Now with less tearing! Full quality torrent DL: www.paragon.fi/... Celestial Aeon Project: www.jamendo.com... www.paragon.fi #paragon - irc.quakenet.org
This is the best WoW-video on youtube. Though it was their Nefarian-video that made me start playin WoW. Blizzard should honor Paragon in some way. It does not have to be money. An ingame memorial of some sort considering I am one of probably thousands or tens of thousands new beginners thanks to them.
Paragon killed this boss one whole week (!) before Method killed it World 2nd (the predecessor guild of today's Echo and Method teams). One whole week! Think of all the gear and practice you can get in another week of time...
As someone who raided all vanilla content when it was progression, it was still harder. Raids took months to complete not weeks. All they did to make new content seem harder is increase Damage output on everything the bosses do. In vanilla it was all about mechanics not damage output. 500 attempts isnt that high for a final boss of endgame content. That was a very common thing in vanilla especially AQ 40 and Naxx. Im not saying its "easier" per say. But its much more simple.
5 years later and this shit is still fucking epic. Edit: 12 years later, classic cata coming out soon, and this still stands as one of the most epic kill videos in WoW history.
+Sir Harrison The last of the epic 25 mans before Blizzard ruined raiding with 20 mans. Modern 20 mans are fun and challenging but addons are now allowed to play the game for people. DBM shows ground mechanics, Blizzard shows debuff radius, etc. Alot of little things 25 mans had to master in a larger scale without. Heck the fights are so short today too. 8-10 fights on the high end is rather sad. I like mythics, but they're not the same as top end raiding of the past, they fall short of being epic.
caaneq1 What? Garrosh was fucking insane, the world first kill was with a singe person left alive. The enrage timer was fucking insane and managing the last phase is gross. God forbid you were a healer dealing with 90% flashbang nukes every 6 seconds
Dear Friends, espeically those of you who tried this boss (before nerfs), you KNOW how SICK this fight was. Paragon at this time was UNTOUCHABLE. Beautiful video!
when i killed this it was after the first round of nerfs, but before the geyser removal, it was hell on earth for anxiety levels to not screw up your positioning around the patch of frost, if they ever do a cataclysm: classic, i couldn't do this again, too stressful for me now.
@@jnightrain because ulduar is/was easy. This boss is hard and on top of that has a lot of rng in last phase. First 6 bosses can be pre nerf and still be killed within 1-2 hours but raggy won't. Even if they get to practice it in beta.
Zergons Deathwing was easy... just a dps check... we killed DW hm without any challenge (spine was much harder), but we couldn't kill ragna hm even with 410ilevel...
a fuck ton of people who never experienced this fight during progression have no clue how difficult this encounter actually was...nightmares about geysers for weeks..
+Onlytheclouds 1989 and then the nerf happened and made it almost a joke, having to deal with that and having the people deal with the fire was absolutely insane. Fuck it felt so good to finally take him down during progression though, world 150 25 man too.
... They nerfed this fight hard after two weeks of it being current content because very few guilds managed to down it. You're just uninformed but i can see why you'd call someone else bad because of it, I would to if i was a moron.
***** Well Soo is not too bad. I started MoP mid summer, currently 2/14 hc with guild. Never got to experience any other MoP raid in normal than Soo, but i just don't like them anyway :P
***** and one of the most annoying one to progress like, literally if noone can deal 140k or more DPS because your gear is to shit that fight takes 22 to 24 minutes. thats just insane. and not really fun.
***** garrosh isn't random dude, the whole start of pandaria is him and the alliance trying to take over the island but tarhan zhu says he cannot, then his pride takes over and bam.
last phase in heroic is easier then 3th phase overall. its really just "know what it does, know the timers, then dont fuck up." the hardest part is the iron star really.
@@eznex5249 I wish I raided back in wotlk but when I started playing it was towards the end of the xpac I made it to 80 got to do some heroic dungeons then cars came out and the first raid I ever did and fully cleared was dragon soul normal and to me it was a very very epic experience for my first raid
@@SpicyJalapeno96 When Ulduar came out...me and the bois made it into the watcher room and we did try Mimiron. Well we would have but the trash fucking ended us, lol.
