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Diablo 4 Developer Interview With Adam Jackson and Joe Piepiora 

Raxxanterax
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I'm Raxxanterax and I make Build Guides, Leveling Guides, Tier Lists and More for Diablo 4, Last Epoch, Path of Exile and Path of Exile 2. Today I had the pleasure of interviewing Diablo 4 developers Adam Jackson and Joe Piepiora about the current state and future of Diablo 4. We didn't get through nearly all the questions I had but we will hopefully be able to do this again in the future!
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00:00 Pinnacle Content
04:45 Roadmap
09:09 Feedback
20:18 Qualitative Changes
24:15 Overworld
29:46 Endgame & Fishing
37:01 Armory
37:43 Skill Tree
39:28 Bosses
40:10 Campaign
45:00 Social Features
48:21 Wrap Up - Thank You Adam & Joe
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Diablo 4 Guides:
Leveling Guide ► • Diablo 4 Season 3 Leve...
Complete Beginners Guide ► • Diablo 4 Complete Begi...
Biggest Leveling Mistakes ► • The Biggest Leveling M...
Inventory Management ► • How to Look Through Yo...
Find Codex Dungeons Fast ► • How to Find Any Codex ...
Damage Examples Explained ► • Damage Examples in Dia...
Lucky Hit Explained ► • Lucky Hit Explained - ...
World Tiers Explained ► • Should You Level on Wo...
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Elden Ring Highlights:
Elden Ring Review ► • Elden Ring is One of t...
Day 1 Highlights ► • First Day of My Elden ...
Day 2 Highlights ► • Elden Ring Highlights ...
Rennala ► • Rennala, Queen of the ...
Radahn ► • Starscourge Radahn Dem...
Rykard ► • Elden Ring Rykard, Lor...
Mohg, the Omen ► • Elden Ring Mohg, the O...
Placidusax ► • Elden Ring Dragonlord ...
Maliketh ► • Elden Ring Maliketh, t...
Malenia ► • Elden Ring Malenia, Bl...
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Last Epoch Guides:
Loot Filter ► • Last Epoch Loot Filter...
Beginner's Guide ► • Last Epoch Beginner's ...
Leveling Guide ► • Last Epoch Leveling Gu...
Alt/Twink Leveling Guide ► • Last Epoch Best Leveli...
How to Build Ward in Last Epoch ► • Last Epoch Ward Guide
How to Get The Best Items ► • How To Get The Best It...
Juicing Prophecies For Godly Items ► • How to Juice Prophecie...
Endgame Tips & Tricks ► • Last Epoch Endgame Tip...
Glyph of Insight Crafting ► • How To Craft Godly Ite...
Wraithlord Necromancer ► • Amazing Last Epoch Bui...
Detonating Arrow Marksman ► • Last Epoch Detonating ...
Marksman Acid Flask Guide ► • The Best Build in Last...
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Path of Exile Guides:
Path of Exile Review ► • My Review of Path of E...
POE Beginner's Guide ► • Path of Exile Beginner...
Beginner's Guide pt.2 - Mapping ► • Path of Exile Beginner...
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Check out Maxroll Below:
Web ► maxroll.gg
RU-vid ► / maxrollgg
X ► / maxrollgg
Discord ► / discord
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#diablo4 #interview #raxxanterax

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1 июн 2024

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Комментарии : 607   
@andyxprophet
@andyxprophet 24 дня назад
Thanks to Joe and Adam for taking time for this interview! Very informative!
@RANDOMINDUSTRIES
@RANDOMINDUSTRIES 24 дня назад
dude, it's their JOB to take care of pa¥¥¥ing & future customers
@DeathComeInPeace
@DeathComeInPeace 24 дня назад
@@RANDOMINDUSTRIES sheeple can't figure that this is just words and marketing for the audience. They did this since Seasons 1 when they realized every arpg creator will cover their updates which means free advertising for them. They NEED to keep the game alive via medias, they know if nobody speaks about their game it will die fast. DLC is also coming!
@RANDOMINDUSTRIES
@RANDOMINDUSTRIES 23 дня назад
@@DeathComeInPeace blizzard staff is working for $$$ (even if they might be doing some unpaid overtime hour$) - you pay out of your pocket & play in your leisure time - your time & attention & Blizzards recognition/prestige to top Diablo tuberz is supplying them with click$ & ca$h ... blizzard & tuberz are hooking u up on the game ... you bleed time & money ... simple as dat
@YOUTUBE_CHRIS
@YOUTUBE_CHRIS 11 дней назад
​@DeathComeInPeace where's the Paladin?
