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Doom Episode One And I 

Sandy of Cthulhu
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21 окт 2024

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Комментарии : 315   
@Nekkoru
@Nekkoru 3 года назад
Sandy, you should get together with Romero, he's making Sigil 2 and I'm sure fans would love to see more maps from you, too
@MrClawt
@MrClawt 3 года назад
I wish i could upvote this more.
@wymanrtaylor
@wymanrtaylor 3 года назад
Seconded
@strangeattractor9171
@strangeattractor9171 3 года назад
+1, or rather +666.
@swaggerbauer
@swaggerbauer 3 года назад
Where, who, what, really !? Sigil 2 !? I'm close to freaking out.......
@riflemanm16a2
@riflemanm16a2 3 года назад
@@swaggerbauer This is the first I'm hearing of it as well. I just played Sigil 1 a couple months ago and really enjoyed it.
@MarphitimusBlackimus
@MarphitimusBlackimus 3 года назад
Well, I think at this point our mission is clear: We must band together to track down id's long lost early 90s workstations in order to uncover the fabled Sandy's E1M1. No Texan landfill will go unturned!
@Nihilistic-Mystic
@Nihilistic-Mystic 3 года назад
DO IT!
@aziztcf
@aziztcf 3 года назад
Or he could fire up a map editor and recreate it from memory!
@dmer-zy3rb
@dmer-zy3rb 3 года назад
honestly many equally obscure gaming things have been uncovered years later, so its entirely possible that we will see the map one day.
@glaubertbarros
@glaubertbarros 3 года назад
I never doubt the Doom fanbase
@IgeNial
@IgeNial 3 года назад
Thanks for H!Zone Marphy! I've always been a Heretic fan and I enjoy playing ancient maps.
@CaptainUnreal
@CaptainUnreal 3 года назад
Yes Sandy, they're called Bruiser Brothers by the fans as well. A slightly uncommon name only more hardcore fans know, but still known by that moniker.
@katytis2012
@katytis2012 3 года назад
Hmm, i just found out that name quite recently, about a month ago. All this time i just called them "dual barons".
@SandyofCthulhu
@SandyofCthulhu 3 года назад
cool!
@miamc4602
@miamc4602 3 года назад
I actually don't think I've heard them referred to as anything but the bruiser brothers
@thomasvleminckx
@thomasvleminckx 3 года назад
I thought *everyone* called them the Bruiser Brothers...
@miamc4602
@miamc4602 3 года назад
@@thomasvleminckx yea so did i
@fristytron
@fristytron 3 года назад
"All those levels, will be lost in time, like tears in the rain.."
@maximummatt73
@maximummatt73 3 года назад
Sandy Petersen - The Roy Batty to Romero's Deckard
@MosoKaiser
@MosoKaiser 3 года назад
"... time to Doom..."
@brokenwave6125
@brokenwave6125 3 года назад
Classic Sandy monolog. 30 minutes worth of info in 10 minutes. Gotta love it.
@noor-rx1ij
@noor-rx1ij 3 года назад
That's why I come here!
@DarkElfDiva
@DarkElfDiva 3 года назад
I played Doom when it first came out, and I swear I remember those computers actually being a swastika. I even remember thinking, just after the computers lowered into the floor, "Wow, that's a swastika. Must be a nod to Wolf3D." I also remember going back to it years later (this time with Ultimate Doom), and being surprised that the swastika was changed.
@Astfgl
@Astfgl 3 года назад
Thanks for clearing things up, Sandy. People like to categorize things into clearly defined and labeled boxes, which is how you get the 20 + 9 + 8 = OMG THE MATH DOESNT WORK OUT kind of reactions. Reality is always a lot more messy, so of course you're going to get a lot of overlap and shared credit for specific parts of a project. Especially on a project that was developed at such a breakneck speed as Doom was.
@MaMastoast
@MaMastoast 3 года назад
Absolutely. I work on games as a living and things are rarely "this person did this".. because a lot of people in involved at different stages and in different ways.. It's a team effort.
@roodledoot
@roodledoot 3 года назад
I never get tired of hearing about old Doom and ID lore
@461Masterchief
@461Masterchief 3 года назад
I hope we get more ID videos because they are the most fascinating by far.
