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Evasion Fundaments, Why You Can't Hit Players (PIP Evasion) 

Johnathan Winters
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28 авг 2024

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Комментарии : 63   
@sttosin
@sttosin Год назад
Absolutely game changer content. Great job Winters and Carbides!
@miked7728
@miked7728 Год назад
Loving these advanced maneuvers. The visuals helped a ton. Thank you!
@TravelingAnvil
@TravelingAnvil Год назад
Thanks for the description. Glad to see more PVP pilots showing off their skills and perspectives.
@JourneymanJohn
@JourneymanJohn Год назад
12:06 is definitely me. Great tutorial vid, finally have an idea on how to practice these maneuvers.
@voidgameplays2970
@voidgameplays2970 Год назад
Very useful and detailed explanation for what I've seen on your demo with Space Tomato. Try to master this. Thanks again, Johnathan
@Norman_Peterson
@Norman_Peterson 5 месяцев назад
another great use of graphic instruments to exlain BEST tutorial ever
@TrokarSC
@TrokarSC Год назад
Thank you very much for the new homework. Outstanding content, as always! Also a big thank you to Carbides. Great and very helpful job!
@riggaden4248
@riggaden4248 Год назад
For a moment say you work for CIG, you have been tasked with making ship pvp much more accessible to new players and casual players, basically you must reduce their casualties from 100% against experienced pvp'ers to 80% . Their standard input is mouse and key board with only minor changes to assigned keys, you can change flight mechanics any way you see fit, you can add new content like training missions or target practice in Arena Commander (doesn't specifically have to be Arena Commander), you can change weapon functionality (increase or decreasing projectile travel times or changing fire rates or whatever you see fit). You may not alter the range pvp is supposed to be fought at e.g. rule of cool close range. What would you do?
@JohnathanWinters
@JohnathanWinters Год назад
I'd wait for the new flight model :)
@riggaden4248
@riggaden4248 Год назад
@@JohnathanWinters I keep forgetting about that. Good answer though .
@rubberdorky
@rubberdorky Год назад
Well the question got kinda limited there, but I have one thought - CIG should add a search bar to the keybinds. DCS has that and it make it real easy to find less known bindings that may end up categorized poorly in a weird place. Oh also if there were training modules, I’d make sure the instructor briefly touches on the fact that you can create different flight priorities for yourself and thus build different habits, simply from how you map your own controls. Just emphasize the importance of learning what your style might become and how to map accordingly
@JohnathanWinters
@JohnathanWinters Год назад
@@rubberdorky Yeah man search function would be based and to clarify, Doesn't matter what your style is, there are specific things that need to be mapped no matter how you feel about it. I have a controls video dedicated to that.
@teahousereloaded
@teahousereloaded 9 месяцев назад
I’m kinda late.. I would add missions that explain the pip to new players and I would make relative target speed much more readable, maybe with a line indicating speed or something.
@korzhakov
@korzhakov Год назад
Great stuff, Learning so much for you, Thank you for putting these together.
@NovaAlcor
@NovaAlcor Год назад
Really cool video. The graphics really help clarify some of these concepts.
@professorvandusen6847
@professorvandusen6847 Год назад
great portion of condensed flight knowledge ! very helpful
@13TH_Armada_Bavar
@13TH_Armada_Bavar Год назад
Making sure to share this with my industrial eg members.
@BossJoker
@BossJoker Год назад
Thank you very much for this. I'll try to get better since a while now and allthough I make little progress the content helps me a lot.
@wtfwarchyld2019
@wtfwarchyld2019 Год назад
Loving the content JW, Carbides you sir are doing God's work.
@RicoZaid_
@RicoZaid_ Год назад
12:55 forward strafe circle is awesome.
@andredicarlo3310
@andredicarlo3310 Год назад
Very well explained
@Bruce_Warren
@Bruce_Warren 9 месяцев назад
Excellent, thanks!
@JohnathanWinters
@JohnathanWinters 9 месяцев назад
Thank you good sir =]
@ScarredCitizen
@ScarredCitizen Год назад
Awesome video
@1337murk
@1337murk Год назад
Nice, this vid dope af
@imobius_1i98
@imobius_1i98 Год назад
Hmm Im learning something new everyday :)
@AWI298
@AWI298 Год назад
carbides makes cute animations
@MagicMahn
@MagicMahn Год назад
Remember: Any input you do with strafes without using a some forward strafe will bring you away from your target. It's subtle, but it's there.
@commander_haas1415
@commander_haas1415 Год назад
That depends entirely on your rotation relative to your target. If I'm rotated 90° clockwise to the target and strafe to the left, I'm moving directly toward them. Obvious exaggeration as there's rarely a reason to intentionally have your nose that far off the target, but to illustrate the principle..
