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Enhancing the graphics of Halo 3 with Raytracing Reshade | Modding MCC's graphics 

Late Night Gaming
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25 авг 2024

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Комментарии : 1,7 тыс.   
@LateNightHalo
@LateNightHalo 3 года назад
Ray traced reflections aren’t a thing Past-LNG. You’re dumb. Do better next time.
@big_chimp1170
@big_chimp1170 3 года назад
Lng's voice is very nice
@travislash205
@travislash205 3 года назад
Try retracing on the level grave mind or on the map foundation.
@travislash205
@travislash205 3 года назад
What did you use to get all those graphic effects? Can you put a link down?
@kiwisinner
@kiwisinner 3 года назад
@@kevinchrist1658 sprint and jetpack...
@ashlet6035
@ashlet6035 3 года назад
@@travislash205 Marty McFly's Ray Tracing shader is available via his Patreon at the $5 dollar tier. I think it would be a little shitty to distribute it around, so imma just say check out Marty McFly's Patreon and make sure you have your Discord account linked.
@Depressedwhale14
@Depressedwhale14 4 года назад
You’re going to have a field day with ODST aren’t you
@Athropod101
@Athropod101 4 года назад
Hoooooly shit yes he issss! That video is gonna be fucking amazing
@michaelzhang7098
@michaelzhang7098 4 года назад
Halo 3 ODST is already a good looking game with its atmosphere and it would look fantastic with ray tracing. Although I wish there was rain so the light would reflect and puddles and stuff.
@o_o-037
@o_o-037 4 года назад
With the constant rain, the whole map deserves to look shiny. But not too shiny.
@Jaker788
@Jaker788 4 года назад
Get an OLED HDR TV and it'll look gorgeous.
@MasterHall117
@MasterHall117 4 года назад
Yup
@alexklepko5695
@alexklepko5695 4 года назад
"When you first saw Halo 3 Raytraced, were you blinded by its majesty?"
@subsume7904
@subsume7904 4 года назад
"Yet the Humans were able to invade the files, launch the game successfully, and desecrate it with their filthy gameplay!" I tried to be clever..
@user-cc2fm4vu2x
@user-cc2fm4vu2x 4 года назад
Soon the Great Raytraced Journey shall begin. But when it does, the weight of your heresy will stay your PC. And you shall be left behind."
@LazyLoonz
@LazyLoonz 4 года назад
I shall continue my raytracing against my computer
@ENGRtube
@ENGRtube 4 года назад
I wanted to like your comment but you have 117 likes, didn't want to ruin the ... Perfection.
@akshitkhajuria4362
@akshitkhajuria4362 4 года назад
@@ENGRtube Too late. It's a shame.
@jimfortnite7810
@jimfortnite7810 4 года назад
Use the colour filter to absolutely deep nuke halo 3 into a deep fried mess
@neonsolace2748
@neonsolace2748 4 года назад
"if it wasn't for the arbiter's counsel i would've glassed your entire *videogame"*
@flawless_Cowboy
@flawless_Cowboy 3 года назад
Yes, we watched the video.
@drewblake6690
@drewblake6690 3 года назад
You must be fun at parties
@flawless_Cowboy
@flawless_Cowboy 3 года назад
@@drewblake6690 thanks
@gbmgaming
@gbmgaming 4 года назад
The Covernant: Fails to glass everything LNG: *The World is now glass*
@andrescetina582
@andrescetina582 4 года назад
Were it not for the Arbiter's council...
@catzillafirefox
@catzillafirefox 4 года назад
@@andrescetina582 I would have glassed your entire 𝘃𝗶𝗱𝗲𝗼 𝗴𝗮𝗺𝗲
@spacemantiss
@spacemantiss 4 года назад
The covernant are scarier than the covenant.
@ziodio6312
@ziodio6312 4 года назад
Za Warudo: the power to make glass
@LehySnek
@LehySnek 4 года назад
"Cinematic"? More like "Halo 3: Master Chief's near-sightedness". In this version of the game, Master Chief suffers of Myopia and he has to find Dr. Halsey so he can have Spartan Laser surgery.
@Sammie1053
@Sammie1053 4 года назад
Looks farsighted to me. The HUD elements were blurred but the crosshair was sharp.
@dongo6988
@dongo6988 4 года назад
It basically blurred wherever you’re not looking, to make it look like your peripheral sight in real life.. focus on your phone and look through your peripherals and you’ll notice this effect in real life
@Shoey69
@Shoey69 4 года назад
@@dongo6988 most of us know what the effect is supposed to be replicating. Problem is without eye tracking tools it's just... bad. We already focus where we look and pay less attention to what we aren't focusing on. Some people are happy with depth of field but those who aren't usually strongly dislike it. It adds next to nothing as a gameplay mechanic and isn't that immersive because we only exert control over our character's head/main body, not their eyes.
