Buy an Ethereal Blade and cast it on enemy/ Use Pugna and cast Decrepify on enemy Buy Diffusal Blade and slow enemies Buy Abyssal Blade and cast stun on enemies Buy Shiva's Guard and slow enemies
why would one ever buy a stat item when you get the stat part of it with a branch...you want anything but a stat item to help you become more than a useless tank
The answer to the new armor formula: It makes armor more relevant in normal game scenarios, whereas before it wasn't really that effective as it'd cap at roughly 70% for most intents. You still need something like 225 armor for 100% dmg reduction. It's also a direct nerf to the previous patch "go damage win game" where you could pick Ursa #4 and just dominate.
Dota 2 but... - hp and mana pools are switched - iron branch spawns a forest - heroes respawn randomly on the map - creeps spawn randomly on the map - buying an item casts a random max level sunstrike/cataclysm - each attack has a chance to walrus kick - each attack permanently increase your hp by 7 - each attack mini-stuns for 0.01 second (not limited to heroes) - buyback has no cooldown and only costs 50 gold - all jungle camps are replaced with roshans - day/night vision are very small - day/night vision are not shared among allies - range are now melee and melee are now range - every hero death spawns an aegis, a cheese or a refresher shard - every creep death spawns an enchanted mango, or a faerie fire - every hero has global tether - experience range of heroes are global - it is already mega creeps - roshan has 500 hp and respawns after 2 mins - all jungle creeps are ancient camps - jungle creeps spawn every 20-second mark - jungle creeps spawn and hunt heroes - lane creeps are replaced with ancient creeps - armor and hp of towers and buildings are doubled - everyone has already blink dagger - blink dagger has global cast range - runes spawns every 10 seconds - the only remaining buildings are the Ancients - the Ancients are in the fountains - every spell casted puts down a proximity mine - all damages are pure damage - you can only buy consumables and bottles - same items consume only 1 inventory slot (stackable) - item costs and selling prices are the same - all last hits only give 5 gold bounty - fountains have global range - towers have global range - tome of knowledge has no cooldown and costs less - there is no max level - every mana spent is converted to gold - attribute gains are added only to the main attribute of the hero - heroes have x100 times their original mana pool - couriers are insanely tanky
@@kingflamealot3714 You plan to let them get that much farm? Did you remember to build Armour reduction items? Remember that both OD and Silencer have interesting spells that can shut down folks preventing your push. Curse of the Silent is perhaps the most tasty. For added Cheese: get orchid, any attempt to purge that silence will get them out of Ethereal too. Then upgrade it for the strongest stats ever :D
King Flame A Lot with ethereal blade you cannot be attacked, nor attack yourself. a silenced ethereal foe cannot attack nor cast at you. only hex is stronger disabling items, with a shorter duration. Final fun fact, Orchid deals bonus damage to foes, regardless of source (including spells), and it's upgrade can allow spells to crit on top of that damage. less sure about the damage type. Consider backing up od and silencer with necro or enigma for damage ignoring resistances
The runes are modified by default when you create the mod, people never noticed that that's why always the runes spawn quickly in those dota 2 but modes
Formula of a Baumi video: 1 - Choose a fun mode and play with your friends. 2 - Pick the hero you know is beneficial for the mode you're playing so you can crush your 1k mmr friends. 3 - Feel good about your narcissistic self because other 1k mmr people on RU-vid thinks you're a good player for winning over these 1k mmr friends.
None of the character can do damage to you, the towers can't do damage to you, you melt towers, aaaaand you go jungle. Jesus fucking christ that was painful to watch
1st, cdr (cooldown reduction) stack is multiplicative (like an evasion sources), so octarine + some other cdr source would not give 100% cdr and 0 cd's 2nd, no one gets dagon/radiance/other items with magic damage because of strength provides magic resistance and at some point it become 100% (as baumi mentioned) 3rd, its older version of the game mode, some things like euls forever uptime where fixed (also its rude) 4th, i feel sad about drow player in this game, hes only one who was able to deal pure autoattack damage but he did nothing about it (as most of people playing with baumi pretty often not sure what going on)
1. Would still reduced the cd of midas instead of farming like idiot. 2. Radiance would farm the creeps (than Alche right clicking neutrals) incase your brain didn't figure out the midas cdr above.
In a game where items get objectively better with cost, I feel like maybe Alchemist should've been banned, but then this game would've been tediously long as you save up for the counter to each unkillable strategy
Pretty pointless game to be honest. It was clear how the game would go after first couple of minutes. But It seems to be older video from few weeks ago. He probably has stash of some garbage clips that he uses.
Given how much health people have in this mode I doubt Dagon would actually do that much, it would probably only deal around 10000-ish damage at max level when people are running around with 60000 health. Also people have over 100% magic resistance on average so yeah
he should've done so many things you mean. naga under his tower and he just looked, jesus, he had blight stone, would negate almost every armor she had, ~30 armor against this powerful tower wouldn't be enough for her to survive... deso+blight = 3800 armor, tower had exactly this same amount... i mean, they don't usually think, so just enjoy the luls, don't bother thinking for them, they play this shit for years and never improved they don't care and using their brain can hurt sometimes, so they preffer a less painful adventure idk
Should try Daedalus in this mode. If it's scale is the same as other item's then the dmg it gives and the size of it's crits would be bonkers. Also OD and silencer sound really good in this mode, as I imagine is lugna blade with aghs.
If you combined it with the armour reduction it'd be insane assuming it follows the laws of the mod. 5330 dmg, 5530% crits (hopefully 5530% chance too). Imagine max attackspeed with an item that gives 13x the size of PA crits for every attack
I honestly don't know why I am watching a few months old video from dota 2, especially that I don't play that game, it is simply confusing to me, the map layout looks like a mess, but here, gunna leave u a like cuz I watched it whole and you somehow kept me here this long.
Community made custom modes are a dream for us league plebs... We can't even play a custom mode made by riot because appearently playing that mode makes people quit league lmao...