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Factory Automation Tower Defense Roguelike! - Tower Factory [Demo] 

Wanderbots
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Try Tower Factory on Steam: store.steampowered.com/app/27...
Tower Factory is a tower defense and automation game with roguelite elements. Optimize resource production using conveyor systems while defending against monster waves. Can you find and destroy the enemy tower before it's too late?
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12 май 2024

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Комментарии : 97   
@christopherklein7353
@christopherklein7353 26 дней назад
Economy build order is an important thing in all RTS games, and this tower defence also has that need to grow that strong economy as fast as you can. This is pretty novel for a tower defence game which normally gives resources based on enemies defeated. Pretty neat for a demo.
@NightChime
@NightChime 25 дней назад
It does give it almost more an RTS feel than factory. At least early on, the factory setups don't seem to get very complex, so optimizing belts matters less than build order and APM.
@heliomance760
@heliomance760 25 дней назад
Wanderbot: Ignores all text in the tutorial, skipping through as fast as possible Wanderbot when they can't work out how to change the recipe in the sawmill: shockedpikachu.jpg
@RussellWaldrop
@RussellWaldrop 25 дней назад
HE LITERALLY CLICKED ON IT TO CHANGE THE RECIPE TOO ughhhh
@OneHuntiBoi
@OneHuntiBoi 24 дня назад
@@RussellWaldrop JUST BEFORE TRYING SOMETHING ELSE LMAO
@OneHuntiBoi
@OneHuntiBoi 24 дня назад
and also wanting to go quicker and just not buying starting recourses ever... edit: FINALLY!
@YeetMojo33
@YeetMojo33 23 дня назад
also wander 31:39
@ocomolinaehain1795
@ocomolinaehain1795 22 дня назад
and he also said something about wishing he could change target priority when the ballista tutorial said you could xD
@ZaberZlayer7
@ZaberZlayer7 25 дней назад
I just realized that this is a Tower Defense RTS Roguelike... And that's honestly such a wicked idea. I'll have to pick this up ASAP when it releases fully!
@Jikkuryuu
@Jikkuryuu 25 дней назад
I've no idea if it'll stay this way deeper down the tree, but the balancing of the upgrades is really tight. Every single one of those just screamed "Pick me and your run will go _measurably_ better next time." That's really impressive.
@sugarpacket7251
@sugarpacket7251 25 дней назад
Mindustry seems more accurate than factorio as you build with resources rather than make the buildings and things go back to a main hub to use them
@dicey1600
@dicey1600 26 дней назад
Watching you play this made my brain hurt
@minershole
@minershole 25 дней назад
I actually yelled at my screen once
@MrDreadsecond
@MrDreadsecond 20 дней назад
😂exactly😂
@Jamyb0i
@Jamyb0i 18 дней назад
he opened the damn menu to swich to wooden stakes in the start "I still don't know how to" im gonna cry
@burningblaise
@burningblaise 16 дней назад
@@minersholebro I’m at work and did the same
@bubbles69138
@bubbles69138 25 дней назад
holy pickles that music is loud
@marcbennett9232
@marcbennett9232 25 дней назад
this looks interesting! not my thing though, at least until they add a pause button lol
@SangoProductions213
@SangoProductions213 25 дней назад
Neat idea. Inspired my next game jam project.
@Spikeba11
@Spikeba11 25 дней назад
Saying you can't change target priorities while the instructions on how to change target priorities is on screen... also you've been calling building mode selection mode. Build mode has the grid.
@wanderbots
@wanderbots 25 дней назад
Streamer blindness is very real.
@loganshaw4527
@loganshaw4527 25 дней назад
​​@@wanderbots got to move those side windows to stream off of game window or you need better deck management to have a clear view of the game screen. Or is it a psychological blindness? "Joking: RU-vidr needs to read more."
@theodorethefirst
@theodorethefirst 25 дней назад
@@loganshaw4527 Honestly I always assumed it was like... They're not just playing the game. They're playing the game, Talking the Whole time, and trying to be entertaining. So they Rush through tutorials to keep the videos pace up (being entertaining) which combined with their focus being split on talking about what they're doing and to the audience as well as actually playing leaves RU-vidrs just being more inclined to miss things. like imagine trying to learn how to drive for the first time while also taking a math test.
