavis43 ^^^
@anthonylluberes4338
@anthonylluberes4338 2 года назад
@@darriusdavis43 crazy people still don’t know this
@lumisussy
@lumisussy 2 года назад
One thing to note with Assassin's Cowl, even if you don't have melee energy Lethal Current counts as a "powered" melee which means basically EVERY melee will make you invisible
@minhnguyen-fs2iv
@minhnguyen-fs2iv 2 года назад
no , your powered melee have to kill something so you can invisible you cant just punch and get invisible
@omegallama
@omegallama 2 года назад
@@minhnguyen-fs2iv they just said lethal current counts as powered melee
@DUKEzors
@DUKEzors 2 года назад
Also, you can get a target close and just finish instead of getting the melee kill. Invis from finisher lasts longer, too.
@ElMigol_
@ElMigol_ 2 года назад
@@omegallama He's saying that you need to KILL something to get invis, only punching doesn't makes you invis
@TheRockemsockm
@TheRockemsockm 2 года назад
@@minhnguyen-fs2iv While amplified, Lethal current means your regular melee counts as powered. You even get the aoe effect.
@ethanwilson4833
@ethanwilson4833 2 года назад
I’m a Hunter main who was already this exact build. One mod build I recommend for high end content is 1 Reaping Wellmaker, 1 Elemental Time Dilation, and 3 Well of Tenacity. This gives you high uptime on extra damage resist, plus 100 Resilience, plus the fragment that gives you extra damage resist when surrounded. You just have so much survivability. I love it.
@lowlifeNPC
@lowlifeNPC 2 года назад
Yup... This the one right here!
@SuicideRabbit
@SuicideRabbit 2 года назад
Agreed. I run the same build, but with Bountiful and Seeking. In Master strikes, Wellspring, and Ketch, picking on a damaged red bar in crowds is so easy after a dodge/punch.
@syluxassassin
@syluxassassin Год назад
At that point, I'd just run Assassin's Cowl and lean the mods heavier to offense.
@jcsmith4526
@jcsmith4526 Год назад
Would it be a bother to put up a link to your DIM for this build, please?
@FawazK
@FawazK 2 года назад
As a void hunter that's been running this build + Assassin's Cowl since Arc 3.0 came out I can tell you the existential crisis is real. It's too much power in my hands. Never been this powerful and tanky before (classy restoration was quite nice though.) I feel like a Titan running around punching everything under the sun.
@clayless8701
@clayless8701 2 года назад
frrr
@ericconrad8854
@ericconrad8854 2 года назад
I ran assassin's cowl all last season with solar. I found it very fun and insanely strong for stuff like solo flawless dungeons. Even without classy, and even if you dont throw well of life into the mix, it's still crazy good. It kinda falls apart where omni steps up in GM/master raid content where you can't consistently "1 and done" melee.
@jacobkern2060
@jacobkern2060 2 года назад
As a side note: While Combination Blow (the buff) is active, all melee attacks, regardless of if your melee is recharged or not, count as powered melee attacks for the purposes of proccing Cross Counter, and for refreshing Gambler's Dodge
@syluxassassin
@syluxassassin Год назад
AND for proc'ing Assassin's Cowl. Every melee kill near-full heals you and turns you invisible
@airsoul366
@airsoul366 2 года назад
Its wild that even though its just handed to you, new players still dont know about Liars Handshake
@failfurby
@failfurby 2 года назад
Or choose to ignore it. We're made of paper, why would we put ourselves in greater danger when Solar, Void, and Stasis exist.
@OgunTheShogun
@OgunTheShogun 2 года назад
@@failfurby because skinny Titan make big numbers go brrr
@flopre9213
@flopre9213 2 года назад
@@failfurby cause its fun and chad
@haikarawalker6996
@haikarawalker6996 2 года назад
@@failfurby comb blow heals you tho
@flaria185
@flaria185 2 года назад
@@failfurby Beginning last season, no class can use the excuse of being paper ngl
@Dialandhands
@Dialandhands 2 года назад
I soloed my first legend difficulty campaign mission with this build. It took me 45 minutes because I was careless a few times but once I get used to the flow I’ll get more consistent. I love how this plays! I use well of ions along with it along with elemental time dilation and as long as the melee creates a elemental well you will have combination blow and well of ions proc-ed for the same amount of time.
@goodvibesrav
@goodvibesrav 2 года назад
not to burst your bubble but well of ions only buffs your first melee and then it goes away until you reprock it, so time dilation doesn’t work super well with it; it just gives you a longer time to use that one melee which you’re normally gonna be doing quickly anyway
@mediumsurmoon6283
@mediumsurmoon6283 Год назад
@@goodvibesrav true that , I wish it was 2 or 3 hit of melee instead of just 1 , but I guess it’s good enough to help re-chain Combination Blow to guarantee a melee kill before Lethal Current kill the ads , sometime it sort of helped with one shotting an orange bar bell keeper in Duality , but not really a game changer crucial mod . I’d say it’s good if you have a mod slot to spare
@Deprece
@Deprece 2 года назад
One important factor to note about these builds is that if a target dies to the Jolt of your Melee ability and NOT your actual Melee, then you will NOT get your dodge back since you still have your Melee. Jolt activates after you Melee the target with Lethal Current up so it’s very possible for you to kill a tankier target with Jolt instead of your Melee. This is important to know because you can quite easily screw up your flow if you don’t know this. You might run up to a more tanky enemy and expect to have your dodge to activate Lethal Current for your extra Melee damage from Jolt just for it to still be on cooldown.
