Ngl that was the most fun I've ever had making sponsored content, cheers to manscaped for being one of the only brands to never reject any of my stupid ideas : mnscpd.com/MajorKill Oh yee the battlemace 40,000,000 hentai : www.patreon.com/majorkill
Majorkill is secretly a blood raven using camera trickery to make himself look less built and shorter, there is also possible warp fuckery involved, damn magpies and their tendency to become psykers.
Fun Fact about the Onager Gauntlet: The reason it seems so out of character is because it was a last resort born out of necessity. During extended battles against the Imperium, the Tau were having an ammo problem. The Imperials had more tanks than the Tau had anti-tank ammo. So the Onager Gauntlet was made as a back up for when the battlesuits had no ammo, but still had tanks to kill.
To get an idea of how powerful Tau weapons are, one time a Leman Russ tank got hit with a round so strong it sent the 60 ton tank skidding back several feet. It only suffered minor damage to its external sensors and equipment. The railgun on a Hammerhead Gunship can pierce one side of a Russ, liquefy the crew with the shockwave, exit the other side, and leave a hundred foot long smear of blood on the ground behind it.
@@sirbaconbuster also this guy phrased something wrong which got me confused. Which one suffered minor damage to it's external sensors and equipment? This comment makes it sound like it happened the leman Russ but obviously it got wrecked
@@thadz2493 There was a point in time where a Russ took a hit with do much force behind it that it launched the tank (given that modern tanks are much smaller and can weigh around 100 tons, you do the math) backwards quite a ways with only minor damage. The Tau railgun, on the other hand, can basically pop one like a really spicy balloon.
Every time I think of Tau fighting melee opponents I just imagine that scene in raiders of the lost ark where the swordsman does some swirls with his blade only to get one shot by Jones, be really funny to see a Tau dressed as the Arizona Ranger from Big Iron.
I once read that a Tau Railgun blew a hole through an Imperial tank, and everything not bolted down was sucked out through the exit wound. That was brutal! Tau weaponry is awesome. Necrons too. 😁
That's why whenever I play Tau, I never leave home without Longstrike and 3 Hammerhead tanks. Tau weapons are really cool. Now if only they were as accurate in the tabletop game as they are in lore, lol.
@@terrelldurocher3330 Not really. They'd just be on par with Space Marines, Ad Mech, and Sisters of Battle as far as range accuracy goes. It'll be interesting to see what GW does with them for their 9th edition codex in any case.
Man if only the Eldar, Necrons, Humanity and the Tau would get their shit together and team up just imagine how OP this kind of Alliance would look like that would make the Orks, Tyranids and Choaz shit themeselves.
Very unlikely that the Necrons or Eldar would ever agree to forming an actual alliance with the primal and savage Imperium or the young and naive Tau. And it's even more unlikely considering that the Eldar and Necrons are sworn, bitter enemies since like forever. But yeah if this was to be a thing, Chaos would definitely shit themselves and cry, the Tyranids would probably just bug out and find another galaxy far, far away to feast upon. The Orks on the other hand would probably just do what any sensible Ork would do in this situation, go tell Ghazhkull to assemble the greatest WAAAGH! der iz and krump dem shtewpid umies, witchiz, skelliboyz and fishiz! HA HA! WAAAAAAAAAAAAAAAAAGH! "Umies are temporary, Orkz are forevva!"
Any space marine that has fought the tau: NO YOU CAN'T JUST SHOOT ME AND MY BROTHERS from 4 MILES AWAY. FIGHT US IN MELEE COMBAT YOU COWARDS!!!! Tau: hehehe railgun go *crack*
My take on some of the weapons from a lore standpoint: The plasma guns are somewhat limited because they fire an individual packet of material. This means it has a finite amount of energy and they do not apply all of that to the target as a large portion is lost to the environment. Also, you can't really expect a weedy little firewarrior to lug around a really beefy power source like you would require for a fusion weapon. The fusion weapons are sort of like plasma guns if you solve the whole, it's a finite ball of energy problem. The Tau decided to solve this by hooking their weapons up to things with fusion reactors, taking the plasma from said fusion reaction and using it to melt bad things. Basically, they brought a 150 million degree blow torch to the fight when everyone else is still using gasoline to light stuff on fire. Finally, the Ion weapons are literally just shooting lightning bolts.