@ricardoperez4121
@ricardoperez4121 Год назад
Amazing content, thank you! As a newcomer, I'm wondering, are any of these concepts applicable with lag pip?
@JohnathanWinters
@JohnathanWinters Год назад
All of them, just read differently. Instead of using the enemy ship as the measurement device, you use your crosshair.
@dkphantomdk
@dkphantomdk Год назад
well, does this even work ingame, seems like the server desync and the "random" input of an enemy will make this impossible to do !
@CuuchCRUSHER
@CuuchCRUSHER Год назад
Is there a way to use the lag pip to do these maneuvers?
@1337murk
@1337murk Год назад
Yes, but better to just have a toggle
@JohnathanWinters
@JohnathanWinters Год назад
Pip aligns to your crosshair instead of ship. Harder to follow but it works.
@Moon-no3ts
@Moon-no3ts Год назад
I always fight with my cruise enabled feels like a plane then a space ship
@LimDerek
@LimDerek Год назад
Awesome video. When do we use lag or lead pip?
@JohnathanWinters
@JohnathanWinters Год назад
Lead most of the time, Lag if I'm targeting something specific without sub targeting.
@alexanderellwood8952
@alexanderellwood8952 7 месяцев назад
​@JohnathanWinters I prefer lag pip personally, is the pip placement just the same but inverse, or is its placement calculated differently somehow??
@BoardGameClub
@BoardGameClub Год назад
I’m confused on when you’re supposed to be shooting as you approach in a circle strafe. Your pip is rotating around your enemy, so how do you actually land shots?
@JohnathanWinters
@JohnathanWinters Год назад
Just put your crosshair on the pip.
@BoardGameClub
@BoardGameClub Год назад
@@JohnathanWinters And that doesn't interfere with the desired circle pattern the PIP is supposed to be going in? It doesn't neutralize the pip?
@JohnathanWinters
@JohnathanWinters Год назад
@@BoardGameClub No the PiP and the crosshair do not interact in lead pip.
@Tau37th
@Tau37th Год назад
Hello i would like to understand how to do same with Keyboard/Mouse since it's 0 to 100% maneuver thing on strafe rotation etc. Also not realy free to move our character head to see the pimp like you do .
@JohnathanWinters
@JohnathanWinters Год назад
Decoupled flight, padlock view toggle in keybindings.
@Tau37th
@Tau37th Год назад
@@JohnathanWinters thanks trying to improve with that . Have you a keyboard mouse player to advice to have a comparison?
@JohnathanWinters
@JohnathanWinters Год назад
@@Tau37th Ako111, guys a god.
@Tau37th
@Tau37th Год назад
Thanks
@Literata
@Literata Год назад
I'm presuming that as your pip on the target behaves erratically, *their* pip on you is likewise behaving erratically. Is that correct?
@JohnathanWinters
@JohnathanWinters Год назад
Yes
@kenreynolds4385
@kenreynolds4385 7 месяцев назад
Can you do this on a mouse and keyboard?
@JohnathanWinters
@JohnathanWinters 7 месяцев назад
Yes
@artlife9563
@artlife9563 Год назад
You are using a lead pip in these examples right?
@JohnathanWinters
@JohnathanWinters Год назад
Yes
@The_Diginaut
@The_Diginaut Год назад
12:12 how do you know me?! :(
@Shadow_Five
@Shadow_Five Год назад
Just a thought you may want to turn up your mic gain on these videos, your voice is very soft
@oldman1111
@oldman1111 Год назад
I can't hit players because I suck at aiming. I'm just also good at dodging. ;)
@1337murk
@1337murk Год назад
First
@drgeorgec
@drgeorgec Год назад
Nice video, bad title :)
@JohnathanWinters
@JohnathanWinters Год назад
Yeah I agree, I changed it, was iffy on it.
@WhyDidYTstartThisHandleShit
It's strange to me that despite all that movement, your pip was often just stuck to the target. You're using some gnarly esp settings aren't you.. Or is the strange way the pip seems to act because you're using lead? Such as.. 13:45 why the hell is the pip way over there near the target and it's just kinda hovering around it? Is it because you're using lead pip for this vid? Never seen this before, I use lag.
@JohnathanWinters
@JohnathanWinters Год назад
Yes, Lead pip is tied to enemy ship, lag is tied to your crosshair.
@Ph4n_t0m
@Ph4n_t0m Год назад
@@JohnathanWinters That is the single most concise and clear explanation of the difference between the two!
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