I'm playing through SMT1 right now and if your party gets hit with bind, you can't: attack, defend, use items, use magic, talk or change your party. This persists outside of battle basically indefinitely--you either have to walk to a healing station or have it wear off randomly in battle (which means sitting there and letting the enemies beat you up rather than escaping) and hope the party member who recovers from it can cure the others (and only human characters can use items!).
14:18 Ah, the Pixie meant to lower the Player's guard when they go to one of the Optional Waterway dungeon where there is also a Pixie encounter similar to this Pixie's Level and Elemental Resistance, except she has enough MP to use her Nuke. Something to note, Pixie has hidden resistance against a lot of element that Spyglass don't tell you. This Pixie encounter is also how the Player farm for infinite Luck Noise. High Pixie drops Luck Noise, as long as the High Pixie is defeated before it is Pixie's turn, she will not run away and have a high chance of summoning more High Pixie.
This is about the point where "soft weaknesses/resistances" (damage modifiers but don't give Press Turns) start showing up, the boss of this area has them too. I had a feeling Luck Noise was the easiest to farm... despite being the one you don't want for Demi-Fiend.
Deeper into the Samsara... 1:13 I can only imagine Decarabia just walks away like Patrick Star. 2:38 Well they can't wear pants, they got to express themselves somehow. 9:42 ...I don't even know what to say to that. 22:32 Talk about a Chilling Reception.
1:13 Yes. Just yes. 2:38 Exactly. (I've been in a D&D campaign with someone playing a Yuan-Ti and there's always debate about what armor they can wear. Boots are definitely out of the question.) 9:42 I don't know if that's a real expression or a really weird way of censoring swearing.
The real question is if it's more of a classic than him getting a skill that would have been absolutely helpful IMMEDIATELY after the biggest fight where it would have helped the most? Xp
Ive seen a human form only run of dds and heat was literally never used except to mp stall one optional boss, something that in context everyone could have done
Metalgarurumon: Cocytus Breath! 0:32 Leif: Wow! This river looks so peaceful. August: You think? This river smells of blood to me. Speaking of Garurumon (Wolf/Dog Digimon), my time with Dragon Quest 8 is poor sages being killed by a possessed dog. Such a pity.
Jetlag strikes again, I’m still up fairly early to catch this one lol. Recap of yesterday: Went to visit Hachiko in Shibuya, found a gachapon store on the way to a cat cafe where I got some P3R keychains, stayed at said cat cafe, visited Shibuya cyberspace and bought some Monster Hunter figures at the Capcom store, visited the Meiji Jingu shrine in Harajuku, saw the Godzilla head in Shinjuku. Today’s plans: Visit the Imperial Palace and Akihabara
Well at least it's been confirmed that Trails Through Daybreak 2 is on the horizon soon. Last night ads for Daybreak 2 were found on the US PlayStation Store, which have since been taken down. And a recent patch for the Japanese version of Kuro 2 included the official English title and logo if you switched your JP PS4 or 5 to read English in the system settings. At least that should brighten up getting the best skill at the worst time.
14:27 She thinks she's Uber Pixie 18:14 I love being able to cast Fog Breath twice by having one demon pass their turn. Press Turn is a really cool mechanic 24:42 Mad Dog of Lupa 28:40 He said the thing!
15:08 There's demons that look weird low-poly and those that look weird in HD. (Recently saw Karasu Tengu is in SMTVV and it's admittedly a little uncanny-valley getting to rotate its model to see human-like proportions)
3:04 Yep! The gorgons of Greek mythology were said to be so ugly and horrifying (hence the name) that anyone who saw them turned to stone; that's why in the myth where Medusa dies, Perseus uses the polished surface of his shield as a mirror to find her without looking directly at her. Her severed head was still ugly enough to turn any mortal to stone, so when Perseus returned to the court of the king who wanted to marry his mother, he averted his eyes as he showed the head to him so the king and his court were all petrified. 4:25 Funny, you'd think Rennac would prefer a silenced L'arachel =p Isn't it fitting that the dungeon called Samsara is the one that's repeated?
