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Explaining the 6 Walking Ways 

The Black Rose
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Join me as I explain the 6 Walking Ways and dive further into the lore surrounding them than anyone ever has before! What are the Prolix Towers, the Psijic Endeavor, the Numidium (Tonal Architecture/Story Rewriting), the Enantiomorph (Mantling), CHIM, and the Scarab that Transforms into the New Man? In this video we’ll conduct an in-depth analysis of Kirkbride’s works, such as the 36 Lessons of Vivec, Loveletter from the Fifth Era, Mythic Dawn Commentaries, Vehk’s Teaching and more. As we proceed through this breakdown we will uncover many analogies to practical things in video games like exploits, along with strong themes of Skepticism. How do the Tower, Wheel, and Zero-Summing lead to the Godhead? Did Vivec, Almalexia, and Sotha Sil know about this? And how do god triumvirates like the Tribunal and Talos factor into all this? As we answer those questions the journey will lead us to Pocket Realms, Lyg, and Elder Scrolls 6!
0:00 Lorkhan
5:10 Wheel is a disc
7:42 Skepticism
9:12 Kirkbride Quotes
12:43 Prolix Towers
14:40 Numidium, Tonal Architecture, Story Rewriting
17:36 Enantiomorph, Mantling
19:46 Path of the Godhead
20:36 Psijic Endeavor
22:24 CHIM
27:16 Scarab that Transforms into the New Man
31:39 Amaranth
36:05 Towers and I’s
37:45 Pocket Realms
38:56 Original Xbox Disc Drive
40:18 How Molag Bal created Lyg
41:48 Elder Scrolls 6 and the Sixth Walking Way
43:05 God Trios
46:52 We are Padomay’s influence in Mundus
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#Skyrim #ElderScrolls6 #ESO #TESOnline

