Foxes, waveshine Nair is a mixup at mid to high percent cuz they would most likely be DI'ing out to get as much distance off of the shine. You can condition a marth to do this and then waveshine Nair em and then it's an easy edgeguard.
Great video Connor! Love how detailed this was. Could not have been easy finding all these clips for all the different characters. You put in a ton of work for this and it shows! Hope to see more videos from you in the future
@@jonathondelemos4609 no but there's no extra input delay and the max rollback is less than 3 frames, so even in the worst case, you'll still see the fastest moves like fox shine, so it barely ever affects gameplay
Thank you so much for this video! I was just getting the hang of waveshine but I really didn't know how to use it in different matchups and it ended up being kinda useless (especially against falco).
this is fantastic, more content like this that enumerates combos and such are really useful. You could do one about kill confirms, for example: what kill confirms should fox look for against sheik at which %s?
I don't think censoring MacD out of existence is the right thing to do. It just doesn't help in any way... Especially considering that he was one of the least dangerous individual who got banned during the purge of Summer 2020.
Don't have to wiggle out of tumble actually, you can either time the jump well or use Up on control stick for a 3 frame buffer. Still have to somewhat time it though
@@SSBMTutorials That same buffer applies to the "wiggle out" where you just need one stick input to get out of tumble normally (without jumping out), right? Or am I misunderstanding? Are your inputs locked out if you miss the window early (similar to missed tech, for example) or something? I feel like I should know this shit after playing for as long as I have, lol.
I know it's semantics, but why don't we call "short hop" hop and "full jump" jump, instead of having to qualify the height every time? Nothing to do with the video, just something that always occupies my brain whenever I think melee tech discussions.
how tf do you jab out of waveshine???? I swear my waveshine is long enough but fox and falco are always too far away from me to jab them. please help me
Shit like this is why I don't, and probably never will main Fox. Not because I don't like all of that juicy waveshinyness, quite the opposite. I would wanna do that all the damn time and will surelly obliterate my hands down the line.
it's possible to escape. If you're talking about against Sheik at low percent, she can SDI the nair up hard and double jump out, but she's still in a really bad spot. However most people will just get combo'd by this
you might be confusing weight with gravity. fox and falco, despite being fastfallers, have low weight. peach, on the other hand, has a slow fall speed but a high weight. fox and falco’s lower weight makes them more susceptible to being knocked down. a character’s fall speed is unrelated to their weight. weight also affects the speed of fox’s upthrow animation. this is why upthrow upair is so much harder to land on peach. fox/falco = lightweight, fastfaller falcon = heavyweight, fastfaller puff = lightweight, floaty peach = heavyweight, floaty