@@BigKlingy Cocytus is also one of the moves that you need to reliably defeat Arahabakis in the Manipura Samsara Tunnels. IIRC, here in DDS1, they are immune to everything except for Ice, Expel, and Almighty.
3:12 Gorgons especially Medusa could petrify people, it was part of the original myth although reflections don't count. Also Pegasus came out of I think the blood from her severed head if I remember correctly.
I find it really strange Pixie is here at so low level with no sort of trick. Though I do like how it can trick new comers into fearing it. A mod of this game I play does make them terrifying however and not just because they can use Megidoloan.
2:07 Quick someone call Pit! 6:44 Yep! Knew it wouldnt end well! 9:44 ... 13:42 Hey! Now the Embryon have the power of a Persona user! 14:47 If Pixie could cast it, she'd be reverse of that one dragon meme 15:14 Insert Kira meme here 17:07 I thought S.O.S battles in part because of the Pixie chain and it reminding me of Mareanie and Salamance 21:12 I can't help but imaging Heat laughing at Serph failing 3 times 26:27 Huh. Thought this would have been a spam battle, but after double checking there are only 3. I thought I saw more. 30:39 Magic growth spam is almost over
2:07 Or a Castlevania protag. 17:07 lol. I've never got a Salamence to show up. 21:12 Revenge for the time he missed Devil Feast and Serph didn't. 30:39 Soon, it'll be Vitality spam.
I remember getting Luna in Fates during Conquest. My Peri one shotted herself accidentally striking Oboro in Chapter 22. Thank God i quick saved. Next time we get a heart breaking boss fight and great character development.
10:05 Spealing of Archie era Sonic, Ken Penders' comic finally released, and baby oh baby, is the art cursed! I would call it "an abomination of Satan" but I know that he's NOT claiming that shit. 15:41 Love this Nocturne reference. My playthrough of this game's going smoothly. Just got to the Samara tunnels, though I'm following your lead and detouring to beat King Frost. Also, it's REALLY hot where I am, so here's hoping he helps me cool off. Also started Pokemon Rumble Blast.
10:05 It was only a matter of time before that dropped... 15:41 Ah right, it's the Nocturne evolution chain. I've noticed there are heat waves in a lot of the world right now. It's pretty cold in AU, but once summer hits and we catch up, oh no.
Unleash the hee ho! 14:30 She can jumpscare you with Megidolaon and bait you at the same time since she doesn't use it. 15:42 She uh, does everything. But Physical. 17:40 Speaking of the Megidolaon Jumpscare... 22:37 oops 26:24 Soon, Heat won't be maiden-less 27:28 So many save points in the sewers, i swear it's almost like the designer of this world expected the sewers to be used as an infiltration/grinding spot. 33:21 Going behind waterfalls is one of the rules of videogames after all... 37:50 And an Edelgard. We continue chasing the trail of dead people in search for our dog.
14:30 Just like the Blob Teradyne jumpscares way back. 26:24 lol. 27:28 Probably, though it's a different sewer that's the actual grind spot. 33:21 True, true.
0:21 Yeah, you can say that again! 0:30 I agree; while water areas do have a reputation for being annoying, when they're done right, the atmosphere they give off is like nothing else! 1:11 Heh, that's a funny noise! 3:58 Funny, I was just about to say that. 4:28 But Lachesis isn't a Troubadour, she's a Princess. 6:44 That doesn't sound good. 8:38 Ironic, considering that it's normally bugs that are the ones getting zapped. 9:44 ...Huh. Let me look something up real quick... Okay, this isn't Ken Penders, I was wondering for a second. 10:04 Yeah, I saw that video explaining the Archie Sonic situation, and I have to say, it changed my mind about Ken Penders, I thought he was an insane narcissistic asshole, but I was wrong: he's an insane narcissistic asshole with a tragic backstory. In all seriousness, I can understand why Ken Penders ended up the way he did, but it doesn't really justify what he did. He had some genuinely good ideas, they were just bad ideas within the context of Sonic. 14:28 Oh, it's the Uber Pixie from Nocturne! 14:45 Oh thank god! 21:10 Move over, Yu Narukami, Serph's the real King! 22:12 Aw, what a shame. Still, if it's good for sweeping random encounters, then it's still really good, just not as gamebreakingly powerful as I hoped. 27:32 Wow, what the F?