@singletona082
@singletona082 3 года назад
I like the cthuhlu fez. Also amused that you're using brutal doom footage. Developer blessing? As for the 'lost' first levle. I remember seeing footage of some of the alphas where you see other doom guys around a card table. Yours?
@Astfgl
@Astfgl 3 года назад
I think the card table was one of Tom Hall's early ideas, when he designed Doom to be more story-oriented.
@slowpokeking7578
@slowpokeking7578 3 года назад
that map was a super early version of e2m7
@h4724-q6j
@h4724-q6j 3 года назад
My understanding is that the gameplay footage is found by either Lincoln (producer) or Edgar (editor), and that Sandy either doesn't know or is generally indifferent to the mod(s) used. The source video for the gameplay is in the description. John Romero has commented on Brutal Doom in the past, and I get the impression that he likes it.
@jdmaine51084
@jdmaine51084 3 года назад
Sandy you should host a map-making stream...
@tipi5586
@tipi5586 3 года назад
Map making videos in general. Considering the market for RPG GM advice is at least 150k-200k users, Sandy, as the great old one of RPGs, would/should be the biggest RPG youtuber there is.
@IgeNial
@IgeNial 3 года назад
We should ask him to redo his house in Doom 2 MAP16 with proper 3d floors
@SandyofCthulhu
@SandyofCthulhu 3 года назад
I haven't built a map for Doom since 1997! I'm sure my ideas are stale.
@Scufflegrit
@Scufflegrit 3 года назад
@@SandyofCthulhu And yet… what you consider stale might be someone else’s spark. 🤷‍♂️
@IgeNial
@IgeNial 3 года назад
@@SandyofCthulhu that didn't stop Romero from remaking E1M4 and E1M8 as well as making an entire new episode later on.
@dougcarey2233
@dougcarey2233 3 года назад
Wow. E2 M6 is One of the best levels I've ever played, as is barrels of fun. I like how Sandy is so honest and non-judgemental about what went right and wrong at ID.
@kibibu
@kibibu 3 года назад
The swastika was definitely in the original release of Doom
@Epimundo
@Epimundo 3 года назад
We love you, Sandy! Greetings from Argentina... Dooming since 1994!
@sandypetersen6935
@sandypetersen6935 3 года назад
My father-in-law (now deceased) lived in and loved Argentina for years of his life. He was actually there during the Falklands War, and had the LDS missionaries who served under him donate blood for the Argentine military.
@Epimundo
@Epimundo 3 года назад
@@sandypetersen6935 Wow, what a surprise! Thanks for sharing !
@TheFingledorf
@TheFingledorf 3 года назад
imo you should try to get the Johns, American Mcgee, Tom Hall, etc. in a video(s) if possible, see if they remember things similarly as you do ;)
@thevaf2825
@thevaf2825 3 года назад
Barrels o' fun was my favourite Doom level as a kid! Awesome work!
@GordonTheBigEngine
@GordonTheBigEngine 3 года назад
Its oddly wholesome watching sandy sitting here 20 years later with his own RU-vid channel discussing Doom.
@AL1_917
@AL1_917 3 года назад
It's all fun and games until John Romero comes along and has to correct him about basic facts though.
@finkamain1621
@finkamain1621 3 года назад
@@AL1_917 "Hello, Sandy. Hope you are doing well."
@Samael_de_Monasteriis
@Samael_de_Monasteriis 3 года назад
The exit text for shareware Doom is the most iconic literature in gaming history.
@turbomanmechachrist
@turbomanmechachrist 3 года назад
Dude, this is awesome. Played ID games since I was 7 years old (Wolfenstein), to Doom, Doom 2, Doom Ultimate(Playstation), Quake, and Quake 2, and Quake 3. So many epic lan parties.
@glaubertbarros
@glaubertbarros 3 года назад
I love Barrels of Fun, I am a huge fan of your work!
@meanmole3212
@meanmole3212 3 года назад
Sandy, since you and Romero seem to be in good terms, could you sometimes invite Romero to your show and discuss about the old days of id? That would be a treasure for sure!