3 healers, its mindblowing, that they only had 3 healers.. nothing has and will never get close to this kill, mark my words, never again, we'll see a boss kill like this in Wow, never again.
***** Yes but in fights like Siegecrafter Blackfuse where there is a lot going on 25man is harder. Paragon even got world first 10man heroic on rag and said 25man was way harder for this fight.
Brandon Perry Well, that was Rag. There are some fights, such as Ragnaros and the LK, who are harder in 25man. But Lei Shen, Ra-Den, and Garrosh were much harder in 10man.
3 years later. I'm here to tell you and also just to kill your paragone fanboyism, Method Just killed the lastest final boss of the current tier on Mythic Difficulty with only 3 healers :p
Yep, this fight was hard. I wonder how it stacks up againts current raids? My casual guild never got it, 300 wipes, but our guild 1# on server was 800 wipes.
Did it at the time, in the top FR rush, the music fits really well with the feeling when phase 4 was beginning. Everybody was like "Now the real sh*t begins"
Brutal boss...600+ attempts for us on 25 man before we downed it. I seriously went to look in the mirror to see if my hair was gray after we killed it.....
The last phase when he gets legs and just walk up just shows how much much more epic and well thought this fight was than anything Blizzard had come up with in a long time! The game really needs more of this, not more "Kill adds, attack boss, loot" like deathwing..
They did do it 10 man just 1 week later. What is your pve experience in 10 and 25 man? I have do ragnaros in both difficulties during the firelands and 10 man was a lot easier. You killed Ragnaros in both the difficulties during the firelands or you are just talking randomly?
I'm 38 yrs old now. I remember playing this so vividly. I was a Mage and This was my peak of WoW. This was the most difficult fight I've ever played and performed in all my gaming life including every game (I'm an ex - pro gamer). This is the best team fight, everyone in your team had perform at their peak. One mistake and if anyone dies we had to reset this long enduring fight. This was a guild killer. I played for a 10m HC Realm first guild in EU servers . Watching this video brings back emotions and feelings that cant be put in words. Ahhh I havent felt this way in a long time. Happy and grateful to know that I've lived such a passionate life. I can die peacefully now :P Thank you Paragon for this video! You guys are truly legendary.
This Boss on Heroic ravaged so many guilds, including mine, back in those days. I remember when Paragon killed this guy, and nobody could believe it. We never even killed him, that's how HARD this encounter was. To this day, I think it's suffice to say top 3 most difficult fights in WoW. RIP to the golden days.
Still arguably the most difficult boss WoW has ever seen. My argument is this: Heroic Ragnaros was a 15+ minute fight, where the most difficult part of the fight happened in the very last phase. This meant practicing this phase required 10+ minutes per attempt just to go into that phase. On top of that, mechanics and awareness were more difficult than the "legendary" burning crusade and vanilla wow fights which were difficult only because players were not as skilled as they are today. If today's top guilds progressed in old raids like they did when it was current content, I'm sure a lot of it would've been killed much quicker and easier. The raid coordination required for seeds was phenomenal, and playing as a demo lock on progression required a ton of micro management that made the fight very enjoyable. Also, for the sake of my argument I'm ignoring bosses that were impossible to kill before nerfs or hotfixes.
As someone who progressed on this boss and several other heroic endbosses I must say LK HC was harder, this one was probably 2nd, but LK was just omfg kill me.
Love how Ramuul, Cenarius and Malfurion just stand there. Is it too much to ask to swing your weapon at him a bit? Grommash and Akama did that. Tirion couldn't. But these guys? Lazy bums...
9 years have passed since I made my last comment. Now Cataclysm is coming back in Classic mode. I wonder who will be able to beat this OG fight.. one of the best fights ever made in WoW.
