It's not really that Drytron is outclassed (although it absolutely is). The bigger problem is that Ishizu Tear is teched for the mirror, and everything that beats Ishizu Tear (bystials, shufflers, abyss dweller) kills Drytron even harder.
Shufflers and Bystials are the true evil. I don't give a crap if the opponent mills us both for 10. Just don't destroy my freaking GY on a quick effect!🤦♀
In the prediction-poll there was somebody claiming that full-power tear wasn't that strong and by no means the strongest deck of all time. XD I hope they reconsider their view.
I said we can't actually find out which deck is the best of all time as it'd take a lot of tournament testing in real formats It was obvious tear would easily take this one though as they played the bystials
@@andrejv.2834 Herald of Orange light is a thing, Droplet too, And Apollousa isn't that standard in SE boards, Especially pure, Because they would rather make S:P instead to banish Tear names via turn player priority, So No. Tear Ishizu is just the better deck objectively, And let's Not forget Bystials on I:P masq, Alongside shufflers to shut off the GY
Imagine getting ftked by an opponent that didn't even had a turn jet because you activated a monster effect on the field. Because everyone played tear or exactly opened d-shifter or scooped i think was it not even clear ho much of a drug haveniss with ishizu really is. Only tear could have a longer turn on the first turn of the game than the opponent who went first
Tear Ishizu is so insane. Watching them 3-0 a deck as busted as full power Drytron just really exemplifies how truly OP the deck is. Drytron is full of oppressive cards like Herald, Scythe, Vanity's, etc, but Tear just doesn't care. Admittedly, I do enjoy watching Drytron get completely destroyed.
Well, Tear would be favored against anything, but given how the interactions from Tear line up against Drytron, this is just a nightmare matchup, no chance whatsoever.
The best feeling is summoning Meteonis Draconids and swinging over everything Tear has. But getting there is already difficult enough with all the shufflers, Bystials and Havnis allowing them to full combo when you go first. Thank you Konami (sarcasm) by not putting any restrictions on any relevant Tear cards. Why do you think everyone hates going against Adamancipators? They have long combos with no restrictions so they’re able to put up very oppressive boards. Drytrons are inherently weak because they are a 2 card combo deck (unlike a lot of these new 1 card full combo decks) and must tribute for cost so they neg and then get hit with a hand trap like Ash Blossom or a Bystial, which can completely end your turn. Drytron is my favorite archetype because rituals are my favorite summoning mechanic in the game and Drytrons work with virtually any ritual monster in the game. I wish Konami can solve the inherent weaknesses of ritual decks so we can have more fun with them.
I sometimes forget how the Ishizu shufflers bring the deck over the top. Yes the molling is obviously cracked but the amount of times ive managed to get through the mills only to lose because of a quick effect: shuffle 5 playmakers is frustrating.
As far as I'm concerned they're the ONLY broken thing about the deck besides all the dumb floating it can do(which at least can be circumvented by battle destruction). 2 sided mills are EXTREMELY dangerous, and only the fact that the Shufflers can target between 3-10 cards a turn between them(assuming you're dumping both and running EotS in the most extreme case, otherwise 6 unrestricted GY returns is still a LOT) make that level of 2-way milling even remotely safe to run, and also made the Ishizu cards a lot more mandatory a part of decks used that format than even Tearlaments themselves, despite what the mill obsessed freaks would have you believe. The fact that Singleton Madolche players could top events where every other competent player was on Tear decks or Shifter/Soul Drain shenanigans says a lot about how hard the Earth Fairies could carry.
@@MarioLopez-xs3vc They wouldn’t be that ridiculous if they required the continuous trap to allow you to quick effect reverse mill three cards, and they reverse mill 1 card on spell speed 1. Also, it’s very weird how milling and reverse milling is the norm in rush duel in that they literally have trap cards with that ability.
I would’ve been surprised if Drytron won a duel. Not only is tear significantly better but thanks to the bystials and shufflers tear counters them as well.
2:53 drytron player threw because he saw the shuffler and could easily pitch gamma instead and still go through lines preventing the shuffler with the herald but oh well
It doesn't matter what's on Bystials and Ishizu Shifflers, Drytron is getting cooked whether it's a P.U.N.K. variant or Tearlaments, that's just too much GY interaction for it to handle.
holy freeeeee in master duel i only play dino and to complete in the ishizu tear meta i had to play the shufflers myself because every game people were resolving agido. the cards are insane
it's more of a trade off. The format with tear kash you only had 1 orange light. I still think that was the strongest tear variant but we only had it for like 3-4 weeks before the deck got slaughtered on the banlist
Orange light is way stronger, tearkash is just a worse havnis because it needs an extra card, and not only loses to ash but also to quick play negation Tear averaged about 69% representation across the 3 ycs events orange light was unlimited for, whereas they had about 55% after it got limited Although their representation immediately started dropping after the first ycs, so it's probably not just an orange light thing but people figured out the format more
@andrejv.2834 that's not possible. Orange light was good but wasn't better than tear kash. Tearkash was at least a starter on your opponent turn. You cannot compare them.
