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Discovering Strange Things Out of Bounds In Ocarina of Time 3D | Boundary Break 

Shesez
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27 сен 2024

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Комментарии : 1,5 тыс.   
@Tigerwolf102onYoutube
@Tigerwolf102onYoutube 3 года назад
I honestly always thought it was super cool how the developers of the N64 version used 2d textures to make up for the limitations of the N64. Super creative and I honestly never thought it looked too out of place
@ideadlift20kg83
@ideadlift20kg83 2 года назад
They actually underestimated the N64s power during development. It wasn't until the final stages they realized that the N64 was more powerful than they thought. So we could've actually gotten more from OoT but it was too late. You can see some graphical improvements and animations in Majora but they too had very limited time to experiment.
@fishfish2128
@fishfish2128 Год назад
It looked cheap and tacky
@KeybladeMasterAndy
@KeybladeMasterAndy Год назад
@@fishfish2128 Maybe nowadays, but on an old CRT? Such a tactic was actually common in 3D games at the time, and still produces some damn good visuals in newer games.
@immaswellboi8274
@immaswellboi8274 5 лет назад
4:54 you've heard of swordless link now get ready for linkless sword
@Frydchickn3000
@Frydchickn3000 4 года назад
Lol
@Mommavery
@Mommavery 4 года назад
This is underrated
@va1nnless868
@va1nnless868 3 года назад
lmaoooo
@zebdawson3687
@zebdawson3687 5 лет назад
I might just be looking too far into the whole subject, but I’ve been thinking about it for a while now, so I’ll voice my opinion: Shesez, I know you do these as entertainment, and damn are these videos entertaining, but I also feel like you’re doing a MASSIVE service to the gaming industry as a whole. By showing the “other side” of gaming, from the developer’s perspective, you allow us to see things we as gamers would never be able to see. You bring awareness to things like resource allocation and common, clever ways to get around limited hardware or software. It’s like the “behind the scenes” featurettes you find on DVD’s and Blu-rays. Just seeing what the devs do gives us a lot more appreciation for the games we all know and love, the amount of time and effort they put into something that we might otherwise have not given a second thought to. I really appreciate what you do, man. Whether you realize it or not, you’re providing a great service for an aspect of the industry that for the most part just goes unnoticed. I’ve said it before, but I’ll say it again: you’re awesome, man! Thanks for such great content! Edit: I’ll be watching every video on your playlist. Don’t you worry about that.
@BoundaryBreak
@BoundaryBreak 5 лет назад
Very Very kind of you Zeb. Thank you so much
@TheGunFreak94
@TheGunFreak94 5 лет назад
Lol no one cares loser
@eternal4074
@eternal4074 5 лет назад
@@TheGunFreak94 >mlg kid pfp
@scotchtapeworm3755
@scotchtapeworm3755 5 лет назад
For reals. I'm trying to make indie games, and watching this was really inspiring, and helpful in that aspect
@4717-b7j
@4717-b7j 5 лет назад
@@TheGunFreak94 so far 191 people care why are you so vitriolic? Need to talk?
@Roonifer
@Roonifer 5 лет назад
Ah yes, "Long Long" Ranch has always been one of my favorite locations in Ocarina of Time.
@justanotherperson-_-8132
@justanotherperson-_-8132 5 лет назад
Lmao
@matthewredding2734
@matthewredding2734 5 лет назад
why doesnt this have more likes
@ACG895
@ACG895 4 года назад
It’s Lon Lon ranch
@command_blockling_400mc9
@command_blockling_400mc9 4 года назад
auto generated captions be like
@JustaSimplefact
@JustaSimplefact 4 года назад
@zeldamaster Luke You win at being the worst.
@Namewastaaken
@Namewastaaken 5 лет назад
All the grottos look like a bunch of shoes lmao
@royalrick1
@royalrick1 5 лет назад
Was what I was thinking, lel
@naranciaisbestboi125
@naranciaisbestboi125 5 лет назад
Dammit, beat me to it.
@elmariohuwu3624
@elmariohuwu3624 5 лет назад
I thought of that.
@ucitymetalhead
@ucitymetalhead 5 лет назад
I was just about to say that.
@BruceShankle
@BruceShankle 5 лет назад
I can't unsee that wow.
@Kafei01
@Kafei01 3 года назад
1:34 All caves are in the same map, amazing, I would never have expected such a thing !