@BayonneJoe35
@BayonneJoe35 24 дня назад
I appreciate Adam and Joe's effort to connect with the community.
@pagedownband
@pagedownband 24 дня назад
yeah,, but there's always a chance they are talking things we want to hear
@DoctorStrange01
@DoctorStrange01 24 дня назад
@@pagedownband Joe is a master yapper with a degree in yappology, so you can always rely on him giving the most political answers ever :D Adam is more direct and on topic, that's why people like him way more. Then there's Colin who's basically a player working at Blizzard trying his hardest to not lose his job due to saying stuff he shouldn't be saying publicly :D
@AleXelerate8
@AleXelerate8 24 дня назад
Same.
@viralpirate9700
@viralpirate9700 24 дня назад
Adams whole demeanor always feels so genuine. I trust that dude.
@TheGhostLad1
@TheGhostLad1 24 дня назад
Whatever they are paying Adam, it isn’t enough. He’s always so open and honest when talking about D4.
@einsteinstream1585
@einsteinstream1585 24 дня назад
Appreciation comment for D4 devs! We all want the same thing, a good D4 game. Community and devs together will always be the right way of achieving that. Thank you guys! Also, thanks raxx for the usual excelent work!
@usversusthem_band
@usversusthem_band 22 дня назад
Season 4 will be it, I can feel it
@BL00DYME55
@BL00DYME55 15 дней назад
The problem is D4 is trying to cater to both casuals and sweatlords. And both sides are tugging at devs' sleeves in different directions. This ends up creating a lot of friction in the community, cause like Joe said different people want different things. And that is the root of every major complaint in the community. They add a feature for casual dad gamers, and the sweatlords on reddit go crazy cause it takes an extra 2 seconds to do something in the game now. They add a feature for the basement dwellers, and all the filhy casuals are mad because this new thing is unachievable with the 30 minutes gaming time they get each week. In the end neither side is 100% happy.
@akumaseijin8883
@akumaseijin8883 24 дня назад
This was a really great interview, Rax. One problem with the internet is people feel emboldened by anonymity and get extra nasty sometimes. But putting a face to the conversation and really going indepth about the process and why things can or can't happen should hopefully quell the noise. I have high hopes for them and I feel like they are really trying to build the game with us as a community the best they can.
@utmastuh
@utmastuh 24 дня назад
I was hoping raxx would be more hardcore with them and really push for them to answer questions more directly and hopefully tip their hat as to which direction the game is going. This quells nothing for me to come back, but it's their game and they can choose to do whatever they want with Lilith 1.
@giano3715
@giano3715 24 дня назад
I agree, with 45 minutes only they were able to discuss a lot of important topics. I'm sure this is just the start of a much longer conversation, but I appreciate the effort of both the devz and raxx. regardless of how I feel about the current state of D4, i think this can only mean positive things and it does show that these guys are passionate about their game and not the caricatures of money grabbers some people make them out to be.
@ethokjonesies
@ethokjonesies 24 дня назад
@@utmastuh there's only so much you can do on a 45 minute interview. I agree with you but this was an interview, not an inquisition. Raxx still is expected to be friendly.
@AleXelerate8
@AleXelerate8 24 дня назад
Absolutely!
@alexandreraymond8962
@alexandreraymond8962 24 дня назад
That’s the trade off - don’t be too incisive in order to have future interviews. If you squeeze them too hard and are an ass, they will not be back. This is journalism 101.
@lukasgaming82
@lukasgaming82 24 дня назад
That Adam Jackson guy - I like him.
@nikroth
@nikroth 24 дня назад
Adam is a real G
@Sam-143
@Sam-143 24 дня назад
Kinda looks like a younger Michael Madsen
@utmastuh
@utmastuh 24 дня назад
I prefer Chris, Mark, and Jonathan personally but Adam really understands how to appeal to the casual rpg players it seems. The whole "it's not worth the squeeze" on key arpg features because "the casual player base can't handle it" is just so tone deaf
@nikroth
@nikroth 24 дня назад
​@@utmastuh It looks like you are a fan of POE, which is ok, but you have to understand that Diablo games are for a different audience, more casual one. POE is for the most hardcore. And the casual ones in D4 are probably 80-90% of the players.