Even though Cataclysm had a LOT of bad points... one thing Blizzard certainly got right was the boss fights in that expansion. Sinestra, Heroic Al'akir, Heroic Ragnaros, Heroic Madness of Deathwing... all EXTREMELY epic fights and actually proved to be quite difficult (Madness was to an extent but was beaten faster.) I still remember even at the end of the expansion a lot of the heroic raiders had the Madness kill but were 6/7H in this tier because Heroic Ragnaros was just that difficult. Most groups wouldn't even go past a second attempt depending on where you wiped at because this fight took 15+ minutes. MOP did a LOT better than Cataclysm did but Cataclysm excelled further in these last tier boss fights. Heroic Sha of Fear and Heroic Lei Shen are pretty excellent fights as well but Garrosh and Heroic Garrosh... just don't feel as epic at all. Good fights but don't have the same feeling as these fights did.
Everything about 4.3 and dragon soul sucked, all the raids before then where awesome, and ragnoros was considered by many the true end of cataclysm because SO MANY realms downed deathwing heroic first before ragnoros. Ragnoros was so damn hard he actually compared the the lich king in difficulty
michael jones Completely agree. I remember him being overtuned and then getting that small heroic nerf to one of his abilities and that really didn't help much. I was 6/7H for quite some time. Go figure as soon as we get to Heroic Ragnaros some people on raid nights just did absolutely shitty and died to just stupid things like 'world in flames'. It was stupid. Then in 4.3 cross realm raiding was released. I still remember one morning going on Openraid and finding a Heroic DS run. Literally completed the raid in about an hour and a half with 1 wipe. We go into Firelands and guess what happens? Wipe on heroic. People were literally running Heroic: Firelands and then on Ragnaros switching to normal because it was that hard... and still wiping on normal. It got so bad that I couldn't find a single group to beat Heroic Rag that I had to actually take up an offer of paying 200k just for the kill from the top guild on the server at the time. Definitely was worth it though as they got me the last meta achievement I was missing which got me the Corrupted Firehawk and the Pureblood. Just for the Pureblood alone it was worth it. tl;dr yeah this fight was extremely good in all aspects. Difficulty and epicness.
Andrew Rose you payed 200K for that? wow! lol, i guess my guild got lucky and we downed heroic raggy (obviously after we had all the dragon-soul gear, no in hell way would we have taken raggy with that crap gear)
This is imo the best and most fun fight in Cataclysm. Much like the Lich King fight in Wrath it is varied and challenging (a bit too challenging in this case though before the nerfs).
stumbled upon this video in my favourite list, my hair stood up towards the end, holy shit I love old wow, many say it ended with cata but I'd say MoP, that's when they took away devs and mechanics, talent trees, gear etc... I think cata and Wotlk where the most balanced expansions ever while still feeling like a world, bc and vanilla are not really that hard everyone always says, they're just a lot of grinding
great guild and great encounter...but the difficulty curve in firelands was pure demotivation for just decent guilds. I remeber LK25HC/10HC was compared to the rest of ICC HCsuch a huge difficulty jump by the time we killed him the rest of the Raid felt like LFR im comperisson. Firelands was even more like that.. a slowley rising difficulty curve would have been so much better than getting 6/7HC(was it 7 ?)^^ without much effort and having this massive 1000meter high wall infront of you. looking at this 17 min video and reading about 600 trys needed by the best guild^^
On stream,Sco mentioned that one of the best things about Lei Shen was that when you reach him,your group should have the appropriate gear levels to kill him and I can confirm that,though I got there tons of resets later.Tbh it shouldn'be possible to actually aquire enough gear to clear a whole raid in 1 HC reset,regardless of the fact they had their set bonuses&ToT normals.If it was worse than spine it would req. a lot more time&class stacking,only class stacking was locks for dem portals :D
Paragon inspired me to raid and I've been doing that since WOTLK until CN on Shadowlands. Jhazrun made me play Priest until nowdays. Those clips are masterpiece, Paragon/DREAM Paragon was absurdly skilled. This video remembers me when I had more time to play. Good old days. LK kill is memorable clip tho. Cheers to everyone
This was a defining Raid fight, and video, in WoW. Not for it's mechanics but for two things that happened. The first being that there was no Shamans in the raid fight at all. This was a cause of outrage and concern among the Shaman community as a 25 fight would normally have at least one of each class and at least a Resto Shaman. A number of reasons were given but the biggest, at least that I can remember, was totems limiting them during the high movement of the fight, which likely caused the redesign to totems in MoP. The second was the Bear Tank accidently releasing his Spirit at the end of the fight and locking him of the raid and therefore the achievement for the kill. This lead to you not being able to release your Spirit during a fight anymore until the boss is dead or the Raid wipes. I hope this helps people appreciate this video even more! :)
Still come back to this video at least once a year just because of how good of a fight this was and how epic it is. God I hope Legion has boss fights on this level. Archimonde was literally the only epic boss fight in Warlords which is really disappointing.