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11 июл 2024

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Комментарии : 29   
@yukimuratoru
@yukimuratoru 7 месяцев назад
I want to make a dnd campaign based on this concept and this vid is absolutely perfect material
@martinwestykristiansen7576
@martinwestykristiansen7576 5 месяцев назад
I absolutely love the speculation on the cd-discs. That makes a surprising amount of sense ❤
@prestongarvey57
@prestongarvey57 10 месяцев назад
It’s always a good day when red dandelion posts. Speaking of good days, it’d be a really good day for this settlement up north if you went and helped them
@shawndonq135
@shawndonq135 10 месяцев назад
But Preston! That’s the 10th settlement you’ve asked me to help in a span of 2 days! Give me a chance to help the rest first please.
@prestongarvey57
@prestongarvey57 10 месяцев назад
@@shawndonq135 NO. YOU’LL DO AS I GOD DAMN SAY WHEN I GOD DAMN SAY
@artemisiaabsinthium3261
@artemisiaabsinthium3261 10 месяцев назад
The Bethesda logo is a gear, almost a wheel. The Bethesda universes are written to discs - bubbles within a bubble.
@lliamlee5702
@lliamlee5702 5 месяцев назад
Never watched your videos before, just stumbled across this one and hoky FISH its amazing. Gonna check out more of your stuff for sure!
@Galimeer5
@Galimeer5 6 часов назад
I'm firmly of the belief that CHIM is learning how to make mods, not just console commands. Tiber Septim supposedly turned Cyrodiil from a dense jungle to verdant plains and fertile farmland. Advanced terrain editing is something you can only do with modding software. Or, maybe once you crack open the game and see that, deep down, it's just a bunch of messy code and redundant systems, you get disillusioned. You can no longer immerse yourself in the game world so you stop playing. That's what happens when you Zero-Sum. Or, maybe, just maybe, you take what you learned from modding the game and go on to make your own. That's Amaranth and becoming a new Godhead. The SureAI team that made Enderal and Nehrim -- they Amaranth-ed. So did Modern Storyteller, the team who first made the Forgotten City quest mod, andthen went on and made it into its own standalone game.
@jeremykelker8908
@jeremykelker8908 4 месяца назад
There are 3 basic theories of the universe: monism, dualism, and nihilism. - Aliester Crowley Great video. Very original takes. The first meaning is always hidden. - Vivec
@DanialDawson
@DanialDawson 3 месяца назад
This is an awesome interpretation of the lore. Some fresh ideas here. Good stuff.
@thunderlove4156
@thunderlove4156 Месяц назад
While watching I noticed something you didn’t touch on, the tower “I” and the bubbles stood out to me as 1’s and 0’s. Another part of being real and making a video game world.
@dyludylu
@dyludylu 5 месяцев назад
Nice video, much appreciating some insights into the arcanes of TES. I am going to say, however, I dislike a lot focusing on breaking the fourth wall. (Ie. Characters realising they are in the game). Although there might be some eastern eggs (like the passage on the immobile warrior), overall it is reducing a rich and fascinating lore to simply poor writing. Breaking the fourth wall is a cheapo, a cliched and unimaginative attempt at humor. It can be funny at times like in, say, Spaceballs but cheap humour in a serious moment (such as realising dark and dreadful cosmic truth) is completely immersion-breaking, unimaginative and unoriginal a plot device. What I love about the Godhead lore is that it makes you question your own reality. A more compelling approach is one of simulated realities or fittingly mentioned in your video Descartes' dream argument and cogito ergo sum (as a side note, although this phrase is a pinnacle of sceptical thinking, it is not accurate to refer to this way of thinking as scepticism, what you are looking here is "Cartesian doubt" or if you want to take it up a notch - solipsism). Reducing such profound and imaginative insights to claims such as Vivec knowing he's in a video game on a CD feels really injust. It is all right to introduce is as an analogy to a viewer unfamiliar with such concepts, but there is no need to make an inference "reality is not what you think it is" -> "reality is a video game", and all this achieves is losing all of the lore's fascinating, magical depth. I don't think applying the literal premise "this is a video game" to the six walking ways is yielding any interesting insights, I find it dubious that every each of these words is about TES being in video games even if you can find stretched interpretations for it - and some here are very stretched, and again, I find a lot of interesting aspects are omitted this way. I found some interesting bits in this video which were difficult to wrap my head around otherwise, so I like that, but I have not finished watching it, because I wished o watch the explanation of six walking ways as the title suggests, not laboriously stretched attempts to make them fit the "its a video game" premise. TL;DR: tower, wheel - nice. sound waves and development mode - bad.
@JakobRT
@JakobRT 4 месяца назад
Yes
@AsteriaRiselta
@AsteriaRiselta Месяц назад
Out of curiosity, do you have any insights to this yourself? Because all I took from your original comment is that you don't like the interpretation, therefore it's bad. Probably not what you were trying to convey but that's how it comes off. Some of this is stretched, no disagreement there, but I don't have anything better to offer either.
@dyludylu
@dyludylu 20 дней назад
@@AsteriaRiselta you are misinterpreting the situation. This is content feedback for a content maker that may or may not decide to improve on it. I am not interesting in having a discussion about the content, or come off well in your eyes. though if you are interested in the topic check out obscure texts from MK on the imperial library
@AsteriaRiselta
@AsteriaRiselta 20 дней назад
@@dyludylu Just wanted a simple clarification on where you stood, but apparently that's asking too much. Right well, I don't like it either, so therefore its most certainly not true. Have a wonderful day.
@charlietownsend2826
@charlietownsend2826 3 месяца назад
I wonder what Vivec would say about the floppy disks that originally contained the Elder Scrolls 1: Arena. Bro would probably Zero Sum (or CTD I guess?). EDIT: Oh also Sleep Holes are probably not saves but rather a common thing in the Elder Scrolls (particularly Daggerfall, the game right before Morrowind) where your main way of healing in the middle of a dungeon crawl would be to "rest" (which you famously can’t do with enemies nearby). You’d hit the rest key in a safe spot and wait as hours pass while your health replenishes. Obviously in-universe, this is weird at best that the player character would pick a spot in a corner of a crypt of something and just…Stand there? Sleep? While time sorta passes but also everything else in the dungeon is seemingly the same. (It’s even worse in Arena which doesn’t fade to black to imply your character sleeping or doing something like bandaging wounds during this time and instead you just stare at the world standing perfectly still for hours while your health fills back up). Considering the game also references other meta weirdness in the series including out of bound glitches in Redguard, that’s probably a cheeky nod in the same vein.
@monolalia
@monolalia 4 дня назад
I could be wrong but MK doesn’t strike me as someone who would base a fictional cosmology on games and discs and programming so much as religions, mythologies and occultism. Wheel, tower, serpent, gate have been charged with meaning since forever. Though game development does of course have a lot in common with divine creation; a world made of dreams and words and ideas, with natural laws expressed as code (words and ideas descended from mind to machine, like the et’ada that became the earthbones to keep the mundus stable), and so on. It’s interesting how far you took the analogy.
@Auriorium
@Auriorium 11 дней назад
I find something interesting in regards to the Wheel and Tower. Looking at the Wheel next to the Tower it looks like a 01 ... so Binary ...
@Cronoo
@Cronoo 5 месяцев назад
We too are within a bubble but we aren't capable of recognizing it
@arvindraghavan403
@arvindraghavan403 Месяц назад
Exactly
@honestkyn718
@honestkyn718 10 месяцев назад
The most important one is to put one foot in front of the other. Mastering this will help you get to other 6
@ChipCheerio
@ChipCheerio 5 месяцев назад
Good video, but I think your summary of skepticism and opposition to it is superficial at best and outright misrepresentative at worst. It’s not just the greedy who oppose skepticism, but many other groups who hold either different positions in metaphysics or who people think there is no value in the idea that suspending all judgement and rational belief. I know this isn’t a channel dedicated to academic philosophy, but still, it was such a shallow brush with the subject that it might have been better to just omit it entirely.
@Agentlefox
@Agentlefox 10 месяцев назад
Holy shit. Did vivec dissappear because he never actually did to begin with? Contentedness has its limits after all
@TheBlackRose3
@TheBlackRose3 10 месяцев назад
Hmm, interesting idea. Did the Nerevarine write him out of the story? Perhaps. Though one thing about the concept of story rewriting that's a bit flawed is it opens a lot of potential for plot holes, which happens with Kirkbride sometimes since he's so vague. I mean, we could easily ask, why didn't the Nerevarine rewrite history to undo the Tribunal's treachery? Though maybe the Nerevarine did use the third Walking Way against Vivec 🤷‍♂. Clever idea!
@markgnosis-jp8bd
@markgnosis-jp8bd 3 месяца назад
If you want to achieve CHIM read nevill goddard
@imglaishy3830
@imglaishy3830 3 месяца назад
crazy vid good job
@Literallyme1234
@Literallyme1234 10 месяцев назад
Are you going to make a starfield video?
@TheBlackRose3
@TheBlackRose3 10 месяцев назад
I'll provide details about my plan for Starfield soon!
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