When you realise the N64 only had a shelf life of about 4 years... Not a whole lot of time for many developers to really get cracking at making good games for the system. So many cancelled projects ☹️
@MultiTarded Still The Saturn gave us Nights and Sakura Wars and the N64 Gave us Super Mario 64, The Legend of Zelda Ocarina of Time and Super Smash Bros. 64
I really like how mysterious games of that era are, its right before the internet got big so info is so scarce but whats there just adds to the appeal. I love any N64 info
Omg same! I have a lot of fond memories of sitting around the lunch table in the late 90s circulating rumors about the next mysterious release that that one guy with Ninendo Power read about
Personally I'm most upset the West never got the F-Zero X track editor, and now that I officially know Miyamoto said Luigi WAS programmed into SM64 2, I would've loved to see it, even if the landscape was very basic.
magnus87 you lose something if the surreal painting feeling of the battles are gone. They’d have to make that translate to 3D if they really wanted to do that. Also, Mother would have to be relevant to the west 👀
@@magnus87 I wouldnt root for that, lets aim a little lower (by mother standarts its still high), lets root for a Mother/Earthbound Begginings remake with the style of links awakening remake, with mechanics of other games in the series, scrolling HP, enemies in the overworld, a detailed map and difficult settings (because MT Itoi its a knightmare), since the enemies were in a black background it would be more acceptable to mess with that instead of translate it, attack animations and a run button (yes *run* not making the game run at x2 speed)
SamTheSclam I dunno if they put the same effort as the Pokemon mystery dungeon remake is into the art style then I feel it would look really good. Or maybe something like octopath Traveller
I love videos on old vintage tech.. 80's- early 2000's are my favorites. Its interesting to see all the old cancelled games of yesteryear and seeing prototype footage.
@@austindial6613 Tezuka's style is vastly different then Okami's. Tezuka drew inspiration from Walt Disney's style when it came to his design, they even had some Max Fleischer influence in the human characters.
I knew about Cabbage because I read plenty of video game magazines when I was younger and when 64DD was introduced also Cabbage was listed as one of the upcoming games for it. But sadly 64DD was never released outside Japan so also the magazines stopped writing about 64DD and the games for it.
As someone who's fascinated by Tezuka's works mainly Astro Boy, this is the first time I heard about the Kimba game. And now I'm super curious about it and hopefully if a rom dump will happen.
So here's a suggestion if you guys continue this series: There was this game named "D. Jump" developed by ubisoft Paris and was supposed to launch at the same time frame as Tonic Trouble and Rayman 2 it even had a similar art style. Development started in N64 and hopped from console to console until getting canceled all together. It is rumored that mechanics and levels from it were used in rayman 2 and tonic trouble. I re-uploaded the trailer after it got deleted and there's more information on unseen64 and giantbomb.
I have a prototype cart of Robotech Crystal Dreams, my grandfather was one of the people who came in to confiscate the assets of Gametek, he kept the cart. I had it dumped and released on Hidden Palace. I think it's the latest rom version, too. Edit: Here's a short video about the prototype, quickly thrown together: ru-vid.com/video/%D0%B2%D0%B8%D0%B4%D0%B5%D0%BE-u1oAohcsfUk.html
Perfect Dark 64 will always hold a special place in my heart, especially that soundtrack, and hearing that a stealth-focused sequel got cancelled is just the type of sadness I came to this video for.
Narrator: “Monster Dunk was described as a haunted NBA Jam with famous monsters facing off in 2-on-2 matches and court hazards like hands coming out of the floor to grab the players’ legs.” Video, immediately: “SO REAL” 😂
Megamaster 64 only Luigi was more often used in the N64 era Even though he was in smash64 the best smash Imo MK64 Mario party series an paper mario as a side adventure Character. I just wished that N64 DD did not fail we would have had the Zelda 64 an Ura Zelda Beta Looks an Fluidity an who knows possibly would have been better then its final counterpart
Actually, super Mario 128 was supposed to be a sequel to super Mario 64 and was its own game, but personally I prefer the name coined by a 90s kid in their innocent youth, Super Mario 69
@@Solibrae sonic has a soul. But thats not important Join as well illuminattt ru-vid.com/video/%D0%B2%D0%B8%D0%B4%D0%B5%D0%BE-PoWmpXP7eAY.html he is on earth now. The dark prophet loves you and will cleanse you with fire. Go to him.