@shaqm0bile
@shaqm0bile 3 года назад
That would be super cool. I know Sandy is on the up and up, but sometimes things can get lost in memory. It would be cool to see them talk together about the old days.
@RSRtwothousand5
@RSRtwothousand5 3 года назад
@@shaqm0bile would definitely be, considering Doom's now Xbox exclusive, never thought we'd see a day where Doom would've been locked to one platform.
@tipi5586
@tipi5586 3 года назад
You're just about speaking slowly enough, Sandy! I know it's difficult to lower your bandwidth for AV purposes, but if you phone Verizon they should be able to get someone out to look at your head between next week and November 2027.
@しもねそぷぜろつ
@しもねそぷぜろつ 3 года назад
Kek
@SandyofCthulhu
@SandyofCthulhu 3 года назад
i'LL bE Here
@swaggerbauer
@swaggerbauer 3 года назад
If you'd convince yourself to give it another shot with doom builder. to bring new carnage... i would shell out money without any hestiation :D this would be quite the thing for the doom nation :)
@PiesliceProductions
@PiesliceProductions 3 года назад
I do remember playing a shareware doom (1.2) in `94 that had the swastika room in e1m4. I thought it was a nod to wolfenstein
3 года назад
The e1m4 Swastika was a Swastika until the Doom 1.666 patch in the released version. It was there in the original release. Is it possible that your changes were not merged into Romero’s final work?
@deltad3592
@deltad3592 3 года назад
Very interesting to hear! It's really nice to get this perspective, thank you for making this.
@Lugbzurg
@Lugbzurg 3 года назад
I'd love to see you try to recreate this unused level from memory to the best of your ability!
@lulledoom
@lulledoom 2 года назад
omg Sandy you teased E1M1, now I'm CURIOUS!
@initial_C
@initial_C 3 года назад
It would actually be pretty cool to see Sandy and Tom chat about the levels they both worked on, see which idea came from where, etc.
@Andulvar
@Andulvar 3 года назад
Sandy is the pepper you put on your food. Foods good, but the pepper enhances the flavour
@makinbacon919
@makinbacon919 3 года назад
Dude, you didn’t just populate those maps, you populated my childhood! Many thanks
@kmvoss
@kmvoss 3 года назад
Thank you Mr. Petersen for your continued stories regarding these games I grew up with. It's so cool to be hear this.
@jon-from-tx
@jon-from-tx 3 года назад
What a cool thing to get your take on all this sort of stuff. Thanks for putting the channel together!
@PeccatumMihzamiz
@PeccatumMihzamiz 3 года назад
Dear Sandy, Please try to channel whatever it is where memories reside, and give us an idea of what your E1M1 looked like. A drawing, texture usage, monster placement, anything. It would be great if I could try and remake that level so we could play it :).
@nightmarewarlock4091
@nightmarewarlock4091 3 года назад
It would definitely be interesting to know more about what this alternate first level was like.
@sandypetersen6935
@sandypetersen6935 3 года назад
Heck I thought "Not as good as Romero's E1M1" would be enough to discourage speculation!
@PeccatumMihzamiz
@PeccatumMihzamiz 3 года назад
Aha! You underestimate our tenacious Doom fanboying!
@Skullkan6
@Skullkan6 3 года назад
... i'm gonna say it: I think he's not saying because he doesn't remember it or it was bad/bad looking. Especially if it was scrapped. If you want an example of what I mean check out Dead Simple from the beta before American Mcgee went over it to pretty it up.
@PeccatumMihzamiz
@PeccatumMihzamiz 3 года назад
@@Skullkan6 Ow yeah definitely :) . It's like all those composers and writers that don't want the public to see their old sketches etc., while the public really likes what they get to see usually :)
@BandenIndarys
@BandenIndarys 3 года назад
Another great video. I love learning about the history of my favorite game. :)
@walt_man
@walt_man 3 года назад
I'm really liking this guys stuff! Also miniatures!
