Heck, as frustrating at this boss can be, I'm loving fighting him. On one of my characters it got to a point where I was just basically constantly trying to cast High Bolide with my Main Pawn. it eventually got to a point where I couldn't tell which meteors were mine and which were Daimon's, got absolutely insane.
Soul I was Magick Archer so burning myself alive while on him did huge damage (plus I had the perk of gaining more strength when I latch on to things).
Mine was 3-4 hours and I won. played the game solo magic knight XD. This boss barely took any damage from me. (only fights I really used a pawn was vs metal golem cuz of unreachable stuff)
Oh i faking dare *later*... *just killed daimon in 10 min* haha now im da king *next year* me:slave to a broken order...Dare you look upon the truth! *whisper* well i kinda did in da first place XD XD XD
Grigori is just a step to prove you are worthy as an arisen, so then you must go to the everfall and break the order of chaos established in the world and start a new circle of eternal return.
Went in with a full team of tough pawns and plenty of high quality healing items, left with half my team gone and very low health, my friends strider was God send but sadly I lost my main fighter pawn, he was such a badass with this music, rip Thrökir, you beast of a man
Lonnie Dearing I actually did almost fall asleep during this boss fight because of the music, and also because I was fighting him for 3 hours at that point still on my first attempt.
@@217adaptiveperspective damn it took you 3 hours? It takes me under a minute now but originally it took me about 30 mins on my second attempt after wiping due to his vortex. Ur dragon on the other hand took me about 2 hours on offline mode
There is no universally agreed to definition of the 'right way to play'. Everyone enjoys playing games their way. Besides, this is a single player experience. Why does it matter how other people go about playing to you?
God I fucking hate Bitterblack island.. Game: "What's that? You got some rare loot and finally made it trough the section? Lemme just summon a high level ogre to dropkick you off the fucking bridge."
After close to thirty years of gaming then I know to try my best without assistance. I'm expecting it to be a tough fight and I'll adapt, adjust and devise a tactic to ensure success. I always do.
i was just finished that fucking journey with that slowpoke cow and mercedes to gran soren... and i was curious so i go to BBI and i gotta say it was a million stab in the ass but as i go in level 23... i came back level 158...
This boss fight was so damn hard. I... I don't know why. It just is -.- And the ass-munch levels up with you so you can't become overpowered and fuck his shit up, he's always a threat...
agreed. it was a big oversight considering that in Dark Arisen they remained just as powerful, when other things like Autonomy augment having been nerfed heavily.
I like walkthroughs because I have somewhat of a life and I don't want to waste it spending days trying to find out the best way to kill a dire wolf. So thank you walkthroughs. You saved my life. Wink;)
agreed. I'll say i use walkthroughs sometimes - it's normally after I've beaten a game and looked hard on my own for secrets, to find out if I missed anything. It's never to handhold my way through a tough battle, or just find everything without even trying to look for it.
willy wanta I actually meant true solo. I was doing as ranger. Using the i-frames of the roll to dodge and all. Haven't played in a while 'cause i was going to do some speed runs for farming rift crystals(i got all 100 medals) but it just got too boring and now i'm just too lazy to play till bitterblack and everfall again. Actually got enough rift for some lvl 3 stuff but meh ...
just because you played a game without a walkthrough and decided to go exploring without having your hand held doesn't mean you don't have a life >< sheesh
this guy is insane when you are just using conquerers periapts and dire gouge but using 4 or more if you die conquerers periapts with blast arrows makes a huge difficulty difference! XD
It's an amalgamation of demon and dragon, without any human in the mix like with the first fight. It's a rebuke of the cycle given form, made possible due to the special circumstances of BBI.