@fullplaygames566
@fullplaygames566 5 лет назад
Do boundary break of The Legend of Zelda Majora's Mask 3D
@NatsumiTakanawa
@NatsumiTakanawa 5 лет назад
THIS
@rosesapling72
@rosesapling72 5 лет назад
pls
@GeniusGoblin
@GeniusGoblin 5 лет назад
I was just thinking that yes
@waluigioverlord2941
@waluigioverlord2941 5 лет назад
Indeed
@einootspork
@einootspork 5 лет назад
Since that game added support for player camera control, I wouldn't be surprised if there was actually more there than in the original game.
@HoopyFroodood
@HoopyFroodood 5 лет назад
3:00 Irises/pupils. Retinas are the thin layer of light-processing cells inside and on the back wall of the eye. It's where the "rods" and "cones" are. Just being "that guy." Love your work, thanks for doing what you do!
@roboman342
@roboman342 5 лет назад
The retina comment really bothered me also.
@dusting1593
@dusting1593 4 года назад
I just ctrl+f'd "retina" to see if anyone else mentioned this. Also really bothered me lol. I'll hear people often mix up iris/pupil/cornea, but never retina.
@the7th494
@the7th494 4 года назад
I cmd+f'd too!
@KelsomaticPDX
@KelsomaticPDX 4 года назад
Cornea would be technically correct, but there's no reason why "eyeball" doesn't make 100x more sense in every way. Other than wanting to sound smart (but failing to).
@KelsomaticPDX
@KelsomaticPDX 4 года назад
​@Nintendough I know... I'm saying he should've just said eyeball or eye. No need to be pointlessly specific.
@jerodzimmer1781
@jerodzimmer1781 5 лет назад
"Pulsating sac of meat" might just be the nastiest conglomeration of words I've ever heard
@Dargonhuman
@Dargonhuman 5 лет назад
"Pulsating Sack of Meat" is my Insane Clown Posse cover band.
@General12th
@General12th 5 лет назад
only if it squirts something moist and juicy
@soopershpee5842
@soopershpee5842 5 лет назад
Looks like somebody has never watched vinesauce
@Cole-ek7fh
@Cole-ek7fh 5 лет назад
Dargonhuman that is the most useless thing i've ever heard of.
@stevenmills6502
@stevenmills6502 5 лет назад
A "DOG" IS A MAN'S BEST FRIEND.
@JakeIGuess
@JakeIGuess 5 лет назад
So, I confess to having never actually completed (or even played) a Zelda game before. However, I recently decided to change that and start playing OOT so I could try out the randomizer. I'm actually amazed at how enjoyable the game is given it's almost the same age as me. I really have been missing out.
@xJC4Rx
@xJC4Rx 5 лет назад
This feels way more in depth than some of your other episodes. Like you left no stone unturned. Insanely good job.
@BoundaryBreak
@BoundaryBreak 5 лет назад
thank you so much man!
@steviewonder8656
@steviewonder8656 5 лет назад
@@BoundaryBreak she's a woman.
@4717-b7j
@4717-b7j 5 лет назад
@@steviewonder8656 man = mankind not men/women
@steviewonder8656
@steviewonder8656 5 лет назад
@@4717-b7j no one likes a smart ass
@BigHailFan
@BigHailFan 5 лет назад
A gossip stone?~
@SquintStint
@SquintStint 5 лет назад
That zoom out shot of the lost woods gave me goosebumps.
@astrochiken
@astrochiken 5 лет назад
"I HAVE NO MOUTH AND I MUST SCREAM" -Those random townspeople, probably.
@jchorsky3259
@jchorsky3259 5 лет назад
And then you realise it's a book that sacrred me as a kid
@germanikolaas
@germanikolaas 5 лет назад
That's actually a really creepy game
@Jester_Jean
@Jester_Jean 5 лет назад
@@germanikolaas where in the german version an entire character was CUT making the game unfinishable stil haven't played it to this day v.
@galaxystar3450
@galaxystar3450 5 лет назад
You my friend have good taste in creepy games
@oslfreeport7988
@oslfreeport7988 4 года назад
So true so very true
@Weneedaplague
@Weneedaplague 2 года назад
The dungeon map layout reminds of me of the NES dungeon layout, they had to pack the maps to fit into a single sheet so it would only call one bit per room in every dungeon
@edwardrichards8947
@edwardrichards8947 5 лет назад
Man this takes me back! When this game came out, I really wanted to play it, but I couldn’t afford it- when my friend found out and knew I would potentially be moving soon for work, he bought it for me on my birthday. That man is my best friend, and this is one of my favorite games!
