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Elder Scrolls VI: Bethesda Must Evolve 

ColorsFade Gaming
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With the release of Starfield it's time to turn our attention to the next game on Bethesda's plate: The Elder Scrolls 6. Will Bethesda ruin that game, or will they go back to taking risks and push their formula forward? Here's my take.
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15 июн 2024

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Комментарии : 236   
@vincer7824
@vincer7824 7 месяцев назад
This is the first video of yours I’ve ever seen. Really enjoyed it, particularly because you’re giving constructive criticism that is geared towards their next game as opposed to the one thats already been released. Honestly hearing any criticism of Starfield from BGS fans is refreshing. Apart from the third person view only suggestion, which I don’t think they’ll ever commit to, I think you made wonderful points. First person view is more immersive and that lends itself uniquely to the sense of exploration their games have become known for. They really love making detailed models of stuff and with object permanence being another mainstay I don’t see them transitioning away from the perspective that most highlights that aspect. However third person view is undoubtedly more cinematic and has certain advantages in combat as per your observations. So they will probably continue doing both. I really enjoyed most of my time with Starfield but those last couple dozen hours left a sour taste in my mouth as I couldn’t keep overlooking all the minor flaws and major design choices that hinder it. Also really appreciate your hesitancy with calling it lazy because I have no doubt that hours upon hours of hard work and crunch went into it. Like most companies where quality suffers it is almost always the fault of middle management and/or executive leadership choices. Who the hell signed off on the ghoulish stares of the NPC’s and the dancers in the Astral Lounge doing the subway sandwich macarena dance? At least one guy definitely did, Todd, that’s who. I feel for Bethesda fans because they have so much passion, a love for exploration in games and are loyal to a fault. Watching this video was akin to hearing a child writing a Christmas list for his father who has been out to get the milk for the past decade. I’m sorry, he’s not coming back. Too many veteran staff have moved on. By all accounts Starfield has sold very well so in the eyes of Bethesda and Microsoft, it just worked. But you never know, as the years pass if their games start to bomb hard enough maybe another studio will buy/license the Fallout or Skyrim IP and do it right for that future gen. At the very least you can always go back to the Beth games you love.
@ColorsFadeGaming
@ColorsFadeGaming 7 месяцев назад
Thank you for your very thoughtful comment Vince. I agree on all points. Especially the part about Bethesda losing too much veteran talent. I think that ultimately had a lot to do with how Starfield turned out.
@sonicman52
@sonicman52 3 месяца назад
I’m sorry you wasted dozens of hours of your life you’ll never get back on an artistically dead video game. The only people who deserve any sort of credit at Bethesda anymore are the environmental and world design teams. Everything else is a mockery to anyone with artistic comprehension any good taste
@poptatochisps342
@poptatochisps342 2 месяца назад
I just played skyrim for the very first time (I know you're jealous) and I find it hard to believe that Bethesda made it. It's twelve years old, but it's the best game I've played in years.
@user-tp5yb4hr4w
@user-tp5yb4hr4w Месяц назад
@@ColorsFadeGaming 19:23 i understand this is now an older video for you, but i just wanted to point out, that bethesda has never used motion capture in their games, the games you talked about that have beautiful character models in the cutscenes are just that, they are prerendered cutscenes, in bethesda games they are going straight off of the in game character model which is a dramatic difference from pre-rendered cutscene which is what all of these other games use. it looks good for what it is, but they don't do pre-rendered anything in their games, which is why it's so uncanny valley in comparison to every other game out there, so in truth what your really asking for bethesda to do is pre-render their character's cutscnees. but the issue with pre-rendered cutscenes is that you can't see any new changes to the character model that don't already exist in the game, so say you do download a mod that makes your character good looking but diffrent from the pre-rendered cutscene, it won't reflect what your character looks like in that pre-rendered cutscene because it's based on what existed in the game before the mods, which means ultimately you can't view the changes on your character during these cutscenes, it would be like getting that piper mod you showed in this video and when a conversation starts, it shows the pre-rendered NPC model without the makeover from the mod. so this is the reason why they don't do the pre-rendered stuff in their games, it would be the same issue if you were to install a mod that dramatically changes the landscape and then when your in a conversation cutscene suddenly it goes back to the vanilla look instead of that mod in the cutscenes. 19:40 also thought i would mention, they don't ask modders to do anything, they allow modders to do as they wish, idk where people get this idea that bethesda is forcing modders to fix their games? like it's such a stupid argument that lacks meaning and a realistic point of view, now the modders do fix their games, that's not being debated here, it's this assumed idea that people get it into their heads that this is the reality when it's some shit you made up in your own mind to help you cope with the issue or something like that. modders will fix or make changes to bethesda games regardless what bethesda wants, just saying, bethesda isn't going to these modders houses and holding a gun to their heads and forcing them to fix their crappy game lol.
@ColorsFadeGaming
@ColorsFadeGaming Месяц назад
@@user-tp5yb4hr4w You are mistaken. Character model mods work fine in Baldur's Gate 3 because pre-rendering and motion capture have nothing to do with how a character is rendered in the pipeline. Your own character appears in many cut scenes, and players have used all kinds of visual mods on them, and they don't break cutscenes. It would behoove you to understand how a rendering pipeline works before making such erroneous statements. Also, you completely misunderstand the modding point. Of course Bethesda isn't going to modders homes and "holding a gun to their head" - what an absurd statement. But you can bet they're *not* investing time and money in certain features (like the UI) because they fully expect modders to change (aka "fix") it. Anticipating modder involvement is not the same as mandating it. And it's that anticipation that causes Bethesda to shirk their duties as developers. SMH
@kirax_
@kirax_ 6 месяцев назад
The 3rd person take is insane and the fact you think Bethesda can actually make a smooth 3rd person game is crazy
@ColorsFadeGaming
@ColorsFadeGaming 6 месяцев назад
I agree, it's crazy.
@theboy1625
@theboy1625 3 месяца назад
@@ColorsFadeGamingit won’t happen. They’ve always done 1st and third person together without fault. You don’t fix what ain’t broken. Not saying third person can’t be utilized better, but they won’t scrap FP
@Arutima
@Arutima 2 месяца назад
Go watch skyrim gameplay with third person mods. It can be done
@user-tp5yb4hr4w
@user-tp5yb4hr4w Месяц назад
@@Arutima your right, however it should never be excluded to only use the one perspective in their games, choice above all is best for the players playstyle.
@obrgrs2547
@obrgrs2547 Месяц назад
​@@Arutimaits not Skyrim though. Its the Witcher. Or Elden Ring. The key part of the Elder Scrolls is the immersion. First person is a part of that. 90% of people play in first person. There exists really good first person melee combat as well (Chiv, Mordhau). Its just a bad take mate. Accept it.
@CorvoFG
@CorvoFG 5 месяцев назад
I like that they have a first/third person option. I personally find third person totally immersion breaking.
@user-tp5yb4hr4w
@user-tp5yb4hr4w Месяц назад
i like both options for sure, i don't like it when a game locks out the option, so this is why i love both options, because it pleases both sides of the people in which they prefer in the game, and i choose to use both options in bethesda games and i prefer having both options, because sometimes it's better played in 1st or 3rd depending on the situation.
@isabellezoey
@isabellezoey 6 месяцев назад
I'd take Daggerfall character models, if the game itself is immersive and gripping. And I'd take written dialogue over voice acting any day. Basically a Morrowind 2, I guess.
@backupschmliff1156
@backupschmliff1156 5 месяцев назад
Maybe next time it will actually take place in Morrowind lmao
@husky3g
@husky3g Месяц назад
Morrowind wasn't restricted by voice actors. Sadly the voice acting of Oblivion and Skyrim were the biggest bottleneck of giving expansive lore/dialogue. Morrowind, Daggerfall and Arena all being text-based gave the games a lot more depth in conversation.