@oscarandrade1643
@oscarandrade1643 3 года назад
Sandy just wanted to say love your work and everything you’ve done in Doom and Quake!!! Just recently found out you were responsible for Call of Cthulhu(I’m 23 😅) man can I say you sir understand the mythos.Alwyas good to see a fellow mad lad dabbling in some yog-sothothery 😉 have you heard the rumors that ID software “potentially is working on a Quake reboot??? What are your thoughts and will we ever go into sandys city???
@MysticZefer
@MysticZefer 3 года назад
This is so cool. I love hearing about game design.
@videotape2959
@videotape2959 8 месяцев назад
Those Tom Hall levels you finished up are all amongst my favourites in the first Doom game. And E2M6 was your first stage from scratch? That's my favourite one! I love that early grey texture, and all of the other ones in its style. They're my favourites along with the accompanying blue carpet and those brown and blue electronic ones that you rarely see.
@BigKingSwing
@BigKingSwing 3 года назад
"I don't know if they're called the Bruiser Brothers outside of ID..." They are now!
@Cabenoxx
@Cabenoxx 3 года назад
I was aware of this name for them, so it must have been talked about by someone before.
@DuckReconMajor
@DuckReconMajor 3 года назад
@@Cabenoxx Yeah I think they're called that in the Doom Bible or somewhere and the ones at the end of E1 are usually called that by people
@sandypetersen6935
@sandypetersen6935 3 года назад
I think when they were originally created, the idea was that E1M8 would be the only place that they were ever used. But then I used them elsewhere.
@BILLTHORPE
@BILLTHORPE 3 года назад
This is very interesting, enjoying this videos very much
@Enriqueguiones
@Enriqueguiones 3 года назад
Another "Sandy of Cthulhu" adventure! Great!!
@MrEdders123
@MrEdders123 3 года назад
I love these candid and enlightening videos on your past work, Sandy. Keep 'em coming! :)
@SirKauze
@SirKauze 3 года назад
You've a wonderful way with words, Sandy. You're always filled with stories and you're a fascinating character. I could listen to you speak about whatever you feel passionate about for hours! Love and Respect from England !
@maxpreobrazhensky7124
@maxpreobrazhensky7124 3 года назад
Thanks for your work Sandy
@andrej177
@andrej177 3 года назад
this made me want to play some doom
@aircraftcarrierwo-class
@aircraftcarrierwo-class 3 года назад
I always thought the Swastika in Command Control was meant to be a nod to Wolfenstein 3D, though kinda tasteless as an easter egg which is why it was removed in later versions.
@Catterjee
@Catterjee 3 года назад
Romero has confirmed that it was a Wolfenstein reference, and that changing it was the right call.
@Jptoutant
@Jptoutant 3 года назад
What would you choose between nazi or commie? id pick commi everytime, especially because of the taste and raffinement
@Snufflegrunt
@Snufflegrunt Год назад
I'm surprised you didn't mention Doom II Map 10, Refueling Base as a Tom Hall map. It truly feels like a Doom 1 E2 map with Doom II monsters thrown in with a reworked Cyberdemon battle.
@Vakantscull
@Vakantscull 3 года назад
I'm calling the e1m8 barons the bruiser brothers from now on! brilliant 😂
@nopenoperino7091
@nopenoperino7091 3 года назад
Sandy it would be so awesome if we could see you play Doom 1 and 2, or at least the levels you made for the game. Cheers !
@riffbw
@riffbw 3 года назад
Sandy, you are so humble. Making a video just to clarify a claim that is being disputed is pure class and you never try to take credit away from anyone in the process. Of course you are not wrong, but neither are those saying your claim is incorrect. The map crediting can be very inconsistent and generally didn't take in to account all the team members that worked on the map until the final product was done. Tom gets the credit he deserves. Romero and Carmack get the credit they deserve when they finished a level. You truly understood the team aspect that was sometimes lacking in early game development. I'm sad ID broke up. If you all had a true project manager that wasn't directly involved in delivering the games, who knows where ID could have gone in the end.
@TheRealCheesemaker
@TheRealCheesemaker 3 года назад
You put that swastica back in that map, Sandy! We were a whole bunch of 10 year-olds back then who though that was funny!