@connor7o7
@connor7o7 24 дня назад
I’d love to see him replace rod. He’s obviously passionate about the game and really knows his shit
@tannerpickle
@tannerpickle 24 дня назад
I definitely don't agree with every decision Blizzard makes when it comes to game design, but I really appreciate these guys trying to be upfront about how difficult it can be to find balance. I do like these devs
@utmastuh
@utmastuh 24 дня назад
They seem to want to make a game that caters to everyone and that's not sustainable. They will implode doing that. I think their goal is to appeal to as big of a crowd for monetary purposes so they pretend they care to the hardcore player base but all decisions are in the casual direction unfortunately
@frankytanky5076
@frankytanky5076 24 дня назад
I really don't mind the blizz devs working on this game at all, I feel like they've been super up front and are actually trying their best. It seems like they are starting to find their vision of the game now which is great, and also bringing in good feedback, like RAxx usually has.
@ToadstedCroaks
@ToadstedCroaks 24 дня назад
@@utmastuh It's only not sustainable because there's a very small minority of very influential people that require 95% of the work to still only temporarily sustain them each quarter. The other 99% can be sustained indefinitely by "catering to the masses", just on principle alone.
@tannerpickle
@tannerpickle 24 дня назад
@@frankytanky5076 agreed 👍
@AleXelerate8
@AleXelerate8 24 дня назад
@@utmastuh Then what did POE do different if not cater? Im genuinely asking.
@GrimmierClips
@GrimmierClips 24 дня назад
Loved that Adam just gave the info to us straight. I particularly liked Adam's honesty about how him and his team make decisions.
@Shiznoz222
@Shiznoz222 24 дня назад
Absolutely, we should just have him solo on the campfire chats from now on
@adamhandlin7418
@adamhandlin7418 24 дня назад
This was excellent. The transparency, and honesty was nice here. A campfire feels, almost insincere? This felt more connected, and from the heart. Thank yall, honestly, Rax, Adam, Joe thank you all for this.
@AleXelerate8
@AleXelerate8 24 дня назад
<a href="#" class="seekto" data-time="2320">38:40</a> When talking about possible skill tree expansions; Raxx - "Its not gonna be the POE encyclopedia?" Adam - "we dont want that, at least NOT for our game." powerful statement! haha These guys are great.
@ludgerkresnik3972
@ludgerkresnik3972 24 дня назад
Holy shit, Adam is awesome! I love how he says what some/most devs don't want to say: "We know better how our game works, so thats why shit is not happening right now, even it is cool." or "No, we don't want that for our game, have you seen the playtesters?" regarding to the skills. Just a fresh air from all the "cool feedback, we will see what we can do"
@Burningwoodz
@Burningwoodz 24 дня назад
brother how did any of preseason or season stuff make it out of playtesting
@TheDravic
@TheDravic 24 дня назад
@@Burningwoodz Life happens, and they needed to release the game at some point. It's for the better; without all the feedback they got Diablo 4 wouldn't be as good come Tuesday (Season 4) as it would've been otherwise. Trial by fire is how you can get some really good products eventually.
@DoctorStrange01
@DoctorStrange01 24 дня назад
@@TheDravic Nah not life happens, corpo greed happens and Blizzard being entirely focused on making games for money (casuals) happens. D4's dev team could have GGG, EHG or Crate level of passion and talent for making ARPGs and it still wouldn't matter much, because if they came up with something that has depth, layers of customization, intricate systems/mechanics, it would be discarded because white collars would ask them if this is what sells and the answer would obviously be "no, the opposite" :D Sad but true, Blizzard is not where the good games are anymore. That being said S4 looks like a step into the right direction, but the traces of corpo greed Blizzard is still very noticable, like the skill tree section of this interview. You can't with a straight face as a Diablo dev say that adding a few new skills or a way to customize them a bit more would make the game worse, lol. It's literally illogical, it would only add more variety to the builds, it wouldn't turn this game into a complex game :D There are many more examples, but at least they seem to have fixed the terrible itemization, that's a starting point. I guess the expansion will truly show what they want to do with this game in a long run.
@Burningwoodz
@Burningwoodz 24 дня назад
​@@TheDravic .... they already said they used d3 engine to make d4, already said before season 1 d5 will not take as long as d3 did to make ... that tells me greed also they are going to split the prime evils into 3 exp's thats greedy
@utmastuh
@utmastuh 24 дня назад
why is it fresh air that their play testers don't understand basic arpg mechanics? Perhaps they should stop choosing babies and grandmas to test their games for them
@MacroBioBoi
@MacroBioBoi 24 дня назад
Great job Raxx
@trebilicious
@trebilicious 24 дня назад
Great interview. My only disappointment is the answer they gave about not wanting to drastically rework the skill tree. Just because their internal data shows that casual players pick bad passive "trap" skills doesn't mean the current skill tree offers adequate choices. Having only two options to modify key skills isn't enjoyable, particularly when one upgrade consistently outshines the other. There should be more diverse ways to augment each skill. Even Diablo III's skill rune system provided more meaningful choices.