@conorrogerson1297
@conorrogerson1297 4 года назад
How is no one going to comment and compliment the Spartan Laser pun
@ashhalcyon
@ashhalcyon 4 года назад
Spartan Lasik eye surgery
@donarmando7504
@donarmando7504 4 года назад
Halo 3 it's one of the games that you look 10 years after his release and say: hey, this looks pretty good
@Sellipsis
@Sellipsis 4 года назад
I knew from early on Halo 3 would look timeless and I'm so glad to be proven right.
@TheDiameter
@TheDiameter 4 года назад
Halo 3 and Crysis 1/2 were simply ahead of their times graphically.
@nthgth
@nthgth 3 года назад
Going from Halo 2 Anniversary to Halo 3 though, Miranda's model is strikingly uncanny-valley
@gagealdrich6128
@gagealdrich6128 3 года назад
@@nthgth exactly why I want them to come out with halo 3 anniversary
@nthgth
@nthgth 3 года назад
@@gagealdrich6128 Agreed. And Series X is the perfect time to do it!
@alphaomega354
@alphaomega354 4 года назад
I was over here like “this looks like garbage i don’t know what he’s talking about” *checks quality at 480p* “Oh”
@Zer0_254
@Zer0_254 3 года назад
I don't know why youtube keeps puting the videos that I watch in 480p. I just now as I'm writing this, realized that the whole video was in 480p, until I put it on 1080p and saw the master chief was a plasma cannon. It's beautiful.
@cinnmondotpng
@cinnmondotpng 3 года назад
shame it isn't in 4k but you gotta end it somewhere
@RealNeonPlayz
@RealNeonPlayz 3 года назад
me who uses 360p: oh
@LouseGrouse
@LouseGrouse 4 года назад
Halo 3 lighting system: "The metal hallway is *my* responsibility" LNG: "Was your responsibility..." *Starts up reshader* "...now it is mine. A glossy fate awaits you and the rest of your incompetent settings, and I - LateNightGaming, God of Reflections will send you to it!" "When your audience learns of this, they will take your head!" "When they learn? Hahaha, fool. They ordered me to do it." (Altered Halo 2 quote two: electroc boogaloo. I'm glad this video's back in all its cursed glory)
@thenoobpro1176
@thenoobpro1176 4 года назад
Nice
@LilyAvarA
@LilyAvarA 4 года назад
This is a comment that deserves my like
@MIKENIKEanimation
@MIKENIKEanimation 3 года назад
You deserve more likes
@PrimeusArbiter
@PrimeusArbiter 2 года назад
All I hear is Arbiter and Tartarus
@rodrigomelendez1545
@rodrigomelendez1545 4 года назад
Could you in theory change halo CE anniversary “atmosphere” to resemble the OG game but keeping the new remastered graphics? That would be cool to try in 343 guilty spark
@LateNightHalo
@LateNightHalo 4 года назад
Saving this comment. I’ve got an idea for a video
@RandomizationShow
@RandomizationShow 4 года назад
Brilliant I'm sure he has no choice but to make this a reality now 😤👍
@Messier__
@Messier__ 4 года назад
@@LateNightHalo I wonder where you got that idea from.
@4T3hM4kr0n
@4T3hM4kr0n 4 года назад
@@LateNightHalo oh no, what have you done Rodrigo!
@imafishbish1346
@imafishbish1346 4 года назад
Someone did on nexus mods.
@MirandaTolman96
@MirandaTolman96 4 года назад
By the looks of it this makes surfaces that are NOT supposed to be reflective, reflective... doesn't look right.
@forasago
@forasago 4 года назад
Reshade knows nothing about the materials in the scene.
@alephkasai9384
@alephkasai9384 3 года назад
You can adjust it I think
@randybobandy9828
@randybobandy9828 3 года назад
Just like all of the gta mods that day they enhance the graphics but just make everything look wet with puddles.
@Skylancer727
@Skylancer727 3 года назад
Well as a filter it doesn't have the in engine understanding of what is rough and what isn't. It's a screen space filter and nothing more. Not much more can be done without in engine mods like what may come when they add mod tools.
@DoctorDrumsify
@DoctorDrumsify 3 года назад
that's what i was thinkin like why does everything look wet. Like concrete and wood shouldn't be reflective like that
@CR0WYT
@CR0WYT 4 года назад
Late Night Gaming: "More!" UNSC Trooper: *Increases Reflections* Late Night Gaming: "M O R E !"
@habibainunsyifaf6463
@habibainunsyifaf6463 4 года назад
"do you know how REFLECTIVE this thing is, son?"
@brandonscott5512
@brandonscott5512 4 года назад
"UNLIMITED RAYTRACING!"
@arnox4554
@arnox4554 4 года назад
Out of curiosity, what's Late Night Gaming's CPU and GPU that he's using to run this?
@patrickportley6985
@patrickportley6985 4 года назад
I always read these in kylo Rens voice hahahahah
@StrangerE0ns
@StrangerE0ns 4 года назад
*i want every ray, tracing that reflection*
@disclaimer4211
@disclaimer4211 4 года назад
ray trace halo 4 I'm very curious what ray-traced re-shade looks like with halo 4 on the first mission
@sekiko7183
@sekiko7183 4 года назад
That would probably make it look majestic.
