Unity is really good. Sometimes the camera is terrible and you get shot without the warning coming up though. But it was a welcome change to the fairly unchallenging combat of the previous few games.
I finally mastered it, anyways 1 small tip if a guard is aiming at you and the officers/seekers does the 3 hit combo dodge the last hit since that's when the enemy will shoot
It was very grounded it felt so realistic that it was too realistic, I like feeling like a badass and just being able to take down everyone with relative ease like AC3 but I love everything else about the game
@@WholeLottaBrown One thing I always disliked alot from the Ac community is how they keep on saying that ac3 combat is too easy and you can defeat everyone with just the counter when the game actually punishes you for doing that. You can counter some but others would require breaking their guards. Some others would also require both. Then there is using a human shield against guns. I think people are just mixing up the combat of Black flag ith AC3.
In AC3, AC4 and AC: Rogue combat is smoother than in Ezio trilogy, but they are very cartoonish. Lots of unnecessary hits. A weapon that cuts through enemies like air, not meat. The movements in these parts lack the heaviness and brutality that Altair and Ezio had. I won’t talk about Unity and later parts yet, I haven’t played them.
@@misskathgandaomsim325 Ha-ha, I saw some footages from newest "RPG-trilogy", and it really looks way more cartoonic. But to see is very different from to play.
you forget to add the disarm combat mechanic from Ac2 animations which is the best combat style where you dont even need to equip your weapon just disarm from enemy and punish them with their own weapon especially the brute takedowns where you disarm their Axe and just jabs them so Brutal and more of the spear takedowns Edit: most of the dual hidden blade animation from Ac2 also skiped
Thank you I was looking for this comment. The insta kill axe or spear throws and the hidden blade finishers were my favorites from Ac2 once I learned how to do them
Assasins creed ezio trilogy's combat is personally my favorite, i felt really skilled and timed with my counters and stuff and felt so good in finishing my opponents mean while i did felt badass in other ones, they just seemed really easy in countering and stuff like just a button to counter was enough to remove whole group if done repeatedly (except Unity, that combat is a chef kiss). ezio's trilogy felt really down to earth for me in combat. and don't start with me with recent series. really feels like playing a mobile rpg combat, why they had to ruin it man :(
I wish I had the option make counter attack insta kill in unity too. I mean if I wanted to be challenged i would play darks souls (which i do, even if i am trash at it) but AC is my little rogue fantasy thing
Ah man... I missed the Detail in brotherhood and revelations where you kill the stronger enemies, The other emenies would Beg and Run from you in Fear... Ubisoft should've Kept that to the rest of the series...
@@littleumbrella1763 in 3 i could hardly remember, I only remember that if you Attack a group of red coats or Blue coats without killing the Drummer, The Drummer would only run away....
@@littleumbrella1763 Still wished they kept that for the rest of the games... It kinda... Doesn't feel well when you kill about 5 brutes or 7 elites, and the rest of the soldiers are still fighting you even though they saw you kill their Allies in a brutal way...
Same but I feel like some of the finishers are kinda stupid like when eivor takes a dane axe and goes for between the shoudler and head and the guy puts up his hands(away from between the head and shoudler) but eivor still manages to cut the guys hands off somehow
Shay may have very well been the most murderous of the bunch. The speed, efficiency and brutality in which he does his kills is something else You can definitely understand why Assassin's were on the brink of extinction by the time Connor comes around
It mesmerizes me every time when I look at ac3. If they would have improved that system and make it more challenging Meaning stronger enemies and more rewarding too it would be high peak combat mechanics. Like a mixture with unity and ac3 would be perfect where your footwork is important such as in ghost of tsushima but this game is another Caliber
(just to be clear, my comment is about combat as a whole, not just finishers) the problem in the transition from Ezio Trilogy to 3, Black Flag, etc. was the following: first we had enemies which would actually block or deflect hits, only landing a (lethal) blow after timing the attack button. spamming the attack button did not work spamming parry/counter did. then... for the next gen, what did we get ? mindless spamming of the attack button... but the fucking cherry on top: every hit connects.... but no, doesn't matter if the enemy got stabbed and sliced 30 times already, because his healthbar isn't depleted. this got boring really fast, and taints replay value.
I disagree. Problem with AC3s combat was the insanely long slow down time after parrying to decide what you want to do. It interrupts combat each time, making it tedious and repetitive, and it also tales away every challenge since you have what feels like 2 seconds to think about your next move for every.single.parry. *Yaaawwwn*
Kassandra using spear moveset reminds you Achiles in Troy and gis grandfather in 300 . The kenways smoothers as always (connor mostly) Ezio being more brutal and gorelike with the years Eivor Gore bloodthirsty moveset, suits for vikings and its awesome to Play, very relaxing
@@Joel-zj5oz I played every Ac too and Ac3 was the best at combats ، ac unity is totally boring in combats , it’s like the only ac that u try to avoid fights cause u can not even dodge and moves are sooo slow….Ac3,4 and syndicate are better and cooler… And if Ac unity was cool enough it wouldn’t be a disappointment for the franchise and unfortunately it was the first game that I played on my ps4… But I’m still saying it got the best graphics in acs
@@mythicalumut6174 Ac3,4 Dude if u looking for some hard shit go and play dark souls… Ac is for the ones who want to kill a horde … It wasn’t realistic since the first one and unity ruined it but it’s good some people like it…
Edward's Combo Fast Brutal and Connor Kenway ( Grandson of Edward Kenway ) Very Brutal And Special about Haytham Kenway( the son of Edward Kenway ) Very Classic and brutal Combo but Ezio's Combo Soo Satisfaction and Cool 😍 What I meant is i love them all, the way they fight
The ac Valhalla I feel you missed one or two. I could have swore I’ve had a finisher where eivor repeatedly throws his axe at the person and eivor with giant dude use his hands to break the guys neck by doing a choke hold. Am I dreaming? I don’t believe I am I played 6 hours today.🤔
Still to this day I think Brotherhood/Revelations combat is the best. Never seen such beautiful animations after them. And the Lock System for the first 4 games is still the best now. Honestly the first 4 games were perfect in every way for me, except AI.
This is what i love about the assassin's creed though not a fan of the latest trilogy (origins, odyssey, and Valhalla) because of its fantasy rpg bs but still are good games nonetheless. I hope mirage will deliver back to its roots and same goes with all upcoming releases, most specially ac: code red.
you skipped quite a few finishers in ac3 (the pistol executions. rifle executions. and im pretty sure there are bow ones) same with ac black flag to rogue as well
I think out of all the protagonists, Connor would be the last one I would wanna fight, even more than Eivor. Connor brutalizes you in such a fashion that it actually gets disturbing to watch.
@@mythicalumut6174 yeah i but hardly play it they sure remastered it call it assassin's Creed reunity get rid of the multiplayer side of the game I thought it was stupid interesting idea but it was a mess
@@noahdean9685 yes. Tho it has the best mechanics out of any ac game. But i agree on the multiplayer part. You had to play together or it would be near impossible
Dont say an AC combat is "cartoony" and unrealistic" because they all are cartoony in different ways ezio an oldman still fights like a young man altair? Enemies block all his attacks yet if you keep attacking they'll just fly away dead Ac III, IV, liberation, freedom cry and rogue? Completely unnecesary cuts. Syndicate? Enemies can just stand after being cut 20 times newest trylogy? Well its an RPG style sooo Unity is the most realistic its still cartoony but its the most realistic. There no game with perfectly realistic combat