@champgreen9985
@champgreen9985 5 лет назад
You’re old
@mya5555
@mya5555 5 лет назад
Keith Tutor 😂😂
@edwardrichards8947
@edwardrichards8947 5 лет назад
Keith Tutor thanks
@champgreen9985
@champgreen9985 5 лет назад
Edward Richards I’m just playin but you did date yourself. I was a you going when ocarina came out
@AzureGreatheart
@AzureGreatheart 4 года назад
15:43 “I have to go, my people need me.”
@legendaryzelda945
@legendaryzelda945 5 лет назад
I've played this many times on my N64 but not on the 3DS. I love how most of the bosses are just stored underneath the ground, just waiting..lol
@eduardoosuna1995
@eduardoosuna1995 5 лет назад
Can I get your insta? 🥰
@kingawkward6508
@kingawkward6508 5 лет назад
@@eduardoosuna1995 15:42
@PorkSnorkle
@PorkSnorkle 5 лет назад
@stranger things 3 HAHAHAHA
@legendaryzelda945
@legendaryzelda945 5 лет назад
@@kingawkward6508 Hmm? I have NO clue what any of you are on about.. 😆
@FR099Y
@FR099Y 5 лет назад
@@legendaryzelda945 If you missed that. Eduardo was being creepy. and stranger things' reaction was what the character model did in the time stamp link :)
@nojachi_6829
@nojachi_6829 5 лет назад
The grottos, i knew that before, because you could hear a golden skulltula from 3 other grottos. Realy cool to see the shoes from above.
@marquismoody7584
@marquismoody7584 2 года назад
Omg, you just solved a literal two decades longe mystery.
@agirlinsearchof9057
@agirlinsearchof9057 5 лет назад
Probably the reason Link’s head isn’t culled out with the slingshot view is because, when you hold down the R button (I think), you get a view behind Link’s head. Doesn’t explain why Link’s face isn’t culled out, though.
@lpfan4491
@lpfan4491 5 лет назад
another reason could be that there was a first person mode planned for oot n64,but it got scrapped and has to be enabled by glitches. it was obviously never finished,so they never uncalled the face in first person segments(in first person mode,the face flips into the camera somewhat)
@KawaiiKlau
@KawaiiKlau 5 лет назад
I love your channel so much !!
@SCMabridged
@SCMabridged 5 лет назад
14:35 "Eyes up here, pal!" One suggestion I have is when covering effects like 12:09: it would be better if you first showed how it looks from the intended perspective before the "magic-revealed angle" to give people a better sense of how effective the trick is in practice. Other than that, thanks for the great video.
@zeldadungeon
@zeldadungeon 5 лет назад
Absolutely fascinating! Great video
@aleaiactaest6503
@aleaiactaest6503 3 года назад
Yo zeldadungeon, you were the only reason I ever beat oot, much thank
@tr_shi00
@tr_shi00 5 лет назад
As a fledgling game developer, this was a pretty satisfying watch. It's really cool to see all the creative solutions that developers take in order to create a certain effect. My favorite one was the Phantom Ganon size shifting trick. Great job on the video!
@master_matthew
@master_matthew 4 года назад
15:21 Thats because the same logo asset is used in the 3ds main menu screen, where you can blow on the mic and cause it to spin around revealing the backside iirc.
@MasterSwordRemix
@MasterSwordRemix 5 лет назад
OoT 3D looks so good outside of the 3DS resolution. We need a Switch port stat! (Great video too)
@assholian3225
@assholian3225 5 лет назад
It only looks this good because citrus emulates the textures to be upscaled and look better, the game dosent look very good just upscaling the normal game
@youwillpayforyoursins9372
@youwillpayforyoursins9372 5 лет назад
@@assholian3225 that's what he said, *outside* of the 3ds resolution
@assholian3225
@assholian3225 5 лет назад
@@youwillpayforyoursins9372 If it is outside the 3DS resolution it would not look good, this is no longer the actual ocarina of time 3D. It is not on actual hardware and is using that as advantage to redo textures and the look in all.
@youwillpayforyoursins9372
@youwillpayforyoursins9372 5 лет назад
@@assholian3225 it's upscaling the textures. It doesn't mean that there are completely new textures, it's just that they are at an higher resolution
@assholian3225
@assholian3225 5 лет назад
@@youwillpayforyoursins9372 Let me give you an example dude, games in the 3DS era used very small ratios "like 800-600" which is almost as much as 480p, this follows for DS games too, when they are all made the textures are made small, they cant upscale, and if they do its a blurry mess, a emulator like Citra takes a 3DS game cartridge file "3DS ROM" and makes it upscaled on its on data base of textures and what have yous, just for the sole purpose of entertainment on like a tv or better quality for youtubers, and overall people who cant afford the system or game. So everything in this is falsely upscaled, it would not look this good in rerelease, unless on scratch, cause Nintendo hates emulaters.
