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Easy Walk cycle in After Effects Using Limber 

Keyframe Academy
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Learn to create a walk cycle in After Effects using Limber. In this video we break the walk cycle up into three digestable phases.
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#characteranimation #characterrigging #2danimation

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3 окт 2024

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Комментарии : 46   
@musicbuddy1382
@musicbuddy1382 Год назад
I would appreciate if you explain it from scratch bcz there are no tutorials that explains how to do it from illustrator layers to after effects shape layers.
@ololorita
@ololorita Год назад
This is the best walk cycle tutorial on the earth ever! My first time I enjoyed to animate a walk cycle:)) Thank you veeeeeeeery much!
@tpdlddl
@tpdlddl Год назад
Thank you so much, I figured out why, and how it works finally! it was reallly helpful, and am serioulsy looking fowrad to another motion tips!! Thanks again!!
@TheKeyframeAcademy
@TheKeyframeAcademy Год назад
You're very welcome!
@nikyabodigital
@nikyabodigital Месяц назад
How do you make the walking stop? This is in loop but what if i wanted it to stop after several step how to make it stop with loopOut/In function on
@chemapaz5326
@chemapaz5326 7 месяцев назад
When I copy the keyframes from Right Ankle to Left Ankle (X and Y position) It copies the exact value of the position, and the movement of the other leg is not correct... :S
@jamskof
@jamskof Год назад
the problem i have, is, whats the best way to set up a story, where you need the walk cycle, but then you need the character to look good in a standing pose, have you guys covered that? great video btw!
@TheKeyframeAcademy
@TheKeyframeAcademy Год назад
This is something I have taught in the course
@n_aislamicstudio
@n_aislamicstudio 2 года назад
super Cool Work👍
@Kayreku
@Kayreku 2 года назад
I watched a couple guides on walk cycles already but this one tought me the most things so far. I never thought about moving the keyframes of the limbs 1 frame further, it adds so much to the movement. Thanks a lot of this! Btw, in your Character Animation Launch Pad page, in the 'Do I have to pay extra to use Limber?' question, I think that you forgot to add the answer.
@TheKeyframeAcademy
@TheKeyframeAcademy 2 года назад
Good catch on the FAQ. And thanks for the kind words!
@Garfield_Minecraft
@Garfield_Minecraft 2 года назад
Walk cycle is hecking hard! Aaaaaaaa!
@BPquaquaa
@BPquaquaa Год назад
Random question, but I rigged a character with Limber, and I don't know how to zero the arm/leg position before animating. Duik has this feature but not sure how to do in Limber?
@suraiya21
@suraiya21 Месяц назад
Hi, I love your tutorials. Thank you so much. I have a question. I have seen you use rotate on 'right ankle controller' in your 'launchpad course'. I cant do it. it has effects applied on. How cud u rotate it? its in the part where u showed walk cycle. Please kindly let me know . Thank you.
@TheKeyframeAcademy
@TheKeyframeAcademy Месяц назад
Open the rotation property of the ankle controller, and then open the expression on that property. The first line may have 'false' in it...Change false to 'true', and then you should be able to rotate the controller freely. That is the old way of doing it. Nowadays, I'll add an angle control pseudo effect to the ankle controller, and then pick whip the rotation property of the foot itself to that angle rotation control. That way I bypass the need to mess with the controller settings.
@suraiya21
@suraiya21 Месяц назад
@@TheKeyframeAcademy Thank you so much.
@rodrigobrazao7192
@rodrigobrazao7192 Год назад
I am a bit lost of how I can do this walk cycle without limbers anti pop. Everytime I try to do It using Duik, the legs goes cazy and unfornately there are some jobs I cant use limber. Is It necessary to cut the down pose?
@leon-buttter_kuchen
@leon-buttter_kuchen Год назад
But how do I get the character to move forward? Do I then simply use a further composition in which I then move the character composition?
@noha8235
@noha8235 9 месяцев назад
thank you so much😘
@md.shahbazhossenkhan1033
@md.shahbazhossenkhan1033 2 года назад
Hello there, Can you provide me Take shape script link?
@ziadtosson2
@ziadtosson2 Год назад
switching from ik to fk didn't work out for me, i couldn't catch up how did you do it
@md.shahbazhossenkhan1033
@md.shahbazhossenkhan1033 2 года назад
Hello there, Can you provide me Take shape script link?
@Alice-yw2ev
@Alice-yw2ev Год назад
Thank you so much for such a detailed tutorial! I was trying to follow along, but than stuck on a problem while animating rotation of the foot. In my case the rotation property of the ankle controller is inactive, because it already has "Limber IK Start Rotation" expression applied, I can't keyframe it myself. Does anyone know how to solve this problem?
@TheKeyframeAcademy
@TheKeyframeAcademy Год назад
If you've already created your rig, then in the expression on the rotation, change the first line from "false" to "true". Then go into your Limber preferences and make sure "user rotation" is checked, then you'll never have to touch that expression again.
@TheRegent914
@TheRegent914 2 месяца назад
@@TheKeyframeAcademy holy shit, thank you!!!!!
@filippomaisano9217
@filippomaisano9217 Год назад
Precious lesson! Is there a way to get this anti-pop feature or something similar inside Duik? Thanks!
@TheKeyframeAcademy
@TheKeyframeAcademy Год назад
I don't think so.
@BridgetMelville-el9nc
@BridgetMelville-el9nc 5 месяцев назад
thanks man! this was great
@elujinpk
@elujinpk Год назад
A little too crunched to look. Someone reply with the course price please. Really enjoying this guys style of teaching.
@TheKeyframeAcademy
@TheKeyframeAcademy Год назад
149
@elujinpk
@elujinpk Год назад
@@TheKeyframeAcademy thanks.
@PalomaMcClain
@PalomaMcClain Год назад
I really need help on how to stop making it look like my walking character is sliding across the floor when I want to move my character from point A to point B.
@TheKeyframeAcademy
@TheKeyframeAcademy Год назад
This is somethign I cover in my course
@PalomaMcClain
@PalomaMcClain Год назад
@@TheKeyframeAcademy Is the course something you do at your own pace or is there a set schedule?
@TheKeyframeAcademy
@TheKeyframeAcademy Год назад
Your own pace@@PalomaMcClain
@animatabledotco
@animatabledotco 2 года назад
Nice breakdown John!
@learnaholic1772
@learnaholic1772 Год назад
This is a perfect tutorial!!!
@mishy4eyes
@mishy4eyes 2 года назад
Clever as ever
@MihelDM
@MihelDM Год назад
Thank you so much !!!! you best ! )
@TheKeyframeAcademy
@TheKeyframeAcademy Год назад
Glad it helped!
@kalinsankey
@kalinsankey Год назад
loopin() doesn't work for me. still stops after 1 second. however loopout() works.
@TheKeyframeAcademy
@TheKeyframeAcademy Год назад
if loopin isn't working, its likely because you haven't constrained your work area.
@bradbrownanimator
@bradbrownanimator Год назад
loopIn only works if you've moved the set animation further down the sequence. It creates a loop before it reaches the set keyframes. loopOut does the opposite. However if you want it to create a loop before and after, use "loopIn() + loopOut() - value;"
@ariclick
@ariclick Год назад
HOw do you get the right ankle rotation free to animate? I set up my limber but the right ankle rotation is drived by Limber expression!! I can't animate it
@angelayang1850
@angelayang1850 Год назад
If I understand your issue correctly, you can disable the expression for the right ankle's Rotation by pressing the = icon next to "Expression: Rotation". After that you will be able to change the values normally.
@ariclick
@ariclick Год назад
@@angelayang1850 Thanks!! it works
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