@TheDravic
@TheDravic 24 дня назад
Aspects, Tempering affixes and uniques are more fun and engaging than spending a skill point on free power. It feels more meaningful as an investment to gear up in order to enhance your skill.
@rajendra82a
@rajendra82a 24 дня назад
The Diablo IV skill tree is decent considering the fact that the Codex of Power and Paragon Boards also exist. In Last Epoch there is no Codex, because the functionality of it is merged into the Skill Trees. In Path of Exile, the skill tree seems to be combination of the Paragon Board and a Skill Tree. Diablo IV takes a more modular design approach, and it will get extended over time.
@Bigchungus1987
@Bigchungus1987 24 дня назад
Partly due to lack of innovation of the classes skills themselves. Look at the lost ark classes and skills/animations
@utmastuh
@utmastuh 24 дня назад
This showed their true design direction. They want the game as dumb as possible to maximize their potential audience for more $. Chances are D4 is simply a cash grab for casuals. Hopefully D5 is more in the D2 direction.
@oopomopoo
@oopomopoo 24 дня назад
This 200%. You gotta ask yourself, WHY do they select those skills, not just say they're a noob trap. If you select 4 skills that suck that's because you as a player think those 4 skills sound cool. Instead of lumping them all into "those are generators", instead ask how can you either buff the skills so that the person getting 4 feels good about it, or incentivize the use of other skills outside of generators. At the end of the day, those same people choosing 4 generators will choose 4 generators until 3 are removed because either they like the skills, or they're just not your target audience. They can be participants, but they're not the people you're actually monetizing to. Neither are the hardcore people of course, but we're basically announcing that due to people with the game attention span of a 7 year old, we can't give you nice things and that's just silly.
@ErikByrwa
@ErikByrwa 24 дня назад
Great interview. Appreciate both the questions and answers. Would love to see one or two of these each seasons. Thanks Joe and Adam for taking the time to talk to the community.
@maniacaldad
@maniacaldad 24 дня назад
Great job with the interview Raxx. More time with this kind of opportunity would obviously have been awesome, but lets hope for some follow up interviews down the line. You did a great job of presenting some very articulated questions and in return received thorough responses. Some great little nuggets in here, especially about the dev's playing the game and the approach they take with prioritising feedback actions. I hope Blizzard continues to try to do these type of open community discussions, they seem to want to be as open and transparent as possible which is awesome to see, as someone who still holds hopes for the game franchise and company as a whole. Thanks for putting the community first and prioritising ours and Rob's questions when I'm sure you personally would have wanted more info on other topics. Can't wait to see more of this from you as we enter into S4 and beyond.
@EternalAgony29
@EternalAgony29 21 день назад
THIS HERE!!! I appreciate the time all of you took for this! Transparency is KEY!
@ujaku_
@ujaku_ 24 дня назад
Cool interview, and thank you to both Joe and Adam for coming on!
@nikroth
@nikroth 24 дня назад
Thank you for the interview !!! So so so so COOL !!
@tunnfisk
@tunnfisk 24 дня назад
Great interview. I think the dev team is doing good, especially when it comes to talking about things like this. The things I really would like to see in Diablo 4 are.. -Loadouts (you call it Armory), but basically, saving builds. Although I play a lot and grind a lot, I really really despise rerolling a build. It's tedious and boring. Which basically reduces my willingness to try out other builds. When I find a good enough build in a season, I will more or less play it to the end. And in my opinion, that's an issue. -Resetting dungeons, for the very obvious reason of time waste. It's one of my main reasons of burning out during the season. That and the constant looking over loot, which should be a lot better in season 4. But the dungeon reset is extremely frustrating and tedious and something I would like to see addressed eventually.
@R0NO1
@R0NO1 24 дня назад
This Adam guy. I like him! Even if he messes up, he has my respect!