@galacticplm
@galacticplm 21 день назад
couldnt stand fallout 4 voice acting for the main character etc, was a massive downgrade from good writing options
@mnatnm7169
@mnatnm7169 7 месяцев назад
Ah great video and love your points but a hard personal disagree on first person, first person is just the ultimate way to experience a world in a truly immerisve way making you feel like you are there looking through your own eyes. First person too can have in depth melee combat, look at chivalry for example, a more casual style of that would work, a very skill based combat system. Also kingdom come deliverance. Dont believe turning TES into another copy of the witcher will work and they should instead lean into their own unique style. Even cyberpunk arcadey hack and slash feels nice. Thumbs up from me though for an interesting take 🎉
@JohnnyBGoode-xn9mo
@JohnnyBGoode-xn9mo 3 месяца назад
I was utterly baffled by that take. Almost made me stop watching the video
@thegreat7878
@thegreat7878 2 месяца назад
You reinforced his point. Cyberpunk's first person felt stifling
@adamstanley3278
@adamstanley3278 6 месяцев назад
Agree with everything except 3rd person lol - don't mind if it's an option but I hate it - breaks my immersion in every game seeing my big stupid head in the screen lol - Great video though! Starfield is the first BGS game I've ever quit before finishing - from terribly written dialogue and quests that don't even connect correctly, to ugly hollow NPC's, to the clunky, multi-gated crafting system that hard discourages crafting weapons, to ONE OUTCOME for all quests removing the last vestiges of RPG, to all the weapons feeling so same-y it's basically like 3 different guns and one melee, to "city" design that makes them feel like small, mostly empty theme parks, to the mind-numbing slog of procedural generation, it genuinely feels like every single system in starfield was a notable downgrade from prior BGS titles, and actual gameplay is just a boring, monotonous chore - it feels like they sat around an ideas board for 7 years and then 2 weeks before release, just asked ChatGPT to generate a generic space game lol - was genuinely miserable playing it and sad/angry I was duped into buying it - thanks Todd.....
@Ecliptor.
@Ecliptor. Месяц назад
First person gimps melee combat way too much. Elder Scrolls setting has so much untapped potential, they could make a very nice and casual combat more akin to soulslikes but without the difficulty ofc, since the target audience for these games are dad gamers that play on their couch when the wife goes to sleep. If TES6 is Skyrim 2, it's gonna be a massive fail. Too many great rpgs with amazing combat and gameplay have been released since 2011 for them to just go with the same boring combat.
@nonamesoloist
@nonamesoloist 7 месяцев назад
Bethesda needs to do two things and they won’t do either. 1. Look at the top mod types and see why they’re so goddamn popular and then emulate that in the game. 2. Hire some of the more talented and dedicated modders. Modders understand the games and the communities better than Bethesda does. ALMOST NO ONE would still be playing Skyrim or FO4 today if it weren’t for mods. Hell, even the lunatics that play them vanilla only do so because the modders and mod-showcase RU-vidrs keep the game relevant on RU-vid and twitch.
@ColorsFadeGaming
@ColorsFadeGaming 7 месяцев назад
They actually did that with Starfield. They hired the clutter mod person from Fallout/Skyrim. But that's the only one that I know about. I don't think hiring modders fixes their major problems, sadly. They have some serious bone-deep issues with their dev process. Doing a video on that soon.
@Vert_GreenHeart
@Vert_GreenHeart 6 месяцев назад
​@@ColorsFadeGamingYeah Elianora... She was always on Bethesda's payroll. She's now nothing but a marketing plow to say "Hey look we work with modders, see ? We're one of you now".... Instead they used them to make microtrasnaction shops.
@donutsacrifice2588
@donutsacrifice2588 3 месяца назад
I'm on my first play through of Skyrim and honestly the only thing that keeps me from using mods is that I want to get the achievements on my first play through. Next go around, I'll use mods but not yet.
@NighttimeJuneau
@NighttimeJuneau 2 месяца назад
Starfield and its design decisions really make it obvious that Bethesda never quite understood what made their games good.
@gunther4150
@gunther4150 2 месяца назад
I'm playing Skyrim since its release and never installed a single mod
@juliusfishman7222
@juliusfishman7222 6 месяцев назад
I disagree with you Elders scroll doesn't need third person infact i think they should completely stop the third person mode and focus well on the first person, copy dark messiah combat system and improve it
@ColorsFadeGaming
@ColorsFadeGaming 6 месяцев назад
That's the other way to swing, is to focus entirely on a revamped first person mode, and that will be my next video, because I have a lot of ideas.
@pyaehtetaung
@pyaehtetaung 8 месяцев назад
Never Pre-order AAA games. Just buy after viewing user review not critic review. Starfield metacritic = 84 critic score is very difference from user review 6.7. Btw no map in city is not equal uncharted universe. Spaceship but no vehicle. that was a joke.
@ColorsFadeGaming
@ColorsFadeGaming 8 месяцев назад
I wouldn't say "never" though. Baldur's Gate 3 ended up being 100% worth it. So did Far Cry 6. And despite the console issues, I had almost no problems with Cyberpunk 2077 and loved playing it at launch. I'm not sad I bought Starfield on preorder, but I am disappointed it wasn't a better game. I would have still bought it even if I'd waited to see the user reviews. A game has to get some really bad reviews for me to shy away from it (like Redfall did, which I was going to buy, but did not.)
@pyaehtetaung
@pyaehtetaung 8 месяцев назад
@@ColorsFadeGaming BG3 is top on my wishlist. I only have 1050 Ti gpu. So in my case, I can play 60$ BG3 and have a good time. But not 70$ Starfield. It was very unoptimized. I can play witcher 3 very smoothly and very few loading screens. All I see is the Witcher 3 graphics are also very good. Starfield graphics are not better but downgraded compared to Witcher 3. My thoughts are "I am late to play but it won't matter if there are only good games to play. It was better than riding a hype train and crashing badly." Just bought GTA4, GTAV and RD2. BG3 will be next year.
@jarodjohnson4357
@jarodjohnson4357 6 месяцев назад
I think first person is necessary for indoors scenarios in the Elder Scrolls 6 but I think third person would work for everything outdoors.
@Vert_GreenHeart
@Vert_GreenHeart 6 месяцев назад
It's a very complicated situation but if their lead designer and writer; basicaly second in command Emil Pagliarulo's sperg out moment on X is anything to go by, TES6 is doomed. Especially now when they fired Kirt Kuhlmann, Bruce Nesmith retiring, and Will Shen leaving things are looking extremely bad for BethesdaGS. From what we heard Todd has problems managing the studio now he spends most his days hold up in his office leading more of a CEO role than actual development role, that is left to Emil the stupid.
@ColorsFadeGaming
@ColorsFadeGaming 6 месяцев назад
Its' becoming apparent that Emil is a huge impediment to any future success. Thanks for commenting GreatTea!
@kendo2377
@kendo2377 5 месяцев назад
Emil has always been that way. Ken Ralston was the driving force that kept him and Todd in check. He left and those two started whittling down mechanics, story boarding, and RPG elements. It started with Skyrim.
@Vert_GreenHeart
@Vert_GreenHeart 5 месяцев назад
@@kendo2377 That's very true..
@cleanserofnoobs4162
@cleanserofnoobs4162 2 месяца назад
I strongly disagree with you on removing first-person perspective. There are many people, myself included, that enjoy first person perspective. For me, it's simply for the sake of immersion. Having an out of body camera experience helps you fight better, sure. But it feels like you're controlling somebody else rather than feel that you yourself are in the world and interacting with it. Not to mention screenshots would be photo bombed with your character. I honestly prefer to have both. And I don't think es6 should have a Souls game's style of gameplay. I think It should play more like Chivalry 2. It's a lot like skyrim's combat system, but with a lot more realistic physics, timing, and depth involved.
@FinGeek4now
@FinGeek4now 5 месяцев назад
In regards to the player being evil or good.. hell, even the npc's hate the player for killing "evil" npcs.. I just don't get it tbh.
@AS-ri1mb
@AS-ri1mb 5 месяцев назад
I get horrible motion sickness, so I literally cannot play first person. People like me wont be able to play these games without a thrid person option. Also, whats the point in cool armour if you cant see it??
@JoeyP7998
@JoeyP7998 5 месяцев назад
I gotta be honest, I don’t think Bethesda will ever do any of this. All of these points were brought up after Fallout 4 and the Witcher 3 came out back in 2015. Bethesda had YEARS to implement changes that people were literally begging for. They had all of the time in the world to consider what their fans wanted going forward. But instead they regress.
@lurtz7966
@lurtz7966 6 месяцев назад
Chivalry: medieval warfare, Chivalry 2, Mordhau, Vermintide 1 and 2, Darktide, Dark Messiah of might and magic. Those are examples of great 1st person melee games, but yea let's transform TES into a generic 3rd person assasins creed clone. The sadest part is that bethesda is probably going to do it.
@ColorsFadeGaming
@ColorsFadeGaming 6 месяцев назад
I certainly don't want an AC clone. I'm sorry if my video gave you that impression. What I want is *more* immersive, interesting combat, and I think 3rd person does that better. But, I concede, there's a chance for 1st person to be really well done as well, and that will be my next video.
@thegreat7878
@thegreat7878 2 месяца назад
Yeah, that's exactly what I want.
@kendo2377
@kendo2377 5 месяцев назад
The only time I use 1st person in Skyrim is for archery and ranged spells, unless the hit box on an activator/container refuses to display. I play in 3rd person 90% of the time and it allows for better melee timing and spacing for enemies. Added bonus: dragons and fire-using spellcasters can't fill up your screen with flames FX and blind you.