@zeromythosver.
@zeromythosver. 2 года назад
Yeah I can’t recommend this build or these gloves in PvE to anyone so long as Jolt negatively interacting with it and another bug or two related to inconsistent perk triggering are a thing still
@Saint_Roscoe
@Saint_Roscoe 2 года назад
I don’t know if this is a commonly known thing, and I just learned about it about a week ago when I was making this build. But if you have lethal current up, it takes 1 more punch to activate cross counter. First punch gets rid of lethal current, second punch primes cross counter, then third punch is the power punch. So if you’re running one-two punch shotty, it’s more like one-two-three punch. To conserve ammo, I’d recommend shooting before the third punch if you just dodged.
@colinkwasnik
@colinkwasnik 2 года назад
For mods something id recommend is a mix of bountiful wells, well of tenacity (I think thats the name the well mod that gives you dr), and the well mod that spawns a void well on your first kill after using your class ability. This’ll feed into the liars handshake play style and give it the survivability it loses out on from not running assassins cowel by giving you infinite resist x2 as long as your in your key build loop
@tobygilbert6568
@tobygilbert6568 2 года назад
The only issue with this is that reaping wellmaker only procs a void well on the first "weapon kill" after your class ability, so punching someone won't give you the void well, and therefore no damage resist
@colinkwasnik
@colinkwasnik 2 года назад
@@tobygilbert6568 Damn :( couldnt fully remember the mod off the top of my head so not shocked I forgot that, could maybe still be decent if youre running around with a shotty though
@tobygilbert6568
@tobygilbert6568 2 года назад
Yeah it's definitely still viable, just not quite as cracked as I was hoping it would be
@shinyhero306
@shinyhero306 2 года назад
I don’t know who edited this Either you or Danielle but the “Datto goes down a rabbit hole” shrinking screen joke is never going to get old
@viiiscount
@viiiscount Год назад
Watching your videos while hammered is the best thing swear down
@Maxeh
@Maxeh 2 года назад
Some suggestions for our new players- Really do suggest using hands on (Arc Helmet mod) as it gives you super energy for getting melee kills, which you get ALOT of Melee Wellmaker (Goes on anything) because it creates arc wells of light for killing with your melee which can recharge your abilities and- Well of Ions, (Arc mod) because when you pick Arc wells up, they make your next melee do more damage, which can be super helpful in endgame content or hard content. Finally, I suggest using Bountiful wells (Solar mod) for extra wells with another Melee Wellmaker, or, if you’re quirky, you could do something with a void mod called Protective light (since you’ll be up close and personal) or this arc mod called seeking wells (which is just kinda nice to have) The great thing with this build like Datto said, is that it’s super easy to just pick up and use without the complicated mod stuff. I still think mods can make this absolutely busted, so you should figure out what’s fun to you and try stuff out. It’s hard to get your hands on mods as a new player so make sure to check Ada-1 and keep opening those engrams
@armageddragoon2514
@armageddragoon2514 Год назад
Dynamo is better than hands on for arcstriders, double dynamo with reaping wellmaker on helmet and double distribution with well of tenacity on the cloak elevate this build to the next level, super spam like crazy. Best hunter build for charging supers in pve, well besides stasis with star eaters back when he had the artifact mod that generated orbs on shuriken kills. 😢
@garrus4267
@garrus4267 2 года назад
Yeah, I’ve been using the Assassin’s Cowl version of this build since the start of the season, the invisibility and being able to prod that off finishers as well as melee really helps in higher tier content
@Confidential1133
@Confidential1133 2 года назад
FYI, aoe jolt kills can proc explosive wellmaker which will make a solar well that you can use well of life with in order to get more healing instead of only relying on combination blow to heal you. In my experience, arc bolt grenade jolting multi kills almost guarantee a solar well so if you want even more survivability on top of it all, use those two mods.
@LilTheMyth
@LilTheMyth 2 года назад
At 6:44 Datto talks about reactive pulse and forgot that it gives you an insane over shield when finishing an enemy without the minus to stat. I find it amazing when your in there punching things that you can’t die if you can finisher something. If you have high enough recovery and use a finisher that is long enough you can heal to full in the finisher animation because of how big the over shield is. I suggest trying it out bulwark finisher has negatives so I use reactive pulse instead.
@TheRockemsockm
@TheRockemsockm 2 года назад
It's covered in text from editing saying he would use it with Assassin's Cowl for the Overshield
@LilTheMyth
@LilTheMyth 2 года назад
@@TheRockemsockm yeah I just feel he should have gone into it a little more. For the people that don’t know about it.