@schauski
@schauski 24 дня назад
Raxx, Joe and Adam all did a really great job on this! I think Blizz didn`t just provide believable transparency, but did so in a very well articulated way. I really enjoyed the whole conversation. If the Diablo team manages to keep this up, both in terms of communication and community driven development, I am confident they will make Diablo great again. I am old and trust me - I have my own pairs of rose colored glasses looking back at old Diablo games, but I am convinced, the foundation they have build with D4 has the potential to surpass them all. If they keep going down this path, D4 will be remembered as one of the greats in a few years. I hope Blizz keeps investing, since the team slowly but surely earns my trust.
@ravenritual6662
@ravenritual6662 22 дня назад
I know this may cop some backlash, but I came from a community where the developers did not care! For the last year Blizzard have listened, and made positive changes! I appreciate the Devs and I appreciate them taking time to have a chat with you Rax
@Mister_Know_Name
@Mister_Know_Name День назад
They had an insane backlash and player count drop from millions to tens of thousands. They bragged about making so much money and bleeding people dry with microtransactions. They need to learn humility and they knowingly released an unfinished game. Made multiple promises about seasons and all of them have sucked until season 4, they are still only 1/3 - 1/2 way there. I want to see if the xpax fixes the game. Diablo 4 less bad now.
@Toettcher
@Toettcher 24 дня назад
Man! What an awesome chat with these guys. I have a ton of respect for them to come out and answer these questions. It’s really clear that they put in a lot of thought to the issues I’ve seen come up in the forums and threads etc. Really hope they do this again.
@-Kailinn-
@-Kailinn- 24 дня назад
Thanks Raxx, Adam and Joe. Appreciate you all.
@I_D_W_I_W_D_W_I
@I_D_W_I_W_D_W_I 24 дня назад
Great job Raxx! Love the questions and love the conversation that was had.
@arimatheamusic382
@arimatheamusic382 20 дней назад
Hey Raxx, great interview :) you asked my question about the campaign (<a href="#" class="seekto" data-time="2421">40:21</a>). Thank you for that and nice for all of us that care about story as well. Very kewl that it is at least in their minds
@Sneedoss
@Sneedoss 24 дня назад
You nailed the interview Raxx. Hopefully see some more come your way
@Superawesomegeekshow
@Superawesomegeekshow 24 дня назад
Thanx for putting this together and presenting this, Raxx. Thanx Joe and Adam for your time. Really appreciate this. Love all this information and thankful that you all took the time to answer these questions. Hope something like this can be done again in the future. Very good for the community and communication on this game. Looking forward to season 4.
@rwheil
@rwheil 23 дня назад
This is the road to communication ! Keep this kinda approach to your player base! I have seen all the interviews except DMs hasn't posted yet ! They shared in their own ways in these interviews...which means sincerity in my eyes'.......LOVED IT!
@Flyinshoe
@Flyinshoe 24 дня назад
The thing about clans is the ability to chat and share loot/finds with each other in a group setting. That's the only social feature I really feel that's missing that has a massive impact on the replayability of the game for me and my friend group.
@DeathandecayX
@DeathandecayX 24 дня назад
Great point. I wonder if being able to create group chats/channels with friends could help with this, even just temporarily, until clans can be implemented properly? At least then we can link god drops to our friends to make them jealous :P or have private community trading channels.
@Flyinshoe
@Flyinshoe 23 дня назад
@DeathandecayX yeah, that's all we'd really use the club functionality for anyway. Just a group chat we can all chat with each other without necessarily needing to be in a group all the time. Linking drops and loot is the big thing tbh. Discord works for the chat functionality, but a UI built in game that's actually functional would be great
@tofutaster5982
@tofutaster5982 24 дня назад
Awesome they came out to talk!!!
@Sebolonius
@Sebolonius 23 дня назад
Adam seems so open and passionate about D4. I appreciate the honesty. Thanks Raxx
@DionArendse
@DionArendse 24 дня назад
Thank you so much for this Rax, Joe and Adam. Appreciate the real, down to earth discussions!
@mendellee
@mendellee 23 дня назад
the depth and transparency behind the process of all of this is appreciated and fascinating. i would watch you do interviews with these devs every day
@fyngolnoldor4891
@fyngolnoldor4891 24 дня назад
Great interview, good energy, was a lot of fun listening to this and I'm encouraged that these guys know what they're doing and have a healthy approach to making the game better.
@pultulf2462
@pultulf2462 24 дня назад
Raxx you did well with the questions and we appreciate your efforts. One hour was just not enough.
