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Executing Order 66 In Blender 

MLT Studios
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#Order66 #animation #b3d #Jedi
Any other Movie Scenes I should recreate?
Does not just have to be from Star Wars.
Is there a method used in this Video you want a more indepth Tutorial about?
Tell me in the comments!

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8 авг 2024

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Комментарии : 32   
@NicoLinde
@NicoLinde Год назад
What a great idea to use images of "spot lights" instead of real lights to safe render time! I'm definetely going to use that trick in future projects!
@_stanfx
@_stanfx 4 месяца назад
It is fascinating that one would seem this scene as extremely complex, but in reality it includes tons of cool tricks and randomness. Amazing job :)
@3dvolution
@3dvolution Год назад
Nice project :) for the animation, maybe you could render the image once with a higher resolution, then just the animated part as animation that you could composite on top of it. That might save you render time if you ever want to redo it or do another one ;) hope to see more of your wonderful tutorials/project ;) Take care
@TukaihaHithlec
@TukaihaHithlec Год назад
For future projects, when modelling Star Wars stuff it’s fun to use the *universal greeblie.*
@mlt-studios
@mlt-studios Год назад
For the TantiveIV I've modeled a few years ago, I think I used it. Not sure though
@Nortic111
@Nortic111 Год назад
Superb work!
@Ðogecoin
@Ðogecoin Год назад
Dude so good… it looks so beautiful
@star-wars-his-chaos
@star-wars-his-chaos 3 месяца назад
I hope I can learn how to model someday, this is so cool
@ryananderson5340
@ryananderson5340 Год назад
Excellent work!!
@Promeiler
@Promeiler Год назад
Great job mate!
@NUCLEAR71124
@NUCLEAR71124 29 дней назад
looks sick
@azgardus1828
@azgardus1828 Год назад
amazing work
@tylouww.1915
@tylouww.1915 5 месяцев назад
you can render an animation externally on a google colab gpu for free or rent a paperspace gpu. It both works really well and safes a lot of render time. Really great scene btw!
@digitalbase9396
@digitalbase9396 7 месяцев назад
Looks great
@saberfighterlwing
@saberfighterlwing 5 месяцев назад
Cool!
@haku7335
@haku7335 11 месяцев назад
Legend bro.
@sk8soxerr
@sk8soxerr Год назад
nice content, please do some in depth tutorals
@MichaelCasanovaMusic
@MichaelCasanovaMusic 10 месяцев назад
This looks great! would you be able to show us your final geometry node set up for the cubes? I tried following the other other tutorial but didnt get the same results
@bartek8724
@bartek8724 Год назад
its really amazing how good u are Can u make some tutorial for hard ops and box cutter?
@mlt-studios
@mlt-studios Год назад
Never used them to be honest
@iks1536
@iks1536 Год назад
Blender Bros introduction to hard surface modeling is what You are looking for.
@MustafaSE
@MustafaSE Месяц назад
Why didn't you delete the cube in the beginning :). Great work!
@brianmburu904
@brianmburu904 Год назад
niceee
@thegalacticjedi
@thegalacticjedi 6 месяцев назад
Hi man! I have this Star Wars project coming up and i need someone to teach me do animation and blender enviroments! And watching this video was absolutely amazing because Order 66 on Coruscant is in my idea to include in this project. Would you be interested in helping me?
@ikarys5173
@ikarys5173 5 месяцев назад
can you release the project file?
@zevin83
@zevin83 2 месяца назад
can I ask what the specs of your machine was to do this, how would mine stack up If I want to try a similar project, 12 gen i7, 32gb DDR5 memory, RTX 3070ti
@mlt-studios
@mlt-studios 2 месяца назад
Yours is way better. I have gtx 1070 and I think a 6gen i7
@Liminal_poya
@Liminal_poya Год назад
Rogue One starwars 1:48:46 to 1:48:56
@mlt-studios
@mlt-studios Год назад
Not quite sure I‘m understanding this comment 😅
@iks1536
@iks1536 Год назад
How long did it take to render a frame? I'm asking because people these days become more and more impatient. I'm rendering sceneces that take several minutes per frame on regular basis so something like 3-5 minutes per frame for me is nothing out of ordinary.
@mlt-studios
@mlt-studios Год назад
The final frame took 3 hours, but that was also in 4K and 1000 samples. How long each frame of the test animation took I don’t know exactly, but overall it took about one night and most of the following day. And it still did not look good enough. But with some optimisation, I could probably drastically reduce the render time, but that also would have taken time.
@iks1536
@iks1536 Год назад
@@mlt-studios oh that's rather long. Volumetrics is the main reason and not sure if You used any displacement if yes it's better to bake it in. 1000 samples is quite high did You try rendering in 3.5 with path tracing? Depending on the scene it gives good results after just 20 samples with denoising. On the other hand if I need high sample count for some bizarre reason 3.0 is still the fastest one for me.
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