0:30 This place has some of the best atmosphere of this game. 9:44 Yeah he wasn't that involved in the earlier ones. 10:04 That's... tragically the best way to describe him. And in his credit, it seems he didn't go fully narcissistic until later on in his career. (His Sonic movie pitch is legitimately awful though, look it up) My favourite reveal from that video was that people thought Karl Bollers' stories were too dark, so they hired a new writer to do lighter stories... who was actually Karl Bollers under a fake name. Guess he/the comic didn't think the lighthearted stories would be as well received if they knew they had the same writer? 21:10 "You can't hog all the Mantra at once!" "I can, because I'm the King." 22:12 It's definitely not Magic Hassou Tobi. But the freeze chance is still really fun.
9:58 "It's not something *good,* but it is something." 14:28 Aw... no Uber Pixie today... On a semi-related note I love Zagreus's reaction to Super Tiny Vermin! 38:00 I take it we're next?
@@BigKlingy 14:28 I like to think that Uh-Oh is the same Tiny Vermin that Zagreus fought, thus why it has a grudge against Melinoe, and that it is stronger than Chronos because it auto-revives despite not being a God.
Today is my birthday woo. I know someone in the last part had theirs. XD 10:02 Tails got screwed by Sonic because of a girl at one point. It sure is something. 20:55 Lmao. I'm so sorry.
10:02 Sadly, Ian Flynn wrote that one. They admittedly do make up pretty quickly, the issue is the GIRL's feelings are never taken into consideration. 20:55 I don't know what the exact odds are on Devil Feast vs sleep, but this sucked.
2:26- Interesting seeing Gorgons. Given how they have a more prevalent image thanks to Medusa, you'd think they would be used more in SMT. 3:31- Maybe it's supposed to be more like "Clam"di or "Clamor" (since that could mean noise and a noise maker would make sense as a silence curing item). 5:55- I always want to use Eternal Rest whenever I see in a SMT game since it always seems cool, but rarely do I remember to either pick it up or a sleep skill. Also not helping for Nocturne, maybe one of the better games for it since it comes on one of the Riders (at least I think so), by then, you have God's Bow from White Rider that outclasses it in 90% of situations you want an instant kill spell. 6:47- Wait, Lupa wasn't eating anything he defeated wasn't he? ... Damnit. Sera, I hope your song still works to cure these cases. (7:20- Never mind with how this is going...) 9:53- That's very tame for Archie Sonic, let's be real. Xp 14:34- Look at her trying to be Uber Pixe. Reminds me a bit of the password Pixie you can get from SJR by putting in "Stay Faithful" or something like that. 15:29- Aw, that's cute. That's a nice reference to the one evolution line from Nocturne that went from Pixie, then into High and then into Queen Mab as well. 24:27- "#NotEvenAmped" -BigKlingy 2024. 26:04- Wait hold on, I thought you said this skill was 5-8 hits. Or does it follow that one stupid rule multi-hit spells in SMTV/Vengeance have where they only hit a tiny amount if it's only one foe? 27:00- Though no sound effect oddly enough. Which is weird since Nocturne made sure to have a sound effect for taking poison damage on the field. 23:37- I don't even think Nocturne's final dungeon, which was long and had MANY small terminals, didn't even have that many (at least for a single section anyway as that dungeon was effectively broken up into three parts). 28:42- Que title drop. In other news, made a bit more progress in Vengeance with another side quest under my belt. Also getting to the part where fusion becomes a lot more interesting as resist skills start becoming a thing and now I can make a few demons without weaknesses, which should help out nicely. As for Master Duel, still liking the try out event, but I'd be a liar if I said I didn't get badly burnt in my last two sessions. Lost to some very annoying gimmick decks and lost even more to the Quickdraw Dandy loaner deck. While I still find it a very cool deck, I am now getting sick of seeing it, especially when they have the perfect hands to keep me from playing, and now fully understand why Dandylion is on the ban list where I hope it'll continue to rot and suffer for its sins against humanity. ... Still