According to an article this is where to find it. "Dreadnought Armor Set Location: The Dreadnought Armor can be found in the Graveyard area just south of the Warmaster's Shask in northern Limgrave. From the Stormhill Shack Site of Grace, head into the woods to the northeast and look for this shack to the south of the road. After unlocking the Grace here, head south to find this set on a body sitting on a tomb - you might need to jump to be able to loot it."
As someone who always defaults to a Dragon Communion build in the main game, I'm upset they didn't create a path specifically for the Drake Knights. It would have been really fun going down a modded path specifically designed around hunting new dragons and using their skills against others.
Really interesting... And being honest, having your specialization since start feels really good. Weird I didn't see a samurai class (not all fan of this but just curious of fault)
Started as a volcanist. Though I'll have to deal with a couple of glitches cause half the body and the hair are invisible and there are no names for armour + the sword is blue instead of red 💀
Yes, but the player is a lot stronger too. Tons of good spells from the start for the magic classes, armor passives, everyone has all the recipes unlocked by default, you can pick your talismans freely letting you optimize your build right away, resummon after ashes die, etc.
@@DualPlay94 yup Ultimately I understand the modders focusing on straightforward starting packages over trying to make a class for every single playstyle.
I guess I will consider it a quark of how the video was made (because, of course, I don't actually expect anyone to play dozens of hours of each class just for one video), but this makes spell classes look like crap - not a lot of damage until the swords/etc come out to do the work. kek
That would have to be Volcanist. I wasnt to impressed with the volcano/magma powers in the base game so I'm glad this mod expands on it! :) What about you?
🥱🥱🧐Maybe they'll drop the dlc after they stop getting ideas from the mods 🤬🤬. Im just saying they better have turned this shit up. Even the class lore brilliant.
Since I refuse to give Discord any more info than it already has from me, I'll be putting my complaint/question here. This is directed solely toward the mod devs, NOT the maker of this video. What in the 9 hells did you do to my beloved Hookclaws!?! Why did you take one of the best weapons in the game and remove a key feature!?! They've lost their bleed!!! WHY!?!
While yes you cannot start as a samurai one of the things that this showcase does not show off is the fact that there are certain bonuses you get on armor some of which do not work if you are using a weapon with an int or faith scaling So to say there's not enough melee overhaul does this mod a disservice There are plenty of ways to play melee in this mod, also most of the katana were given unique movesets so yea you can hella weeb it up :D