Hi there! Just add a "destroy all sprites of kind villager" at the top of your "change level function. If you have coins etc you will have to do the same for those.
Hi there! If you've made your enemies with a placeholder tile like in our tutorials, you can just put those tiles on whatever levels you want the enemies on. At the top of your "Change Level" function, put a "destroy all sprites of kind Enemy" - You can find this in the "Sprites" tab.
Hey there! If you send us a link to your code using the "Share" button in the top right of the editor, we can try our best to figure out what the problem is!