Here is the full build, hope you find it as fun as I am: mobalytics.gg/diablo-4/profile/ee618f48-6256-4274-a6a1-71044af51f3d/builds/85ee44a2-31c8-4c4c-b688-4ef16a062d85
I am enjoying the build as it is with the exception on when I get to tempering and what affixes to focus in for the different gear if you could add that to you planner that would be great thank you for the build and video
I have already had a similar build so this is exactly what I was looking for, it adds some more knowledge and perfection into what I had so far. Really cool, thank you
You are doing an awesome job explaining the builds. Watched the cold version also, great job, nice to have a variety in builds and setups. Deff enjoying all the new changes in D4, the ship seems to be heading the right way imho. Keep up the good work. Kudos.
There are so many variations , but finally, a full fire mage is doable in season 4 ! I was a chain lightning + ball lightning in season 3, now this is much more fun !
I pretty much ran this build and it was the first time I wasn't frustrated running a Sorc. Only difference is that I didn't use frost nova and used Meteor instead. Almost nothing gets through your Hydraa and beams, but if they do they get hammered by Meteors.
Thanks for the video. My build is really similiar with enchants and incinerate/hydra. The differences I did was I specced into flame shield and ice armor in place of frost nova and teleport. Paired with Vampiric curse, It alone is constantly nuking huge groups of enemies while still giving the the defensive bonus of the two skills. Vampiric curse will proc off of each of these individually so it is real nice to run atm. I thought the mana generation from Ice armor would be enough to keep me nuking enemies without worrying about going oom.
So last night I felt the need to continue diablo 4 because I haven't beaten it yet and I really wanted a fire build. I don't have many of his apests nor his gear tempering but it's still a good build so far,
Instead of Fireball I went into Meteor. I have it to where I can send 2 meteors one after the other at no cost to mana and have it to break into multiple piece and fall faster. Also have it proc with luck hit. So just drop Hydras and Meteors and just burn with incinerate. Works good for me.
I will be honest I'm loving this build.....I kinda have it different ATM but I do need some aspects and better pieces before I go heavy into tempering......but the paragon board is done just need to up my glyphs doing dungeons
Close to what I had made on my own. Good vid though. Also. Try Frost Nova for your other enchantment. 35% on conjuration hit is insane. Lots more CC and lots more V. Works pretty great
If you focus enough on Mana the only damaging skill you need is Incinerate. It never runs out. Hydra and Fireball enchantments, Flame Shield, Ice Armor and Deep Freeze for defense. You're good.
I'm just going full fire, but interesting idea to get fire ball and frost nova on a fire build, I mainly use incinerate and fire wall enchantment rather than fire ball.
Incineration and fire dots feels like bugged. I've returned to D4 after a few months and now I can solo all dungeons in minutes (even these 15~levels higher than me) , everything dies almost instantly. I've hit from 55 to 80 within 2 days lol.
Finally they make the flamethrower worthwhile. Been trying to make a build with this with some success since launch. Are any fire abilities good endgame?
I just started this build and took a while to get going but now it rocks. I have a flamescar with +5 to incerate could i use that and flametrhower on a offhand?
Whqt about straight up +Hydra Damage (-105%) for tempering offensive? Isnt that potentially 525% hydra damage? Im leveling hardcore (again) so +health per tick is good and i always keep flame shield enchant for its bubble on death safety net piece of mind. This has been the easiest run so far. Without putting a curse on anything like xD
Are clothes more important for power? Or the magic spell table must be completed for power؟ and 0:42 Your fire turned into three lines, how ? Please help me
Make an endgame built of this please! Been a huge disintegrate fan back in Diablo 3, having a blast leveling with this! I cannot even think of switching to the woke frozen orb build lol!!! Please do the endgame
Question. When Hydra deals damage, does "Life on Hit" get triggered? I'm under the impression it does. I managed to survive an encounter with The Butcher with an overwhelming level gap. How? Hydra+Fire Wall with nearly every piece of gear with Life on Hit. When I encountered The Butcher while playing as Necro I always died as he tore through my minions and then he just slaughtered me.
Lvl 62... and literaly can't even use a profane mindcage or try to solo a summoning... u get one shoted easy i don't know how i will survive with this build on t4... or doing some uber bosses feels very squishy
i got it from the season reward box thing hit escape go into season and theres some objectives to complete and you get rewards for completing so many and i got like 3 of the aspects for this build from them including incinerate
while i love this build, im having so much fun with it, is there an end game build for the pit? to get to 200 i would love to stay with this build than switching to firebolt or frozen orb
I've tried this build using that wand, the scarflame wand, but found it wasn't as strong as just using a 2handed weapon. If you find a way to make it work tho let me know, could be very fun
I think the only way to make that wand viable vs. a 2h staff is if you are able to get a greater affix on the ranks to incinerate. With that, and hopefully good masterworking, you get 13 ranks on the wand. Combine that with ranks of incinerate on the gloves and I think you can have 26 ranks total. Also I would suggest putting the Flamethrowers aspect on the amulet for the 50% bonus. That'll give you a positive bonus to incinerate damage. It won't be as good as putting it on the staff but it will offset the loss somewhat.
I'd say that ring is worth it in most sorc builds if you have it. Just have to make sure you have a good mix of different elements to make it worth it :)
In the Pyromaniac glyph on the Searing Heat board it shows you have 39/25 will power for the bonus burning damage within radius range. I've followed your node placements and only get 17/25. Need help on how you did this.
I just figured that out by experimenting with the sigels and found that alter to upgrade glyphs in nightmare dungeons. Doh! Anyway great build. It rocks!! Hope you do an update for 90 plus. I’m 98 now😊
It’s because There is a Paragon board that increases your Burning damage based on your Crit damage. Without that, Burning does not benefit from crit stats at all.
Yes, bonus from crit plus those fireball explosions from enchanting! I'm 77 now with a similar build: hydra + incinerate + firewall and have doubled these status already. Can solo T4 helltides. Seasonc4 rocks
If you wanna destroy everything, move conflagration aspect to gloves and add the aspect that increases your damage by 60% if you have no defensive skills in your hotbar to your amulet. Get rid of your defensive skills, and use the other forms of damage mitigation. I'm lvl 70 right now and my dps averages about 800,000. Look for 2h weapons with damage, intelligence, and DOT. Add 3 beam incin to them. Temper with either straight damage or distant enemies, then I get incin size just because. I have been in tier 4 since lvl 60 or so and have insta killed anything that appears on my screen. On the boss dummies I average 2.2m damage per second. In practice it's about that 800k mark on bosses. Enemies/elites don't last the full second.
d4 is not pay to win, and its vastly improved since launch. no need to hate on a game in someones comment section its not like blizzard sees your comment.