@blankepiphany4154
@blankepiphany4154 5 месяцев назад
I wish I could play a single play elderscrolls game with abilities like eso, no classes, but just the spells and stuff are fun to use
@Battlechapper
@Battlechapper Месяц назад
Third person only in a game where you need to interact with everything in the environment is crazy.
@nickl9317
@nickl9317 5 месяцев назад
Third person is a bad idea. It’s contrary to what makes elder scrolls elder scrolls, has been unplayable since the first iteration of the main series. Secondly the whole point of ES is DETAIL. Grab a spoon, a bucket, watch ants move around on a tree stump. It’s the whole point of their shitty engine, and another defining characteristic. Have third person mode sure, but default should always be first.
@edwardo1987
@edwardo1987 5 месяцев назад
first person with sword and shield is awesome. id be very unhappy if they took it away. also looking at all the items in houses... definitely needs it
@PixelMurder
@PixelMurder 7 месяцев назад
Game over for Bethesda. As good as your video sounds, it's a waste of time, nobody relevant can hear you, not one gamer or game developer is still working at Bethesda. It's probably just a ChatGPT clone running on a server owned by shareholders.
@ColorsFadeGaming
@ColorsFadeGaming 7 месяцев назад
Haha, I love it. That's funny (because it sounds like it could be true). And you're right - nobody relevant can hear me. But I still gotta speak my mind. /shrug. Thanks for watching though!
@PixelMurder
@PixelMurder 7 месяцев назад
@@ColorsFadeGaming I've probably spent 15K hours with Bethesda content so far, including CK, GECK, XEdit, and Notepad++. But Bethesda finally killed my dreams, they are just the worst (and I'm waiting for paid mods with alien races and vehicles). At everything. I mean, I hate EA, but at this point I would prefer to play a predatory and stupid online shooter from them than a Bethesda "RPG". BTW: I was working in the CK for Skyrim while listening to your video.
@ColorsFadeGaming
@ColorsFadeGaming 7 месяцев назад
@@PixelMurder I hear you. That's why I had to make this video. I am dreading what they're going to do with Elder Scrolls 6 now. Skyrim is so awesome. I'm like you man - I am absolutely certain I've spent more hours in Bethesda games than all the other games in my library combined. But they have lost their way. Oh well. At least we still have Skyrim and Fallout 4. I'm currently doing another Fallout 4 run and it's so much fun. Still, to this day. And with a few mods it looks gorgeous.
@K.R.98
@K.R.98 6 месяцев назад
I also like Oblivion and if TES6 sucks, I just play Skywind 🤣 I think Avowed could also become awesome. We‘ll get a KingdomComeDeliverance2 and a Witcher4. I think at that point they have to put out an amazing game to not completely fade over time.
@Vert_GreenHeart
@Vert_GreenHeart 6 месяцев назад
Irony of things is you're most likely true, only recently Kurt Kuhlmann and Will Shen left Bethesda... Kurt worked more than two decades in Bethesda, he's the lore head of TES and they fired him. There was also Bruce Nesmith who left a year before... Bethesda now only has Todd and his best friend the joker Emil Pagliarulo.
@charlieb308
@charlieb308 6 месяцев назад
I don’t like 3rd person games, don’t like Elden Ring games where you roll around on the ground all the time in full armor, I like Elder Scrolls games better
@thedoomslayer5863
@thedoomslayer5863 5 месяцев назад
I think it's just something about your main method of defense being a roll. It's kinda lame. There should be multiple ways. Blocking, parrying, relentless aggression, spacing, perfect timed blocks, and dashing (not rolling that looks lame, just do those fast bloodborne / Witcher 3 dashes) That was my main problem with the souls games. You'd always eventually run into a enemy that couldn't be parried or had unlockables and your only real tool against them was rolling. Felt really bad
@timson3489
@timson3489 21 день назад
This video dumb.
@alexschmidt3034
@alexschmidt3034 5 месяцев назад
First Person > Third Person and it's not even close, put an effort on the combat to make it decent like Mordhau or Kingdom Come and it shits all over the repetitive button mashing of The Witcher and Assassin Creed and to suggest a TES game shouldn't even have the FP option is straight up CRIMINAL!
@frankiethetiger5748
@frankiethetiger5748 5 месяцев назад
I know these days are over and are never coming back from Bethesda, but, basically I want a game that looks as close to red dead 2 as possible but with the gameplaybof Morrowind. I mean governing attribute, I mean individual weapon skills trust actually mean something, hit chance, complete player freedom, no essential NPCs, interesting villain, interesting and exclusive guilds, ANYTHING that requires any thought... I know it's wishful thinking... I'll go back to Morrowind for another 20 years.
@hellothere4431
@hellothere4431 2 месяца назад
first person for guns, third person for swords and magic. kingdom come deliverance was amazing for being first person, but that is also because you basically only fight humans and whenever you did fight anything else like a dog, the combat was horrible. fighting types of monsters and maybe even dragons in the next elder scrolls is going to hold back combat if done in first person, it will make it just typical light or heavy attack binds. i want elden ring or witcher type of combat. i want rolling and dodges, not just a simple block
@ColorsFadeGaming
@ColorsFadeGaming 2 месяца назад
That's where I'm at too. 3rd person allows so much more movement and attack options. First person combat is boring. But I guess that's what people want.
@khrdina
@khrdina 8 месяцев назад
I played and loved every Elder Scrolls game, all the way back to Arena. Daggerfall was *tough love*, but I did really enjoy it most of the time. I also loved Fallout 3, although in that case I still hold a grudge about the way the originally wrote the ending. I only went back and played through the DLC a couple of years ago. That said, neither Fallout 4 nor Fallout 76 enticed me to even try them. I think the focus on base-building in Fallout 4 kept me away, and I have no interest in multi-player. That made me sad at the time since before then any I really thought Bethesda RPGs were day one purchases. Starfield, though, really had my attention. I love space games, for example spending a lot of time over 5 years or so in Elite Dangerous. Given how I felt about recent Bethesda games I decided I was not going to pre-order Starfield, but wait-and-see. The reviews and gameplay footage I've seen so far have not inspired me, so between my limited playtime and other games (particularly Phantom Liberty) I haven't picked up Starfield and don't know if I will. All that means I share your concerns about Elder Scrolls 6. I was probably spoiled by Witcher 3, I think. Maybe that's because I didn't play it until it was "done", but it really set a high bar for my expectations of a fantasy CRPG. And like you, before playing W3 I was solidly in the first-person camp. Of course, before that I was solidly in the isometric party-based camp (e.g. Ultima, Planescape) so I guess I'm fickle.
@ColorsFadeGaming
@ColorsFadeGaming 8 месяцев назад
Fallout 4 really is the best of what Bethesda has done. I, too, was initially turned off by the settlement building, and that's why I didn't buy it at launch. I bought it 8 months later on sale. By then it had been patched and several useful mods had come out. I was entirely wrong about the settlement building. It's actually really fun *and* it ties into the story so well. But the reason the game is so good is because Bethesda really focused on the stories of the factions and the companions. Until Baldur's Gate 3 came out, I could definitively say that no game made me enjoy the companions as much as Fallout 4. Baldur's Gate 1 & 2 were great for that, but Fallout 4 took it to another level. The personal quests for each companion were really well done, and on top of that, you get a nice perk from each one when you max their affinity, which made it worthwhile to take each one along as a companion, at least long enough to maximize their affinity. But that's the funny thing - if you're like me, you might take them along thinking, "I just want their perk," and by the time you max their affinity you've come to love them as characters. They're fantastic. And then there's the factions, which I think are the best that Bethesda has ever done. Between the Minutemen, Brotherhood, Railroad, and Institute, there's a lot of different ways to go with the game and each faction offers a really unique perspective into the game world. It's still the king for me. Though Cyberpunk is making a run at that top spot. This latest update and DLC have been awesome. Oh, and I'm still firmly in the isometric camp. I will never stop loving those games. But Witcher 3, perhaps more than any other game, has sold me on the 3rd person perspective for a single protagonist RPG. If you're making a game where the player is only playing as themselves and not taking any companions along, or is only going to take one companion along, then that 3rd person view is the best. The minute you start adding party members though, that's when I prefer isometric. Like, god, I wish the Mass Effect games had been isometric, turn-based games. I'd love them.
@thegodforger923
@thegodforger923 2 месяца назад
Personally I'd prefer a Shadow of Morador style combay over ACs. Hell, even some of the traversal mechanics would be nice. The vault-to-dash ability comes to mind.
@x570Belmont
@x570Belmont 3 месяца назад
I actually 100% agree with your 3rd person take. In terms of Action Combat style, First Person while more *immersive* is far more *limited* in movement styles and how flashy you can make the combat. There's only so many ways you can swing a weapon or fire a spell in first person, while in 3rd person there are SO many more flashy ways to implement. Now if Bethesda has the *skill* to pull that off is an entirely different matter and a far different debate.