better than losing to the current meta decks at least. As for what I'm playing, while I had my fun with Six Samurai, I'm trying out new things. Tried one deck I looked up, but didn't like it. And then I got one cheeky win with a Ben Kei deck (even though Mantra the Zapper got me the win). And now, I'm messing around with the Hero Beat Deck as I've always wanted to play with it. Only got one win with it so far, but given it was against a Quickdraw Dandy deck, I feel vindicated and want to mess around with this deck more once my Switch is charged. Also want to be a hypocrite and try the Quickdraw deck too as I don't have much time left to mess around with this event. At the very least, it made grinding bearable as I'm at 75/100 for the pass, getting me the Linkurbioh mate, whom I hope doesn't share the same fate as the Toad one (i.e its card gets banned after the mate is released). Going to make the pass at this rate thankfully, but I hope to finish it up soon so I can spend my time on Vengeance.
I can see them not making too many appearances because they are similar to Lamia in terms of design. God's Bow does sound a lot more convenient considering you don't need to set the sleep first for the instant kill attack. It isn't looking too good for Lupa. Looking it up, It can hit 4-8 times but 1-3 hits per enemy so it does seem better for groups of enemies. It is nice for when you want to change your mantras. It is always fun when fusion starts getting more interesting in these games so I wonder if there are any builds you are feeling proud about at the moment. Good to hear that this event is sounding more fun and I am interested to hear about that Hero Beat deck as well. As for myself, I think I can get back to GT4 tomorrow if all goes well but before that, with the Three Houses Randomizer, we got past more paralogues which were easy but the main event was the battle at the Sealed Forest where Edelgard revealed her true identity of Pallardo. He was very easy to kill but Hanneman used his plot convenient spell to send Nemesis into the darkness so it was time for Nemesis to fuse with the voice in his head this whole time, who is Lord Gwendal by the way. If you are wondering, the only thing that changes with Nemesis is that he now has the Sublime Creator Sword which we probably won't use since Nemesis is proving a much better magic caster in this playthrough especially considering his recent acquisition of Bolting. Hanneman then dies very easily and now we can start thinking about the Holy Tomb once we finish our preparations in the month. Also worth noting is that next time me and my brother watch Kingdom, it will be the start of Season 4 which is uncharted territory for me which is really exciting. I think I will also finish that manga series I spoke of before as well and next time, I will reveal what it is.
@@BerserkerRohan Eh, I can kind of see it, but still feels odd. Yeah. So long as the target doesn't null light, it's just an instant delete button against one enemy. Hard to compete against that. Ah, that would explain it. At least it doesn't sound as annoying how multi-hits work in Vengeance, but good to know it has its own limitations. Indeed. So far, the best thing I've made, outside of some random things that can happen due to a new feature, is the Loa I have for managing to get resist light on it and how that makes my first demon without weaknesses (and helps set up Black Frost nicely). Because of that, I have a really good demon since I now have a Jaki who can use their magatsuchi skill (the fully debuff one) and not need to worry about switching them out after using it. Many thanks. As for the deck itself... So basically, Hero Beat is a very grindy deck made to out resource the opponent to eventually slowly beat down their life points. One of the main cores of this deck is the combination of Elemental Hero Alias, a respectable 1900 Atk beater easily searchable through Stratos or "E" Emergency Call, and Gemini Spark, a removal spell where you can sack one Gemini you control to pop an opponent's card and then draw one card after it. That's one of the strongest things this deck can do since if an opponent tries to do something about Alias, in most cases you activate Gemini Spark, sack it, blow up something your opponent has (ideally another card