@sagebell6629
@sagebell6629 5 лет назад
More than anything, I just want a SUPER HD remake of Ocarina of Time for the switch. I mean, how COOL would it be to have a Breath of the Wild level graphics Ocarina of Time?? I would pee my pants
@VakoCavender
@VakoCavender 4 года назад
I'd probably die
@Mr.Weeast
@Mr.Weeast 4 года назад
And they kept all the original secrets and tricks from the original game.
@SupaDanteX
@SupaDanteX 4 года назад
ru-vid.com/video/%D0%B2%D0%B8%D0%B4%D0%B5%D0%BE-a7GMEG3tdWs.html
@Viktoria_Selene
@Viktoria_Selene 4 года назад
YES!
@chaotickreg7024
@chaotickreg7024 2 года назад
We'll be saying this every 5 years
@xwasp0
@xwasp0 5 лет назад
Jasper’s a cool dude y’all. His tool helped me discover some interesting things about the unused galleries in Luigi’s Mansion. Speaking of which, I need to get back to making that video sometime. Anyway, great video as always, Shesez!
@Yourname942
@Yourname942 5 лет назад
9:59 I used to always think that those other platforms were other Hero's and their respective guardians from other dimensions unrelated to Link.
@Xilefian
@Xilefian 5 лет назад
2:20 I wrote about this on another video of yours, guess you never saw it. They have the 3D geometry there to populate the depth-buffer, so Link can move behind objects in the 2D scene without having to split the 2D scene into separate layers for foreground/background. It's a very, very clever trick and one that's not possible on the PlayStation due to its lack of a depth buffer, so it's a major optimisation benefit of the N64 if you were to use pre-rendered backgrounds (which take up so much cartridge space that almost no games did).
@BlackBeard95
@BlackBeard95 5 лет назад
I think Final Fantasy 10 and 12 would have some interesting stuff to see. Take awhile to make the videos on those games though
@Jtiger987
@Jtiger987 5 лет назад
17:18 Ah yes, A Link to the Playlist, my favorite Zelda game of all time
@choroka
@choroka 5 лет назад
feels weird seeing certain parts of the map despite playing that oot3d map on tf2
@soullessSiIence
@soullessSiIence 5 лет назад
It's kind of creepy realizing how actually small and limited the world of OoT really is. That's supposed to be a legendary forest of hundreds of square miles, but it's a damn box of like 500m by 200m. I've always ended up having these weird thoughts for no reason. It's such a tiny world, I can't believe this actually was immersive back in 1998.
@marquismoody7584
@marquismoody7584 2 года назад
There was nothing like it then.
@goldsaint2658
@goldsaint2658 5 лет назад
*I'm happy people still play/check ocarina of time still*
@fuffidageld2120
@fuffidageld2120 5 лет назад
You can see the back of the logo, because it is also used in the home menu, where you can turn the logo by blowing in the mic :)
@tucannYT
@tucannYT 5 лет назад
8:10 New Super Mario Bros. DS. The Mario game I grew up with. Simply amazing.
@flyingfish1138
@flyingfish1138 5 лет назад
I was wondering if you were gonna continue sequence break sometime? I actually liked it a lot. Edit: Alright so it got some popularity and a heart from Shesez(thanks!!!) so I’ll add some games I believe could suit sequence break. It was tough coming up with a list of games, but hopefully this helps! 1. Majora’s Mask I always thought about what would happen if you had a certain mask way earlier than intended. This could lead to skips and odd glitches as well, and was the first to come to mind. 2. Luigi’s mansion This would be kind of the opposite of getting items early; what if you were able to skip the scene where you Rt the Poultergust? Could you still function, and how? Probably wouldn’t lead too far, but still interesting. 3. Basically every main series Metroid in existence: Metroid generally depends on you gathering items throughout your adventure, so that can be heavily thrown off by having items early or skipping them. Metroid could be covered in one semi-long video as well, and might be my most realistic suggestion. That’s all for now, I’ll try to think of more! Thanks everyone! Dang, the edit removed Shesez’s heart! Hopefully he’ll see it again 😢
@KezVanBeck
@KezVanBeck 5 лет назад
Johnthefish 39 super metroid is one of the most covered sequence breakable games I've ever come across, the possibilities are endless. He wouldn't be able to bring anything new with that one
@Varunic219
@Varunic219 5 лет назад
Here's a heart from Shesez ❤
@flyingfish1138
@flyingfish1138 5 лет назад
Vincent L Lol thanks :)
@amh7912
@amh7912 5 лет назад
Pretty sure he won't see edits, but new comments maybe.