@emmanueloverrated
@emmanueloverrated 3 года назад
I like your maps Mr. Petterson. I love this abstract map design, it gets directly to the root of the level design and make your imagination fill the gaps. E2M6 is indeed quite low in details and not so impressive visualy, except that nukage hall, but the gameplay is a blast... for a first map in a 3D game in 1993 I'm impressed...
@wolfen231
@wolfen231 3 года назад
"Super naturally bad at communication". HAHA. Sometimes your choice of words crack me up.
@sandypetersen6935
@sandypetersen6935 3 года назад
!
@wolfen231
@wolfen231 3 года назад
@@sandypetersen6935 Just wanted to say thanks for these. It's nice to have someone more down-to-earth talking about id and its games after all these years.
@Calypso694
@Calypso694 3 года назад
To be fair, American can’t even remember what levels he worked on so you got him there lol
@sandypetersen6935
@sandypetersen6935 3 года назад
he has had a breakneck life since id Software.
@Skullkan6
@Skullkan6 3 года назад
Dude was given pcp without his knowledge what do you expect?
@T02myRu
@T02myRu 3 года назад
@@Skullkan6 creation of something like American McGee’s Alice. Well, actually he did. :D
@nescumzwei
@nescumzwei 3 года назад
Damn! That Doom footage looks all kinds of Brutal! Nice info as usual. It's funny that all this stuff is being described years later and there is a human side to it. As a kid I imagined it was made by hundreds of serious men in suits.
@AntonisVaik
@AntonisVaik 3 года назад
E2M6 is probably the best level in the game no cap
@0neDoomedSpaceMarine
@0neDoomedSpaceMarine 3 года назад
It's certainly one of my favorites. I like E2 the best overall for its blend of Sandy and Tom's level design.
@sandypetersen6935
@sandypetersen6935 3 года назад
dang. Kind of feels weird to think I peaked with my very first level.
@johnarmstrong5533
@johnarmstrong5533 3 года назад
Doom's fundamentals of dodging & aiming are inherently satisfying, but perhaps an equally entertaining part of it is the level design, and how it plays fiendish pranks on the player to create this "everything is out to get you" kind of mood. E2M6 is one of my favorite deathtrap dungeons.
@0neDoomedSpaceMarine
@0neDoomedSpaceMarine 3 года назад
@@sandypetersen6935 Oh, I wouldn't say that, Tricks & Traps in Doom 2 is even better, that's another of my favorites.
@0neDoomedSpaceMarine
@0neDoomedSpaceMarine 3 года назад
@@johnarmstrong5533 Yeah. If anything, one of the most fun things about Doom and all of its level sets, is that you can often really get a feel for the map maker's personality. Sandy, Romero, Shawn, American, even Willits, they all have these distinct touches in how they make a level for Doom (and Quake). It becomes so fascinating when you know which author made which level, and then you start to see all the parallels and similarities. With fan projects like *Doom The Way Id Did It,* and *Doom 2 The Way Id Did It,* you see deliberate attempts at emulating these styles, just for the love of it. You'll see this for big time map makers for Doom as well, a guy like Paul "Skillsaw" DeBruyne has a real distinct style.
@PriNcEoFSpAcE009
@PriNcEoFSpAcE009 3 года назад
thanks for the insights, always good fun to learn about classics like DooM. don't think it can be understated just how much impact Doom has had on the industry, must be a bit crazy knowing you've been part of that.
@k0nt3xtus
@k0nt3xtus 3 года назад
There exist enthusiasts of phonograph records, & there are enthusiasts of video game Doom(93|94)' Maps! What a Life, what a Time to live in! Oh you fascinating tracks of sound & of space
@TraceSaint
@TraceSaint 3 года назад
Always interesting to hear about Doom! Also The Shores of Hell is my favorite Doom campaign, not only in Doom 1, but out of every Doom game. Always loved seeing a base being converted by hell’s forces. Halls of the Damned remains one of my favorite levels! Used to scare me as a kid… and still kinda does
@GameplayandTalk
@GameplayandTalk 3 года назад
Great episode (er, video!), sir! The insight was wonderful to listen to.
@VinzRex
@VinzRex 9 месяцев назад
Now I really really want to see the Sandy E1M1!