@TMFE777
@TMFE777 Год назад
With assassins cowl - the damage from reactive pulse being lacklustre can be a feature, it sets surrounding enemies up for further finishers and/or combination blow stack building fodder
@k.schuffs4657
@k.schuffs4657 2 года назад
I think its important to note that cross counter only gives an 80% buff if used with one-two punch. You also cant stack cross counter with lethal current as the hit that procs cross counter will use lethal current. If youre running some sort of well of tenacity build and can tank a melee easily you could get both buffs like that.
@Deprece
@Deprece 2 года назад
Also, Flashbang Grenades are amazing for these builds. Flashing a group of enemies in harder content for you to get the engine going safely is invaluable. You can solo Master Nightfalls with low to mid difficulty
@dpw0499
@dpw0499 2 года назад
then you gotta try flux grenade with any ionic traces fragment, the regen is good and that damage is god send to chunk or finish off high health targets ( yellow bars, unstoppables )
@Deprece
@Deprece 2 года назад
@@dpw0499 I can see that being valuable for Assassin’s Cowl but unnecessary for Liar’s Handshake. Flux is a good way to make up the loss of damage from Liar’s when you run Assassin’s.
@dpw0499
@dpw0499 2 года назад
@@Deprece exay
@dpw0499
@dpw0499 2 года назад
exactly*
@appleonshoe845
@appleonshoe845 2 года назад
yeah this is what I do, hybrid build with triple 100 res rec disc. melees feed my 3x firepower mods so I have basically constant flashbangs. feels very tactical lol
@Katya_frv
@Katya_frv 2 года назад
Loved the video, went over most scenarios, use cases and pitfalls of this build. I've been waiting to run liar's handshake again for a while and jolt this season has made it an absolute monster. I just want to add on one more thing, a suggestion for another video if you will, I know it's not void season but I feel like Gyrfalcon's hauberk, the new hunter exotic armor piece from this season is quite ridiculous on void 3.0 and has GM potential. When combined with Heartshadow, the duality exotic, you can make most champions disappear with 1 heavy sword swing (haven't tried it in master content so can't verify how well it does under leveled). Even if you don't want to risk running a sword in high end content with gyrfalcon's, the new LFR Taipan that the game just hands out to everyone, becomes even stronger with this weapon, I have a feeling champions in GMs would not stand a chance with this combo. For the rest of the build, I'm trying to build into void elemental wells, running well of tenacity, high resil, mobil and recov (as high as you can get em anyway), suppresor nades to keep orange bars and other ads from blowing you up with their nades, grenade kickstart to get your nade back quicker; echo of obscurity and instability are a good start, you can fill in the other slots with whatever fragments you like. (Also running funnelweb to maximise on gyrfalcon's damage boost with echo of instability, can swap out with any void weapon of your liking)
@aeronark4196
@aeronark4196 2 года назад
I've been using this build on and off for years, but now it's so much more potent than ever. You get damage resists while near enemies, "damaging aftereffect" of your melee that does so much damage, speed boost, 2 reload speed bonuses, arc lightning that makes the melee actually good for clearing groups, nice super with it. Just so much good stuff.
@mrcawfee.
@mrcawfee. 2 года назад
My liars handshake build stats wise is 40 mobility triple 100 resil recov and discipline and then my int and strength are both 20 or below. This build feels so good being able to spec into anything without worrying about mobility or strength. It’s definitely one of my favorite new builds.
@jerryballstein
@jerryballstein 2 года назад
Those are my dream stats, though I wouldn't mind more mobility & less recov for other elements
@mrcawfee.
@mrcawfee. 2 года назад
@@jerryballstein yes for sure this is purely for Liars Handshake in specific since mobility and strength are non factors due to how the melee and dodge works so I can just be a beefcake with 100 resil and recov and spam nades with discipline. Usually for Solar I run 100 mobility 100 resil and 100 discipline with healing nades or void I use assassins with the same stats as Solar.
@ashinine
@ashinine 2 года назад
my all time favorite arc hunter build is finally getting the much-needed love it deserves, such a fun setup and great for solo content.
@mattdrummond3552
@mattdrummond3552 2 года назад
Great thorough explanation of the build, appreciate it.
@rhys7047
@rhys7047 2 года назад
I love seeing the build I’ve been using and evolving from the start of d2 get some love this season and hearing how it may be viable in endgame content now.
@clayless8701
@clayless8701 2 года назад
epic to see my favorite exotic the one and only assassin's cowl finally come into the light
@randalfthepale6880
@randalfthepale6880 2 года назад
Eyyy, glad to see my main build featured in a Datto video. I've been using LH for a long time, and happy to see it become much more viable in Arc 3.0. I think the only issue I've had with it so far is Cross Counter not reliably activating after hitting with the Lethal Current charged punch, sometimes taking 2 or 3 extra hits to activate. Not sure if you've experienced that as well, or if it's just a bug, but I've been having a blast with it overall. An add-slaying machine even if not in the thick of things, when used in conjunction with Trinity Ghoul or anything with Voltshot.