@Krysdavar
@Krysdavar 24 дня назад
Great interview with the devs man, grats! 😎👊
@emixxxen
@emixxxen 24 дня назад
No questions regarding the wall mounted paper roll at the bed?
@NOPEFR
@NOPEFR 24 дня назад
Exactly what I was going to say
@youdonegoofed
@youdonegoofed 24 дня назад
Before the start of this video, his explanation was that he has kids and they're very messy
@slyace1301
@slyace1301 24 дня назад
The guy is obviously fks
@thievn4011
@thievn4011 24 дня назад
Lmao first thing I saw. Would t expect less that this was the first comment
@BrutusMaximusAurelius
@BrutusMaximusAurelius 24 дня назад
I can’t look away. Like, wtf?
@TrevorReaStewartnexus
@TrevorReaStewartnexus 24 дня назад
THANK YOU! - Amazing answers from the pro's! - Joe and Adam you guys rock!
@TerdFergesin
@TerdFergesin 24 дня назад
Very well done Raxx! You asked great questions, reacted well to their responses, and kept things moving. I hope the devs continue this trend and make this a regular occurrence.
@jogo499
@jogo499 24 дня назад
Awesome interview! Thanks Raxx for asking the important questions
@Stratega1982
@Stratega1982 23 дня назад
Awesome video. Can't wait for the new season
@kizza9297
@kizza9297 24 дня назад
Great work Raxx. Bring on season 4!
@kajidontcare7267
@kajidontcare7267 23 дня назад
Great job Raxx! Really lovely interview and it was great to hear in depth answers from the devs, really encourages me on their competence and passion. So glad you got the chance to host this!!!
@andyvermaaten945
@andyvermaaten945 24 дня назад
Raxx, amazing job. I know you didn’t get to ask all the questions, but the ones did…check them off the list, because got the full answer. Awesome! Thanks for being an advocate for the best D4 possible.
@Gregair13
@Gregair13 23 дня назад
Important moment for this game. Glad to see the devs connection and listen. Excited for S4
@arcazon7385
@arcazon7385 24 дня назад
This was THE interview! Very insightful and a lot of knowledge packed into less than 50 minutes. It certainly makes me feel much better that the game is in good hands with the devs. Excellent thought processes and explanations. It's great to hear they're taking everything in, hearing the community, and prioritizing things.
@nephram1702
@nephram1702 23 дня назад
This has been great. Open and honest interviews. Looking forward to season 4. Nice job raxx
@kevinmann2154
@kevinmann2154 24 дня назад
Thanks Raxx for doing this interview and Adam was a great guest along with Joe.
@JFiez27
@JFiez27 24 дня назад
The thing that was glossed over was the fact that a 150 pit is a AOZ25. We don’t even got the glyth this time. Y’all wanted a measuring stick. You got one lmao.
@hkrisz89
@hkrisz89 24 дня назад
finally we have an endgame. The real endgame is when the higher levels can not be reached by a regular person. WE are back baby.
@atils9692
@atils9692 24 дня назад
Yeah it’s all good and well ( and I’m looking forward to it being difficult - this even being said by me as a casual player ) but how long till people cry about it being too difficult and it gets nerfed as well..
@Sins13
@Sins13 24 дня назад
Yes that is true but the issue is they need to find a way to make things challenging/fun that isn't just don't get hit / one shot, make things unkillable to 90% of builds, or tedious. They cant add in modes / fights that will capture that audience until there is a massive balance to where there are more than 1-2 skills that can accomplish everything. Once tops builds are only 5-10% stronger than others then new types of fights can happen. Modifiers can be added or stuff like Lilith. Like no mods, she dosent do the waves. Lvl 1 mod is just the slam part. Lvl 2 is what it is now. Lvl 4 can add in blisters to phase 1. This is how they can add in things. For those that play wow, I think the boss was yogg. Where you could have base, 1-3 extra mods or whatever that increased challenge. That is how they need to design stuff. Also side note.... why are the numbers so freaking high already. Like lvl 1 should be doing 1-2 damage mobs have 5 hp. lvl 100 hitting 1-2k with like 5k hp. % multipliers should only be in gear. Everything else should be additive. The numbers are already way out of control. Again wow as example, they had to stat squish because everything was % based instead of flat. Another side note... they need to copy LE skill tree. Current is so bland there will never be personalization. This game needs TONS more uniques like tempest roar that changes how stuff works. Why isnt there one that converts rabies to fire or adds explosions instead of bouncing etc.