@timfondiggle2582
@timfondiggle2582 4 года назад
like shit. because its a shit game. i love halo but 4 and 5 were so ugly and disappointing as far as im concerned they dont exist,
@kristen0009
@kristen0009 4 года назад
@@timfondiggle2582 halo 4 is not ugly at all lmao. only ugly thing about it is the enemy models
@darkside7802
@darkside7802 4 года назад
Tim fondiggle Agreed. Awful. The art style was shit and those games have no decent lighting.
@exorias625
@exorias625 4 года назад
Im looking forward to the nuclear explosion that his pc might cause
@zacharyhaynes8969
@zacharyhaynes8969 4 года назад
The only time I cheer on someone “drunk on power”
@jlolment
@jlolment 4 года назад
4:40 If you don't like youtube's compression, you can kinda-sorta game it by rendering the video in 1440p or above when you're finished editing (perhaps in integer-scaled 4K) and uploading that. RU-vid's compression gets fantastically better starting at 1440p
@Skylancer727
@Skylancer727 3 года назад
Can confirm, though when video gets really complex the compression just breaks down and just desides to take up 300mbps of data.
@ZeusStormbringer
@ZeusStormbringer 4 года назад
what started as an experiment slowly turned into one mans decent into madness. A price he paid for our entertainment.
@Thememermanwhoisafan
@Thememermanwhoisafan 4 года назад
FiveZeus 90 Modding can druve many insane
@spg1014
@spg1014 4 года назад
The same as every content creator on the damn platform
@nicodemente1610
@nicodemente1610 4 года назад
a song for that ru-vid.com/video/%D0%B2%D0%B8%D0%B4%D0%B5%D0%BE-SCKNn9qTwMc.html
@Suiax
@Suiax 4 года назад
No one: Late Night Gaming: *_Your game will burn, until it's surface is but glass! And not even your Demon will live to creep, ray traced, from its hole to mar the reflection of our bloom; the culmination of our visuals. For your reshade is the will of the gods! And I...I am their instrument!_*
@takeshikovacs4728
@takeshikovacs4728 4 года назад
Lol this comment needs more likes. 💯
@kidneystone1345
@kidneystone1345 4 года назад
"crosshair gets reflected off surfaces" Engine: It's not hud. it's a laser pointer
@NixMaster3k
@NixMaster3k 4 года назад
So this is what the covenent meant by glassing planets
@LateNightHalo
@LateNightHalo 4 года назад
Who’s hyped about the Banished in Halo Infinite? :D BRUTE MEAT IS BACK ON THE MENU, BOIS
@shmatts5269
@shmatts5269 4 года назад
Just saw this, very hyped! (Also are you still looking for vid recommendations during lockdown? I posted one on here, but not sure if it's something you still care for haha)
@LateNightHalo
@LateNightHalo 4 года назад
Shmatt S Yep! Still looking for ideas
@Haiderali64
@Haiderali64 4 года назад
Re-upload? Why?
@LateNightHalo
@LateNightHalo 4 года назад
Haider Ali check the description. Had copyright issues :/ pulled the video, re-edited and then reposted it
@shmatts5269
@shmatts5269 4 года назад
@@LateNightHalo Nice! My recommendation was for a video focusing on cut levels from Halo games? (Unless you've done this already) But also expanding to levels you wish you could have seen, missed opportunities etc, I'm sure you've had some ideas yourself and would love to hear your thoughts) Hope you and your sister are feeling better now too from THE plague.
@KaedeSmithOfTheKiller7
@KaedeSmithOfTheKiller7 4 года назад
1:49 looks almost like a deep fried meme
@mrbrickbattleihatethisname1730
@mrbrickbattleihatethisname1730 4 года назад
halo 3 but deep fried
@KaedeSmithOfTheKiller7
@KaedeSmithOfTheKiller7 4 года назад
@@mrbrickbattleihatethisname1730 The 🅱️ovenant
@stargazer162
@stargazer162 3 года назад
Deep frying an image basically consists on applying an exaggerated amount of a sharpening filter, so it is in fact deep fried
@RealLatinGeek
@RealLatinGeek 4 года назад
when they refer to Reach being "glassed" it just means the covenant turned the reflections up and made it look like 7:35 in this vid
@hypersonicfalcon6802
@hypersonicfalcon6802 4 года назад
Me: Wow, this is cool, hope he doesn't go too far. LNG: DEPTH OF FIELD. NO ONE SHALL STOP MY UNHOLY ARTISTRY.
@Bernoris
@Bernoris 4 года назад
Yea, it's reupload Say that so I won't feel Deja Vu
@Dying_Yearn
@Dying_Yearn 4 года назад
I thought I was going crazy
@JadeDaFoxxo
@JadeDaFoxxo 4 года назад
I watched this a few days ago so I was freaking out 🤣
@ZanzibarWizard
@ZanzibarWizard 4 года назад
I just watched Groundhog Day for the first time yesterday and I thought I was stuck
@_Eric._
@_Eric._ 4 года назад
The CrTV bit is not how I remember. I remember it being more exaggerated by the blue lines on the screen compared to the reupload version which is clean and like a foot away.
