yep, 100hours in an i'm just starting out on oil production. i still havent mastered railways yet, i have basic two way single train tracks so far. i did get an award yesterday though: i killed 10,000 trees with fire
I know this video is 3 years old, but I really appreciate the minute detail you go into. I really just needed the specifics of liquid production to make sure my plan wasnt going to start in a wildly inefficent way.
CORRECTION: 08:20 (thanks to fdl-fan on reddit) When mining a tank (or pipe) with fluid in it, if that pipe or tank is connected to other tanks, it will attempt to redistribute its contents to any immediately neighbouring pipes or tanks, and you'll only lose what doesn't fit. I still recommend being careful about deconstructing anything with large amounts of fluid in it though! CORRECTION 33:35 (Thanks Sydriax) 20 oil refineries would use 100 crude oil each... in 5 seconds. They therefore use (20 * 100 / 5) = 400 crude oil per second, not the stated 2000. (still a fairly large amount though)
Second minor correction: around 33:35, 20 oil refineries actually consumes only 400 oil per second, not 2000. I assume the difference is due to the 5s craft time.
This is so basic, my deadass brain now can solved the "WHY I RUNNING OUT THE LIGHT OIL?!" problem.. 10/10 would watch another tips from this channel again..
Even at the release of the game, your video explains everything extraordinarily. I am not a new player to the game, as this is my 4th playthrough. However, I learnt a few things from this video, without which my time of playing this game would a lot worse. Thanks a lot!
You are a godsend, my guy. New to factorio; stumped by oil. I enjoyed the video & like how you covered each base/aspect. Other videos on oil were so brief & left so much unexplained that they were not helpful. You did a good job of explaining these processes to ppl who had no prior knowledge of the game whatsoever. Ty ♥
This is PERFECT. Searched RU-vid for a while looking for a tutorial on oil/plastic/sulfur/pumps/batteries and all this stuff that, like you said, is kinda all sprung upon you at once. All of the other vids I found were lets plays that gave almost no information after 5-10min. This tutorial, (despite being 42min) is a "tutorial", not a "lets play", and shows you the absolute minimum to understand just about everything. Thank you so much : )
I've owned Factorio for MANY years... yet when I finally got to this part of the game I got so confused that I just gave up with the whole thing. This was of course BEFORE the Full Release of v. 1.0. I tried SEVERAL older RU-vid videos and yet still I just gave up. This time was MUCH different! I think I finally understand this WHOLE mess so for this,. THANK YOU!!!! I'm once again at the point of trying to deal with the whole OIL mess. I'll try to post here one way or the other as to how well I did. But I think I got it (at least BASIC oil processing) so here's hoping! Again, THANK YOU. You actually explained this in a way that was MUCH easier for me to understand!
I know you uploaded this like 3 months ago, but I must let you know... You saved my game! I am new to Factorio and couldn't just figure out the way oil works out. I'll make sure to implement your advice on my campaign. Thank you so much! I hope you continue making these awesome vids. (I watched the train one too, was absolutely useful)
just started playing, was doing fine, up until I think this road block....game is not helpful! Thankfully your video is clear and concise, very useful and informative. Much appreciated.
I just started a new game and was unfortunate enough to start running out of coal faster than I thought, this has prompted a series of skirmishes and around 3 major engagements with the bugs over a 300k coal field. I soon secured it and started a rail network, however I knew this soon wouldn’t be enough. Luckily for me there was a oil field I found while scouting for coal, which my train line also ran by, this is where this video comes in, I have now fully switched my electrical grid from coal to solid fuel! Now I shall be fighting the bugs in wars for oil and not coal! And my fossil fuel issue is solved for now!
Great tutorial! Only thing I would like to add - personally I find useful to pack acid to barrels as I can use train with just one cargo to go for uranium. As you do not need math acid and usually you do not transport much uranium that works quite well and significantly simpler than having train with cargo and fluid wagon.
Subbed because you pronounce schedule correctly in the train tutorial. Stayed for all your other great content. So good to find a new great content provider to binge. Keep up the solid work my man! 🙂
For the love of god thank you! Every other video I watched expected me to already know exactly what you layed out here, and focused on more advanced setups. Thank you for making this digestable for a big thicky boo boo like me.
Bro...how tf you only got 81k views ? this was my first time watching your videos and i am amazed at the how you baby fed the these tips to me...you deserve more subcribers!!
Best tuts in my opinion I've watched a few after buying the game in 2017 - I like how you show the details surrounding possible problems and their solutions rather than choosing to leave that out in order to have a shorter video. Cheers man!
Just found your tutorial and I must say that there was much gnashing of teeth after watching other videos but following yours there was peace in the valley. Well described, clear concise humourous and many other adverbs and adjectives too many to state here. I will be looking at your previous video first from now on saving me much time. Thanks
This is an awesome tutorial. I recently started playing Factorio but the wiki is quite lacking, leading me to look at youtube vids for help instead. This is the first one I've seen that's 40 minutes long and well thought out. There are some really lengthy tutorials that are 1hr+ long but just full of waffle rather than getting straight to the point like you did. Thanks for making this!
This is a precious video. Even if I had absolutely no interest in oil production in Factorio (funnily enough, I do) - this would still be a capsule of absolutely perfect RU-vid pedagogy. I hope we preserve it in the national libraries and beam it out into space. Well done and thank you.