@ColorsFadeGaming
@ColorsFadeGaming 3 месяца назад
I think it's a moot point, because I don't think that (a) they would even attempt it and (b) they necessarily have the talent to do it well, but I wanted to raise it as a point because of that very fact: that in 3rd person you can do so much more with movement and weapon attacks. But hey, at least making this video earned me a lot of hate, so there's that. (Who said the idea marketplace was a good idea?)
@ChosenSquirrel
@ChosenSquirrel Месяц назад
Third person locked in is a hard deal breaker for me, We have seen successful first person RPG's like kingdom come deliverence. Cyberpunk also has a lot of blade based combat all in First person. Agree with the rest.
@markwheeler4417
@markwheeler4417 8 месяцев назад
Big corporations are very reluctant to take risks. From what I've seen in your Starfield playthrough using the Marvel/Lucasfilm writers for dialogue and plots "Oh, here's the McGuffin" was a safe bet that backfired. Under Microsoft's aegis maybe bland is the way forward for Bethesda even as the core fan base ages out. At least fewer people will be upset on X (formerly twitter). Great video with cogent points very well presented.
@ColorsFadeGaming
@ColorsFadeGaming 8 месяцев назад
Thanks for that comment Mark. Appreciate it. I don't feel like the McGuffin part of the game was the problem. McGuffins can work when the writing is good and the characters are fun and compelling. Raiders of the Lost Ark is a great example. And Star Wars. McGuffin wasn't the real problem here, it was the execution. From little things to big things, the execution is off. And that creates this cumulative, snowball effect, where it's one annoying, frustrating, eye-rolling misstep after another, stacking on top of each other until peak frustration is reached. And that's not fun gaming. This game could have been awesome. At this point though... I don't really trust Todd Howard. After this and Fallout 76, I think it's far more likely that Elder Scrolls 6 is a major faceplant for Bethesda.
@K.R.98
@K.R.98 6 месяцев назад
I really like your video. You nailed it. We really need more choice and better AI for NPCs. Also the world needs to be built with love and loads of handcrafted content. However I disagree that we need 3rd person only to make the combat better. There was a lot of fun with that immersive first person hack and slash. TES games were never about complex or stylish combat. They could go this way as you suggested, but there are many other ways to improve it. For example with more gore, cool finisher animations, cripple effects… Kingdomecome Deliverance has very good first person combat. I think that system wouldn’t fit TES6 but that’s an example that 1st person combat can be very fun as well.
@NighttimeJuneau
@NighttimeJuneau 2 месяца назад
I think it’s pretty apparent that “safe options” don’t exist in art. You can run for a while on saved up goodwill but that’s not a long-term strategy. A game studio unwilling to take risks is doomed to fail, see: the current state of big publishers, Skull and Bones, Kill the Justice League, Call of Duty Remake 1-3, Forspoken…
@RedStar441
@RedStar441 5 месяцев назад
Starfield is the rpg equivalent of a ball pit with padded walls.
@Alistair_7609
@Alistair_7609 4 месяца назад
id like to disagree with the third person take, while i absolutely think that improving the third person gameplay along the lines of dark souls or modded skyrim is an essentially mandatory improvement they need to make, i dont think first person needs to be removed entirely, skyrim mods allow first/third person combat to operate on two completely different systems, without one compromising the other. at the very least first person *needs* to exist out of combat, not being able to be in first person whilst walking around cities or sitting in a tavern will be incredibly detrimental to the games immersion, which is what i imagine matters most to a very large portion of the playerbase.
@ColorsFadeGaming
@ColorsFadeGaming 4 месяца назад
I've been thinking about this point a lot lately, especially after seeing Archaelund enter Early Access. It's a game that is played in first person until combat begins, then it switches to isometric turn-based. I'm not saying Elder Scrolls should do that (far from it) but it does make me think about the idea of switching POV for certain things. Far Cry 6 did the reverse (which I found irritating and clunky). The game is played from 1st person, but in camp it switches to 3rd person view. So what would an Elder Scrolls game actually feel like if it were first person in towns and 3rd person in the world? Like, the opposite of Far Cry 6? How would people react to an automatic switch like that? The more I think about it, the more I think it might be pretty good.
@Alistair_7609
@Alistair_7609 4 месяца назад
@@ColorsFadeGaming there are a lot of mods that make first person combat in Skyrim more enjoyable, and like I said it switches to a different system so it doesn't effect third person gameplay. but if first person combat had to go, this is absolutely how it should be done. just a smooth transition into third person for souls/creed combat, then back to first person when combat ends. I do like the idea of Assassins creed traversal, though I just don't think its a realistic expectation from Bethesda
@ColorsFadeGaming
@ColorsFadeGaming 4 месяца назад
@@Alistair_7609Oh, totally - not a realistic expectation. I agree. But I wasn't going to let that stop me from making a video about what they *should* do. I think we all know they won't do any of this. Starfield shows exactly they're going to do; it shows they're attitude toward their players. They're going to do the bare minimum to get by, and if the players complain, they're going to blame the players for not understanding the genius of their game.
@yomamma.ismydaddy216
@yomamma.ismydaddy216 7 дней назад
It’s ridiculous to think there is any possibility whatsoever that es 6 would be 3rd person only
@donutsacrifice2588
@donutsacrifice2588 3 месяца назад
On the dialogue point, I want there to be depth as well. I want to hear what a certain character thinks about things. I want to hear them tell stories. I want to hear a companion put in their two cents during encounters or meeting other NPCs.
@husky3g
@husky3g Месяц назад
"I think the next Elder Scrolls game should be played entirely from a third-person point of view." Arena, Daggerfall, Morrowind, Oblivion and Skyrim fans: "I'mma head out."
@ColorsFadeGaming
@ColorsFadeGaming Месяц назад
Everyone forgets that Fallout was an isometric game, or that Grand Theft Auto was a top-down 2D game. /shrug
@kylethorsrud1692
@kylethorsrud1692 Месяц назад
If they just straight-up copied God of War’s combat but then put the Skyrim exploration and RPG elements I would love that
@mysticranger6894
@mysticranger6894 5 месяцев назад
Maybe we can get companion mod ala inigo
@joshuatayloe8616
@joshuatayloe8616 5 месяцев назад
I'm not a big 1st person gamer, but I do like being able to switch between 1st and 3rd person so I'm not sure purely 3rd person is the way to go to improve combat. As far as reputation and choice these have been somewhat implemented in past ES games and definitely needs to make a return. In Morrowind if you joined a house you could not join it's rival house, same for other basic factions. With factions I think the biggest misses in Skyrim were not having a Thalmor spy option for the CW, not having a destroy the TG option, not having a Silver Hand option, and not having a proper Blades or Greybeards option. Also destroy the DB could have been more fleshed out rather than just kill Astrid and then take down the sanctuary.
@Stayler17
@Stayler17 2 месяца назад
I agree on TES6 bring 3rd person only. Or at least 3rd person when in combat. They would have to essentially make two combat styles if they made it first and third person and even then it wouldn't be ideal because the 3rd person would be held back from the first person combat
@ColorsFadeGaming
@ColorsFadeGaming 2 месяца назад
Which is exactly the problem with Skyrim. You can switch to third person, but there's no advantage to it; there's no extra moves, abilities, or anything to take advantage of the viewpoint. I'd love to see them push their gameplay forward, but sadly I think Starfield has shown us that is not happening.
@derrickjohnson4952
@derrickjohnson4952 6 месяцев назад
While I don’t agree with the exclusive 3rd person argument, I would like ES6 combat be similar to dragon’s dogma. Best fantasy combat iv seen so far & magic !
@ColorsFadeGaming
@ColorsFadeGaming 6 месяцев назад
But Dragon's Dogma is 3rd person.
@derrickjohnson4952
@derrickjohnson4952 6 месяцев назад
@@ColorsFadeGaming I know but im using it as just an example of good combat. Sure you have the standard light & heavy attack but then you can have a charge or a large spinning sweep. I would love to actually see it work in first person but that could be a challenge. Plus you can do F*cking combos ! I lost my mind when I started a large hit string by accident, makes you engage more with combat. But idk maybe if they do it’ll be fine.
@ColorsFadeGaming
@ColorsFadeGaming 6 месяцев назад
@@derrickjohnson4952I see. I don't think you have to worry. After Emil's latest comments from Bethesda, I don't think they have the desire or attitude necessary to enact change. They're perfectly happy making dated games and telling players they just don't understand how to enjoy them. And yeah, combos and things like that can make melee combat so much more engaging.