@beththomson1372
@beththomson1372 4 года назад
What I’ve learnt: raytracing makes everything look wet
@FelipeAviles97
@FelipeAviles97 4 года назад
That feel when he put a sharpen filter to make textures look more detailed and then he activates depth of field so everything is blurred out... lol
@littlefrank90
@littlefrank90 4 года назад
Both DoF and sharpness are horrible effects you should never enable
@mrkirk4944
@mrkirk4944 3 года назад
@@littlefrank90 Nonsense. DoF is good in static screens where you need the player's eye focused on a specific target, DoF blurs out the background where you don't want the attention - this is how camera lenses work. And sharpen can look good if you use a quality adaptive intelligent sharpen, where the shader knows where to sharpen and where not to sharpen. Too many people just drag a slider to 50 then think that looks good. Sublety is required, and you would be surprised just how blurry some games are, especially toggling between on and off in real time. If you use debug mode, if it's available, then make sure edges aren't sharpened, as that is where aliasing will be required, and you don't want to sharpen aliased edges, or the effects counter each other.
@stargazer162
@stargazer162 3 года назад
@@littlefrank90 Radeon Image Sharpening and the Nvidia equivalent look pretty good if you use a subtle amount of it, they're specially good at bringing back all the details washed out by TAA, or at making upscaling from a lower resolution look better by getting rid of the blurriness that comes with bilinear upscaling.
@Skylancer727
@Skylancer727 3 года назад
@@stargazer162 Well for upscaling just use integer scaling. It looks way sharper than the alternatives, though it may cut your frame rate by about 1-2%. Though sharpening does make it look nicer I recommend just turning on integer scaling more.
@stargazer162
@stargazer162 3 года назад
@@Skylancer727 Unless you're at 4k or higher, there is sadly very little use for Integer Scaling, I mean I doubt anyone would want to play at 540p on a 1080p monitor, and even 720p on a 1440p monitor will still look terrible. For 4k it's good, but if you can afford to run 1440p with RIS or higher it will still look better simply because there are more pixels, and CAS / RIS is pretty good at upscaling, and yes, it does not only sharpen, it also upscales. No idea about Nvidia Sharpening though, in AMD's case it is well documented in a PDF how the upscaling works.
@damsen978
@damsen978 3 года назад
**Turns on small reflections** This whole channel: This!... is a masterpiece. THIS!... is art.
@ml6358
@ml6358 4 года назад
Hey bud! How are you today! Me and my son enjoy these videos a lot! after the group chat you two did he was super happy, he came out of his room saying: Yes Dad Yes!! I Did It!! He Is My Friend Now!! and I said: Yay! I knew you could do it!! and we had some left other cake from my 40th birthday and we had a amazing night! Thanks for being awesome just like always bud!! and yes, we both agree halo 3 is beautiful. and you did an amazing job!! He also talked about how you said you might bring back Q&A and you might feture one of his ideas! Thanks dude!
@TheHaggis0451
@TheHaggis0451 4 года назад
It would be interesting to see what ray tracing could do to Nightfall from Reach
@jasperlim8319
@jasperlim8319 4 года назад
What are you doing?! Security to the bridge, the Master Chief's gone rampant.
@mr.2cents.846
@mr.2cents.846 4 года назад
Halo 3 is the only Halogame where reloading the sniper rifle finishes with a satisfying metallic clack.
@rutabagacold
@rutabagacold 4 года назад
5:31 made sure the marines ate your ray-shaded bumper as well
@robertluceon3461
@robertluceon3461 4 года назад
Ah, yes, Raytracing. The oil simulation. I love how *wet* it makes everything. Really love how it makes those interior shots look mildly flooded. Such a good look for an industrial zone. And the depth-of-field, I love it! Who cares if you don’t have peripheral vision anymore? As long as it looks *cinematic,* everything’s fine!
@LateNightHalo
@LateNightHalo 4 года назад
Something tells me this is sarcasm. It might be the sarcasm
@robertluceon3461
@robertluceon3461 4 года назад
Late Night Gaming Maybe. :)
@Unethical.Dodgson
@Unethical.Dodgson 4 года назад
Yeah Depth of Field is certainly my most hated filter. "Oh you're looking at that one point on your screen where something is moving? Nah. Just gonna blur that for you because Chief's eyes are a camera now." That and God Rays. "Ah. Welcome to the world that is always smoggy."
@HEADSHOTPROLOL
@HEADSHOTPROLOL 4 года назад
@@Unethical.Dodgson gonna guess you hate motion blur too? I don't blame you when it comes to poor implementations but honestly if done right all these effects can make almost any game looks gorgeous, it's just gotta be done right, with subtlety and substance.
