Ryukahr is a gaming creator, live streamer and musician. He started his RU-vid career with music videos and rose in popularity with his Super Mario Maker live streams and videos.
Hey Ryu just want to say Thank You for always producing great quality content! Im an Aircraft Mech working for a major airline and the job can be stressful. You always help me relax while I eat my lunch at work 😊 hope you keep creating for years to come!
Yeah ground pound cancelling in Mario Maker is all about timing/rhythm and not speed. I guess so it can't be spammed too fast maybe. Ground pound cancelling in Mario Wonder is as fast as you want which I like better because timing is not my strong point.
Have been watching so many older videos lately and keep getting deja-ryu when I land on a video I've seen already. So... remember to like videos people! That way you know you've already watched it.
There are 4 types of glyphs (the crystals). There are the barrier glyphs, key glyphs, invincibility glyphs, and glyphs that tell you stuff. The barrier glyphs block your path and can only be moved once you activate a key glyph. Any key glyph grants you the ability to use your echolocation to get rid of a barrier glyph, but once said barrier glyph’s spawn point goes off screen, it respawns, and you have to find another key glyph. The key glyphs are not specific to each barrier glyph, you just have to find one. In order to activate a key glyph, you have to run into it. In order to get rid of the barrier glyph you have to use your echolocation. Also, if you already have a key glyph activated, you can’t activate another until you use the power of the glyph you had activated, which was why it didn’t have a reaction to you trying to activate it. The invincibility glyphs grant you invincibility for a little bit when you use your echolocation on said glyph. It also restores your health. Fish and certain clams do that too. Charge fish and Ecco will eat them, restoring health. Use your echolocation on a clam, and it might give you more health as well. Some clams, however, make you lose damage instead. You can tell which is which because the health regenerating clams shoot out white bubbles that heal you. The damaging clams shoot out red bubbles instead. The glyphs that tell you stuff tell you stuff.
I'm starting to think that level creators should only get 30 tries to clear and upload a level. Then it auto-deletes and they have to entirely rebuild it.
Hey Ryu, you should do a video of endless SE where if you don't beat the level first try you skip it, which would basically give you minimum of 30 tries at 30 different levels. Would be interesting to see how far you get. Feel free to tell me if that's a stupid idea, or if for any reason that wouldn't work. Love the content man
Wow, I didn't expect to be spoilered on Hades II at the end of a Mario Maker video. That's unfortunate, I guess I'll have to not watch for a while. Otherwise it was a great video as always.
BROOOO, THE LOGOOO!!! I always loved your logo, especially when the eyes got animated. Honestly, I was sad to see it go 😢 I'm assuming it had something to do with viewer retention or something. Seriously though, I love it! It just screams Ryukahr to me. Short and sweet. Nostalgic. Fun and suffering are about to commence, lol! Super happy to see it again 🥲
After seeing the ten second level I thought for SURE the disrespect mentioned in the title would be that glitch where you time out even after touching the flagpole. It was so much better than that 😂