Gordon, no. I'm sorry, but I prefer when it's just 1 boss, with insane and overpowered/overtuned mechanics, with no transitions like that. A huuuuuge healthpool and mechanics that test the most seasoned of hardcore raiders, that's what I like.
One of my proudest achievements was getting M Archimonde down, the path i had to take in order for it to happen wasnt the traditional way of ONE guild and however many attempts a team needed to down it, i had to re-create 2 sinking ships in order to be in a competent raid team for what was already a REALLY hard boss. It was special because it was my last end-boss kill before i quit.
This boss killed my guild, I didn't raid again until Warlords. Still the best boss fight ever and Paragon still the best guild to have played. They are the real end boss of WoW.
I can assure you that the fight itself was incredibly challenging and tiresome. This Ragnaros was one of the hardest fights ever. It took Paragon over 500 wipes to kill him. Just so much stuff going on to watch out for and every little failure has a huge impact on the outcome
That's actually true, I had some major Irl issues with school about a week before firelands was released. still i killed i belive it was 5/7 hc. Never got baleroc/raggy down. However i'm back now! :) havent been bothered to go back and kill it now. I do however have the mount from normal the first week ^^.. Did clear 8/8 Hc in DS quite fast. Due it is a shit raid overall, Nothing compared to raggy
Best boss of the cataclysm expansion, may have not being the main villain but he could easily be thanks to his outraging mechanics and the awesome coordination required. Ragnaros HC is 10 times harder, more epic and more frustrating that this piece of a joke called Madness of deathwing which apparently required the lead artist in the dev team to be drunk when he was creating it.
This was one of the scariest and hardest bosses in wow’s history. 500+ wipes it taken for these guys to finally down him and it was insanity from what I remembered with this fight. You can hate on cata all you want but you have to admit tier 11 & 12 was the best for content at the time.
for me, cataclysm ragnaros is the best boss in the history of WoW, especially the design of the battle and the last phase, if you look at the current bosses, they are not even close
I mean you're just wrong. Take a look at recent Mythic endbosses (Uu'nat, Sire Denathrius, prenerf Jailer, Raszageth) and you'll see it's just not even close.@@shtNetwork
this is a real boss fight not like dragon soul the easiest raid ever. but i was lucky to have the ragnaros 25hc kill be4 the 4.3 patch. got it 2 weeks before 4.3. and we got realms first madness of deathwing but that was a peace of cake.
Arthas144 I wouldn't call these raids complete garbage. The only problems i have with them is the bugs that some bosses STILL have after this long and the RNG on some bosses (Like M Kromog) These raids are not bad, this one just had a really good final boss.
Eamon C What I meant was that the raids were missing that "epic feeling". I dont find anything epic in having an orc end boss for two tiers, and thank god they didnt put gromm as a final boss in the hellfire citadel :D. Also killing the final boss on the hardest difficulty didnt take 1-2 weeks. When I killed Rag with my guild in 4.2 it felt epic since very few guild have killed them, and after I killed blackhand in lfr I had no interest in doing that raid anymore. Anyway Im not a mythic raider but that's how I see it.