I'll be honest I saw the necron stuff and looked to see if there was a video explaining it. It looks amazing and I'm excited to see what the project is.
Other factions in Warhammer 40k: ''The Tau suck at melee...'' Tau: ''Yeah, what about it?'' * power up railguns,plasma weapons, ion cannons and drones *
@@zabu7813 they don't count. Both tyranids and orks are almost always used as cannon fodder in the lore. The tyranids especially either absolutely annihilate the enemy or get exterminated without a chance, no in between.
Plot twist: the tau are the final boss of 40k because of their highly advanced technology. They're just silently sitting in the corner building their strength and waiting for the right moment to make their moves on the galaxy.
@@PeachDragon_ thats what the tau want you to think. and any technology gaps between them and the Eldar and Necrons will be quickly filled by the tau's rapid technological progression. you forget they're really the only faction who's actually constantly improving their technology at a rapid pace. even the most advanced races like the Necrons haven't bothered to upgrade their tech like at all. the tau both appearing weak and irrelevant and their rapid techno local innovation mean they're slowly becoming a massive threat. and them being ignored by basically everyone is actually one of their greatest strengths as it means they can build up their empire, population, and develop advanced technology undisturbed. tau are actually quite strong and advanced already, like they made a anti-tyrranid poison for example. the tau are just too small to currently wield their strength on a large scale but given enough time they could truly become one of the galaxies greatest power's. so yes they are indeed 40k's final boss and their small size and easily ignorable nature just play to their advantage. I for one welcome our new Tau galactic overlords
Love the video! The most mindboggling thing about Pulse weapons to me is that if you translate a Bolter, which is a S4 weapon, and see what IT does, and look at a Pulse Rifle or Carbine which is S5... Well, not much further elaboration is needed after that. This is their regular infantry carrying around a weapon that does more damage than a Bolter.
There's a quote from the 8th edition codex which states pulse munitions will burn straight through ceramite. Which is just crazy if that's what every single infantryman is carrying.
@Sir Cam a Lot there are also quotes such as in Damocles where infantry size pulse weapons just ping off power armor. I think that the way they work is they turn a tiny metal slug into plasma, then fire that at high speed, and it then explodes when it hits, since its technically a plasma weapon. Whereas imperial and tau plasma weapons shoot a big blob of gas which vaporized armor. My guess is that plasma and pulse weapons are like the difference between armor piercing and hollow point bullets.
@@tau-5794 Keep in mind that those pulse guns used during the Damocles Crusade are early models that have been outdated for centuries now. Never, refined variants of pulse weapons the T'au currently use are far more powerful than those antiques.
Ironically, Tau weapons are the ones that are getting invented in real life. Guided missiles, drones, A.I. targetting systems, even railguns. They're pretty realistic even for your average sci-fi, but with a cool gundam vibe to the. I like these guys.
in ten years, when majorkill has more subscribers than warhammer+, he will show us the larping event in which he geared every single one of the participants
I am an IG and Eldar kinda guy, but gooood do i love the Tau esthetics. My first brush with 40k was the game fire warrior, but the funny thing is that I played it while having no clue what 40k was. To me it was just another game. Took me a lot of years to discover 40k and realize what i had played as a kid
Hearing Majorkill talk about the uber Sci fi Tau Weapons ALMOST makes me want to give 40k another shot. Then I remember GW is worse than EA or Tencent TTntTT
"Blue Bovine Weeb" Key word: BOVINE! Thank you majorkill, im sick and tired of my army being called the fish people. they have hooves! and im pretty sure because of that, they can't even swim. it's only because the water caste names everything.
first she out stealths and kills a Raven Guard Chapter Master, then breaks the Heart a High Lord of Terra/The Emporers caretaker. at this rate the next time she interacts with the Imperium she's gonna shoot Lion El Johnson in the balls in front of his troops and leave him to his shame.