@war2theren227
@war2theren227 2 года назад
I'm so happy to be running a build before Datto covers it. Arc Hunter is my favorite and Assassin's Cowl just works so well with it.
@newtypeshot
@newtypeshot 2 года назад
I made a build with Liar's Handshake a while back that I was already enjoying and now it got even better and that makes me so happy. I run melee wellmaker, well of ions, overcharge wellmaker, elemental charge, and reactive pulse. I know you said reactive pulse is still bad and I agree the arc shockwave is basically useless. BUT, the secondary effect of getting a strong overshield during a finisher, plus that finisher making two wells to proc well of ions immediately, plus Spark of Volts to instantly make you amplified when you do a finisher...yea. It's pretty fun. Again the finisher aspect might be unnecessary to some people, but it's just how I personally like to run the build.
@samuellyons2495
@samuellyons2495 2 года назад
Good summary of the build and its weaknesses.
@slimemonster0381
@slimemonster0381 2 года назад
I’ve used both assassins cowl and liars handshake with this setup, and the conclusion I came to was that even for survivability, in endgame content (I’ve done master ketchkrash, nightfalls, and lost sectors with this) liars is better. Datto did not mention in the video that cross counter also gives you health when you land it. What this means is that in a situation where you are overwhelmed, you can get health back on melee HITS, not KILLS, which is super valuable in content where stuff is harder to kill. You can just spam the punch to stay alive. The damage bonus of cross counter is also really helpful for ramping up combination blow in endgame. And again, this bonus activates on hits instead of kills. When you do land kills with liars (which happens more often than assassins cowl because of the bonus damage) you can dodge, and the amplified dodge is EXCELLENT for survivability, even when I was 15-20 levels under. This is something that assassins cowl really struggles with. With assassins cowl, any time I punched and did not land a kill, I was fucked, since everything assassins cowl gives relies on landing a kill
@Erowid13
@Erowid13 2 года назад
Sure am glad Datto is posting all these builds 20 years after everyone else.
@jayjaedot6605
@jayjaedot6605 2 года назад
Probably should mention the activation requirements on Liar's handshake only affects the second melee when using combination blow, since you need to "use" an arc melee. So when you 1 shot/melee the champions with liars equipped in the legend lost sectors it actually doesn't add any amount of damage since they're dead from the jolt proc. This also means one two punch builds are always 1 shot 2 punching beefier enemies, which is where the real damage comes in since you can get 2 melees off for a single one two proc, and its really the only time you see a damage buff for liars handshake. Thanks for reading my TedTalk
@ZeeZeeVee
@ZeeZeeVee 2 года назад
You have no idea how worried I was that they were going to destroy this playstyle in 3.0, I was clenching my cheeks hard
@jacobkern2060
@jacobkern2060 2 года назад
I'm glad that, if anything, the build's gotten better because you can just chuck the staff instead of your Super sitting there, doing nothing because it's less damage
@lt3880
@lt3880 2 года назад
it feels like it fulfills the design philosophy of arc 3.0 more than any other build. even inmost light titan, which is good but just ability spam.
@jerryballstein
@jerryballstein 2 года назад
@@jacobkern2060 that an jolting on melees is *wild* AOE
@jerryballstein
@jerryballstein 2 года назад
Amen, plus tempest strike is really fun and really strong too. Actually feels like I have **some** options with hunter, even if they're both pretty similar
@FrEdminson
@FrEdminson 2 года назад
Datto please do void and stasis builds for each class too! Maybe when the season slows down near the end. I know there's a lot of builds out there but I love your build videos 🫵😎
@bombyx2447
@bombyx2447 2 года назад
I'd recommend star-eater scales, as arc hunter with a voltshot weapon or riskrunner or trinity ghoul is REALLY easy to generate orbs when running the right helmet mods. All you really need is some well mods just for ability regen and font of wisdom and or might, orb regeneration on solar star eaters, and now you regen a ton of health from orbs, clear ads easy, and you have one of the most damaging supers in the game.
@NightSwipe17
@NightSwipe17 2 года назад
Definitely recommend tractor cannon as an add on to maximize boss damage, the suppress effect is nice and Gathering Storm as a new super option really ties the build together with the damage over time so you can keep punching! Really fun build
@JohnSmith-ym4sl
@JohnSmith-ym4sl 2 года назад
“Big number make brain happy” truer words have never been spoken lololol
@anthonydigiorgio2200
@anthonydigiorgio2200 Год назад
Did my first clear of solo pit of heresy yesterday using this exact build, lot of fun
@garrettwaters1726
@garrettwaters1726 2 года назад
I would say arc hunter with star eater scales really makes that exotic GM ready. You only need 4 orbs now and gathering storm is an extremely potent super for both add control and burst damage. Pair this with wish ender, kinetic siphon, and spark of amplitude. This lets you make 2 orbs at once on a multi kill while amplified, building up your super crazy fast. I ran the master nightfall today and made 60+ orbs per run several times in a row.