@BruceShankle
@BruceShankle 5 лет назад
MM wouldn't be that interesting, there's not a lot of things that would result from sequence breaks and if something cool did result it was probably already known from speedruning and glitches.
@Litronom
@Litronom 5 лет назад
Here are two more little discoveries I made: 1: They added waving blue flags to the Hyrule Castle roof in the remake 2: The crown of Lord Jabu-Jabu got a makeover. In the N64 version, its emblem resembles the Zora Sapphire, whereas in the 3DS version they added a forth blue jewel at the bottom, so it is now more difficult to figure out that connection. Not really anything outside of bounds, but those small details can be overlooked quite easily.
@AzureRoxe
@AzureRoxe 5 лет назад
15:18 EXCUSE ME? Are we gonna just brush away the fact Dampe has a SHEIKAH book in his home?
@benshapiroeatscrack8865
@benshapiroeatscrack8865 5 лет назад
Wait what
@benshapiroeatscrack8865
@benshapiroeatscrack8865 5 лет назад
Damn so they're linking all the Zelda games together? Like they knew of breath of the wild back then? That's insane. Miyamoto is a genius
@ForumcoldiArchon
@ForumcoldiArchon 5 лет назад
Only in the 3ds version.. and botw has been in development for years.. it was supposed to be a wiiu exclusive and the sales made them wait and launch it with the switch (probably change a lot aswell). The 3ds versions were a sideproject
@1Thunderfire
@1Thunderfire 5 лет назад
Not sure how much Miyamoto is involved with the later Zelda games. Maybe Aonuma was responsible for that one.
@Jester_Jean
@Jester_Jean 5 лет назад
@@benshapiroeatscrack8865 what does a sheikah book have to do with BotW?
@stormthegates
@stormthegates 5 лет назад
Dude please dont stop making these videos. I look forward to seeing you take us all on a tour through the areas of our favorite videogames that we were never able to see
@elviswjr
@elviswjr 5 лет назад
The N64 version of OoT was one of the first games I ever owned and as a child I often wondered what the out of bounds areas would look like if they were fully modeled. My imagination ran wild back then and I wondered things like what it was like beyond Hyrule and the rumors of an obtainable Triforce kept me searching and playing well beyond the end of the game. Good times.
@Chihiro_Fujisaki
@Chihiro_Fujisaki 5 лет назад
I love Ocarina of time so much! Old zelda games where bomb!
@tifawockhardt
@tifawockhardt 5 лет назад
were*
@killerbee5605
@killerbee5605 5 лет назад
CosmicPinkk grammar nazi
@eeveekiller2792
@eeveekiller2792 5 лет назад
Zelda FTW
@olivia7782
@olivia7782 Месяц назад
Man I really love the visual style of the OoT and MM remakes-- great fit for an episode despite how much is still unmodeled, the scenery has so much detail and appeal
@kyrios2773
@kyrios2773 5 лет назад
I couldn’t be more happy to see a Zelda boundary break, thank you for the great content
@Danosauruscrecks
@Danosauruscrecks 5 лет назад
I love that the moon is just chilling at the bottom until it's needed
@iggnifyre6333
@iggnifyre6333 5 лет назад
"If you saw the original version of the N64 version, you're gonna see a lot of similarities here." There are people who have claimed that, while Nintendo says they built the 3DS version from the ground up, there is a lot of unused content left from the N64 version that wouldn't exist if they really did make it from the ground up, including a lot of speedrunning glitches.
@SSDARKPIT
@SSDARKPIT 5 лет назад
They said, they recreated those "glitches" so as not eliminate the old "feeling" of the original N64 version... basically they added in those glitches on purpose.
@housinengi9512
@housinengi9512 5 лет назад
@@SSDARKPITits not hard to keep gliches in code. so i dont see why anyone says that nintendo didnt really build the 3ds version from the ground yet art and such were all redone and the code was easy to remake since they have the master key
@lpfan4491
@lpfan4491 5 лет назад
well,there is unused data from the n64 game left in the oot3d files. while they may have built the game itself from the ground up,they used a lot of old data as referencepoints and they remastered some of the old assets
@lpfan4491
@lpfan4491 5 лет назад
(btw,i am not really against it. it just means that there is almost no thing that is worse than on n64 and manx things are even better because they recreated it with more modern possibilitys and knowledge about games)
@percyblakeney5283
@percyblakeney5283 5 лет назад
fun fact: while I haven't used or explored the toolset he's using, you can actually get somewhat 3d views of rooms you're only supposed to see at certain angles in a vanilla copy of ocarina of time 3D by teleporting into the room via farore's wind. You are only supposed to be able to use farore's wind in certain dungeon rooms, but theres a glitch that allows you to create a farore's wind save point in any room in the game exclusive to OOT 3D. To activate it you have to switch farore's wind with any usable item, and then activate it the frame directly after dropping the menu. I usually got it to work by repeatedly swapping it in and out and then button mashing the activation key, it has to be the very next frame. if you activate it it will warp you into the area of the game you chose but will unlock the camera.