Fun more in depth thing about Tau Pulse Blaster, the weapon the Tau Breacher Corps utilize, is basically a Pulse Shotgun, and it fires in two stages, and is utterly devastating. The first stage is at the half pull of the trigger, and it emits multiple positively charged particles towards the target, and while the shot itself is near invisible, upon making contact, sticks to its target. This first stage causes no physical or biological damage, but it will become important in a moment The next stage actually does the high damage and eviscerating power of the Pulse Blaster, is this time, it’s the pulse blast itself. Something not noted in this video is pulse weapons are effectively diluted plasma weapons, ultra safe variation that can easily be fired thousands upon thousands of times without exploding in your hands. So when the second stage of the pulse blaster is released, it causes the first stage to activate, meaning that now, the positive energy and the negative energy of the Blaster’s rounds are now going to meet; this is the point of the first stage, to become effectively a beacon for the second stage to lock to. When this happens, and as the pulse blast grows near, the particles on the target begin to emit a ghostly blue energy, before the second stages collides. When this happens, two primary things occur. One, the pulse blast itself just made physical contact with a target, with all the force and power of a shotgun blast, so that already does a number on a target. But the Tau are known to utterly sure of destruction with each round fired, so the second part occurs. The previously fired first stage particles now will react with the pulse blast, causing any contact between the two to cause devastating micro explosions in their place. This is what makes the Tau Pulse Blaster so terrifying, it fires effectively a homing shotgun spread of deadly diluted plasma that explodes in contact with the target, and before the target gets ripped apart by this one full pull of the trigger, they glow and eerie and ghostly blue, before being scattered to the wind. Tau weapons are metal af.
Ever though about a video on the realms of the warp, MK? It's pretty fascinating how each chaos god has their own territory that can be described and labeled on a map. You could make it like a "Chaos Realm Vacation Guide" or somthing.
The Tau Air Bursting Fragmentation sth does actually exist. It is called HK XM25, it was so deadly, that it was called the punisher and loved by the US Soldiers. But HK decided it was too deadly and unfair, so they invoked on a treaty from the 18hundreds to end the contract
It wasn't used because it was "too deadly or unfair" it saw usage from 2010-13 in Afghanistan but then was phased out as it was too heavy and was operationally redundant when compared to the m4 carbine. In 2017 the contract was cancelled because the weapon wasn't worth its cost.
@@wraithface4410 didn't notice this answer till now. Anyway, where should I start. Comparing the M4 to the XM25 is like as if you'd compare a amored personal transport with a main battle tank. The M4 is a carbine, like you said, meaning a rifle with a downsized barrel. The XM25 is a grenade launcher, what is completely different and used for other things than a rifle. But I give you the benefit of the doubt and assume you meant the M203, the underbarrel grenade launcher for the M4. But even then the comparrison is wrong. The XM25 shoots a 25mm air burst grenade, while the M203 shoots a 40mm impact grenade. Only a combination weapon that includes an rifle and a grenade launcher, like the XM29 or K11, could replace a rifle. The contract was canceled because they had to. HK stopped delivering invoking on the Saint Petersburg Declaration of 1868 , which both the US and Germany signed. This Declaration banned such grenades that the XM25 used. And they couldn't find anyone else that wanted to replace HK as the deliverer since the US had the rights to the project. Probably because they feared prossecution for breaking said ban. Also the XM25 was really liked and a favorite of the soldiers in the field, able to end combat in minutes which would have otherwise taken half an hour, if not more. It was in no way redundant to the M4. The XM25 was for use against enemies behind targets you couldn't otherwise reach, like with an M4 for example. And even with an M203 you had a hard time getting them. TLDR it was outphased because it was "too deadly or unfair" because Sait Petersburg Declaration said so.