@derrickjohnson4952
@derrickjohnson4952 6 месяцев назад
@@ColorsFadeGaming 🤦🏾‍♂️ I don’t why Bethesda is committed to not changing, the ego is to big to except criticism. But avowed from obsidian might have good combat idk
@Eaa-jz2wj
@Eaa-jz2wj 2 месяца назад
I am waiting for ES6 and really hope they don't screw it up with a we will patch it later mentality or don't fix bugs at all like skyrim still has bugs glitches almost 11 years later .
@JVDRRR
@JVDRRR Месяц назад
honestly with alot of features their older games have that starfield lacks, its still really impressive what they managed to do especially with the limitations of their engine. never thought id see a bethesda game with ship combat like that and i think with the elder scrolls scope being a lot smaller than outer space, they can make something really impressive if they try to. that being said, as a game as a whole, starfield left a lot to be desired, but it doesnt make me worry about the elder scrolls. only thing that worries me is writing but bethesda has always contracted old employees that worked on older elder scrolls to write lore for them so im not TOO worried, but idk maybe i should be who knows
@bpopa27
@bpopa27 5 месяцев назад
Making it 3'd P. exclusive would mean the removal of the placeable item/clutter feature and the home decoration aspect, Which although it may not be an aspect of these games that you partake in, most people do,. And i reccon most fans would have an issue with that and a mod that "fixes" that would shortly be a mandatory
@zacmccollum7144
@zacmccollum7144 2 месяца назад
They really should not do away with 1st person. Make the game have better 3rd person combat, but also try to match 1st person to that. That would be an evolution, not just ripping off another games 3rd person mechanics. I like having the option.
@brandonwallach2821
@brandonwallach2821 6 месяцев назад
All I can say is if they turned the Elder Scrolls 6 into a third player only game I wouldn't touch it even if they tried to pay me to play it. One thing about first person is it puts you into the game where you feel your really there. Third person disconnects you from the world your in. Nope, I'd really, really hate it big time.
@user-ec8zd8zp4x
@user-ec8zd8zp4x 6 месяцев назад
Skyrim is my all time favorite game. I Spend about 100h in the first play through on Xbox360 a long time ago and was captured by it's atmosphere, lore and world. Than I bought the Special Edition on PC and spend approx. another 1600h FIXING and enhancing the game with mods and the game became my all time favorite! I still play it to this day. A modded version of Skyrim SE on my Steam Deck. Doesn't get any better than that! Your points are absolutely valid in my book! Most if not all of your points can be fixed by modding Skyrim SE on PC. I play Skyrim SE it as a modern day 3rd person action RPG, with a modern 3rd person camera and modern combat and 3rd person world interacting, like an Elden Ring or an Assassin's Creed. I have a hundreds of interesting NPC's to interact with, enemies to fight, new dungeons and lands to explore, etc. etc. all thanks to mods on PC. The strong point of The Elder Scrolls games is it's fascinating lore, world building and atmosphere IMHO. It's a living, breathing world with a lot of history for you to take in. That's less so or just severely lacking in the other Bethesda franchises. Personally I prefer a fantasy setting over a SciFi or a dystopian post-nuclear war world one. The fantasy setting just speaks to me more, although I also enjoy fallout 3 and 4. I have seen a decline in the "game quality" from Bethesda since Morrowind. They have been "dumbing down" things - to say it in a blunt way - to make their games more accessible for a broader audience, but they have gone to far with the "dumbing down" process IMHO. That's why I see Bethesda RPG's as a modding framework nowadays, not necessarily as an awesome vanilla gaming experience. Although vanilla can be fun, I can assure you that Starfield will be an awesome game in the near future, thanks to modding.
@Sherifeldfrawy
@Sherifeldfrawy 6 месяцев назад
hope the developers or whoever take the decisions in Bethesda are open to learn from their fans to go back to make enjoying games from what i see from their replays on what every one trying to say to them they seems so hard on their visions and don't want to hear from anyone except themself
@Lordoziom
@Lordoziom 12 дней назад
Lack of first person would be an huge loss for me. I play these game to immerse myself in the world and character. They don't need to abandon core TES functions, they need to make them work and evolve them.
@lpvrooom6714
@lpvrooom6714 5 месяцев назад
I desperately hope they keep the first person. Ive played all the games mentioned as great examples of third person combat, and I think third person is fun, but to me the scarcity of first person is sad. In addition, for exploring the world, wandering paths, looking out over cliffs, hiding behind a tree, i all find much more enticing in first person then in third. IF you want an example of great if flawed first person sword play look at kingdom come deliverance. It is clunky, especially at the start when you seem to have a bunch of hidden debuffs applied to you, and this awkwardness isnt excusable, but as you get more competent as a player, and some of those debuffs go away due to levelling, it has become one of my favourite combat systems.
@thepeanutter9972
@thepeanutter9972 Месяц назад
This is a fantastic video. It's clear and succinct with nice editing. Though if I want to throw in my two cents. Bethesda's way of creating packed indoor environments with interactive objects makes first person feels quite necessary. I think a really simple way to build on the combat is a short dash and parry button like Assasins Creed. And for combat variety, they could take a page out of dragons dogma and have equippable weapon skills that cost stamina.
@user-tp5yb4hr4w
@user-tp5yb4hr4w 5 месяцев назад
character models in boulders gate 3 aren't character models, they are rendered because the character models are in the silly 2d side scroller they got running that game. it's not even 3rd person, it's some weird adaptation of almost 3rd person but much worse and the character models outside of the dialogue scenes don't look that great, it's only seen in the dialogue cutscenes where we notice how they look, but again it's not the true character models, it was chosen for the dialogue and it's pre-rendered, now with cyberpunk, it is their models and they look lots better i will agree, but that game is meant to be played in 1st person just like all the assassins creed games.
@jaspergregorio9774
@jaspergregorio9774 5 месяцев назад
Hmmm I think it's an interesting idea to keep ES6 entirely in third person. It would allow zoning in and focusing on a cohesive and excellent combat design. Looking at modded Skyrim as an example, the third person has been expanded to a degree that feels incredibly smooth and modern. I think the only way ES6 can surpass Skyrim is with a real go get em attitude with experimentation. Look back and expand upon systems, don't stagnate.
@cristoreno
@cristoreno 8 месяцев назад
Devs no need to up their games if they know people will buy it. Anyway my only thing about skyrim is the combat, if they are like Elden ring or witcher 3 like, or even Monster hunter combat damn that will be awesome, well at least for me, not sure about others.
@virn333
@virn333 6 месяцев назад
Never cook again
@drake47367
@drake47367 5 месяцев назад
Not necessarily against third person, but first person would be the first mod I would mod in.
@simonholmes6473
@simonholmes6473 5 месяцев назад
As a big fan of first person play, I have to agree that they'll never make a decent sword and sorcery combat system unless they go for exclusive third person. There's a line I never thought I'd find myself typing 😛
@swagincarnate5217
@swagincarnate5217 4 месяца назад
I would also live to see a dark souls style third person type combat for TES6, but i can't see Bethesda doing this to be honest
@jaroslavsvaha6065
@jaroslavsvaha6065 4 месяца назад
Good point, though even first person combat can be done much better than BGS does it. Games like Dark Messiah of Might and Magic, Kingdom Come: Deliverance, or games like Cyberpunk 2077 or Ghost runner have excellent first person combat. But I doubt Creation Engine can handle such dynamic and interactive combat.
@patrickm5822
@patrickm5822 5 месяцев назад
Visual mode shouldn’t even be factor for making the game good it’s 2024 .the game should be able to play both visual options without affecting gameplay. Let’s focus on the gameplay issues like dumbing down rpg leveling system . Oblivion skills like acrobatics and creating magic spells needs yo be expanded upon . Skyrim went backwards
@HickoryDickory86
@HickoryDickory86 5 месяцев назад
Disagree on the first point, agree on everything else. I disagree regarding first or third person simply because I don't like being locked into one or the other. I always prefer having a choice, and I would from TES going from offering choice to locking the player into one or the other. Granted, they could and should put work into their combat systems and give appropriate attention to detail to each view set, but just don't take away one of the few remaining options left in these so-called but-not-really "RPGs." And on the writing and choices... they're really the same! One of the greatest detriments to BGS's writing is Emil Pagliarulo, because the dude just fundamentally does not understand role-play gaming on a fundamental level. He writes and designs strictly linear stories and puts the player on-rails, making no allowances for player choice. I would like to see Emil scaked or put back in a role befitting his competence and for an actual talented, competent writer who is an avid role-playing fan (you know, an actually good "dungeon master") be brought on to lead the design and development of TES VI. Personally, I would love to see Chris Avellone be given the job. Also would love to see Mark Nelson be brought back. He worked on _Morrowind, Oblivion,_ and was the lead designer of tye _Shivering Isles._ I also wouldn't be opposed to Michael Kirkbride returning to the team, to add some really creative spice to the mix, provided his crazy was kept contained with his contributions being refined and finessed by the others. 😂
@poptatochisps342
@poptatochisps342 2 месяца назад
I do like third person because I get to look at my cool armor and it's better for combat But I see no reason to remove first person completely, especially for the immersion.