@stupidname4519
@stupidname4519 4 года назад
Robert Luçeon lol it’s only the shitty reshade settings real raytracing looks nothing like this. Yours truly, A 2060 super owner
@chimpthrownoutofaplane3521
@chimpthrownoutofaplane3521 4 года назад
6:55 I can only just imagine kylo ren screaming out “MORE!” During that one star wars movie
@cristianramos7343
@cristianramos7343 4 года назад
Nice. Just one note: this is not the "RTX" we all know and want ( like Nvidia 's) Ray tracing is a very broad term. This (and RTX and basically all the Ray tracing in current news) implementation will never be possible with ReShade. Simple, screen space (using only already rendered data, anything outside screen or occluded by objects...) ray tracing is possible but it will never reach on the quality
@MIKENIKEanimation
@MIKENIKEanimation 3 года назад
Reshade injects itself into the depth buffer of a game. Which is how reshade ambient occlusion and global illumination is possible. (AO and GI is technically also ray tracing) the problem with reshade RTX shaders is that they don’t know how reflective a surface is supposed to actually look. It treats each surface the same and gives everything equal light bounce and reflectivity. It doesn’t know that this surface is supposed to be concrete and non reflective and that surface is glass, it just treats them the same.
@battlephenom8508
@battlephenom8508 3 года назад
@@MIKENIKEanimation You literally explained what screen space reflections are while trying to convince us that it pretty much IS ray tracing. Nice try on explaining, but what you said was false. Actual ray tracing calculates bounces of lights outside of the viewport including color data and also including the roughness, smoothness, transparency etc.. of the surface. The latter is much more difficult to do and requires different math than what rasterization does (Floating Point cores or shaders), hence RT cores.
@felixmcscouty4587
@felixmcscouty4587 4 года назад
Lng: gets ray-tracing and has the ability to make everything look better Lng: proceeds to go mad with power
@voodsood
@voodsood 4 года назад
Just wait till Halo 3 is out on steam, I'm gonna obliterate that game with Reshade, it's gonna be unrecognizable
@monkey4soul
@monkey4soul 4 года назад
The gameplay is like if Chief dropped acid. He'll be blasting covenant grunts one second and then see a really pretty traffic cone and notice the universe in the beauty created by it's reflection
@julescortes
@julescortes 4 года назад
This still looks better than Halo Infinite Showcase
@Brawler_1337
@Brawler_1337 4 года назад
More importantly, it looks like Halo.
@Daniel-nm6pf
@Daniel-nm6pf 4 года назад
Halo infinite doesn’t have its ray tracing yet, it will come later after launch
@angeri6048
@angeri6048 4 года назад
@@Daniel-nm6pf imagine having to wait for a ray tracing update lmao xbox
@jamesonahill
@jamesonahill 4 года назад
Those reflections are actually just screenspace iirc
@SladeFFA
@SladeFFA 4 года назад
Thank God someone realizes, people keep calling this shader raytracing when it's NOT.
@LewisPDiDdle808
@LewisPDiDdle808 4 года назад
@@SladeFFA I thought that too. clickbait
@bramdouven2478
@bramdouven2478 4 года назад
It also doesnt seem to take into account the roughness of a surface. Tbh to make raytracing actually look good the materials would have to be physically based i think.
@jcm2606
@jcm2606 4 года назад
They are. Pretty much the only way to do raytracing without an invasive mod is to just do it in screen space.
@nathansstuff1547
@nathansstuff1547 4 года назад
@@jcm2606 Which would just be regular old screen space reflections.
@InnuendoXP
@InnuendoXP 4 года назад
Rewatching anyway but on the level selections, Assault on the Control Room in classic visuals would look great with a glassing 🥂
@bigfatbear3673
@bigfatbear3673 4 года назад
That ye olde look of halo gave me a strong nostalgia hit. Man, the memories 🤣
@gregalt3405
@gregalt3405 3 года назад
"Master chief mind telling me what youre doing on that ship?" "Sir, testing out my new graphics card."
@donaldsterling1631
@donaldsterling1631 4 года назад
Fun Fact: Marty O'Donnell voiced the Hunters and Jackals.
@Joshie117
@Joshie117 4 года назад
Also for the main theme of halo CE he did the "female" vocals
@Optimus97
@Optimus97 4 года назад
@@Joshie117 wait, really??
@texassherman7093
@texassherman7093 4 года назад
Rotten Potato link pls??
@Jaker788
@Jaker788 4 года назад
@@texassherman7093 Marty's channel posts lots of old work in progress Halo songs and he goes into detail. Check it out.
@kingzombitron2525
@kingzombitron2525 4 года назад
You’ve won, but at what cost.