@Egolithz
@Egolithz 2 года назад
I'mma just say that I can consistently hard carry with this build except I use Assassin's Cowl over Liar's Handshake. AC greatly increases your survivability and can get you out of sticky situations in higher-end content.
@andersonneil2293
@andersonneil2293 2 года назад
Cowl is better to me, once your combo gets rolling you can one tap even champions in legend lost sectors with it and there is really no need for the extra damage as long as you get a few melee kills to start
@Tom-wg5om
@Tom-wg5om 2 года назад
Quick tip. It's often not worth going for cross counter+1-2 punch most of the time. Bungie made it so that these two have diminished returns together. Instead of 2 200% buffs stacking multiplicatively cross counter reduces to 80% (melee*3*1.8=440%. you get pretty much the same damage from the two seperate melees as from stacking (400% vs 440%).
@subzero4190295
@subzero4190295 Год назад
Shinobu's vow building into grenades via mods and the fragment that makes grenades jolt, demolishes everything on hunter
@alaskayoung3413
@alaskayoung3413 Год назад
So crazy to see how many armor mods u have compared to me who’s been playing for 5 months. You have so many I’ve never even heard or seen before. Ada be holding out on your boi!
@KryyPixels
@KryyPixels Год назад
Don’t worry me too, I still don’t have quick charge
@JSpecGC8
@JSpecGC8 2 года назад
On certain bosses, you can pretty much stun lock, and out heal the damage. Making it easy for your teammates to just obliterate it. The build is so fun, and with the melee kills gives super energy mod, the biild really becomes a menace
@ASpaceOstrich
@ASpaceOstrich Год назад
Liars handshake is my favourite exotic in the game because its so fun. I still remember the glorious early days when the Gambit meta was four arc hunters beating the primeval to death. They nerfed the damage pretty quickly, but thankfully they didn't nerf it into uselessness, just so that it didn't outdps everything else in the game. Its the best kind of exotic in that it enables something synergistic with your abilities.
@johnkaahui5602
@johnkaahui5602 2 года назад
Thanks datto, ur vids helped me so much during d1 and now d2
@elitaylor109
@elitaylor109 Год назад
The Wastelander M5 with one-two punch is the best shotgun for the job because it has a smaller reticle so it’s easier to go hit all pellets. Plus it has hot swap. Adding tractor cannon is fantastic for suppressing all abilities and it makes the enemy more vulnerable to ALL incoming damage. So after you have stacked cross counter and combination blow, you debuff with tractor cannon and start one-two punch, punch twice and shoot again. It’s stupid good. I use nothing else.
@Giessepe
@Giessepe 2 года назад
As a main. I Really enjoyed the fade to nothingness when talking about killing a champion with the mod combo. Really sums up the hunter end game gameplay choices. 😂🙃
@galvatron2123
@galvatron2123 2 года назад
Earliest I’ve been to ANY DATTO VIDEO 🙂
@kalasmournrex1470
@kalasmournrex1470 2 года назад
This is the most Titan build I've ever seen for a Hunter. I approve.
@AgentZeata
@AgentZeata 2 года назад
I've actually been opting to not run Flow State and instead run Tempest Strike with Lethal Current for most content. Tempest used to suck before 3.0 because it was hard to line up a bunch of guys at once, but they gave it some light tracking now (the arc line will curve a bit to hit a target) and the fact that it jolts now makes it a great red bar killer at medium range (maybe it did some of that before 3.0, but if so I never noticed). You basically just pick a group of red bars and aim for the guy in the middle and watch them all die. Basically my game plan is to jolt all the things and make my method for causing the jolt either Lethal Current Combo Blow or Tempest Strike on a moment to moment basis depending on how far away I am from the thing I want to jolt. Only problem with it is losing melee charge to Tempest Strike since it doesn't recharge my dodge like Combo Blow. I've been trying to supplement this with Fr0st-EE5 for ability regen (I'm amplified with jolt multikills and running all the time anyway) and also some Arc Wells (currently through Overcharge Wellmaker cause I run Spark of Volts to have a reliable amplified method if I ever don't jolt multikill). So far it's pretty solid in most content, but I worry it's not as effective in higher end content when compared to builds like these. Regardless I definitely find it a lot more fun than just spamming the same melee over and over again cause with this build I feel like I have some utility belt options to change up what I do, so I'm going to continue to try and workshop it to see if I can push it up to end game level. (I haven't really dived into crafting a build specific weapon with things like Pugilist, Swashbuckler, and Voltshot yet, so maybe that would kick this up a notch.)
@davey4731
@davey4731 2 года назад
Datto you killed it with this vid, I was just learning how to run this build
@adiabeticturtle2463
@adiabeticturtle2463 2 года назад
My arc hunter build… skip nades and shinobu vow, lethal current/flow state, with combination blow. Spark of resistance/feedback/recharge/amplitude. Solar gloves and cloak for impact induction and bomber perks, with explosive well maker and well of life. Melee well maker, well of ions and and seeking wells for the others with hands on, on the helmet. 1-2 punch wastelander, ikelos smg and whatever heavy weapon. Constant ability uptime, fast super regen and solid survivability.