@piratenflipper
@piratenflipper 23 дня назад
​@@wanderbots some of us don't have to be streamers to do that man
@lukazfox_lol
@lukazfox_lol 11 дней назад
i've watched a few of these lets play and im very interested to this game, i even have an idea for a tower. this tower is called "toy factory" and what it does is that it is a spawner tower, place it near the tracks and give it some resources and it will spawn toy bots out of wood to attack enemies
@nobuyukishou.
@nobuyukishou. 26 дней назад
31:40 ya missed it
@wanderbots
@wanderbots 25 дней назад
Oops. But also I was doomed anyway so it didn't really matter.
@ino145
@ino145 25 дней назад
Yeah he sure did. xD
@loganshaw4527
@loganshaw4527 25 дней назад
​@@wanderbots would of helped having damage increase area not in fog of war.
@GameDev_YT
@GameDev_YT 5 часов назад
Thank you for showing this game to me!
@theodorethefirst
@theodorethefirst 25 дней назад
oh the heartbreak in your voice when you realized you needed 3 crystals instead of one. I feel your pain. Also I think you were right, More catapults would have helped more than anything, most of the issue was the volume of enemies spawning more than the strength of single targets. TBH I also feel like the Ballista towers were hurting more than helping after a point. They fired too slow and only did bonus damage to armor, once an enemies armor was stripped the acorn towers had the same DPS for a much smaller cost.
@piratenflipper
@piratenflipper 23 дня назад
Seeing you learn the mechanics with every new level, makes you really feel how it would be to play the game. Having no shortcuts is a really rough one, tho. I absolutely love the day and night cycle, combined with awesome music, it makes you really feel the stakes. They got that down really well! I also really like how it allows you to make it infinite if you just dont use the crystal to strip mine the whole map, assuming your industry planning works out. Having an option to switch between seeing ratios and seconds would be a godsend for people who failed maths in school.
@smarty265
@smarty265 22 дня назад
Oh this game looks pretty well crafted I might need to try this
@limesta
@limesta 11 дней назад
Wander not seeing the option to switch recipies and the fact a tutorial is "NEEDED" proves the game design of a separate select mode is hindering to the UX design.
@reikouyama
@reikouyama 25 дней назад
i really enjoy the idea over all.
@XavierBudreau
@XavierBudreau 10 дней назад
Do more of this. I love this.
@wanderbots
@wanderbots 10 дней назад
When it launches, yeah!
@michaelslattery2273
@michaelslattery2273 25 дней назад
end of video analysis 1:08:00 great commentary, appreciated
@WhyplayGaming
@WhyplayGaming 25 дней назад
Man I'm gonna love this game
@jamesfstokes
@jamesfstokes 23 дня назад
This looks like a pretty fun game!
@silentgamer7629
@silentgamer7629 6 дней назад
Itd probably help if u put towers further from the one your protecting and use more of the faster shooting ones once the hoards start getting bigger
@lankyfella
@lankyfella 17 дней назад
Spreading yourself out at the start seems inefficient compared to saturating a belt and then moving onto the next resource
@wanderbots
@wanderbots 17 дней назад
The problem is that splitters/mergers tend to cost a lot upfront compared to belts which are piecemeal and cheap. Both are likely valid, but that's why I do what I do.
@justadude7455
@justadude7455 3 дня назад
I absolutely love the idea of Factory Building + TD, but unfortunately I haven't really seen a game that does it super well yet. In Mob Factory, the TD elements are essentially just the resource generation, as a "set it and forget it" kind of deal, and the gameplay is mostly focused on just the factory elements. There's not really much "risk" associated with the game, which absolutely has it's place, but does kind of minimize the TD aspect. Still, I really like that it gives you the freedom to find the most efficient (in both resources and time) way of killing mobs, and I *love* that the mob drops are the actual resources that you use in your factory. - This game on the other hand, kind of feels like it's hovering closer to "TD with tedious resource collection." It doesn't really appeal to the factory building mindset as much, with severe time constraints on building, and limited resources requiring you to rebuild huge chunks of your factory at a time, assuming you even have more resource nodes uncovered. When I played this I felt that expanding my factory was something I had to do to survive, and just threw buildings down with little regard for efficiency. I do appreciate that your resource production is limited by essentially how many mobs you've killed, and your mob-killing efficacy is dependent on your resource production, but you're kind of stuck into one speed of difficulty-scaling, and you either make it or you don't. It doesn't really give you that roguelite feeling of being able to get ahead of the curve if you play your cards right (and RNG favors you to get a good build going).