20:19 it seems it’s a italian magazine (I recognize it ‘cause I’m italian) I’ll try to translate Imagine being shipwrecked on a desert island somewhere in the ocean. You don’t have nothing of your own, you don’t know nothing about the isle and you don’t have any information about the inhabitants. This is the introduction of the nice Desert Island, a game producted and developed by Imagineer. Instead of choose a RPG style, the developers prefered insert typical simulation elements.In fact you can observe the grouwth of the creature of the island and try to get birth to some kind of civilization. An uncomplete version of Desert Island has already been shown to potential publishers for the European marketing, but nobody seems been impressed by these title. Probably Desert Island will be abandoned for real. I tried my best. I hope it will help you
maybe... But it all depends. I know the Wii U had Art Academy atelier... But the Wii U had the gamepad always available and a resistive stylus (capacitive styluses suck - I know this from many attempts to use one with phones and tablets - it's why the galaxy note has an expensive Wacom digitizer layer in it's screen) Plus you cannot do anything on the touchscreen while in docked mode... Meanwhile, there are some strange things on Switch already. My personal favourite as someone that does homebrew on older hardware, would have to be Fuze4Switch Which is literally a development environment comparable to an extended version of the kind of BASIC stuff built into 8 bit computers. (but it can do 3d graphics, advanced 2d stuff and a whole heap of other things with the switch hardware)
How many black people do you know? ru-vid.com/video/%D0%B2%D0%B8%D0%B4%D0%B5%D0%BE-iMp7BHahY8c.html watch his movie when you are bored. He's a dark Sith... And his forehead is blessed with the blood and guts of little baby jesus. His writing is not from this planet. Go love him. Use a fake account if you have to. Get spiritual food from him
The placeholder text here is intentional, as this video is also unfinished, just like these games. Nice joke, DYKG. Edit: they fixed it, the joke is meaningless
I love these videos, but the no-nonsense avoidance of 'pauses' between subjects throws me off so much. He will be talking about one game and as if with no period on the sentence be talking about the next.
Nintendo tried to implement Luigi, multiplayer, and a rideable Yoshi, but cancelled SM64 2 Meanwhile, people like Kaze Emanuar and others casually do that because they felt like it
I have this memory of seeing a single screenshot of Pokemon RPG as a kid, it just showed a trainer standing with his back facing the camera, and maybe some grass in the background, but it was so long ago it could have been a dream.
excited for the title alone, and then it starts with the save select theme from SM64. Already a perfect vid, then came the N64 Smash demo song. Yup, perfect.
@WhinyDogFish NES Classic is a miniaturized version of the NES console, essentially a little bigger than a Raspberry Pi with pre-loaded games, but nowadays can be hacked to add more games.
Having a Pokemon RPG on the N64 would have been awesome! Imagine having Pokemon Stadium like battles on the big screen but now with Pokemon Legends Arceus seening Pokemon on a console is still a dream come true! Still waiting for Pokemon Stadium 3!
The text from the unknown magazine reads: 'Imagine being shipwrecked on a desert island somewhere in the middle of the ocean. You have absolutely no possessions, no knowledge of the island and no information about what the inhabitants may be like. This is the premise of the fun looking Desert Island, produced and developed by Imagineer. Rather than going full on into a wholly RPG experience, the developers have instead preferred to include some typical simulation elements. You can observe how the creatures of the island grow and even set up some kind of civilisation. An incomplete version of Desert Island has already been shown to potential publishers for the European market, but so far nobody has seemed particularly impressed with it. In all probability Desert Island really will end up shipwrecked.'. Just thought I'd post that, a little nugget of info from a forgotten magazine about an unreleased game :]
Don’t think I don’t see that updated thumbnail with the recently discovered Luigi model ;) (Unless I’m wrong and that was always there and that isn’t the recently discovered Luigi model)
just want to say that this morining, i wake up with a bad fever and feel really down. Than a new video from you guys showed up. Thanks for indirectly make my day better DYKG
Blame Shigeru Miyamoto. He was the one responsible for reworking Dinosaur Planet into Star Fox Adventures. Although it was a smart move; The Legend of Zelda: The Wind Waker would've suffered more had Dinosaur Planet released on Xbox.
"Monster Dunk" definitely sounded like a game that was part of the "Mutant League" sports series by Electronic Arts, and I would have loved to have seen a basketball-themed game from that series as well. :)
Some games looked pretty cute on the N64. Even when Dinosaur Planet (Star Fox Adventures) was being developed for the N64, Krystal looked cute in the games engine.
Its so weird to think back to the commercial VHS tapes, which had material of games which never came out, like the original Conker, Donkey Kong Racing and such.
@@claudiobizama5603 Sort of. Character designs and plot concepts like Roy's design or Idunn being the titular "Maiden of Darkness" made it into FE6. Then you have the fact that Roy's prototype name was "Ike," I think some remnants of FE64 may have made it into Path of Radiance.
@@justanotheryoutubeaccount0 Yeah, and there other video games based on Tezuka's works (such as the awesome Astro Boy GBA game), but it's just not the same as having one developed by Nintendo...
Of all the games listed in this video, I think the ones that interest me the most would have been Velvet Dark and Riqa. Those intrigue me more than Mario 64 2. That Monster Dunk game sounds pretty cool. I don't know if I would have ever bought a copy though.
Oh man. This is Ogre Battle 64: Person of Lordly Caliber. en.wikipedia.org/wiki/Ogre_Battle_64:_Person_of_Lordly_Caliber One of my all time favorite. It's part of the Ogre Battle/Tactics Ogre series. Half the series is the standard "move individuals around a small grid" system. Ogre actually did it first and Final Fantasy Tactics took it from them. And that was the second system. The first game in the series and 64 used this larger scale war simulation system where you move entire units of up to 6 characters around a huge map and the combat is automated based on their placements in the unit. The game was made by a company called Quest, which was bought and absorbed into Atlus, with its members scattered, so it's unlikely there will ever be another one, which makes me sad. But if you like long, very techincal strategy games, I DEFINITELY recommend checking it out.
Damn, Monster Dunk sounds like it would've been coolest game ever! "Here's Jordan, he's going up for the jam.... oh no, it looks like Scottie Pippen has been sucked through a wormhole! That leaves Frankenstein wide open for the easy slam."