@MagikGimp
@MagikGimp 3 года назад
Any of those scrapped levels still in real life memory? Fancy another 12-hour work schedule to recreate them? ;)
@abbasidanny
@abbasidanny 3 года назад
Love this stuff. Sandy, you are a legend.
@Fyshtako
@Fyshtako 3 года назад
Man, I love these vids. I love your honesty too when telling these stories.. and duh, I love Doom so thanks for your contribution to that lol
@amphimixis
@amphimixis 3 года назад
Uncle Sandy, you should try your hand at a new Doom level. Team up with Romero. Check out the Doomworld forms. I'd donate to your channel, buy a t-shirt, or something! Also I LOVE Barrels of Fun! One of my favorite Doom 2 levels.
@eduardosanchezbarrios5810
@eduardosanchezbarrios5810 3 года назад
I love your videos cool "behind the scene" of Id software xD!
@colombianrocker
@colombianrocker 3 года назад
love your videos Sandy
@starlimitz2
@starlimitz2 3 года назад
Knee Deep in the Dead is still my favorite Doom title
@damianroberts4330
@damianroberts4330 3 года назад
I think everyone agrees Quake 1 had an incomparable atmosphere. Hands down my favorite. LOVED the Quark map editor. Slap the HD 1GB texture pack on some Dark Places or Tenebrae....gold. Q2 maps and mechanics were snappy and Q3 was neat, especially the ID All Star roster. But they lacked...something....sinister.... Hmmmm. Maddening. Drives me insane trying to figure it out. (Sandy and his Cthulu expertise of course.)
@ArkhamTV
@ArkhamTV 3 года назад
As they keep making indy movies they could perfectly end up making 'Indiana Jones And the Lost Level of Sandy'
@fusedtoast5367
@fusedtoast5367 3 года назад
I love this. I wish the other id guys would do similar channels to clarify history like you are here. So cool. Thank you.
@AvSias
@AvSias 3 года назад
Love your vids, man.
@stavivanackerson6563
@stavivanackerson6563 3 года назад
I'm a fan of right angles!!! E3M4 "House Of Pain" is one of my favorites...
@sandypetersen6935
@sandypetersen6935 3 года назад
I really really enjoyed doing House of Pain. That was one of the very funnest levels to work on.
@EmeraldCoasttt
@EmeraldCoasttt 3 года назад
"Does anyone outside of id call them the bruiser brothers?" The background gameplay is Brutal DOOM, where they're labeled "The Bruiser Brothers" in their boss health bar
@tankerd1847
@tankerd1847 3 года назад
I feel like I've known them as the Bruiser Brothers going all the way back to the 90's.
@georgekostaras
@georgekostaras 3 года назад
Sandy I love your channel
@drskelebone
@drskelebone 3 года назад
honestly, before watching these videos, I always assumed you were "just the CoC guy". I had no idea you also "did Doom, and Quake apparently?" Thanks for all you've done! :D
@the_kovic
@the_kovic 3 года назад
Halls of the Damned is one of the fans' favorite from E2/3. Incredible to know that it was the very first level you did for the game!
@alk7934
@alk7934 3 года назад
I love these stories. You never get to hear developers talk about making the games you love.l
@finkamain1621
@finkamain1621 3 года назад
We're lucky, as they were a tiny company to that of an indie game now. They weren't part of a corporation when everyone is just a number and there's NDA's you have to sign
@richardsongames8508
@richardsongames8508 3 года назад
You are a legend!
@WalrusFPGA
@WalrusFPGA 3 года назад
love the doom stories. Just getting back into the original after not playing since release (Quake took over everything when I first played it..), and this kind of perspective on development is really neat as I experience these old maps fresh again.
@midiman369
@midiman369 3 года назад
Map16 in doom two is my favorite level :). My favorite sequence to play is skip to the Wolfenstein level, then the second secret level, then back to map16 for the giant amount of monsters to fight as the finale :)
@maximummatt73
@maximummatt73 3 года назад
This is some good-ass content
@joshjames582
@joshjames582 3 года назад
I love that Brutal Doom is playing in the background.