@KCopperr
@KCopperr 9 дней назад
9:16 "I cant change it's targeting priorities but that's okay" On Screen Tutorial: If you select a tower in selection mode, you can view its strengths and change it's target priority to focus on specific enemies.: lmao
@mathieularocque1953
@mathieularocque1953 14 дней назад
I would suggest that you clump the ressource gathering in the beginning, you can move them if the trees are done, that will let you gather faster with less belt... If you put up 3 wood gatherer with 1 combiner it cost less than having 3 gatherer seperated father since you save the belt etc having 3 stone joined together is a good way to save time too, the rock are long to exaust
@Myrdin90
@Myrdin90 25 дней назад
I'm sorry to be rude, but at 33:45 it was very hard to watch Wanderbots lose with 600 lumber in his inventory. Acorn towers just cost 50 lumber each, so he could have just slapped down 12 more of them to help save himself. You don't need lumber for the catapult towers, just planks and stone.
@Myrdin90
@Myrdin90 25 дней назад
I mean, it's fine and it doesn't matter at all, and everyone makes mistakes. It was just very frustrating to watch.
@peternguyen2797
@peternguyen2797 22 дня назад
Theres a tower limit of 20. he already had 18. He couldnt just slap down 12 more
@beniditz
@beniditz 23 дня назад
I found a strengh tower in one round it had 4 tiles wich increased damage for the towers placed on the tiles. Its essentially a landmark powerup.
@niekvanderhorst6065
@niekvanderhorst6065 25 дней назад
Next part of this game plz❤
@juliocesar-fc1nm
@juliocesar-fc1nm 24 дня назад
In my humble opnion the game is great but it would be very fun if when you discover the enemy tower you could play something like age of war like. sending your minions against the other tower. But the game seems very fun! joining anything + factorio is amazing for me hahaha
@rorywilkins4161
@rorywilkins4161 25 дней назад
You got really close! Good try!
@ZalexAlec
@ZalexAlec 26 дней назад
Not even notification squad. lol
@nachorealname5566
@nachorealname5566 25 дней назад
Weird. It shows a demo on steam but it just loads the same page with no download demo option.
@ragerequiem6323
@ragerequiem6323 25 дней назад
Demo on May 15th according to the news post on the Steam page.
@hamdenlillesjovepige
@hamdenlillesjovepige 20 дней назад
Sawmill requires 45 and 1 lumberyard provides 30, 3 producers, into one combiner, into a splitter with 2 channels, with each having it's own sawmill
@arelam8055
@arelam8055 22 дня назад
You should start reminding ppl to use you link to wish list games if we found em thru your channel
@loganshaw4527
@loganshaw4527 25 дней назад
You seemed to have issues defending against 100% and 200% increased enemy spawn rates. The map was much more difficult at night "100% to 200%" and so much more difficult after some time the 2nd day "200% to 600%". So you either need more towers kiling enemies or higher damage for the few towers you have and add a few more to deal with the horde of monsters to focus on resource gathering that you wanted to do.
@crak-_-4U
@crak-_-4U 25 дней назад
Reminds me more of mindustry
@AceAngelTTV
@AceAngelTTV 25 дней назад
Weird, I can see the demo page when i search it on steam, but it just redirects to the store page D:
@wanderbots
@wanderbots 25 дней назад
It'll be up in two days!
@smarty265
@smarty265 18 дней назад
36:18 thats entierly due to your playstyle. When I played I did not spread my tree chopers out like you do so I often ran out of resources and had to relocate them in a hurry
@Team_BaM
@Team_BaM 25 дней назад
It feels like, given you can move them, you can treat gatherers like Age of Empires villagers and throw as many of them around as possible.
@ino145
@ino145 25 дней назад
Can't seem to download the Demo, brings me back to the normal "wishlist" store page. :(
@ninino86
@ninino86 25 дней назад
Wanderbots says its going to be available in 2 days 👍
@AceAngelTTV
@AceAngelTTV 25 дней назад
I'm 43 minutes into the vid.. And I am thinking it's optimal to just survive one day then quit, you get 1 point per day so there is no point playing half a day if you are not sure you will make the full day? It should really be 1 point for day one then 1+2=3 points for day 2 then 1+2+3=6 points for day 3 and so on. Am I wrong?
