Excellent as always! I wanted to add a tip on the Vaduroth boss fight (wraith of crows guy). When you enter the room, four of the corpses above will briefly glow. If you target one of those four during each scythe throwing phase, Vaduroth will be prevented from creating an enemy blob add and you will only have to deal with the 2-hander add. The hard part is remembering which of the four lit up.
Man these series in general (both written and video) is best thing ever as far as things concern ESO i refer to them and tell others to check for mechanics extensively. Thanks alot and just know ur work is muxh appreciated.
Just another detail or two. During the light phases on lady thorn, if tank can sustain, you can keep the one big vampire up the entire time and just kill it right before she comes back, meaning you only have to deal with one, instead of killing two. Last 20%, special emphasis that you have to keep an eye on lady thorn, he said same mechanics, which include her teleport. So you're a goner if you don't dodge.
Extra style points for using Nature's Bounty for the tank! Really enjoy watching your videos not just for the information but they're also very pleasant and enjoyable
All about mechanics is not the same without firefly tanking for you All the same, great guide thankyou very much, I never knew about that scythe mechanic
Ahhh this was so helpful! I got Castle Thorn with extremely low CP's yesterday, ended up leaving the dungeon as it was impossible to get past that second boss, I thought I was doing something wrong but judging by the looks of this - too low of a level.
Thx for your Video. I was really scared of this Dungeon cause i died a hundred times before at the endless archive when i had Lady Thorn as Boss and i didnt understanded the Mechanics :D but the Dungeon was not as heavy like i first thought. Tried it a few times and now its fun and i really like it, its one of my Favs now :D greetings
Good breakdown! Maybe add that the light circle on final boss always goes clockwise (with some small reversals here and there) so fighting to stay to the left side of it is beneficial.
I'm pretty sure the circle goes away from where the majority of team is. So if three are standing to the right of it the circle will go left. At least that's how i think it works
Is there a Mechanic-Difference between Normal and Veteran (+HM)? Or just DMg, HP, Resistance and Piercing of the Bosses and Mobs? :) Very good Video-Guides btw!
Previous guides were sometimes tough for a non-native English speaker, but on this one I literally had to turn on x0.75 speed sometimes xD Processing information so fast can be hard sometimes. Still love them though
You're probably asking xynode but here's my opinion from my 1000+ hours; The hardest one is definitely stone garden in HM, this dungeon is significantly harder than the others, especially for the tank! My favorite dungeon would be frostvault because i absolutely love the final boss' mechanics. They feel very different from all other bosses and it's such a cool encounter i just love it! Least favorite dungeon would probably be a vanilla (non DLC) dungeon, their mechanics are much easier and less fun too. So least favorite vanilla dungeon is blackheart haven, i just don't like the pirate theme. Wayrest sewers 1 and spindleclutch 1 are pretty boring too imo. Least favorite veteran dungeon is falkreath hold. The mechanics are very easy, and only the final boss is interesting.