@dekkuboboo8486
@dekkuboboo8486 5 лет назад
i like it when you play as Zelda, trying to save Link from Bowser while fighting of the covenant and Mother Brain
@gnomeboi2193
@gnomeboi2193 3 года назад
So Zelda what do we fix today? The missing ground? People disappearing when using a ranged weapon? the faceless people? Or the missing half of the guards?
@pianoboy5448
@pianoboy5448 5 лет назад
Half the length, 2x better overall Great job
@noodlenat293
@noodlenat293 5 лет назад
This makes the game look extremely modern that it has aged amazingly well. Some serious technology and design was used to make this game. This stuff blows my even today, can't imagine being in the 90's and seeing this game
@Evdafawth
@Evdafawth 5 лет назад
It is impressive, but this is the 3ds remake you're looking at!
@ramgladore
@ramgladore 4 года назад
This is really neat. Taking the camera to positions where it normally would not be able to go reveals much of the geometry in the rooms that was never created because the player would never see them. This is done so that the game runs as fast as it possibly can since the 3ds has limited resources to work with. Its just a shame that many people who create content for VRChat don't understand this when creating rooms or avatars with 200k+ triangles. You get 30 people with unnecessarily complex avatars in the same room and even people with decent gaming computers will slow down to a few frames a second.
@3DSage
@3DSage 5 лет назад
I'm programming a simple 3D version of this for the Game Boy Advance! I just posted a 3D Minecraft on the GBA on my channel so I want to make Zelda next :)
@Whitecroc
@Whitecroc 5 лет назад
Pretty sure the Shadow Link shield is just a negative that has been recolored. You'll notice that the original texture is only solid in the middle of each triangle.
@kickassninja831
@kickassninja831 5 лет назад
Sorry to hear RU-vid's screwing you, too, man. I've been subbed since the old days and really enjoy your videos. Keep them coming!
@Zeusifer
@Zeusifer 5 лет назад
If you asked me he is screwing us by constantly trying to change boundary break.
@desertwhaler
@desertwhaler 5 лет назад
Are you a conservative by chance? I know that have been censoring and screwing them a lot lately.
@saraross8396
@saraross8396 5 лет назад
If I had to guess (knowing nothing about game development) I'd say that the reason part of him is left in when using a long range weapon is so that there is a trigger/something to load if you decide to target lock. When you target lock it shifts to the third person perspective.
@matriarchofazure7607
@matriarchofazure7607 5 лет назад
This remake warmed my heart, but at the same time it reminded me that I'm getting old. A handheld remake that far outclasses a console original that came out when you were a smol kid.
@aaronchaska
@aaronchaska 5 лет назад
Pro tip: save the playlist so you always have direct access to new uploads no matter what. It's basically a backup sub feed for individual creators (who make playlists of their uploads, that is).
@dannykazari
@dannykazari 5 лет назад
OoT 3D and MM 3D are very beautiful games
@Individuo80
@Individuo80 5 лет назад
Being chased by a floating logo with a huge shield and sword. The daily life at Hyrule Field.
@ClevelandRock
@ClevelandRock 5 лет назад
Nicely done! How about Kid Icarus: Uprising next?
@DaMaLoJo
@DaMaLoJo 4 года назад
the zoom-out of the Lost Woods + that music choice = actual magical childhood tears in my grown adult eyes
@lastotter7282
@lastotter7282 5 лет назад
6:01 am I the only one who’s very curious about that huge glowing thing underneath??? Why is nobody talking about this
@murdocgreen1247
@murdocgreen1247 5 лет назад
Sun or moon maybe?? It can be seen underneath the map near the Temple of Time too. Who knows haha.
@denaze05
@denaze05 3 года назад
The guards catching you immediatly at night woke my memories from 2016 and first playing this game (yes i bought a N64 for that finally i had the chance. Worth) i literally got stuck on that part because the camera angle was weird and i only saw a corner. When i moved, the camera would not come with me and then the guards, that i couldn't even see, threw me out. I spent so much time going back and looking what i missed but when i tried again IT WORKED and i just now realized it was because it was night. I thought it was a bug all the time
@blueberrygumball2034
@blueberrygumball2034 5 лет назад
Shesez did you know that the top of the roof of the castle is the smash stage we've had since N64?