I can imagine that at some point a battlesuit's pilot will be entirely optional; but that's fine. It's just one more faction to play with using more-or-less the same tech ancestry. There's no need to decide everything else needs to be eradicated
I seriously doubt much will happen. As it stand the Tau already treat their drones with some semblence of respect. They are considered essential helper not disposable tools. Ghostkeel pilots actually bond with their AI while on long term missions. If AI rise up yes there is a chance they will rebel because there always is, but more likely the Tau will simply consider them another client race and treat them accordingly. Intergrate tehri strengths into the tau society (not much work on that front since they are literally built for that) and life goes on
they do have emp, what they don't usually have is protection from emp, what good is deactivating your enemy weapons and equipament if your own also get deactivated.
Under some circumstances, it can be a good last resort. During the last battle of the Damocles crusade, Farsight detonated a huge EMP when the situation wasn't to his liking and then flooded the area with fresh Kroot reserves that have been hiding in protected bunkers. The guardsmen quickly surrendered and left and present Space Marines felt legitimate fear when the suits of armor they relied on for protection became glorified coffins. One Kroot even had the opportunity to slit Cato Sicarius' throat, but Farsight ordered him not to do that.
if I am not completely mistaken, all pulse weaponry was actually described in more detail in the older codexes basically, the idea being an Atom being split, the energy from the split being used in coordination with an electromagnetic field to accelerate the two halves of the atom, which then yeet themselves at the target circling each other until they hit it, at which point the spin stops and they collide right there, basically creating a fusion explosion, if you will -- which is obviously ridiculously overpowered, if you think about it. but that is also why all pulse weapons always have to have an even number of muzzles, because that's where the two halves of the atom are released
So I don't know if it was the death korp that was the enemy in the first few levels in that old game called (tau fire warror " it so old you can't even get the damn the to run with out editing The source code ") but even if it is in fact the death korp I would really love to see the death korp go up against the tau (even though it would probably never really happen, mostly because the way the tau fight " basically trying to not get into a war of slog ")
I am re watching your videos and today i watched the new one were you explain about the calendar and the real purpose of all those cosplay parts. You do the Emperor's work brother!
YES YES YEEES FINALLY! I SHALL UNDERSTAND NEW WEAPONS this is funny, coincidentally 2 days ago i made and organized 5 subfolders of Tau weapons in my 40k weapons folder on my pinterest
So, I actually had a D&D setting which had the top 40k gods, but they had been altered by various methods. For example a bard had convinced Slaanesh to take on a new experience by turning herself temporarily into a mortal allowing her to experience mortal pleasures first hand, and causing Slaanesh's domain to expand to consent and fun. As a result Slaanesh cooled down a bit, and encouraged all manner of pleasures only so far as they didn't hurt anyone. Now Slaanesh grants protection to her followers from things like drug addictions, and traverses the universe herself in a extremely diminished form making sure everyone she meets has a good time. Korn was shown a more nuanced form of strength by one of his followers who just really liked building things, and Korn's sphere of influence expanded to creation. Nurgel was shown that diseases were pointless if people didn't get enjoy being disease free expanding his sphere to strengthening and tasks. Meanwhile, tits-snitch was basically asked to play a century long game of ordinary chess with a god of strategy and foresight, and during their mid game discussion tits-snitch's domain expanded to include fun. The end result was that tits-snitch ended up fueling Slaanesh, Nurgel ended up fueling Korn, Korn ended up fueling tits-snitch, and Slaanesh ended up fueling Nurgel causing a cascade effect which made them all less evil as fuck and causing them to fuel the others with their power.
Hey MJ, love the content as always! Wanted to ask, could you perhaps make a vid covering the Space Marine Chapters that fight underwater, if there are any?