@ColorsFadeGaming
@ColorsFadeGaming 2 месяца назад
The reason to remove it, from my perspective, would be because you cannot properly implement all the moves/abilities in combat that you could do in 3rd person, if you truly went the 3rd person route. The only reason both methods work now is because Bethesda codes to the lowest common denominator, which is the first person view. It's a simple "swing sword/thrust sword/block with shield/cast magic spell at target" system that is about as basic as one can get. To do anything more you have to commit to 3rd person.
@Stayler17
@Stayler17 2 месяца назад
I agree with everything you said except the part where you praise Fallout 4 diolague. The dialogue system was horrendous. 4 options always not more or less. Also Fallout 4 was the first game BGS made that was a downgrade from their previous games
@ColorsFadeGaming
@ColorsFadeGaming 2 месяца назад
The limit to four options was dumb, I'll give you that. But the character interactions were the best they'd ever done. And that was the best set of companions. From Nick to Piper, to Cait and Codworth, etc., they were all great. Varied personalities and it was cool to get a unique perk for maxing affinity.
@Stayler17
@Stayler17 2 месяца назад
@@ColorsFadeGaming That`s fair. I think Starfield has the best dialogue system but they still need improvements on companion story, writing, face animation, etc... Generally everything. I just don't think they will sadly. I`m losing hope TESVI will live up to expectations it seems BGS doesn't care about competing anymore and are making games like its 2010s
@m.j3113
@m.j3113 5 месяцев назад
The thing is most you like action rpgs and gun play, no crpgs. The 3 third person, full action perspective was the death of rpgs back in the day, thousands of kids wanting a Call of Duty in the middle age, and EA did it, bought Bioware and the golden age of rpgs ended. You got the action you wanted, at the expense of the rpg elements, that console kids don't care for. You know how Bethesda would rise again? Copy BG3, imagine the Elder Scrolls as real CRPG. But no, you are asking for an Elder Ring. Don't expect time invested in amazing characters.
@scumpergumper
@scumpergumper 3 месяца назад
The Elder Scroll Games have been 1st person for so long, i doubt they'll push the envelope at all with it but its what i think of when i play any elder scrolls game, from daggerfall to skyrim so i think for purity purpose it has to stay, atleast avaliable. I do agree with everything else tho.
@amethystwyvern
@amethystwyvern Месяц назад
First and third person should be an option but i get what youre saying as far as improving their conat system.
@jasonrodgers6192
@jasonrodgers6192 5 месяцев назад
The problem with your 1st point is that because of the game engine, it won't come out good
@ColorsFadeGaming
@ColorsFadeGaming 5 месяцев назад
Probably true. Though modders have done some really interesting things with Skyrim.
@Sweet_bacon892
@Sweet_bacon892 17 дней назад
Best hope we can have at all is another studio driven by their love of the elder scrolls series, fallout & other RPGs make a great game that can stand with those same great RPGs. Which looking at buldar’s gate…. I’m seeing a lot of hope.
@126theman
@126theman 2 месяца назад
I like being able to switch between first and third person though man. That said, I really prefer VR.
@TV-MA.x_x.
@TV-MA.x_x. 5 месяцев назад
While I don't agree with every single one of your points, for example forced 3rd person, as I find 1st person plays a huge role in the game's immersion. I appreciate you actually taking the time to lay out points. So many are quick to shit on Starfield and Bethesda but this video actually comes off as a fan who cares about the game and not just a mindless rant. People like you need to be heard by Bethesda. Let's hope TES 6 can become game of the year when it's out. After GTA 6 and TES 6 come out, all we'll need it HL3 for the "we lived to see these games" list lol.
@m4eou
@m4eou 5 месяцев назад
Bethesda combine 1st and 3rd person since Morrowind, ES is not a sword game, is sword, bow and magic and the 3 need variety. Bethesda need to evolve and improve so many things but learning from the souls combat ou ac is huge a mistake and not understanding the bethesda formula, cyberpunk is probably a better example of what they should do in melee, Starfield has the chance of doing a melee build but is so extremely bad
@benjaminreuse
@benjaminreuse 22 дня назад
magique isn't auto guided in elder scrolls like a elden ring good luck aiming in third person
@megamodspc6436
@megamodspc6436 5 месяцев назад
firt person only would be pointless, because eventually mods are going to bring back the 3rd person
@arcadeportal32
@arcadeportal32 5 месяцев назад
At least the Dark Brotherhood quest in Skyrim you can actually be a good person, or well "betray there trust" because you still have to kill gerlod. When you are with Astrid, you actually have the ability to kill her and start a quest to destroy the Dark Brotherhood. Mind you, they made the Destroy the Dark Brotherhood quest almost not even worth being the "better person". As you only get, I believe 3k Gold vs 20k gold for finishing the DB Questline. It is not even worth it, nor does the reward for destroying the Dark Brotherhood even make any sense. It's the Dark Brotherhood, the imperials and others should be showering you in gold for doing that... yet you only get 3k and a thank you for killing them, all. I'll be honest overall; the DB Questline in Oblivion was much better imo.
@Kilo-sn3yl
@Kilo-sn3yl Месяц назад
I agree with your 3rd person point. But you don't need 3rd person to have these combat mechanics in place. Starfield is proof of this; In third person there is attack commitment, in first it is synced up with these third person attacks. All they would need to do is do these for the rest of the mechanics (like dodge, parrying, a proper stagger system etc) My point being is that we can still have these mechanics you're talking about in 1st person as well. You are COMPLETLY right on how bad the writing was. I deadass thought that cowboy faction quest was a side quest. The fact that you can still join every single faction with no consequences is insane to me. Atleast in Oblivion ir was quite immersive. If you got caught doing something against the rules you would get kicked out.
@Kilo-sn3yl
@Kilo-sn3yl Месяц назад
I'm very surprised you did not bring up Rdr2 when talking about reactivity and reputation.
@ColorsFadeGaming
@ColorsFadeGaming Месяц назад
You can have "some" of them, sure. But to me, it still feels like video games are really far away from making first person melee combat really kinetic and fun (Cyberpunk was the first I saw that made me excited to play melee). Things you can't really do in 1st person are things like Whirlwinds. And you lose so much of the spatial awareness in 1st person view, because you don't have that peripheral vision that real life allows (and 3rd person provides). Too many first person combat games, especially when you add more than a couple enemies, turn into the same situation: backup to keep everything on front of you, and then hack away. And that's just... boring.
@ColorsFadeGaming
@ColorsFadeGaming Месяц назад
@@Kilo-sn3yl Haven't played it (beyond the first couple hours). I need to, I know. It's just that start is so SLOW...
@Kilo-sn3yl
@Kilo-sn3yl Месяц назад
@ColorsFadeGaming You actually make a really good point here. And I agree on your take about the rpg creeds having really good combat. Most people think they're hack and slashes
@user-tp5yb4hr4w
@user-tp5yb4hr4w Месяц назад
i agree, but also disagree, i like that bethesda games have both 1st and 3rd person perspectives, i like having both options, not a whole lot of games offer this besides a bethesda game.
@Starflddrms74
@Starflddrms74 3 месяца назад
Helldivers 2. Best 3rd person shooting ever
@Pillock25
@Pillock25 5 месяцев назад
They definitely need better character models, CBBE should be in the vanilla game.
@isthatyoursomnomnom
@isthatyoursomnomnom 7 месяцев назад
They wont. ES6 is gonna be ass.
@ColorsFadeGaming
@ColorsFadeGaming 7 месяцев назад
And that is totally my fear. But I think you're right. If there were odds to place in Vegas, I'd put odds on it being ass vs. being any good.
@sombody777
@sombody777 5 месяцев назад
Honestly I think a combat system more along the lines of vermintide or mordhau could work as well, I like the first person aspect of their games, and while I am not against 3rd person games, first person melee could work really well when executed well, albeit not very common. Good vid btw
@user-tp5yb4hr4w
@user-tp5yb4hr4w 5 месяцев назад
i disagree on the never first person thing, because there should always be a choice that the player can choose from, i play skyrim in both 1st and 3rd person and i love them both, they each have their good and bad traits but at the very least you can switch between the 2 options and not be stuck in only 1 option. now i do agree with you on the camera when it comes to dialogue and the voice protagonist in FO4 and wish they could offer this in other bethesda games, unfortunately to many idiots who didn't like FO4's voiced protagonist, they pretty much forced bethesda to take out the voiced player, but i also agree that the game needs much better writers. at the very least it would have been nice to have the choice to have a voiced player or not, i think a lot of these ideas come down to choice for me, i like to at least have the option while i play instead of being forced into something i don't like for the rest of the game, and this goes for witcher 3 as well and i love that game, but sometimes playing in 3rd person in that game was a chore, not to mention how sensitive the controls were when playing with a controller, garalt really needed some kind of sneak animation so he could walk a bit slower in some places lol, i can't say how many times i fell off of something that should have been easy to navigate but was restricted by the one and only view and the one and only speed of the player lol.