@niasny8689
@niasny8689 2 года назад
As someone who is using this build for a realy long time already, i aprove this build guide.
@BardianAngel
@BardianAngel 2 года назад
For mods, bomber and impact induction are great. Refund grenade energy when you melee or dodge. Which with this build you will do non stop.
@deadlyzebra123
@deadlyzebra123 2 года назад
One thing you left out with Liars is that you can also pair it with Tractor Cannon as well as a 1-2 punch shotgun for even more insane damage potential.
@findthereal12
@findthereal12 2 года назад
I used to use this build, but decided to go a different route with Gathering Storm: Star-eater Scales. Gathering Storm does a ton of damage and Arc subclasses can naturally generate orbs by just getting kills while being Amplified. With Energy Converter, I'm getting about half of my Super back and will naturally be picking up orbs anyway and Star-eater Scales gives me more Super energy from those orbs too. We also have some great Arc weapons and can run Harmonic Siphon. My favorite Ignition Code also has Thresh on it just to get me maxed out quicker.
@Bagelboy784
@Bagelboy784 2 года назад
There is one more exotic I'd be curious to try this build with once I get this exotic: The Bombardiers. Since we're spamming our dodge, and the explosive from bombardiers blinds enemies, that could potentially keep you safe to punch away at an enemy until they're dead.
@amorfati4927
@amorfati4927 2 года назад
That’s definitely good. The problem always is… is it better than healing and 10-15 second invisibility when you melee or finish something? Hard sell in GM style content (if you were to run Arc) even though blinding is extremely good in those.
@jelzWHOo
@jelzWHOo 2 года назад
DATTO YOU THE G.O.A.T on vacay and uploading videos!!!
@pirate_duck4985
@pirate_duck4985 2 года назад
The Liars Handshake x 1-2 Punch Shotty set-up is busted good for Legend Lost Sectors! I was running through Scavengers Den the other day & the Overload Captains were teleporting like crazy, messing up my stuns, regaining their health, it was quite frustrating! So, I got annoyed! Screw the burn, screw the Overload Weapon, Liars Handshake & a 1-2 Punch Wastelander! You just beat them into oblivion, now THAT is extremely satisfying haha. Another build I've been having waaaay too much fun with! Shoulder Charge Striker with a Trench Barrel Wastelander, you can blind enemies then absolutely destroy them with the Wastelander!
@shaggy7327
@shaggy7327 2 года назад
"Because big numbers make brain happy", I lost it with that line.
@althechicken9597
@althechicken9597 Год назад
This is pretty much my build, and I can confirm... Big number make brain happy. There is nothing like beating down a bunch of ads then taking off chunks of health by beating the hell out of a boss.
@ninjajake21
@ninjajake21 2 года назад
Liars handshake also has defensive bonuses and potentially better ones than assassins cowl. EVERY cross counter HIT will jump you back to full health. Sometimes it doesn’t go completely full but that’s often because you’re immediately getting hit after. Which means, as long as you keep on punching, you can stand in front of a boss and just smack them and continually regenerate health keeping you alive. This exotic is so good that contest mode kings fall was a cake walk for me and I’d often run to other sides just to wipe their ads that were giving them problems. I run izinagis and a 1-2 punch shotgun (I prefer matador, with lead from gold) and an LFR so that I can have ranged dps for bosses and punch for ad clear.
@Neji1984
@Neji1984 2 года назад
Liars Handshake is nowhere near as good as Assassins Cowl
@ninjajake21
@ninjajake21 2 года назад
@@Neji1984 it really depends what you’re using it for imo. Being able to regen health WITHOUT a kill is something assassins simply cannot do. But if you’re using your weapons for the chunky boys anyways, then sure, assassins is your better pick for ad clear safety. The point of my comment is to point out something that I think a LOT of people don’t realize about liars which is that innate health regen on hits not requiring kills thus it’s not ONLY good for massive damage it ALSO keeps you in the fight. At the end of the day, use whatever you prefer and what fits your load out better. Just wanted to pass along information.
@calebolds9609
@calebolds9609 2 года назад
I run reactive pulse with assassins cowl mainly for the shield, but that arc pulse has actually come in clutch for me a couple times. That small flinch on some enemies lets me switch to a shotgun, or save myself from a hit so that I can use my finisher, etc. I pair it with the mod effect that gives all shotguns subsistence and its been working great
@machinegunhunt8407
@machinegunhunt8407 2 года назад
Reaping Wellmaker will work great with Well of Tenacity. If you are dodging all the time and eventually kill something with your weapon then you will have loads of resist going on. Add seeking wells and time dilation and take advantage of free resistance.