@josemanu1995
@josemanu1995 4 года назад
Pc deep fried
@josemanu1995
@josemanu1995 4 года назад
Pc deep fried
@sharkygamer1409
@sharkygamer1409 4 года назад
Fried Deep Pc
@sharkygamer1409
@sharkygamer1409 4 года назад
Fried Deep Pc
@expendableround6186
@expendableround6186 4 года назад
“Do you feel like a hero _yet?”_
@Gottaculat
@Gottaculat 4 года назад
AO still needs tweaking, as it's doing the ghost rim ink blotch thing (10:08, play at x0.25 speed, and watch the edges of the guns and Chief's hands messing with the AO near them, as well as the shifting AO). That ink blotch thing might be fixed by adjusting sample range, and if you can, I'd increase its brightness by about 50%, as it's creating solid ink shadows despite direct light being present on those surfaces. My experience is mainly with ENB (examines the 3D space, not just post process) and since ReShade is unfortunately 100% pure post processing (why your crosshair/HUD, and even Steam overlay are effected), it may not even be possible to fix. Other than that, lookin' damn good!
@masterbeef981
@masterbeef981 3 года назад
They really did hit it with the lighting in Halo 3 as well as many other things. They used a combo of PRT, baked shadows and dynamic shadows which made it look much better than anything else at the time. Anything that doesn't move you can pre-render how shadows will look in thoes places but then have some dynamic shadows over that. You get that gradual light diffusion effect that raytracing gives but without having to render it in real time and then dynamic shadows over that. Some of the textures and shaders were pretty insane for the time too mostly metals. Even in 4k chiefs armor looks super detailed up close
@jaybanks3175
@jaybanks3175 4 года назад
You know you have to go all out with the reflection and chrome stuff on halo ce, I expect nothing less
@SaucyDangles
@SaucyDangles 4 года назад
"raytracing" lol that word just goes hand in hand with "hey, give me money on patreon thanks"
@Grizzermacht
@Grizzermacht 4 года назад
And thanks to the amount of income it generates, neither of two big raytracing mods will ever be finished, forever doomed to the abused paywall system modders/artists use now.
@angelcortez4689
@angelcortez4689 4 года назад
I don't think this is the case because if you think about it its a brute force method of injecting rays at a software level, while not perfect it is a rather "optional" to have this on your computer. If game devs are able to utilize it at the backend of their engine then there is no need for this software but its cost you more to have the "best experience" money can buy and only have a handful of games that utilize ray tracing in the first gen of RTX cards. Marty's software can be injected to any game that has access to depth buffers so I think its a win win situation for those that don't have an RTX card in their systems'.
@Steven-gc4rr
@Steven-gc4rr 4 года назад
@@angelcortez4689 its just some bullshit that makes things reflective, its not what i would call a "win win"
@nathansstuff1547
@nathansstuff1547 4 года назад
Not even ray tracing either.
@arseniogarcia8631
@arseniogarcia8631 3 года назад
If paying $5 for software you can inject in any game supported by reshade bothers you that much then you need to grow up. Nobody is forcing anyone to buy it and he sells it because he put in a ridiculous amount of hours that you aren't willing to put in. He gave the community something bad ass. I've used it in many games and emulators. Well worth more then the $5 I paid.
@sirbillius
@sirbillius 3 года назад
Today I found out that Halo 3 prophet of truth is voiced by the same dude who voice acted Mankar Camoran from TESIV Oblivion. That’s so incredibly fitting.
@TACKO3D
@TACKO3D 4 года назад
This was something I heard and agree with on Oneyplay's Metal Gear Rising lets play. that really, we've reached a point in graphics, that pretty much any game with good enough 3D models and textures from like 2010-Now is like peak graphics and whats really gonna make games look better is the lighting and any post process effects that are applied. Cause theres gonna be a stage where an artist gets to the point of not being able to add anymore detail. For me, lighting has been the most important part of the process. As the most important information of an object is the Height, AO and Roughness.
@o_o-037
@o_o-037 4 года назад
*343:* No, You can't just make everything chrome 😢 *LNG:* GLASS GLASS GLASS! I'M GONNA TURN UP THE GLASS, SHINING THE FLOOR WITH RAY TRACING! SHINE SHINE SHINE! I'M GONNA GLEAM UP THE MAP, BY ABUSING THE LIGHTING!
@shmatts5269
@shmatts5269 4 года назад
Can I say thank you for your videos, they are such a relaxing pastime and I've been bingeing them recently :). You recently asked for recommendations: So could I suggest a video focusing on cut levels from Halo games? (or levels you wish you could have seen, I'm sure you've had some ideas and would love to hear your thoughts) Hope you're feeling better now too btw!
@Ramazvous
@Ramazvous 4 года назад
That was a very polite comment. Maners Cost Nothing
@bigmikexxxxxxxxxx
@bigmikexxxxxxxxxx 4 года назад
When he said “a metal themed multiplayer themed multiplayer map” and not construct I died just a little inside.
@brodieyake7735
@brodieyake7735 4 года назад
The gun slightly blurred like that in the foreground is genius. That looks amazing.
@Vidy4.
@Vidy4. 4 года назад
Now make H3 Anniversary, good job
@kuro9335
@kuro9335 4 года назад
It's all glass? LNG: Always has been.
@MatthewPherigo
@MatthewPherigo 3 года назад
To my own surprise, I'm now a huge fan of describing graphics modding as a process of plummeting into hedonistic destruction.