@____-ei4gq
@____-ei4gq 5 дней назад
No, not just in third person please. First person is much more immersive, which is, as I see it, the whole point of the elder scrolls series. Sure third person allows for more complex fights, but that's in my opinion not the focus here.
@____-ei4gq
@____-ei4gq 5 дней назад
PS: And why even suggest completely banning first person? What's wrong with the option to choose?
@josh2482
@josh2482 3 месяца назад
Hard disagree with getting rid of first person mode for elder scrolls. You would be changing the identity of the game for the worst.
@jasonlopez6062
@jasonlopez6062 5 месяцев назад
Appreciate your hard work bro! Got a sub from me💯💯
@PalletEater214
@PalletEater214 6 месяцев назад
Yea I don’t get why 3rd person is such a stressor here. Yea there are games with really good third person combat but I don’t get why you can also have that in first person. Like a dodge, a dash, a vault, a parry, a deflect, and other types of movement can be good in first person also. You can have both not just one or the other. I prefer playing in first person and I feel like you can do most of this stuff in first person aswell. Like warrior builds should either lean towards a pure dps build or more of a slower paced tank build where you slowly whittle down your opponent’s until you finish them. Or be a lighter build where you parry, dodge and dash to deal with enemies, and say an enemy runs away, give have a throwable hatchet or knife to finish off runners from afar. You could also have some sort of terror mechanic where if you kill enough people enemies will try to flee. And with magic builds maybe your a glass cannon who uses realm shift spells or teleportation spells to play either keep away or determine who to attack first. And maybe with summons you can give them basic commands for them to go after specific targets instead of them just fighting whoever they see first. As for thief’s and assassins I think for thieves having non lethal options on dealing with your opponents would be good. Think of the blackjack in the thieves games or using a smoke grenade or knockout gas to take people out and then loot their valuables. Assassins combat could be similar except they use bombs, poisonous smoke, mines, caltrops, throwing stars, etc. You could also have the terror mechanic apply to assassin builds. Like someone who was poison isn’t that scary but someone who’s body is strewn up into a bloody mess will make guards more terrified. If they get terrified enough you could make them attack one another accidentally or accuse their friends that they are killing people and they have a brawl with one another.
@ColorsFadeGaming
@ColorsFadeGaming 6 месяцев назад
The FOV is the biggest hindrance to doing anything complex in 1st person. Think about Ciri's dash attack in Witcher 3. Doing that in 1st person would be a nightmare. But techniques like that could be awesome in a Elder Scrolls title for fighter types.
@PalletEater214
@PalletEater214 6 месяцев назад
@@ColorsFadeGaming Yea I don’t buy that, ESO has been out for long time and you can dodge and do a similar dash attacks all in first person. Like as a nightblade you can get an ability where you teleport to someone and it can either do a lot of damage or some damage and stun the target and it works well in first person. Same with that one dragon knight ultimate ability where you leak in the air for a brief moment and slam down on your enemies. I d think ES6 can and should do more for its combat but I don’t think locking it to third person really fixes it. Like what worries me is a further reduction in class building, not having real choices or a way to distinguish your character, no interesting companions, being shoved into another chosen one role, lack luster faction, no evil factions that you can join, a boring world, and another stealth archer situation where that build is the most powerful. Improvements to combat would be great but I don’t think if the gets many of those issues fixed then the game will be trashed on anyways. Like I play BG3 sometimes and I like getting immersed in the worlds and stuff but when I’m I a fight while I don’t hate it it’s not my usual cup of tea. But I stay due to the world and the intrigue I have with the story.
@ColorsFadeGaming
@ColorsFadeGaming 6 месяцев назад
@@PalletEater214You and a few others gave me something to think about in these comments, and I'm committed to building a video looking at ways to improve 1st person combat. I think it can be done. And I love to problem-solve. So keep an eye out for that one.
@sol1581
@sol1581 Месяц назад
Nah dog you lost me at the first point first person is vital for an archery build
@ColorsFadeGaming
@ColorsFadeGaming Месяц назад
Check out AC Origins. Still uses first person once you draw the bow.
@sol1581
@sol1581 Месяц назад
@@ColorsFadeGaming that goes against what you said about being only third person
@ColorsFadeGaming
@ColorsFadeGaming Месяц назад
@@sol1581 I don't understand. AC Origins is 3rd person. Your comment seems like needless pedantry.
@sol1581
@sol1581 Месяц назад
@@ColorsFadeGaming a switch from 3rd to first when drawing your bow is still a switch from 3rd to 1st. 1st person is necessary for an elder scrolls game
@billlyell8322
@billlyell8322 6 месяцев назад
Just because YOU want to play 3rd person, how is it not hypocritical to force me too. You CAN play Fallout 4 third person. You CAN play Skyrim 3rd person. YOU never have to rnter 1st person if YOU choose not to. Why are YOU forcing your preferences on others????
@ColorsFadeGaming
@ColorsFadeGaming 6 месяцев назад
I don't think you understand the meaning of the word "hypocritical." I'm proposing a design decision with clear benefits to the gameplay, that's all. I don't actually work for Bethesda. I have zero influence to "force" anything on anyone. Chill a bit, okay.
@billlyell8322
@billlyell8322 6 месяцев назад
@ColorsFadeGaming instead of opening your response with an insult, why didn't you address the issue. You CAN 3rd person only! You don't have to use 1st person. In that you lied! There is no problem, it's fake click bate content. Bethesda does NOT force you to play 1st person. YOU on the other hand decided you are allowed to force everyone else to play the way you want them to play. That is the hypocrisy I was discussing. Tell others what they can't do while doing it at the same time. Doing one thing but saying another. Perhaps you should go out and buy a good dictionary.
@ColorsFadeGaming
@ColorsFadeGaming 6 месяцев назад
@@billlyell8322 You clearly just want to be angry at me, so go ahead. If that will make you feel better, be angry. I can't make you see the point of the video. I'm sorry you can't understand what I'm saying.
@billlyell8322
@billlyell8322 6 месяцев назад
@ColorsFadeGaming address the point! You know you can play skyrim 3rd person. Why do YOU have the right to stop me playing it 1st person? Answer the question and stop deflecting. Is that to difficult for you???
@ColorsFadeGaming
@ColorsFadeGaming 6 месяцев назад
​@@billlyell8322I did address the point - in the video. Did you not watch? Or did you just get 10 seconds in and decide you want to rant at me? The basics of my argument are this: 3rd person offers a much wider variety of combat maneuvers than 1st person can allow. 1st person's FOV limits what you can realistically see & do with melee combat. Bethesda has used the same 1st person mechanics for decades: slash & block. That's it. It's simple, boring, and outdated. Again, watch the entire video. If you disagree with my arguments after watching the video, then fine, let's have a discussion about the specific points, instead of you just ranting at me at the top of your lungs in my comments section. In the video, I went on to show a bunch of ways 3rd person is superior to 1st person when it comes to melee-oriented combat, and I explained my reasons for believing it would make for a superior ES experience. This includes magic abilities as well. I was a die-hard 1st person advocate (which again, I address in the video if you would take the time to watch). But after being exposed to some very good 3rd person games I changed my mind about how I felt. That's what can happen to people who are open-minded: given an influx of new evidence, we can change our minds. And I have. The issue you seem to be ranting about is that players can already switch between 1st and 3rd in Skyrim, so why would I advocate for 3rd person only in ES6? And again, I ask you to watch the video. Yes, you can play in 3rd person in Skyrim, but because the game is built for 1st person, the same overly simplistic mechanics are used whether you're in 1st or 3rd person. Block & slash. That's it. My argument - my very simple, straightforward argument that you would see if you only watched the video - is that I believe you can do a LOT more with combat by switching to an entirely 3rd person POV because (here's the evidence portion of the argument) other games have already done it. And then (in the video, which you won't watch) I make my case for these specific mechanics on a case-by-base basis by showing how other games use 3rd person mechanics in their games. To me, as a person who analyzes video games and their design and mechanics, the only way switching between 1st and 3rd person really works is if the mechanics are simple. Once you start to introduce more complex mechanics, you're forced to pick a POV and stick with it. And that's what other video games do. Bethesda has gotten away with allowing the switch because their mechanics are simplistic. My argument is that more complex mechanics would make for more fulfilling combat, but to do that they'd have to pick a 3rd person POV and stick to it. Does that address the point well enough for you?