@iDubbl
@iDubbl 2 года назад
I think one thing Liars has over Assassins is that Cross Counter gives you a chunk of health back even if you dont kill the target. Granted, big boy GM targets are probably gonna smoke you through that health regen, but its something to think about
@abyss6722
@abyss6722 2 года назад
From what I understand about amplified, it also gives you 50 mobility while active. That is gonna help your dodge recharge when not already at T10, alongside the faster cooldown from flow state
@RiteTheWrongs
@RiteTheWrongs 2 года назад
I’ve been having fun with it. I like running Trinity Ghoul with it. I had a lot of fun using it on Master Lightblade and Glassway, but I will still probably use Void for GMs since invisibility is always helpful
@wakandanlad3310
@wakandanlad3310 2 года назад
Can't wait to see the shinobu's vow builds. I've been having a ton of fun as it also leads into getting faster supers with bomber and whatnot. The hunter's own grenade build that equals titans.
@gentle_singularity
@gentle_singularity 2 года назад
It will never equal Titan's grenade build lol
@CrazyByDefault
@CrazyByDefault 2 года назад
Kind of a brag - I was using the Assassin's Cowl version of this build on KF Contest mode. Every wipe, I had thrice as many kills as anyone else doing anything else. I was 1shotting yellow wizzies, blightguards, soloing unstoppable ogres in 3 melees. I have been playing D2 since it came out, maintaining the x3 and maximizing damage was a fun minigame to numb the same shit (raid mechanics) in the background. Then someone else in the fireteam put it on later. They didn't too good, and some of the time were forgetting mechanics while trying to make the build work. That's when I realized that this build wasn't easy, I was just used to the game a lot more than him. Some builds need players to be a lot more in tune with the muscle memory this game demands. This build is one of those. I love it.
@zak2986
@zak2986 2 года назад
Assassin's Cowl plus melee wellmaker, font of might, and elemental time dilation. Then just match your energy/power weapons to whatever you're running (arc, solar, etc), and it works awesome for any content. On solar and stasis you can be invisible ALL THE TIME, so good.
@mongrelshadow14
@mongrelshadow14 2 года назад
I ran through the entirety of the legend campaign as a returning player (meaning I didn't have a lot of the nice well/combat mods) using the liars handshake build. It worked till the final encounter and from there I had to switch to a more passive arc style. I also tried using the build with solo legend sectors (while being under power as well.) Eventually I swapped to Crosse's "Phantom fister" build where it uses Cowl. Both exotics have there merit but personally I prefer Cowl. This is because Jolt arc kills still make you invisible/proc the effects of the helmet in general. In general you feel so much safer and the loss of handshake's damage is more than made up if you have a one two punch shottie. The benefit of running Liar's imo is that you're not stuck to using a one two punch shotgun. It definitely does help the consistency but you can live without it. Some people might value the loadout freedom that brings. As far as modding goes i'd personally lean into wells since you can benefit from explosive well maker with this build meaning you can get other nice QoL stuff going on. CWL just doesn't really fit with the setup for me.
@boomerboy8043
@boomerboy8043 2 года назад
Tldr you fisted savathun
@Giessepe
@Giessepe 2 года назад
Everyone talks about titan melee but I think I barely use my weapons in most mid game content now. Something about the movement and just one or two punching everything is so satisfying. Also servitors take flight now :)
@TaureanSmoke
@TaureanSmoke 2 года назад
This right here is why I was waiting for Arc 3.0! Liars handshake is probably the best exotic for Hunter for PVP and PVE. I don't care what anybody says! I also appreciate the fact that you emphasized finesse that is what this build is all about high skill high reward
@Blasted2Oblivion
@Blasted2Oblivion 2 года назад
The liars handshake is a lot of fun. I never thought I would get to play pinball in destiny 2.
@roryvanberkel4139
@roryvanberkel4139 Год назад
FYI, been running the orb generating version of this build in gambit and (non-master) nightfall's, one two punch is not actually necessary to get to insane damage number off one or two hits. Just stacking combination blow, well of ions and cross counter is plenty.
@luckyzruby
@luckyzruby 2 года назад
Quick thing about cross counter is it's less consistently proc'ing when you hit the charged melee button! so if you aren't going for the combo blow kill hit regular melee so liar's is working properly!
@sonicrose8430
@sonicrose8430 2 года назад
idk if its just me but Crucible everything from hit detection, to lunging with lethal current, to cross counter not functioning, to damage is just janky as shit and unreliable
@luckyzruby
@luckyzruby 2 года назад
@@sonicrose8430 I mean in pve but that's called destiny using a hybrid peer to peer network it's clearly gonna have issues in pvp
@xlightlessx7778
@xlightlessx7778 2 года назад
1-2 Punch was so busted when it came out back then it spoiled me in terms of melee builds, glad to see they didn’t entirely kill it and still effective
@yelnif823
@yelnif823 Год назад
So, I've been a warlock main since I started playing destiny, which was only in season of the lost tbf, but this build is so much fun that I think im a hunter main now.
@adammercy7579
@adammercy7579 2 года назад
By the way the ornament Datto is using on Liars will be available for bright dust at some point in the season so save your money for Festival of the Lost.
@bozo6049
@bozo6049 2 года назад
I feared losing my favorite build with the 3.0 subclasses, but I'm glad it's still here and better!