@Ca55per
@Ca55per 25 дней назад
How do I get access to the demo?
@CLUBMASTER28
@CLUBMASTER28 25 дней назад
really cool
@mandras6785
@mandras6785 25 дней назад
The destruction of the enemy base is kinda lame. I think a better option would be that once you find the Crystal Tower... rather than just nuking the enemy base with a big crystal... you get access to building a light crystal tower that you can build within range of the enemy base to destroy it over time. Their base can have a lot of HP, but the more crystal towers you have attacking the enemy base, the quicker you can take it out. More fun & challenging, IMHO.
@rebeccaconlon9743
@rebeccaconlon9743 23 дня назад
Makes sense, edit, just needs rogue like
@Haywa11
@Haywa11 26 дней назад
Demo doesn't appear to be available anymore :'(
@wanderbots
@wanderbots 25 дней назад
Demo will be available in two days!
@6Saturn9
@6Saturn9 25 дней назад
@@wanderbots bro... I went to the extent of trying to install demo via steam command, thinking steam page got glitched or something... guess I'm dum! 🤪
@liova_quinoaYT
@liova_quinoaYT 3 дня назад
Mindustry
@tubb3413
@tubb3413 25 дней назад
Wander have you seen anything about PokeRogue?
@pernesdumitru7233
@pernesdumitru7233 21 день назад
The middle for me taste is The Riftbraker
@Hydr312
@Hydr312 25 дней назад
The bonefire system is rly a downer for me.
@wanderbots
@wanderbots 25 дней назад
I like the idea of it, but I wish there was a greater emphasis on exploring for resources and not just the enemy keep. Like if you mixed this with Forager levels of island expansion or something.
@mazzakid3741
@mazzakid3741 26 дней назад
Awake at 1 AM squad. 🗿
@charlespanache7047
@charlespanache7047 25 дней назад
2:30 am west coast best coast
@nyanSynxPHOENIX
@nyanSynxPHOENIX 25 дней назад
Not to be just negative engagement, but during last run, why not build bonfires behind your base? You could've find closer resources so that you could still utilize all three spots and probably would've found another light crystal there, though I'm not sure how easily it would've been despite the proximity in the tutorial level.
@Dann-qp2uw
@Dann-qp2uw 24 дня назад
How do you delete towers wtf. Delete button don’t do anything???
@wanderbots
@wanderbots 24 дня назад
F to sell iirc.
@Dann-qp2uw
@Dann-qp2uw 23 дня назад
@@wanderbots yeah damn that doesn’t do it either. Works for belts but thats it
@297229
@297229 22 дня назад
you should try minedustry
@wanderbots
@wanderbots 22 дня назад
I have.
@Vivademort
@Vivademort 26 дней назад
You missed it
@uhavemooface
@uhavemooface 22 дня назад
This game is way too freaking hard. The dev or dev's made this game too hard on the first level. Why would I spend my money on a game that doesn't even allow the player time to get a base up and running before the enemies come out and they are so fast to.
@kennethanderson287
@kennethanderson287 25 дней назад
Try spamming ecorn towers. You head 500+ wood at one point.
@wanderbots
@wanderbots 25 дней назад
There's a max of 20 towers, so no can do.
@nochildsupport4889
@nochildsupport4889 25 дней назад
Did he said meta coin how much are they and where can i invest 📝👀 im jk
@mattstyles2498
@mattstyles2498 10 дней назад
Issue was no fkn acorn towers.😂😂😂 they cheap spam them.
@EjDantes
@EjDantes 25 дней назад
looks fun but your tower placement is terrible lol.
@RemnantsOfBeauty
@RemnantsOfBeauty 22 дня назад
This isn't relaxing at all. It's stressful, and perhaps it's meant to be, but I'd prefer a more relaxed mode, or atleast an easier start! Every RU-vidr one seen play this game dies very early on.
@Tatcoolx
@Tatcoolx 13 дней назад
roguelite ruined this game
@McKeviin
@McKeviin 25 дней назад
He sucks at this game..
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