@smolPig21
@smolPig21 23 дня назад
You forgot 1. armor cap is easier to hit making room for more offensive builds 2. better general affix 3. greater affixes 4. masterworking Damage this season will be higher
@enricofriske1696
@enricofriske1696 23 дня назад
​@@smolPig21yep everything getting easier..its Pit from day1 until Season is dead babY (probably around 2nd week)
@loki_3545
@loki_3545 24 дня назад
They should have been doing these all along. Wow! Thank you Joe and Adam. So solid. When Adam talks I listen. From what I've seen, fantastic and honest bloke, as best as I can tell...
@IamMonikaDLC
@IamMonikaDLC 24 дня назад
Great interview, great job Raxx! These guys are top notch, quick thinkers, great answers!
@justinbarton2278
@justinbarton2278 24 дня назад
Man i love this interview because you got them to not use cookie cutter corporate answers
@jonathanniu7417
@jonathanniu7417 24 дня назад
Loved this 1000x more than any campfire chat. Really appreciate everyone for taking their time to do this.
@antonego9581
@antonego9581 24 дня назад
Great job with this raxx. These devs seem like they are on the right track
@Soupknivez
@Soupknivez 20 дней назад
Enjoyed this greatly.
@ldsish
@ldsish 24 дня назад
This was great video. I am hopeful for season 4. It is great to see such passionate developers.
@ShillingEntertainment
@ShillingEntertainment 24 дня назад
Take as long as you want Raxx this is very important information, it was a great watch! :)
@joely6699
@joely6699 24 дня назад
Well done Raxx good interview.
@SkullTwisterX
@SkullTwisterX 24 дня назад
Was the best of the interviews by far.
@dreamscapepilgrim
@dreamscapepilgrim 24 дня назад
Fantastic interview Raxx, thanks to Adam and Joe as well
@SeanThomas2005
@SeanThomas2005 22 дня назад
Raxx, such a good interview 👏! You can tell they really respect your point of view and your technical questions. Well done sir!
@IrishOverkilled
@IrishOverkilled 18 дней назад
Hey I appreciate so much the timestamps and the questions you asked in this video. Thanks so much.
@relshdan191
@relshdan191 24 дня назад
Adam busting out Thomas Sowell econ quotes...massive pop.
@zeerox8637
@zeerox8637 24 дня назад
Thanks Joe and Adam! And thank you Raxx for approaching this in such a professional way.
@A37Kuzanagi
@A37Kuzanagi 24 дня назад
Thanks Joe and Adam. Really. I'll Play this season for you.
@AtrociousNightmare
@AtrociousNightmare 21 день назад
Good job Rax! Hopefully we get more of this and with more time! I just want to say the number 1 reason that stopped me from playing D4 for hundreds more hours is lack of loadouts, or armory as you called it. I wanna enjoy PvP and do more builds but I can't without it because switching between them with the current systems would be hell on earth. Please Blizz make it your next #1 priority.
@WinterSon91
@WinterSon91 23 дня назад
Thanks to the devs and Raxx! Very interesting interview
@felipemolina7472
@felipemolina7472 23 дня назад
Great interview!! Thanks
@GFClocked
@GFClocked 17 дней назад
Respect for devs to still be open to discussion directly with the community. I personally don't have the nicest words for d4, but I respect them as people for doing these sort of interviews.
@joshuanichols68
@joshuanichols68 24 дня назад
I think it would be way interesting to flip it and have them interview you (and other players) asking questions they believe matter and they need answers/feedback on. it would be a very interesting dynamic
@Ninakoru
@Ninakoru 21 день назад
10/10 interview, and honest answers from the guys. Appreciate that.
@moireldsc
@moireldsc 24 дня назад
Great interview Raxx!
@imjusthomas
@imjusthomas 24 дня назад
So excited for the direction of the game
@CharlesABelair
@CharlesABelair 21 день назад
Great interview Raxx, it was pretty instructive and honest. The one thing I will say is that the one shot from Lilith is fine... Not ever being able to predict it, therefore dodge it, is not.
@kable84
@kable84 23 дня назад
Well done fellas! Appreciate ya Mr Blue hoodie
@Ansieh
@Ansieh 24 дня назад
@raxxanterax thank you for bringing up the clan topics to d4 devs. As a clan leader i am dying for clan system improvements
@Satekh
@Satekh 24 дня назад
This was very informative, even if some answers were a little tip-toey. Great job Raxx, and good to see Adam and Joe taking these discussions seriously. Kudos!