CHRIST, this is a good video! I looked so hard to find an explanation of the basics, and it was like searching for The Holy Grail. Nilaus, for example, makes great videos, but they are *not* for the beginner. Advanced Oil Processing explanation begins at about 17:45
I love how the game has super simple mechanics with inserters, belts, splitters, assemblers, and others that all perform a single and simple task. Then oil comes in and kicks that simplicity in the balls.
Wow. Thank you for this awesome tutorial. I started playing this game just 2 weeks back and i was stuck on how to go ahead with chemical processing. I saw a few videos and was rather more confused than what I was before. Watching your video not only gave me confidence to try it out but also cleared all my doubts. I am grateful to you and I am trying this out as soon as I post this comment.
Great tutorial, thanks! I recently picked Factorio back up again and I needed a refresher on how oil works. I'm currently creating a railworld factory, and my aim is to sort of separate the individual parts of the base out and transport stuff by train. So I'll have my main refinery with a crude oil train coming in, and trains going out for each of the oil products, leaving to where they're needed.
Ive been following another youtuber for lessons on Factorio, I have to say, this was light years ahead of theres as they were doing it while base building so there was more pointless rambling than info and I felt I had to keep rewinding to try and absorb certain points. I wish you had been a teacher at my school lol, Im going to go back through the others now. First game Ive had that ive ended up watching more videos about then playing. A little useful point may have been an installation example , basically to copy but hey, half the fun is designing it yourself. Liked and Subscribed
There's another tutorial where the guy just puts his blueprints and say: you can use this it works. I prefer minibetrayal's tutorios since they actually teach you how to do the thing yourself.
I was wondering why barrel, then I realized that at 4 chests in a square with 48 slots each of 10 barrels stacks containing 15 units of liquid, that's 28.8k in the same space as a storage tank, and barrels can be picked up by the logistic network As far as storing as much liquid as possible in as little space as possible goes, you can't beat barrels
Really great video, well articulated with plenty of detail. I’ve just started what is probably my umpteenth map and I’m currently at the dreaded oil stage so this will come very handy for my planning.
This is a very good tutorial, I agree with the others.... After watching this and some others, I have come up with a combination circuit/ratio method. I overdo the ratios and then use circuits to control them. For example 12 refineries, 5 Heavy to light, and 15 Light to petroleum. If you ran these you would fairly quickly have only petroleum, but it doesn't happen so fast that you are wasting the resources to make the chemical plants. Then I use the circuits against actual values instead of the comparison you suggested. So I crack the heavy oil if I have greater than 5000 heavy oil (always keeping some for the other uses of heavy oil... and leaving circuits off the other heavy oil pipes has the benefit of prioritizing those uses over cracking). Then I set light oil cracking to a bit higher value like 10,000 (and of course set up some solid fuel from light oil to take advantage of that better recipe). Finally I have found a good use for solid fuel from petroleum. You can end up in a slightly bad place of having full petroleum and just ruining out of the heavy and light products because you are not processing very much new crude oil... So I use a circuit to turn excess petroleum into solid fuel (with quite a few chem plants) if my storage gets around 80% full (or greater than 20,000 on a single tank). I know this is not as efficient as making solid fuel out of light oil, but I now have something that will burn off all 3 types of oil products before it's respective tank gets full (which would slow or nearly stop getting more of the other oil products). For me this seems to keep everything running pretty good, and I just feed the solid fuel into my furnace and power arrays to keep everything running near full out. I soon find that I am only using coal for the other products you make with it, rather than smelting or power... I leave the coal lines there as backup, but when merging them with the solid fuel lines I prioritize the solid fuel over the coal. Hope that makes sense to anyone looking for other ways to balance this and hopefully prevent some of the "stop" conditions that can make you run short of some oil products.
Amazing video, i just got started with factorio and this helped me a lot. My first few oil networks were such a mess that i ended up restarting over and over again.
Coal liquefaction is actually really good for non-petrogas oil products, since cracking liquefaction is much less efficient than AP + full cracking, but rigging a coal liquefaction plant exclusively for light (and a bit of heavy) oil production is the complete opposite because of the ridiculous amounts of heavy oil.
despite being made last year, this video is still extremely useful and informative. Very well done, and I learned quite a lot despite having already spent hundreds of hours in this awesome game. Thanks a lot and please keep doing them, you're a natural! *like: check! subscribe: check! leave comment: check! go watch your other channels: going now!"
You are funny and informative. :D Your tutorials are awesome, definitely feel free to cover other topics when you can. BTW can you please make a playlist for your tutorials? It's kinda hard browsing all your videos to see what topics you've covered.
It’s difficult because the simple mechanics all combine in ways that result in complicated scenarios resulting in an amalgamation of belts, pipes, building, and inserters with a few rails and beacons thrown in for good measure.
Late, but I find barreling lubricant highly effective for transporting it from refineries to the factory in cargo cars of trains, while transporting Petroleum via fluid cars. Haven't started work on solid fuel yet, but I imagine I'll use cargo cars for those too
in all honesty oil in factorio is a "fake difficulty" - it only looks scary and difficult but it's one of the simpliest parts to automate and copy-paste to increase the output.
This game is the biggest "The problem is that, caused by that, derived from that, wich in turn is a problem to that, and it will shut this down if i don't fix that too so that i can make that, because if i can't make that, i'll go fucking nuts!"