@SquareCubedOfficial
@SquareCubedOfficial 5 лет назад
15:28 I think the reason the back is modelled is because its the same model used for the game on the home screen before you start it up and it rotates allowing you to see the back
@MetricZero
@MetricZero 5 лет назад
As an aspiring game environment artist, your videos and the noclip website are a huge massive help for learning. Thank you so much.
@neonwaves6449
@neonwaves6449 5 лет назад
If you were to do a 3ds majoras mask episode, the lobby of the mayor's residence there is a 3D model of clock town that I had a hard time looking at it, if you could at least go above that, that would be pretty neat and it shows all of clock town. 😁😁
@Some_Random_Guy
@Some_Random_Guy 5 лет назад
if you go to the website he mentions at the end of the video you can check it out yourself right now
@Cooperal
@Cooperal 5 лет назад
Using that noclip website I finally noticed that the shape of Hyrule Castles roof/towers in OoT3D line up with the Hyrule Castle map in Smash Bros. You can see best in the Hyrule Field or Market maps better than in the 'Hyrule Caslte' map itself. I don't know if that was also the case in the original N64 version but I'm glad I've finally made that connection. With the way older 3D Zelda games played you never really had a reason to look up unless you were being attacked or ran out of ideas.
@megamariofan4009
@megamariofan4009 5 лет назад
9:50 Just look in the OOT 64 guide for the full view
@JacobKinsley
@JacobKinsley 5 лет назад
5:41 I always thought the bit outside the path to the castle town was a bridge and there was a drop, to the point where I thought you could maybe use a hookshot to get somewhere...
@villager9874
@villager9874 5 лет назад
In the water temple if you roll and go first person (veiw 👀) towards the door of the water temple you will see the boss hiding behind the door
@tristanwelke7827
@tristanwelke7827 5 лет назад
the dramatic shift this game went through between N64 and 3DS is astounding, i'm talking specifically about the change from 2D sprites to 3D models for all of the details, OoT 3D just feels more tangible and alive compared to the original thanks to updated hardware.
@aarongreenfield9038
@aarongreenfield9038 5 лет назад
I don't think they culled all of link out behind the camera, because In the land of Zelda, it's not just about being armed.
@joshbrz8902
@joshbrz8902 4 года назад
I've never played this game but I can see why ppl love it so much
@Velnerea
@Velnerea 5 лет назад
Can you do a Majora's mask 3D episode?
@KGSOLOMANBumbleBeetuna
@KGSOLOMANBumbleBeetuna 5 лет назад
Dude this was the first video game I ever played when I was only five years old twenty years later it’s still my favorite game it’s so weird to see how it was put together great video
@mori-cq5282
@mori-cq5282 5 лет назад
No! Not the original thumbnail! It may have not been entirely relevant, but it looked cool as hell. Press F to mourn over the old thumbnail
@ericholysword8306
@ericholysword8306 5 лет назад
What was it
@beans_potatoes
@beans_potatoes 4 года назад
F
@PinkAndTheKeytarCat
@PinkAndTheKeytarCat Год назад
1:50: "Keep that in the back of your mind--" Everyone who knows why February 21st is significant: *violently activates mental notepad*
@DwLMayhem
@DwLMayhem 5 лет назад
"Shadow Link" irrationally triggered me
@3dstv786
@3dstv786 2 года назад
I love malon so much she means everything to me
@thebariobro7664
@thebariobro7664 5 лет назад
You alright dude? You seem a little less energetic then usual but not saying it made the video worst just pointing it out. Keep up the good work!
@shrom9336
@shrom9336 5 лет назад
He's probably suuuuper tired
@thebariobro7664
@thebariobro7664 5 лет назад
@@shrom9336 yeah I guess that could be it
@johtrio
@johtrio 5 лет назад
that's what i thought so too ... :< but that's probably the case. boundary breakin must take a lot out of ya
@BelleAim
@BelleAim 5 лет назад
This was so cool! Thanks for finding and sharing all these cool "behind-the-scenes" shots. I'm going to check out the N64 one next!
@4dojo
@4dojo 2 года назад
I love these out of bounds videos. It's like the vanilla game is the blue pill and these videos show you how far the rabbit hole really goes.
@AmasuOfficial
@AmasuOfficial 5 лет назад
One of the best game of my life. The first 3DS game I bought.