they have that isn't the card they just used so you get more out of the trade), and get another card, letting the deck really out grind opposing decks. The deck is also good because this is around the time where Elemental Heroes got actually good fusion monsters that required less strict materials (which pains me to say since I do have a fondness for the most of their earliest fusions), such as Absolute Zero and Miracle Fusion, which lets you fusion summon them with even materials in the graveyard, giving the deck many more plays that made it such a beloved deck. While the Loaner Deck here isn't quite a proper Hero Beat Deck compared to the lists of the time, it still has many good choices and additions that let Hero Beat do what it does best (Cydra for going second, Duality for more consistency/find what you need at the moment, Seven Tools to shut down traps, Snowman Eater as another grind tool and a Water for Zero, Endyimon Crusader as another Spark Target, Elemental Heroes The Shining and Great Tornado as ways to beat over your opponents stronger monsters with the former letting you recoup monsters you used in earlier Miracle Fusions/lost to prevalent banishing cards). It's just a really fun deck to play with. Best of luck when you return to GT4 tomorrow. Well, Pallardo cat fishing everyone, and (as Klingy would put it) the power of old man doing a fusion dance to save the day weren't on my bingo card for today (though that's honestly applicable to most things in your brother's rando really). Also yeah, your remark about Nemesis not needing the Sword of the Creator made me realize how disappointing that upgrade must be for the base game for people who went with a magic Byleth. Oh boy, the Holy Tomb for next time is going to be a fun one given everything else you've told me about this run. Oh nice. Hope the two you of enjoy Kingdom as I know that's a fun show for the you guys. And best of luck finishing that manga as well.
@@jaredfayette2567 Despite that, I still quite like using the multi hitting attacks on my Nahobino. That Loa sounds really nice to have around. Heroes are normally a pretty fun archetype and it is cool to see how they functioned in the past since things are a lot different now due to things like DPE. A dude disgusing as Edelgard was pretty funny to think about. Sublime Heaven is still pretty decent even if you go in with magic although Nemesis can't use it since he doesn't have the crest for it since those have been randomised too. He can still use the sword just fine. Hopefully I can decide what to read soon since I have options.
Calm Death.. I see.. nice one for Argilla. Wolves Member? ... Huh? Oh boy.. Brutes Officer.. Yeah.. They're closer to it.. (Right BigKlingy.. Hmm..) Close call there.. Phew. Hm? The item chest.. I see.. About it for the boss.. Another ladd- Oh nice. Another Comma Terminal bear the door to the other side. Get things sorted. Yellow Wall? .. Aww. Hm? That foe? Huh?... Odd. Oh? Ah. Nice detail of that. Ouch. Painful soundings indeed. Hm? What? That lets U caught off guard yet fortunately to put this down. For a bit grind for Heat's Mantra. Good. Ouch. That's painful of the noise for the one runs away. Brutes Members.. Closer to it.. Pretty active.. Gore? Same... Big white bird? Sleep then- ..... ??... What The- Lol!! Phew. Serph's Mantra Mastered... Ooh. Cut in.. ??... Gray & White.. Yeah.. Happens. (Past U oh boy..) Another Comma Terminal. Mantra.. Nice. Strange- Best to... !!.. Whoa. Deal with them Brutes.. Kis?... (Course for edit. Yep.) Back to back with the term.. Good to save. ?? !!.. New one in here. Ah. So the chest back there. Making sure to pick up. Terminal.. Mantra for Ciello. Heat's Mantra. Good. (Close for his mains) Next beyond there.. Long way up. (Chest yep. Back.) Party Members level ups.. Nice. Terminal to save.. Proceed to the objective. Heal Point? Good thing nearby. Optional? It's- .. Ah. Another wall but here. Hmm... Complicated but Thnx to his mapping. Following with a right Directions.. Hmm.. Quite a long way but yay.. An item. (From earlier for it but later..) ??... !!... Well that gets- ... Oh dear. Till then.
@@BigKlingy I never fought any super bosses but I did have salvation on my healer for the healing+ailment cure but if there was a mediarama version I'd use that instead