@ILOV3BUTT3R
@ILOV3BUTT3R 2 года назад
PSA about Liar's Handshake: the bonus melee dmg from a O2P shotty is about 60% (not sure exact number) versus the usual 300% everything else gets.
@koriberserker
@koriberserker 2 года назад
Lucky raspberry, flow state, lethal current. Use the fragments where grenades jolt, killing jolted targets give ionic traces, and resistance. For the fourth use whatever. Use combination blow for faster melee cooldowns and extra healing. Mods you want elemental charge, heal thyself, elemental ordnance, seeking wells, and melee wellmaker. Turns your grenades into room clearing monsters that can refund even if they don't kill anything, jolts the enemy, create an ionic trace, make you amplified, make wells, and heal you. Your melee uppercut hits a wide area, jolts enemies, can make ionic traces, and make wells. Your base melee can also heal you
@lankymikstanky
@lankymikstanky 2 года назад
Pretty simple stuff but if you combine it with Impact Induction and Bomber mods too you can get the Flux Grenade cooldown a lot for big damage on beefy targets
@RunningRisks
@RunningRisks 2 года назад
Nobody's gonna talk about how absolutely HILARIOUS 7:47 was?
@spencerashford4469
@spencerashford4469 2 года назад
You make some very good points for why 10 mobility is redundant, however might I offer the counterpoint that strafe speed go brrrrrrrr
@ICannotBelieveIAmHere
@ICannotBelieveIAmHere 2 года назад
Assassin's Cowl + 1-2 punch Xenoclast (Vanguard strike shotty). Flashbang grenade, Flow State + Lethal Current aspect. Spark of resistance, volts, feedback and beacons (can use shotgun kills to blind the area now) Melee wellmaker, well of ions, striking light (mainly for secondary damage resistance effect while sprinting), seeking wells, reactive pulse (for overshield during finishers). Have fun blinding everything, going invisible on overpowered melee kills that heal you, and laughing as you zoom around the room killing anything that moves and finishing tankier enemies.
@enlightenedsloth9800
@enlightenedsloth9800 2 года назад
Dragon’s Shadow is my favorite general exotic with the punchy hunter. Combination blow kills grant full class ability, class ability reloads weapons, handling boost… (yadda yadda, you know how the exotic works). I still use liar’s or cowl in lost sectors though. Gathering Storm makes it better because I can use weapons or combination blow while the super is damaging enemies too. Don’t even get me started on jolting with lethal current. Needless to say, I’m having a blast with arc 3.0 hunters.
@capptain_crunch9544
@capptain_crunch9544 2 года назад
Assassin's cowl goes great with Stasis Hunter. Powered melee kills with the throwing stars is way easier than you would expect and very practical. I've used it in probably 100 GMs at this point...it has been one of my go to builds for a long time now.
@bradyschulenberg6848
@bradyschulenberg6848 2 года назад
While maybe not needed as it can be replaced with any number of mods, I enjoy pairing liars with ikelos smg to make warmind cells that grant overshields, chain lighting, or suppress. They are not as strong as they once were, but do help with survivability.
@ThatOnePaperBag
@ThatOnePaperBag 2 года назад
You had me at "big number make brain happy".
@Josh_Caelum
@Josh_Caelum 2 года назад
Legends say there was once a seasonal mod called Thunder Coil that made us capable of solo’ing Riven damage phase with this exact build.
@SkywardShoe
@SkywardShoe 2 года назад
One thing I do like about Liar's Handshake is healing on a melee hit with cross counter even if you don't get the kill. It makes staying up close to a boss for repeated melees more feasible.
@ThisIsEssKah
@ThisIsEssKah 2 года назад
I don’t even play a Hunter atm but after watching this I’m the urging us surging tbh
@Arteps1
@Arteps1 2 года назад
I've instead ran a Striking light build w/ Raiden Flux and Thunderous retort this season. The build generates orbs faster than rabbits during mating season. Slap a tractor cannon or Witherhoard for extra dps, and no boss and room can survive. Mods: Striking light + Elemental charge + Reaping well maker + Well of tenacity + Elemental time dilation Bonus points if you can slap 1 or 2 hands on mods to your helmet.
@LordTonzilla
@LordTonzilla 2 года назад
The orb spam build is extremely easy and satisfying to pull off on hunter and titan and isn't even exotic dependant. Striking Light Reactive Pulse (not required) Melee Wellmaker Elemental Charge One more mod of your choice like Bountiful Wells or Seeking Wells if you feel you need it. I also like to run the fragment that generates orbs in multikills while amplified for even more orbs.
@everclara2061
@everclara2061 Год назад
Basically with this build, focus on getting 2-3 stacks before punching a champion if possible. You need to defeat an enemy with powered melee to get the blow x1, I usually 1shot a small fry nearby before I try to spam punch a champion to death. If you punch spam them with blowx1 you may need a grenade placement + be ready to stun their ability, otherwise a blow x3 with counter is extremely effective lol
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