@@darklaw7635 ycs by ycs their representation went YCS Pasadena - 26/32 (81,25%) YCS Dortmund - 46/64 (71,87%) YCS San Jose - 18/32 (56,25%) - Orange light limit Remote YCS NA - 18/32 (56,25%) YCS Sydney - 21/32 (65,62%) Remote YCS LA - 15/32 (46,87%) - Tearkash release and 2nd wave of kash support YCS Lyon - 33/64 (51,56%) 3V3 YCS Mexico City - Unknown I guess it's possible that they would've been at around 56% or maybe even more had ariseheart not been released in the same set as tearkash, but we can only guess unfortunately But even in theory, going 2nd tearkash is just weaker havnis, she requires another card for cost, mills on a seperate chain, and that chain triggers on the field so cards like droplet and chalice stop her, the only advantage is that she's harder to play around, as a lot of decks just don't care about havnis Orange light is stronger because at worst, so if a miller gets ashed, it's just gamma, if it discards a shuffler that's 2 interactions off of 1 card and if it discards a miller that resolves that's usually 3 interactions off of 1 card
Ishizu Tear can't be in the CBC at full power, it's just too strong going first and second. Maybe revert back to the pure Tearlament version, or the modern post hits version? Ishizu Tear just has this unique ability to destroy you so thoroughly you don't even get to set up on your turn going first. Apart from just inherently being a broken mechanic fusing from the GY, the fact that every single one of their handtraps pulls triple duty as a handtrap, starter, and searcher is just nasty. Makes the deck entirely gas while sacrificing no going second power at all. Next matchup is an interesting one where Prankkids is probably outclassed, but at least Snake Eyes is...somewhat...more fair, so we might see some competition.
A deck being powerful doesnt mean its not fun. Especially since people miss playing tear themselfs... Noone misses playing against tear with dragon link or something.
@@Jaddasyea it is insanely fun to play I dont think anyone ever missed a deck cause it was fun to play against with stategirs that are sooo much worse
even if you started every game with drytron going 1st and doing uninterrupted full combo, i'm pretty sure tear still wins the series. 6 negates is not really enough vs tear.
Ishizu tear is THE tier 0 and its absolutely unfair for any deck that doesnt Just set 5 floodgates to play against. Probably the worst screw UP ever in this game alongside Kshatira.
I really love this format and enjoy it fully, but it was a huge mistake to let this deck participate in the tournament bro because there is no deck that can beat this and we already know the winner.. You could've just take the exact same Tear list from last years cbc where they also won, it was already strong enough and more balanced. This way there will be no exitement in lower bracket in my opinion. Maybe you can still change it to other list for the rest of the tournament but it's your choice. As long as there are not other decks who are on same lvl as this, Full power Tears should be banned from this Tournament. Just my opinion 👍
Probably. But at least Snake Eyes has to rely on conventional cards, instead of all in one monsters that can disrupt, extend and full combo on turn 0 all in one card. Prankkids has a shot going first.
@@littleboijakob2737 But its rarely this much better. We had Swordsoul winning in 2022 for example. It was the best deck of the tournament, but it wasnt 3-0ing decks without issues and it would usually struggle against the other contenders. Tear will simply eat everything it faces...
@@Jaddasit would still probably be challenged by ada, kash, snake eye, infernoble, tri zoo and floodgate swoso, and dark world ftk can beat anyone if they go 1st Thing here is though, without custom side decks, the only decks that maybe stands a chance going 2nd against an average tear hand is swoso just dropping multiple floodgates or kash with shifter
Tear is just the best deck ever, it can't literally lose against anything. Too good going 1st, going 2nd, can literally break boards *while* building a board even on your first turn and it doesn't lose to any ht except shifter. Unlucky that practically every deck in these tournament heavily use the gy so skill issue l guess lmao
I had some amount of success playing plunder that format online, though I took tear to every tournament I went to irl. That week and a half where people cut the millers to 1 was glorious. But that was about as hard of a counter tear had engine to engine besides hard flood gates and even then it was an extremely uphill battle. Even playing a deck that banished for interaction, could dodge the targeting interaction of planet and kaliedo, had a line to get interaction through rukalos, and could play around shufflers, it was rough. Post phhy you didn't even need ish cards for tear to be tier 0.
@@shawnjaveryI think things would have been easier against ishizu free tear post phhy if you removed ariseheart from their arsenal, but we will never know.
To make it worse OCG have no banlist tournament and tear dominated in that format. And tear doesn't even WANT to play pot of greed in the format because card that basically free +1 to any deck is worse for their (tear) consistency lol
The Ishtear list is from the TCG and you saw the winner xd so if you want to complain about Maxx c you should do it in other match where it matters lol.
@@potatoexe5410 this Ishtear list defeated ocg snake fire king including Maxx c lol. So don't overrate the roach against the strongest engine ever. Pure snake eye proven to be the better build putting up a fight even without Maxx c. I understand that you all hate Maxx c but speaking on this particular abomination of a deck guys...
For the sake of the viewer, please modify your Tear decklist. That list looks wrong. Nobody play only 1 Scream, there's a reason everyone plays atleast 2, so that you can have it on field and still mill the other. And nobody plays only 2 Merrli, no need to explain that. The deck is full power here, so you don't need to use a wacky list
Stop trying to sound as if he was handicapping Tearlaments. This is legit the list that won Pasadena so if its shit in your opinion, that means your opinion is objectively wrong
3 месяца назад
The list was heavily teched out to win the mirror match as often as possible when going second. You only need 2 Merrli btw, 1 to summon off Kit and the second is always available to send off of Sprind if you don't hit it.
Lithium is forced to play lists as they are. He cannot cherry-pick the cards in the list. If he wants to use Ishizu Tears with Bystials, He has to use a list like this, Or else he will have to use a different (And probably worse list), And still he cannot cherry-pick the cards in the other decklist, So yeah, This is the best option we have sadly. The list isn't even that bad tho to be fair. I mean Diviner into Baronne is pretty nice against something like Evenly Matched, In case you don't have a discard for crime, Or at least even negate Evenly with Baronne, Then negate something like TTT with Cryme, So yeah it's really not too bad. Also the 6 Bystials will come in clutch like crazy too