THANK YOU SO MUCH FOR PLAYING MY RYU LEVEL I never suspected it and i'm sorry for the one space jump and I'm proud you found cheese in the Thwomp section but hey your Ryu of course you'll find cheese! Thank you so much for playing and starring my course. Hope you liked it.
0:42 I kinda like it how he makes it seem like Mario is worried and losing hope and gives up just crawling in a corner full of fear just waiting for the inevitable. The drama. Is magnifique.
Ryu, I found you recently. Like Less than a month ago? I gotta say man. I don't know what it is about you, but you seem so cool. You give off this really positive vibe and I really enjoy watching your content because of that. You're such a nice contrast from.. almost everything else in life! I get the feeling that you meditate or something 😂 Anyway I just want to say that you're awesome, I love your content, and the world wants to know what happened on life 30.
"I'm pretty sure I'm dead. Yup, that would be me being dead. Ok, it's not to hard to get back there. All you do is jump a little bit out there, dodge the kaiso, get the koopa, kick him up, spin jump, fuck it up fall down and die" lmfao!!!!
Yep. I used to sometimes cheese COD Base multiplayer (soft-hax map clipping); very effective. Even the most fairest, hard-boiled honest balanced ones were cheeseable =)
Props to the first character level you played and the creator Hdawg! That was a fun, well made level that was completely fair but challenging. It could legitimately be featured in a Super Mario Game! Well done!
I've been watching your videos for a while and have finally subscribed, your vids are awesome and I find them very relaxing to watch. It's really nice to watch one of your videos at the end of a long day. Thanks for the amazing content!
It was definitely an overly convoluted troll level, however as another commentor (KaniS) inferred, what makes an entertaining level to play, and an entertaining level to watch being played, aren't necessarily congruent. While I can totally understand Ryu getting short with that level, I was entertained by watching all of the convolution unfold and Ryu stumbling through all of the level's trolls and multiple branching false paths overlaying and leading back to each other. I enjoyed watching Ryu play through a 'bad' level he (probably) didn't enjoy, experiencing the trolls with him but enjoying them from afar. Like the other commentor said, it's the same reason there's entertainment value behind watching Ryu go through otherwise-bad Super Expert levels. They're bad and cheap, but provide a good time to the right viewer. In the end, isn't that what being a streamer/RU-vidr is about? Putting on an entertaining show for the folks watching? All in moderation, of course. This doesn't need to turn into Dashie levels of bad levels. A balance is good. So, good job Ryu for providing an entertaining experience, and Bengamein for the means of that experience.
I made a level on my 3DS, it's hard by Mario game standards but easy AF compared to difficult Mario Maker levels. Everyone I've had try it have failed with the exception of my girlfriend and myself, but I don't count. I plan to recreate it exactly on the Wii U once I stop being lazy so I can upload.
I will be the one person to defend the “don’t overthink it” level. It didn’t have hidden block bullshit, and the simplest path was the correct one. Just because you don’t like going in subworlds doesn’t mean the level is bad. It gave what was advertised.
lmfao @24:55 "Ok, it's not too hard to get back there. All you do is jump a little bit out there, dodge the kaizo, get the koopa, kick him up, spin jump, fuck it up, fall down and die"
I loved this part! "Ok, it's not too hard to get back there. All you do is: Jump a little bit out there, Dodge the Kaizo, Get the koopa, Kick him up, Spin jump, Fuck it up, Fall down and die."
Loving your vocal range. You're sounding less quizzical and more engaging now. Love watching your videos regardless, you're extremely talented and fun to watch!
Man, people send you these terrible levels :/ Not cool... At least the boo chase level was fun. The kaizo blocks aren't too trolly in that one. They add some extra challenge. I've got like 80 puzzle levels, but none have your name unfortunately. So they probably don't qualify for these twitter submissions. But at least there are no dirty (intentional) softlocks and other traps in there.
"okay it's not too hard to get back there... all you do is jump a little bit out there, dodge the kaizo, get the koopa, kick him up, spin jump... fall down and die." me every time I play this game.
18:48 / 22:02 - I think this is the first time I've noticed rukhahr bluntly insulting a subscriber level. Usually he's relatively complimentary even on bad subscriber levels.
"Don't overthink it" proceeds to overthink it and cheese 24/7 instead of following the obvious intended route which would've taken him way less time. :D