@@clubnightparadeif you ignore movement commands, paul can be played using only his "2" moves , he has a jab, launcher , bound , heat engager and deathfist and even a low Nothing compared to eddy tho
@@QMOne assuming your being even the slightest serious how can you even select Chloe in the menu when sex appeal kazuya and his chiseled pecs allure all men
This is actually very smart As we all know, Eddy players like to mash ALL buttons Now they are forced to mash only ONE button This is very difficult for Eddy players and gives him a lot of character
@user-wd5pg9us9r for me it's more of "why does she need to damage herself in the first place and how does that differ to others?" I get that lore wise she is using Azazel power that she can't control, but comparison wise why? If base on the main comment that execution and self damage is needed to match eddy Brain dead combo damage then its not balanced right. Jun has moves that heals back the health she uses but zafina doesn't? I also don't get why Jun gen 2 has more self damage than the rest of her self damaging moves. Then again Tekken balancing has always been whack.
i dont know what you are talking about. Only time he uses his right leg is in 2nd combo when a single 4 input is implemented. Otherwise he only used his left leg, as he should.
Keep in mind that fengs hopkick damage combo with no heat is doing like 59-60. Gotta at least use like 5-6 different moves. This is more and with 1 singular button that’s 𝙲𝚁𝙰𝚉𝚈.
@@ametozukumazu6073 I don’t. It’s a staple you can do for safety. I’m saying it’s crazy you can do a safe reasonable damage combo you get with Eddy with 1 button and no directional input. Deadass said skill issue lol I go for tough combos in tournament play.
Keep in mind... He can do this from ANY launcher that doesn't transition into stance. Even from sidestep 3 with a well timed micro dash. It also works from any angle as far as I've been able to test it, even backturned and from the sides... They literally made him braindead to play and that immediately turned me off from playing him in the first place. Oh they also gave him a helsweep for some fucking reason...
I have found some cool stuff from ws2, but my creativity has stumbled for the time being. I need to see what others do with Eddy to start understanding how to perfect his combos lol.
@@fatalishuntinghorn i had good luck so far with it by making space and then using it as they try to close distance, i swear its dodged a few moves. I dont know why they made a full corkscrew combo from just pushing ↘️ and mashing 3 So…that took me like 2 seconds to learn, but it’ll take ages to learn the optimal counterplay to it, even this lili i vs’d couldnt sidestep it. Even without the launcher the string still requires a response other than just stand blocking . If something is easy to execute it should be equally easy to deal with.
Eddy players realizing now that instead of mashing and alternating between 3 and 4 when they launched in T7 (“Execution”) they now only have to mash 3 (character ruined)
I think this is actually pretty great. Combo execution was never really a barrier for good players in tekken, so giving new players an easy combo isnt really an issue. I just want to get more friends into tekken and this helps a lot
don't understand what the hate is about. The combo isn't optimal, this string is useless in pressure with a simple duck and launch, it's just a good starting point to get comfortable with the character. What's the problem?
The problem is that you, and too many others don't see at as a problem which is why we find ourselves in this situation: braindead powerful cheap mtx characters in full price game
Fukin sick ez combo only one button to install. Fukin sweaty gatekeepers can shove off we want ez games and combos. Hopefully Bamco continues the accessibility by having future dlc have ez one button auto combo options 💪🔥