Haha almost the same as me, sometimes pawns are more like pushovers than an actual help I found strange that, for me, phase 2 was extremely easy with a Warrior, because I climbed in his chest and keeped stunlocking Daimon hitting his chest while eating almost 40 mushrooms and 20 conqueror periapts 🤣
Lvl 48 with buffs. 4 Conqueror's Periapts 4 Demon Periapts Tagilus Miracle if you have a pawn Shit ton of Blast Arrows Liquid Vim Tenfold Arrow the fuck out of him Dies in a minute
I haven't yet met the second form, but the first was a lot easier that I thought, only took 5 wakestones. Right now I'm only using wikia to find lvl 3 cursed armor & weap's, but for what I've heard, this IS going to be hard :P just the way I like it! :D
I went in at level 70 then came out the first run at level 105 ish. Then the second run 105 to about 130. Then again I was grinding for Bitterblack Armor LV 3 and Weapon LV 3s. I’m still using the Dragon’s Breath (Magick Archer) but it’s golden Dragonforged along with the Helmbarte Daggers (Gold Dragon). Most of the Oblivion set (I got the Coat of Shadow not the Oblivion version though) equipped silver forged (need to kill Death). But the area is a joke as a Magick Archer due to the Ricochet Hunter skill (with a Magick Rebalancer for more Magick damage I can sweep Death’s HP in like a few seconds)
really tedious fight ( especially on Hard ) when you barely break his defense thresholds at 1.5k physical attack ( was using gold ascalon ) , but i suppose if i didn't know about the periapts technique it would have been a more epic fight altogether =]
Like each enemy levels up at differing rates, like Goblins will grow easier, just not the One hit kill idiocy for every one and they only lightly scratch your health. Or at least with a NG+ make all the enemies bump up however many levels you are.
If people like to kill bosses real fast, then good for them however those same people have no right to ask for more "challenge". If they want challenge then how about putting limits to yourself and to what you can use or not, to what class you'll play? Since we're at it "Grigori sux, I killed it in one shot with God's Touch" Personnaly, I did BBI as a melee Mystic Knight, it was fun and challenging, I never use amulets/charms/preapts but hey, that's my style I guess.
Good on you, while personally I use perapts, I only use them in certain situations or certain enemies, like Garm, (one of the cheapest enemy types in the game) And using the makers finger on Gregori is cheap, you're even punished for doing it because you don't even get anything from him if you do. In my opinion if you use the maker's finger on gregori for any reason other than speed running, then you're a spineless coward.
Just remember not to look fror help on internets. Its much more satisfying to kill this boss first time and the on second encounter just using your own brains.
To each their own style of playing I guess. The only time I used blast arrows was in the speedrun mode to defeat the griffin in one go. They could balance everything but they can also leave it at that. Like you said "if you don' t like it, don't use it". I just find it uninteresting to see people brag about defeating a boss within x seconds. Okay, they grasped the game's mechanics but is it fun or thrilling for them? I hope it is.
Yea you have to kill Daimon once to free Ashe’s spirit out of it. Then you HAVE to go through it again and it’s tough without some busted stuff (but it’s great to Dragonforging loads of weapons/armor because of the bait Cursed Dragon in the tower area). Fight Daimon again and the second form reveals itself. Beat it and you effectively got 100% on BBI. What I can tell, it’s a MAJOR reference to Ghouls and Goblins. Seems normal at first until the second run of the game where everything get’s harder.
So the game shouldn't be balanced for the current equipment, Death and Daimon shouldn't be buffed, and buffs like the amulets, charms, periapts and blast arrows should not be adjusted. Basically, what I'm saying is that BBI don't get easier as you do them since the equipment you find in there doesn't matter if you have a party carrying about 500-600 blast arrows total.
+Smike is a dirty Jew boi I sort of theorize that his "awakened" form is the embodiment of the despair in him, sort of an ancient darkness we all have that grew and split from him as it watched and fed off of all of the pain he caused on his island as Daimon (which explains the "corrupted/dark pawn" that sort of whisps away after you kill it). The fact that it's something of a Dragon in appearance can simply be due to association with his memories, of why he became Daimon in the first place, as that is the only reason this embodiment would exist at all - the hatred spawned from that fateful reunion and the wish that followed. If that's true, or even remotely accurate, then in a sense you are still putting down the embodiment of his despair and suffering. The lingering hatred for everything that he had, now unhindered by the purity that once remained and that you have set free. It sort of mirrors the main plot in that way. That destroying one "evil" releases an even greater one.
