0:55 Mantis: _Oh, so you've played Super Smash Bros. Melee before._ Mantis: *realization of not having a chance* Player: *TOYAAAAAAAAH!* *begins dashdancing*
4:29 Braid: Does this look like a goomba to you?! (Holds goomba things from Braid) Mario: Why yes it does! Braid growls. "Fine, bad point. But I also throw some puzzle pieces into the mix." Mario: Like Banjo Kazooie.
There's a small Super Mario reference in Crash of the Titans (2007). While fighting Ratnicians, they sometimes say, "Seriously, you'd think he was an Italian plumber or something."
Or like those cages with 1-ups which you can break with a bob-omb by throwing it or a bullet bill by chasing you to the cage. Such good memories I have from not only the first, but the second as well!
Yeah in super Mario galaxy the first boss fight the first segment of the level were you have to lure the bullet bills to the cages to access the launch star to get to the boss: megaleg
Perfect Dark (2000) has 2 Mario references. A block with a "?" mark with an ammo crate inside in one of the deathmatch levels and some of the NPC guards have the face of Shigeru Miyamoto.
5:33 the dance is original from Just Dance Wii (only japan released), the video is from the version japanese, not the international 12:32 it is only on Switch, no WiiU or Wii
If I had a nickel for every time Kazuya was in a game where he used mushrooms to grow in size, I’d have two nickels. Which isn’t a lot, but it’s weird that it happened twice.
Borderlands 1 and 2 had a trophy like Mirror's Edge, killing a enemy by jumping on their heads. Pre-Sequel had a secret room based around a Mario level as well.
We had to do a worksheet in my ELA class, and we had to pick a setting, character, and conflict. For character, it was “an athletic princess” For setting, it was “New York City” And for conflict, it was “Being chased by an evil turtle” Just thought I would share that.