Arthas144 I agree with you to a point. But i think basing your "Epic" feeling off of LFR is the wrong way to go. You could jump into LFR, take off all of your gear and dance around the boss and STILL kill it. Doing Blackhand on Heroic for the first time took a while and most high end guilds didn't even have it down on the first day like they usually would. Even Method has said that MYTHIC Blackhand was one of the most tightly tuned bosses they have done in a while. Try Blackhand on Heroic, it may not be the end END game but it's still pretty far in and it's still pretty cool when the floor gets blown up beneath your feet to reveal a new stage of the fight. WoD is a failure no doubt but not everything turned out poorly.
Eamon C I agree with you. What I am trying to say is that back in 4.2 ( for example ) you had to work your way to be able to see the last boss, now you just click "Join que" ;D. Im not playing for the gear, I want to see the last boss. If I wanted to kill the same boss on 4 different difficulties I would be playing Diablo. When I killed blackhnd lfr I was like "Ok wtf am I supposed to do now, I dont want to farm brf for months to see the same boss with 2 new abilities and more dmg/hp %". Anyway thats just how I see it ;P
Actually right now, a year and a half later, is an absolutely perfect time to start playing. it's the very end of the Warlords expansion, and the Legion expansion is still a couple months away. Every new expansion largely makes the game anew, lots of people playing, guilds recruiting, everything is new to everyone, etc. Start now and you got time to get used to the game's mechanics and your chosen class before it launches. :)
fireland was an amazing content with awesome boss mechanics. 90% talk about the difficult like it was to easy, but only 1% killed Ragnaros HC and only 5% killed the other.
I would Say Heroic Nef and Al'akir were both pretty epic......... and heroc nef was just........ painfully hard at first since 1 small mistake would wipe the entire raid.
Omg jesus that triforce formation required... I forgot that was the sole reason this fight was nigh impossible to complete. Let alone at that time doing this on heroic it was super difficult just to get past the 2nd or 3rd phase, let alone if you had gotten to the 4th phase with your guild you had to stand on those ice patches in a triforce form or risk blowing up from the geyser, the most broken and difficult mechanic ever put into the game that had to be removed because the only way paragon could beat Rag at this early stage was to basically bypass the intended mechanics that Blizz had had for the geyser. This was the reason Paragon could use 3 healers and beat this boss and have the required dps in phase 4.
I still remember the fat that if you had a bad RNG with the balls and minion spawns, despite everyone playing in the 100th percentile or 99th percentile, that was a wipe. Pure RNG. But when RNGeezus was with you, and everyone played perfectly, this was still a fucking hard fight... I think my guild was somewhere in the low 400's in pulls before the nerf, and it was another... 50? 100? pulls after that that we finally got it. Firelands was the final raid I did as a hardcore raider. Real life + getting older + my old-ass brain needing more and more sleep = I had to retire from full on hardcore raiding. I went top 1000 raiding, then top 5000 mythi, and then, in Legion, I went all the way to Heroic Casual and enjoyed the absolute hell out of Legion with the ability to say "hey, I kinda tired today, get in tonight. I want my beauty sleep" and being able to actually not get kicked for being tired and wanting to do the adult thing and actually go to bed before midnight... so refreshing :D
The Last good raid from WoW. Then came the shitfest that is LFR. Raiding lost its meaning. It was no longer something to be proud of. People would screenshot when they reached Lich King, because they made it there! Same with Rag, blizz killed Deathwing with LFR.
I'm happy that i killed him on heroic during 4.2, i never shaked so hard after first kill. Because fight was so long and chaotic once meteors kick in progression in 4th (last) phase was difficult. Shame that other bosses weren't so hard but Ragnaros gave t12 the proper farewell and it wasn't so easy to farm afterwards. If you compare nowdays mechanics one would argue that it is more complex or harder but i feel like raids lost their epicness and FUN. That's just my opinion. DS was big let down except for spine, ugly and boring raid. Love the open raids and really Firelands was just fun to play. Amazing video.
I miss playong WoW. I would always get excited when paragon releases a boss kill video, especially this one. This was a hard fight before the nerf so it was exciting to watch. Miss the good old days :(