+MasterDarkEagle I didn't mean it was actually a pawn, I just meant it looked like one after you killed him. A black humanoid sort of fades with his body and I think it's more or less the dark half of his soul. I also have another theory though, that is a bit more practical. A lot of BBI shares similar plot devices as the vanilla game, in that as I said, defeating one evil merely releases a greater one. But something he said in his awakened form recently struck me with a new concept that also sort of relates to this idea. What he said was "Dare you look upon the truth?" before continuing to describe his experiences as Daimon. With that in mind, and the fact that BBI (an island that appears on no map, is uncharted, seemingly appeared out of nowhere, etc. according to Barroch) seems to be a sort of pocket world for Daimon himself where only Arisen and Pawns can venture (something your Pawn remarks on somewhere near the beginning), upon which his power has influence - it might be possible that the original ending after beating him was a fluke, sort of a show he put on to mock the "happy ending" he never had. When you face him the second time, after everything in the Dungeon suddenly becoming much more difficult with stronger monsters, etc. - he shows his real face, asking you "Dare you look upon the truth!?" as if saying "You think you've 'freed' me? You think it's really that simple? Face the truth! This is who I really am! I have seen countless souls...." and so on. The "Dragon" in him is simply related to the Arisen's fate in general. He didn't beat the Seneschal nor the Dragon. Normally he would become either a wandering Arisen/Dragonforged, or a Dragon himself - but his wish perverted that. He still became a Dragon (his chest) ... but perverted by his wish into this new demonic form. He always was "awakened", but before revealing that to you he had to show you it was as hopeless for you as it was for him. When he dies, you hear Grette calling to him which may be a projection of his memories of her, or truly her calling to him as he sinks into the darkness. Something along those lines. You never really freed him - it was always too late for that. That ending you see with Ashe and Olra? An illusion. The truth is much more painful than that. Daimon is beyond respite, beyond saving. The only way to 'free' him is to kill him outright, and the only way to do that is to perform the very thing he, the Great Dragons, and the Seneschal want - end the cycle. Until then, he will forever rise again, and Olra will forever be bound to Bitterblack Isle along with him, dragging Arisen and Pawns to their doom.
My main issue is that the enemies don't level up with you, so after a while each battle feels useless, same goes for almost any RPG. I like to feel like I'm actually fighting for a purpose, survival, not just some simple chore.
Did it. I ran out of healing items, fortunately, I found a wake stone beside the throne. Just chipped away at his health. Whenever he does the vortex, that's my chance to deal large amounts of damage. Did it in 40 min.
what irks me is the people who use cheap tricks like the conquerors preapts and other little toys to take down Daimon and Death, a battle is never truly appreciated and honored if you just take the fastest and easiest way out of it. I've fought Daimon three times now, and still going, and it gets harder and harder, that's how it should be, keeps me on my toes anyways
Thing is, when enemies scale with you, it honestly feels like you aren't making progress. It's as though you aren't growing stronger as a character, and that's rather backwards to be honest. It wouldn't make much sense for a dragon slayer to be struggling against regular goblins and the like, would it? Ultimately, it just doesn't feel very rewarding or satisfying then.
If common tools like blast arrows and buffs kill these bosses easily, then it shows how underpowered the bosses are. Those items were available before Dark Arisen and should have been taken into account when balancing the bosses.
i'm not, lol, i'm meerly sharing my oppinion, people don't need to give a grain of salt too it. and come on, you can kill death in about ten seconds with the preapts and the blast arrows, when death was clearly made to be fought on several occasions with a health bar to match, they are over powered, sure they were put in by the devs to be used, but they are over powered when used in that fasion
Funny how everyone talks about using Conquerers Pariapts against him, and I have no Idea what theyre talking about......I've beaten Daimon 6 times without any of this....just good old grapple and Hundred kisses. Huehuehue I'm lvl 149....I fought him the first time and second time in the 90s.
The only thing that should be a worry is his body immolation counter attack, and if you time a jump well you can jump off when he burns it and land right back on him to continue smashing away at him.
If it ruins the experience for you, great, don't use it, but don't go around diminishing other people's victories because they used things you deem 'over powered'.
true enough, but still. it irks me, it makes the game easier than it should be. and that isn't fair at all. if people want to use preapts, i'm not going to stop them, but it just makes the game broken, and that's not how the game is supposed to be played. there is much more satisfaction killing them yourself, than doing it in five minutes. it just makes it cheap. it's more of a moral thing really