This is great. What I hope for is the full moon, VR support and full driving support and perhaps Earth in the bg. I would spend weeks exploring the moon if this were possible. Just sponsored $15.
Could you please reconstruct the Apollo 15 landing site? With that car, just to make the distances more sensible. 😊 Sorry, your video is bookmarked, but right now I don't have such a powerful PC to make it myself. Working on it… :) Speaking of which, I bet a lot of people would love to have a downloadable "game" where they could tour the Apollo landing sites.
Imagine a game where you can colonise parts of the actual moon, add multiplayer and factions with survival rules and see what players build and how they colonise and divide up the surface.
I've been recreating different planets and the Moon for an edutainment VR experience/game. It takes a lot of time to process those raw image files and a lot of hit and miss to incorporate them in a scientifically accurate manner. This video grabbed my attention fast and you just earned another Patreon supporter. Great content and I love the fact based yet entertaining approach. Best Regards!
Love your presentation because it feels like you know what you're showing. Of course there's times where you go "wooow that's so cool what is that" but there's enough explanation of your own so that doesn't become annoying. Plus, I've always wanted to see a spaceflight simulation solar system sandbox thing that pulls data from the cloud. I think that could shine most if you use the even higher resolution global maps, at its current size of 22.5GB (at least for the Moon) it wouldn't be too much of a hassle to just download it at once. I've heard Chang'e 2 has global coverage at 7m per pixel for ortho and terrain, but I had trouble using their system, it wouldn't let me log in or be logged in at the downloads page. Back when celestial matters was up it was a goldmine for this sort of thing, that's where I found a download to the Boyd-Robinson normalized reflectance mosaic. Which is basically a no shadow mosaic of the moon at 4x the resolution of lroc_color_poles, combining both could give you a more awesome surface when it comes to the brightness and color.
This is fantastic. Just stumbled across your channel and I've gotta say I would 100% pay for a lunar, or better a full on Sol system, exploration simulator with 100% real maps. Absolutely brilliant.
ok now someone will take some section of the moon and will create a game with that. basically the surface of a game world alteady exists with this method. a game world designed by the universe
Hello Jonny, I recently purchased a patreon membership in order to try this out. I opened your jupyter notebook codes. But the codes are little bit different with the video. My landscape map is so smooth. I couldnt give the map altitudes. What should I do? Thanks.
Hei how could it be possible to have the code even with paying it? I would need it for scientific pourposes and would be really helpful for me. Thank u in advance for the answer!
Hello. I recently purchased a patreon membership in order to try this out, but the link to the files does not work anymore. Can you please fix this issue?
Oh-oh-oh, you should proceduralily spread some real rocks on the surface, not just a microtexture! 😏 Aaah, I need a decent PC to be able to play with it myself!! 😭