@CrimsonNinroot
@CrimsonNinroot 24 дня назад
Good job hoodie man. Thanks to Joe and Adam!
@keeleycarrigan
@keeleycarrigan 21 день назад
Great to see how much more community engagement there is in D4. Love the game.
@cladwithzeal537
@cladwithzeal537 24 дня назад
Kudos to them for doing this! I like that they want to keep promises and actually care about the feedback
@sicjoubert
@sicjoubert 24 дня назад
Great interview, lots of respect gained and honesty much better than avoidance. I loved the auction house ( ignored real money) when d3 came out and always looked at loot thinking I dont need this but it may help someone else. As for the skill tree I would say not a complicated approach but rather more nodes that change how the skill works rather than 5% buffs
@krater47
@krater47 24 дня назад
I can't un-see the paper towel rack next to Adam's bed.
@Kilrayen
@Kilrayen 24 дня назад
You do know that there are multiple functions for paper towels right.
@VimDoozy
@VimDoozy 24 дня назад
​@@Kilrayen This doesn't invalidate the observation that the paper towel holder is mounted in an unusual location.
@homagh_chris5975
@homagh_chris5975 24 дня назад
thanks raxx, you are a good one and not a loser! great interview also to Adam and Joe, I think it's great that you face the questions of the community in this way and communicate transparently, this is the right way to make Diablo4 better and better
@vertigowren6919
@vertigowren6919 24 дня назад
Awesome interview. I do hope they consider one factor with the trading. I will not trade via third party/discords. I don’t like people and don’t want to coordinate with a buyer for an item. I would use the hell out of a ingame auction house where i could list like 50 items and return to a “mailbox” full of gold.
@blotv2320
@blotv2320 22 дня назад
Great job Raxx!
@Asspirin101
@Asspirin101 24 дня назад
That was surprisingly awesome, good content. Glad to see D4 devs as a passionate individuals with their own opinions rather than dry corporate pre-approved answers, gives me a bit of hope for the future of this game.
@swags1979
@swags1979 23 дня назад
Great interview
@ardendolas
@ardendolas 24 дня назад
Wish you weren't so hard on yourself, Rax! You did an amazing job, even though you didn't get all your questions in. You had a great rapport with Joe and Adam. I really love those guys, you can really tell they care about the game
@adrianludwig282
@adrianludwig282 24 дня назад
Thanks for the Interview! I believe that interviews like this help humanize the people behind the work, leading to fewer hateful comments and encouraging more constructive criticism.
@EdS-du2wu
@EdS-du2wu 23 дня назад
Adam is so good at explaining everything. I feel the 2 main takeaways from all of this. 1) The team feels to be truly passionate about what they do and that makes me feel happy. 2) Blizzard hasn't given D4 enough funding to have a big enough team to give it the love it requires. Yes, they will change things as they go and that is how a seasonal model works, but that's to give us new content not to fix gaming issues that could have been handled with a bigger budget. Even it is just to hire more dedicated play testers.
@fakenickib6245
@fakenickib6245 24 дня назад
Love em both, but Adam seems so relatable and I love that. Cant wait to see what other plans they have to communicate even more with the community. Honestly them doing youtuber interviews is UNBELIEVABLE! Love it love it love it. Just gets me so hyped for the future of diablo 👏👏
@byDamo
@byDamo 12 дней назад
awesome unique content that gives me a better insight into the devs minds
@buddybarlow9604
@buddybarlow9604 23 дня назад
Last EPoch has been out for like 3 months and they're already launching pinnacle bosses and have a road map out. I will say i absolutely love Adam Jacksons passion for this, you can tell he really cares
@justinbarton2278
@justinbarton2278 24 дня назад
Rax so much smoother of an interviewer than Rhykker. Just put it like it is. Awesome!!
@blakeriley761
@blakeriley761 24 дня назад
AMAZING interview this is huge they are listening to the community now.. one thing I wish that was discussed was the chat.. trade chat is AWFUL I don’t even know how it works.. I play in a group majority of the time and me and my friend can never see what we’re saying in trade chat.. a global chat like POE would be a massive add
@ShaveItDown
@ShaveItDown 10 дней назад
The paper towel and washcloth rack next to Adam's bed is fucking wild.
@Breyzipp
@Breyzipp 24 дня назад
This Adam guy is an absolute legend! The way he thinks and explains stuff is truly out of this world. 👍
@SparkpawGaming
@SparkpawGaming 24 дня назад
I'm hoping for a Raxx TLDR of this !
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