@Noaudi27
@Noaudi27 4 года назад
bro this video means everything i used to play halo 3 with my uncle when i was younger and i forgot how much i loved it
@flameosaurus1832
@flameosaurus1832 4 года назад
In the new Infinite teaser, the "cracks" on the left side of the screen slightly move independently from the screen and viewpoint. I'm not sure, but I think it COULD mean that the Flood are back.
@DecidedlyNinja
@DecidedlyNinja 4 года назад
I want the Flood back, and everything we've seen indicates that Infinite is supposed to be a return-to-form, so I wouldn't be surprised. However, that kind of picking at indistinct visuals in trailers is ALWAYS wrong.
@zow6676
@zow6676 4 года назад
It really isn't moving. It's actually a crack on the screen
@subsume7904
@subsume7904 4 года назад
Zeta halo had one of the largest Flood outbreaks in Halo lore, I'm 99% sure we'll see them in Infinite.
@nathansstuff1547
@nathansstuff1547 4 года назад
Doesn't seem to really be ray traced, just highly reflected screen space reflections.
@churchseraphim1380
@churchseraphim1380 3 года назад
That's what it is
@Skylancer727
@Skylancer727 3 года назад
That's what it is, it's a reshade filter, it only has the screen space to write the reflections. But it is ray tracing as you can tell with the shadows, light bounce changing the colors of rooms, etc. It's just not in engine ray tracing, but it is indeed ray traced. Though it also runs like 5 times faster than in engine ray tracing so I don't think that's really a bad thing.
@anthonyknight170
@anthonyknight170 3 года назад
@@Skylancer727 that’s still SSR, don’t see how you could fool yourself into thinking it was anything but
@nrXic
@nrXic 4 года назад
The reason why the lighting in Halo 3 was so good: Halo used TWO framebuffers for increased colour depth, one for HDR and another for LDR values from lighting. It also used a more expensive form of polygon shading that results in a more realistic drop-off. The game ran at 640p as a result but in photomode (where the images are supersampled to get rid of aliasing, and higher resolution shadows with self-shadowing applied) the game looked ultra-realistic because of the advanced lighting.
@devinhull5758
@devinhull5758 3 года назад
9:34 No stop, its too beautiful lmao
@donaldsterling1631
@donaldsterling1631 4 года назад
Hey Late Night Gaming, when are you going to start an Onlyfans? 🥺👉👈 *Jokes aside you are one of my favorite channels*
@LateNightHalo
@LateNightHalo 4 года назад
Check out my Onlyfans. I’ll show you my reshade
@demigodgamez
@demigodgamez 4 года назад
I hope your reshades make me hard.😆
@hihello6623
@hihello6623 4 года назад
Why a reupload?
@neonsolace2748
@neonsolace2748 4 года назад
Copyright probably
@multitudeshoesinc8902
@multitudeshoesinc8902 4 года назад
copyright issue for the first vid.
@JakeBeesPiano
@JakeBeesPiano 4 года назад
The final level of Halo 4, “Midnight” would look good since it’s full of Forerunner lighting.
@justinw7323
@justinw7323 2 года назад
Your video inspired me to do my own reshade mods for halo
@StarmanDX
@StarmanDX 4 года назад
I wouldnt exactly call this "enhancing". It's adding some decent reflections but it's making everything blurry/fuzzy
@Skylancer727
@Skylancer727 3 года назад
Well that's the depth of field, the sharpening filter obviously did make it sharper. And the ray tracing did add more shadows and color bounce, not just reflections.
@08wolfeyes
@08wolfeyes 4 года назад
The ray-tracing should be based on the roughness of the texture. That way some parts might shine while others will be duller which is how things should look. If it's not based on texture roughness then everything will just look shiny rather than how it would look in real life!
@Skylancer727
@Skylancer727 3 года назад
Can't be done out of engine. Reshade is an external program, it doesn't know roughness. But the color bounce and shadows are also added when ray tracing is turned on so in all I say it's an improvement.
@HeavenleeBunnie
@HeavenleeBunnie 4 года назад
Halo 3 is my all time favorite game. This is really beautiful thank you
@Jewifer333x2
@Jewifer333x2 2 года назад
Raytracing GI is arguably the most important function that lots of people overlook, its what allows lighting to naturally interact with its environment and will help reflections and the shadows behave more nuanced and natural.
@dragongamer2670
@dragongamer2670 4 года назад
can we have the settings file for this please?
@LateNightHalo
@LateNightHalo 4 года назад
You need access to Marty Mclfy's raytracing reshade first
@HEADSHOTPROLOL
@HEADSHOTPROLOL 4 года назад
@@LateNightHalo but that's fine, just upload the ini/txt file of your preset and then all we gotta do is get the raytracing stuff and load your settings :)
@VXGaming
@VXGaming 4 года назад
Ray tracing in Halo should be called GLASSED
@kummer45
@kummer45 4 года назад
I still have goosebumps playing Halo 3. Now you made me get the game again with those modifications. I wish these games where reconstructed again with the next generation graphics. I will buy Halo 1, 2 and 3 all over again.