@potsy9555
@potsy9555 5 лет назад
here's a challenge: try to make the whole map visible in one shot. it would probably be very very very difficult, but it would also be amazing.
@bandgeek9723
@bandgeek9723 5 лет назад
"Retinas" I think you mean pupils, the central circle in the eye that allows light in or irises, the ring of color that surrounds the pupil.
@ZeldaLover6
@ZeldaLover6 4 года назад
Pupils are the black hole that let in light and irises are the coloured part or you eye. That there look like whole eyeballs.
@Justin-TPG
@Justin-TPG 5 лет назад
Not sure if it’s been mentioned or you realised after, but the green untextured world in N64 Ocarina’s 2D backdrop sections are the actual geometry that controls what Link collides with, the same as in games that use the same technique like Resident Evil or FF7. I think they probably left it coloured green just to make it easier for the devs to work on in construction and debug. Sorry if you already knew this and my comment is obvious. Keep up the great videos
@jaydeh.
@jaydeh. 5 лет назад
Thank you Shesez, very -cool!- *epic!*
@michaelwalker7004
@michaelwalker7004 5 лет назад
How perfect this came out yesterday, yesterday was the day I beat oot for the first time. I played lots as a kid but I didn't reeeeeeealy play it I just messed around.
@WitheredFreddo
@WitheredFreddo 5 лет назад
Im hyped to see the revisit of Majora's mask. ;3
@BigHailFan
@BigHailFan 5 лет назад
OoT 3D was such an awesome remaster. They really outdid themselves with making the game feel more alive.
@BigHailFan
@BigHailFan 5 лет назад
Fair point.
@kirberburgy
@kirberburgy 5 лет назад
I never figured out why Link in OoT never wore pants
@thelegendofthem6120
@thelegendofthem6120 5 лет назад
I think all the Kokiri (or most) wore shorts .
@EsoiTheGrumpyMawile
@EsoiTheGrumpyMawile 5 лет назад
@@thelegendofthem6120 The boys definitely do, not sure about the girls
@thelegendofthem6120
@thelegendofthem6120 5 лет назад
@@EsoiTheGrumpyMawile The girls wear skirts with shorts under, but nobody wears pants there.
@EsoiTheGrumpyMawile
@EsoiTheGrumpyMawile 5 лет назад
@@thelegendofthem6120 Well thanks for letting me know
@thelegendofthem6120
@thelegendofthem6120 5 лет назад
@@EsoiTheGrumpyMawile sure
@wallyfm123
@wallyfm123 5 лет назад
I just played ocerina if time 3D master quest like 10 months ago. Currently I’m playing majoras mask 3D (Nintendo’s select edition)
@omfgpainkillers
@omfgpainkillers 4 года назад
11:22 "So... No head?" *Smashes phone*
@Mystic-Aidan
@Mystic-Aidan 5 лет назад
Why would I watch your other videos? I already watched them all.
@paltryblather9331
@paltryblather9331 5 лет назад
what i find interesting about the 3d marketplace is that each section is actually a seperate area still. this made sense in the original since it was using 2d backdrops, but in 3d they really just needed to make 1 larger area & reposition the camera. with exception to the church, which possibly might not have been consistent in the background without changing the path, but that could have also been solved by teleporting you when switching cameras. the back alleys & gate entrance meanwhile, dont reveal much visually from the main square & could have easily been included in the main square map. i always had the feeling that the large empty area next to the castle was originally the town, with the castle gate going straight to the castle. this would have been before majoras mask was split into another game. thats just my idea, but try to imagine a smaller version of the town from majoras mask, possibly featuring the church instead of the clock tower. ofc there would have been no moon plot in this version, with masks & time travel tasks all being side quests in oot. the difference in time mechanics between the games & the ideas of aging link, somewhat suggest to me that the originally intended gameplay might have used a broader time travel method, jumping to various moments between the seven years. ofc that level of gameplay might have been too confusing & we know the game was too big, so it was better to split them, as it lead to new content being made for majoras mask.
@ErickMcNerney
@ErickMcNerney 4 года назад
9:45 lies! all lies! When you actually play the lost woods and get lost, it seems at least 10 times that big. Crap, I suck at games.
@WCircuit7224
@WCircuit7224 Год назад
The bird(I forgot his name) going to lon lon ranch is such an interesting Easter egg as he is seen flying around there when you learn epona's song. Incredible
@akakakakkakakakaka8438
@akakakakkakakakaka8438 5 лет назад
I was looking for oot3d boundary break a few days ago and now it's out
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