@PetervonderHorst
@PetervonderHorst 5 месяцев назад
I always play in 1 person since Morrowind. Its the only immersive way, sorry. I would not play in 3rd person.
@Rubysh88
@Rubysh88 2 месяца назад
I feel like you just want another rpg like the many we already have, bethesda formula is a different thing, in fact i call it more of a immersive sim (i know some people do not think the same) than a rpg… id be happy with more “skyrim” in elder scroll 6, that’s the game i want and love, if i want a deep third person rpg, i can pick one of dozens rpgs… I don’t want elderscrolls 6 to be a witcher 3 or elder ring, i want it to be a elder scrolls…
@ColorsFadeGaming
@ColorsFadeGaming 2 месяца назад
What I want is some fun combat. But more than that, I play Skyrim with fast travel off (via mods) and the Campfire/Frostfall mods installed (I even have a series here on my channel, along with Fallout 4, so you can see exactly how I play these games). Everything I do with Bethesda's games is to make them more immersive, not less. However, first person perspective is not what makes a game "immersive." It's the cohesiveness of all its interlinked systems: the writing, characters, quest design, world building, geography, etc. First person is just a viewport into that world. The world itself, and how it's constructed, is what makes something "immersive." First person can aid in making a game feel more immersive, but ultimately how immersive a game is will depend on how it's component systems mesh together. Case in point, Doom is a first person game. But would you classify it as "immersive"? There's no food, water, or sleep requirements. No systems for disease, fatigue, weather, nothing to slow the player down. Getting wet doesn't matter, etc. Armor and power-ups drop all over the place. There's nothing about that game that makes it "immersive." Because immersion isn't about a viewport. The simple fact is that 3rd person perspective offers far more capability for sword & magic combat. First person works great for shooters because the bullet hits its target far from its launch point, so the geometry of the players is more spread out. But with sword combat (and magic, with AoE spells) positioning of relative bodies is far more important, and 3rd person will always be superior because of the geometry involved. But don't worry. I'm just a content creator with an opinion. Starfield has shown us exactly what Bethesda intends to do with ES6. I'm sure the combat will be just as simple and boring as everyone hopes. Because if the responses to this video are any indication, Bethesda has a lot of fans who do not want to engage in any meaningful combat.
@jasonabc
@jasonabc 5 месяцев назад
Just no you can't force a camera view on everyone. Its easily adjustable dude. If you like 3rd make it that way.
@ColorsFadeGaming
@ColorsFadeGaming 5 месяцев назад
Games do it all the time, "dude."
@jasonabc
@jasonabc 5 месяцев назад
@@ColorsFadeGaming - Glad you are not in charge of making the game then
@ColorsFadeGaming
@ColorsFadeGaming 5 месяцев назад
@@jasonabcEnjoy the mind numbingly simplistic, boring, and uninspired combat that's coming then. Because that's what Bethesda is gonna give you. Slash, block. Whoopee.
@jasonabc
@jasonabc 5 месяцев назад
@@ColorsFadeGaming - I agree if its anything like starefield i wouldn't buy it. I just wouldn't want it to be locked down to just a 3rd person game when you can switch modes. I personally like first person and you can have both.
@ColorsFadeGaming
@ColorsFadeGaming 5 месяцев назад
@@jasonabcThe problem with building combat to support both is that you have to simplify it. It becomes a case of "lowest common denominator." Both styles have completely different strengths and offer different advantages. But in order to support both, you have to reduce the mechanics to the things they can each do, and thus you end up with the simplified mechanics that Bethesda games have. I'd like to see something more interesting this time out, but I'm sure we won't.
@Alpha1200
@Alpha1200 4 месяца назад
1:49 - No. I'm sorry, but I'm rejecting this one out of hand. If you'd said "entirely from a first person point-of-view" I might've been like "idk" but third person? No way. I'll still continue watching the video but I don't think there's any argument you could make for this one that would be sufficient to convince me. I just find first person far more immersive than third person. And Bethesda's games lean so heavily on immersing you into their world that this is the one thing they absolutely cannot lose. Edit: Continuing to watch, and now that I know your argument I still say... no, absolutely not. I get what you're saying. But I want to respond to it in two ways: 1. I think you're misidentifying the problem. Maybe it IS easier to have combat be dynamic from third person, but I seriously doubt it is impossible for it to be from first person. I think a decent example of that is "Kingdom Come: Deliverance" which has very difficult but very fleshed out combat and is first person. I think you absolutely can pull off good, deep combat with melee weapons in first person. Bethesda's problem is just that their combat has no depth, but it's not because of the POV. It's just cuz they didn't take the time to add in a bunch of mechanics you could definitely add in. 2. Even if it were true that you needed to do third person for good combat, I'd still say absolutely not. Because combat has NEVER been the centre of what made Elder Scrolls enjoyable and special. Would it be nice to have more fleshed out combat? Yes, of course. But not at the cost of the thing Bethesda does best: immersion. And third person only would almost definitely come at some cost to immersion, at least for me (but I suspect many others). It's not that it's impossible to be immersed in the world with third person. But I'd still argue it's easier and more complete in first person. In my opinion sacrificing that in order to try to improve combat would be like a football player giving up leg day in order to learn how to cook better. They might succeed in cooking better, but they're never gonna be a professional chef. And their football career is gonna suffer as a result. Bethesda should try to double down on what they're already good at, not take away from what they're good at in order to try to improve something they're not good at. I play TES to get immersed in the world. If I want good combat I'll just load up Dark Souls. Elder Scrolls is never gonna have combat as good as Dark Souls, and even if it could I would still not accept it coming at the cost of my immersion. Because that's why I love TES.
@hoihoi8
@hoihoi8 8 месяцев назад
Hate to say it, but just give up on Bethesda and move on. Microsoft destroys game companies, and can't help but intervene until all life and soul has been ripped from the game, and it's the safest game possible. My 5 years working there was soul crushing. Love all your ideas though. Got Starfield for free with my video card, and can't mustard up the motivation to play it. Maybe in 2 years after patches and mods make it better
@ColorsFadeGaming
@ColorsFadeGaming 8 месяцев назад
Thanks for chiming in @hoihoi8. Nice to hear from someone who worked there. Seems like the future of games is elsewhere. Larian, CDPR, etc. Will be sad if Fallout 4 is the last great game Bethesda makes.
@sonicman52
@sonicman52 3 месяца назад
You should make more of these analysis/essay type videos; you have a good voice. It'll make your channel more popular and grow more too cus the whole "video game walkthrough" genre that your channel focuses on is dead tbh
@CaseyC-bg4bb
@CaseyC-bg4bb 24 дня назад
Magic feels much cooler in first person
@gabrielcruz2510
@gabrielcruz2510 5 месяцев назад
You have well thought and amazing points, you sure do, but let's be realistic. It's all speculation and will continue to be. Bethesda has proven over and over that they don't give a sh!t to improve their games out of their "Golden egg" formula. Fallout 4 only had so many innovations because New Vegas was a hit and had them. Weapon customization, enemy variations, fleshed out companions, a plethora of factions, an ending based on which faction you choose to help. All of that, but in a huge poorer state. Skyrim already was a dumb down, not only in variety and mechanics, but all of the thought and passion put into the game. The magic system wasn't well thought out, neither they developed the world as something believable. Easiest example is transmute ore spell, which would break the province's economy, could be used as a means for an interesting questline, yet it's just another accessory to the player. Actually the whole game feels and plays like an accessory to the player, instead of a separate being that exists for itself. Skyrim may have been the starting point of this "new Bethesda", lazy, accommodate, unwilling to make interesting stories and tell them in interesting ways. Starfield is where the cult to Bethesda's mediocrity culminates. And you WILL FIND thousands of diehard fans that can't take criticism and will protect Starfield at all costs, not knowing that the only way to make Bethesda get better is to boycott their mediocre design. We're in 2023 and the player model still hovers over the ground while walking or running, while they could have easily taken some notes with Death Stranding. And let's not start with the "but them engines and how hard it is to make a game", it's no excuse, they're a billionaire company, they could have done much more if they wanted. But they don't. And it's not like it was a mistake or they didn't knew better, they actively choose to make this game as it is. Half baked, relying on beautiful PNGs of the space and hoping the modding community does the rest.
@backupschmliff1156
@backupschmliff1156 5 месяцев назад
Bethesda games need to be smaller. I feel like that would fix a lot. The bigger their games get the worse they seem to be.
@kmote1053
@kmote1053 2 месяца назад
They will not evolve
@chrisraymond4804
@chrisraymond4804 5 месяцев назад
Played 40 hours and uninstalled.
@_Animikii_
@_Animikii_ 5 месяцев назад
3:28 GURR-ALT??? XDXDXDXD
@CaseyC-bg4bb
@CaseyC-bg4bb 24 дня назад
Tbf since none of bethesdas games are actual rpgs, i dont care about immersion
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