@RaiderOfTheLost
@RaiderOfTheLost 4 года назад
I was just talking about this in my custom game lobby last night, wondering what RTX would look like in H3 now it's on PC! So glad this popped up
@ThreeProphets
@ThreeProphets 4 года назад
The streams had terrible framerate too. I'm not sure what's going on, but you've got some serious technical issues with streaming
@wyattwaid3353
@wyattwaid3353 4 года назад
Ok I hate being this guy how ever I’ve watched quite a few videos and subscribed so I feel I can voice something that is slightly annoying. You are overly dramatic personally to the point it makes watching the videos hard.. I LOVE the content but I just can’t get over the dramatic tone.. sorry man.
@libtard699
@libtard699 2 года назад
Hearing my favorite track from halo (brothers in arms) made me so happy
@Blu0tuth0ninja
@Blu0tuth0ninja 7 дней назад
I enjoyed the absurdity of the ultra reflection filter at the end. The one thing I hate about ray trace injections are all the reflections on non-reflective surfaces.
@Neeek_
@Neeek_ 4 года назад
'simulated ray-tracing' is the dumbest thing I've heard. That's literally just normal rendering. There's no rays.
@gavart4509
@gavart4509 4 года назад
8:46 I CANT STOP STARING AT THE GUN
@BionicleC4
@BionicleC4 4 года назад
That field of view experiment looked amazing.... Like it was just enough to not be distracting, but make it look so much more realistic. I wish more games would do that.
@somefilmakerperson
@somefilmakerperson 4 года назад
Dude this is what I wanted from a remaster. The same colors/environments but brought into the 4K market.
@A-Forty3707
@A-Forty3707 3 года назад
dang when they say covenant glassing a planet i didn't expect it to be literally
@ethancarl2718
@ethancarl2718 3 года назад
Before the madness with bloom effect would look so fantastic
@Halfrightfox
@Halfrightfox 4 года назад
You deserve that gold play button man. Silver ain't enough for the work you doing
@FC3Concepts
@FC3Concepts 4 года назад
Hey Late Night Gaming, just wanted to say thank you so much for doing this amazing job with the re-shading. My name is Frank Capezzuto, I worked at Bungie in 2007. This was the main level I worked on as an 'Environment Polish Artist' while I was at Bungie in 2007 for 'The Storm' level, as well as one of the main concept artists for this level as well. Polish artists would take 'Massout' levels which were playable grey boxes, and then do the shading, concept art, lighting, and refined modeling to make the levels look finished. We would also do the high rez 'Clutter' objects and 'Decorator' objects for garbage, grass and debris, as well as the Binary Space Partition main level geometry that were used for PVS calculations. I wanted to say thank you for doing an awesome job with the re-shading, doing respectful passes at bringing to next-gen quality while keeping the traditional look alive. That yellow curb shader you upgraded, I did the bitmap for as well as most of the level bitmaps (back then authored by hand), with hand-painted bump and spec maps. Before we switched over to Zbrush for levels. Other mods lens flare their way to success, however, you made the right choices to make things higher rez, however still readable and fit with the narrative of the level. Thank you so much for keeping Halo 3 alive! Appreciate it super duper much!
@Peron1-MC
@Peron1-MC 3 года назад
8:39 damn that sentinal beam looks incredible :)
@CapitanFreyes
@CapitanFreyes 3 года назад
A Silent Cartographer with ray traicing video would be really good
@angryrabidfoxes7380
@angryrabidfoxes7380 4 года назад
Long night of solace, new Alexandria and winter contingency from reach would look gorgeous
@brianortega7374
@brianortega7374 4 года назад
THE MOMENT U PUT ON THAT CRT TV EFFECT, YOU BROUGHT BACK SO MANY GOOD MEMORIES OF MINE PLAYING THAT GAME IN 2008. Thank YOU LNG
@mellofive-o5036
@mellofive-o5036 4 года назад
Halo 2 Anniversary. It would be awesome to make the game look as close to the cutscenes as possible.
@Thatonepersonz
@Thatonepersonz 4 года назад
Crazy a RU-vidr can do more than Microsoft did in 13 years! Nice man!
@oliverlorenz9726
@oliverlorenz9726 4 года назад
this legitimately looks like it could have been on the games showcase as the halo infinite demo and i think this is the best halo has ever looked
@ink8092
@ink8092 4 года назад
How can something so simple be so... beautiful
@Beowulf0510
@Beowulf0510 4 года назад
Literally moments before you made the reference I heard squidward in my head say "why is everything chrome?"
@remipennel121
@remipennel121 2 года назад
When he started adding Depth of Field effects, I knew we had lost him.
@jaefizz1862
@jaefizz1862 4 года назад
You did a good job of balance and having the effects be subtle but noticeable. Good job mate, your right too halo 3 is timeless and for 07 that game wasn’t nothing short of revolutionary
@littelocy3775
@littelocy3775 4 года назад
Imagine your keyboard and mouse vibrating when you shoot you gun That would be kinda funky
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