@rolandkatsuragi
@rolandkatsuragi 3 года назад
5:32 Rumor has it, that the structure may have been a reference to Wolfenstein before the 1.666 update.
@Damienx247
@Damienx247 3 года назад
I would love a streaming series where Sandy or his son play classic DOOM mods. Especially Combine Kegan's G.M.O.T.A.
@AaronLitz
@AaronLitz 3 года назад
Thank you, Sandy. This gave me some inspiration and I think I just might go play some Brutal Doom.
@TheNumberOfTheBeast666
@TheNumberOfTheBeast666 3 года назад
I noticed you had brutal doom footage in the background. For some reason that mod seems to cause a lot of scuff in the community (particularly from purists). What are your feelings on it (im assuming positive)?
@matthew-epurnell1610
@matthew-epurnell1610 3 года назад
6:35 Hello Mr. Peterson, please know that I do NOT hate "Barrels of Fun" at all, but my college friends back in the mid-90s definitely hated that level because they couldn't beat it -- then I sat down at their computer showed them how. :)
@Krushak8888
@Krushak8888 3 года назад
I called then the bruiser brothers... its what my older brother called them... I was 5ish years old too
@joshjames582
@joshjames582 3 года назад
I like to imagine when I play on a low difficulty and there's just one Bruiser Brother, the other one called in suck or took a vacation day.
@tommj4365
@tommj4365 3 года назад
Called in suck... lol, I'm using that someday on my boss "I'm so suck today"
@sandypetersen6935
@sandypetersen6935 3 года назад
they emerge from their little alcoves. I guess one just overslept.
@BiodegradableYTP
@BiodegradableYTP 3 года назад
I'd love to see another video of you going a little more in-depth on your levels for Doom 2 if you're up for it, Sandy. Love your videos, mate. :^)
@Phryj
@Phryj 3 года назад
I believe the map and episode order weren't finalized when you came on board. Certain E2 and E3 maps (and I think Map10 from Doom 2 as well) were originally intended to be episode 1 levels. This may be the source of some of the confusion regarding who worked on what and when.
@HenkkaArtGames
@HenkkaArtGames 3 года назад
Sandy, do you remember who coined the word "gibbitude" in the end message of Thy Flesh Consumed? According to Civvie 11, it is "the most 90's FPS word to ever 90's in an FPS".
@Tony-dh7mz
@Tony-dh7mz 3 года назад
I was invited to work on Tomb Raider because of my background in TTRPG's, (In fact, the original idea for Tomb Raider came about due to one of the designers playing D&D,) :)
@fulminatus6241
@fulminatus6241 3 года назад
Please tell me I can buy that fez somewhere.
@procow2274
@procow2274 3 года назад
I mean there is that unused first level stuff ive seen in other videos i wonder if thats connected in any way
@kiruppert
@kiruppert 3 года назад
I remember getting an early patch for Doom 1 and seeing the swastika in Command Control. At the time I figured it was a call back to Wolfenstein. At worst, just Dungeon Dressing; You're in hell and there are Nazis in hell, right? And then I remember getting a later patch for it and being like "Aw man, someone must have complained."
@pulseczaralexander9299
@pulseczaralexander9299 3 года назад
What about the original end level for Quake?, the Beta3 pre-release version, the one with acid skies. I guess it wasn't quite finished since you couldn't kill Shub-Niggurath. Who designed that (was it you? 'cause it's in the style of E4) and why wasn't it finished and kept? Would love to see a video about that.
@h4724-q6j
@h4724-q6j 3 года назад
I don't remember if there's any official confirmation anywhere (maybe in one of Romero's old design docs that shows the level order) but that is unmistakably a Sandy map. I expect it wasn't kept because it isn't very good and doesn't feel like a finale. I don't know if it was ever intended to be in the finished game at all or if it was just a placeholder/test map.
@hawkevick9184
@hawkevick9184 3 года назад
Do you like brutal doom?
@martind5653
@martind5653 3 года назад
I am pretty sure that swastika room was a thing and I played it at some point. Hell, it's even referenced in Doom - Knees deep in the dead light novel. So was it released or not?
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